|
Post by FORSETIS on Sept 6, 2012 22:13:50 GMT -5
Kinda tired of negative rp to one another. We should support each others rp. I play a character who is a remake from my lvl 25. So he has seen alot. And he still gets scared. And is still cautious of other characters. Regardless of their lvl. One of his main fears is fighting dwarves because he thinks they are all born with axes in hand. (not literary of course). And he himself is a bad evil man. So when you want to roll your eyes at him, or snort because your hero is scared of nothing, dont be upset if there is PvP. Another point on the subject. I watched a man walk past Garlog, (who is rp'd as one hell of an orc, who is very scary and disgusting) And emote * Has seen worse*... that really bugs me. Why emote that? Even if your character has seen worse... we should be aiding each other in rp. Not trying to act like each one of us are gods gift to adventure. Just my thoughts.
|
|
|
Post by Charon's Claw on Sept 6, 2012 22:17:03 GMT -5
Don't be afraid to toss that intimidate score around either. I know my fighter type uses it often.
|
|
blackarrow
New Member
Midnight (Cassie's familiar)
Posts: 53
|
Post by blackarrow on Sept 6, 2012 22:18:51 GMT -5
I don't really have anything to add to your post, except to say that I agree with it. An (ooc at least) friendly atmosphere on a server goes a long way towards keeping numbers up.
|
|
sky
Proven Member
Subtle as a Hand Grenade
Posts: 172
|
Post by sky on Sept 6, 2012 22:25:11 GMT -5
I got to agree. I'm tired of everyone acting like a total bad ass and actively putting down others rp in some attempt to make themselves appear better.
Also, If your character is feared, don't be afraid to act scared. it's magically induced, you can be the biggest bad ass alive but once someone puts something into your head you don't have a choice in the matter, plus it makes for really hilarious rp.
|
|
|
Post by Charon's Claw on Sept 6, 2012 22:26:52 GMT -5
Also, If your character is feared, don't be afraid to act scared. it's magically induced, you can be the biggest bad ass alive but once someone puts something into your head you don't have a choice in the matter, plus it makes for really hilarious rp. +1. Foible RP can be great. Being a badass all the time can get stale!
|
|
|
Post by Razgriz on Sept 6, 2012 22:29:24 GMT -5
Don't be afraid to toss that intimidate score around either. I know my fighter type uses it often. To the other paladin players: Remember the immunity to fear class feat.
|
|
Mister Cicerone
New Member
Long time advocate for good ale and orc smashing.
Posts: 43
|
Post by Mister Cicerone on Sept 6, 2012 23:16:55 GMT -5
And emote * Has seen worse*... that really bugs me. Why emote that? Even if your character has seen worse... we should be aiding each other in rp. Not trying to act like each one of us are gods gift to adventure. Just my thoughts. Statements like this help enhance community values. Good solid reminder on the bolded bit. Like with engaging in any other persons RP that the actors present, the viewers should always be reminded that the actors are merely trying to present fun and new perspectives, and that either party should also take statements and actions with a grain of salt.
|
|
sky
Proven Member
Subtle as a Hand Grenade
Posts: 172
|
Post by sky on Sept 6, 2012 23:49:05 GMT -5
Don't be afraid to toss that intimidate score around either. I know my fighter type uses it often. To the other paladin players: Remember the inmunity to fear class feat. Being immune to fear doesn't mean you can't get intimidated. You may not fear someone, but that doesn't mean you can't still think that they might kill you. As crazy as it sounds, there is a difference between not fearing death and not wanting to die.
|
|
|
Post by Trollfiend on Sept 7, 2012 0:01:21 GMT -5
Don't be afraid to toss that intimidate score around either. I know my fighter type uses it often. To the other paladin players: Remember the inmunity to fear class feat. remember... Even paladins who are immune to fear can be afraid. If a dragon landed in front of my paladin and roared with all its might, she'd wet herself even though she's immune to fear.
|
|
|
Post by Rane on Sept 7, 2012 0:28:56 GMT -5
or a level 19 banite cleric known for slaughtering people? Nah not scared of him at all!
|
|
|
Post by The Supreme Watcher on Sept 7, 2012 1:04:49 GMT -5
To the other paladin players: Remember the inmunity to fear class feat. Being immune to fear doesn't mean you can't get intimidated. You may not fear someone, but that doesn't mean you can't still think that they might kill you. As crazy as it sounds, there is a difference between not fearing death and not wanting to die. Paladin immunity to fear makes someone mechanically immune to intimidate rolls. It's not an opinion, it's a mechanic built into . That doesn't mean a Paladin will not reconsider a course of actions on its reality, it simply means that a Paladin will not have his judgement clouded by fear.
|
|
|
Post by EDM Neo on Sept 7, 2012 2:55:41 GMT -5
Being immune to fear doesn't mean you can't get intimidated. You may not fear someone, but that doesn't mean you can't still think that they might kill you. As crazy as it sounds, there is a difference between not fearing death and not wanting to die. Paladin immunity to fear makes someone mechanically immune to intimidate rolls. It's not an opinion, it's a mechanic built into . That doesn't mean a Paladin will not reconsider a course of actions on its reality, it simply means that a Paladin will not have his judgement clouded by fear. +1. A paladin can be "afraid" and change their behavior because they rationally consider something and decides their life or the life of others is at stake and that it's beyond their ability to directly stop, but they are never irrationally debilitated by fear. A paladin might retreat, or back down, or even be reduced to begging for mercy if they feel it's the only reasonable response, but they don't shiver or cower or quake with fear while they're doing it. From d20srd.org :
|
|
|
Post by gainreduction on Sept 7, 2012 3:43:10 GMT -5
Once again thread being derailed... *rolls eyes*
|
|
|
Post by arisnorman1 on Sept 7, 2012 3:43:30 GMT -5
I for one agree Aris has killed a town and when he followed the demon. yet everyone laughs at him then is shocked when i pvp them for insulting him. i mean come on CE he has killed many come on now and I agree with this post very well placed Butcher.
|
|
sky
Proven Member
Subtle as a Hand Grenade
Posts: 172
|
Post by sky on Sept 7, 2012 3:47:31 GMT -5
I think you guys both missed the entire point of this thread completely. This thread is about rp between one player to another, and how just because you want to make your character a bad ass or have fear immunity doesn't mean you should necessarily BE a bad ass all the time and belittle everyone else around you and ruin their rp. If I'm playing a 7 ft orc with a 30 str, even if you have fear immune, that's still friggin intimidating.
|
|
|
Post by EDM Neo on Sept 7, 2012 4:21:07 GMT -5
I think you guys both missed the entire point of this thread completely. This thread is about rp between one player to another, and how just because you want to make your character a bad ass or have fear immunity doesn't mean you should necessarily BE a bad ass all the time and belittle everyone else around you and ruin their rp. If I'm playing a 7 ft orc with a 30 str, even if you have fear immune, that's still friggin intimidating. I never said anything about it being okay for a fear immune or "bad ass" character to belittle others in their roleplay or to ignore what others around them are doing, I was just making the point that, no, paladins don't actually get scared. It's what makes a paladin a paladin, and it's perfectly possible to have interactions between them and "scary" PCs that are interesting and satisfying for both parties without ignoring that. Just because they're not actually scared doesn't mean they need to act flippantly and dismissively. They may not be scared by that 50 intimidate, but they still know the person is freaking scary. It doesn't mean they're suicidal enough to go out of their way to provoke the scary epic evil dude that they realize can kill them and everyone around them in a heartbeat. Silence and a defiant glare as they back down from a fight they know they can't win can be ICly fitting, too.
|
|
sky
Proven Member
Subtle as a Hand Grenade
Posts: 172
|
Post by sky on Sept 7, 2012 4:33:29 GMT -5
That's what this thread was about, how you shouldn't belittle people in your rp. This has nothing to do with your paladin, you made your point about your paladin.
|
|
|
Post by EDM Neo on Sept 7, 2012 4:38:36 GMT -5
I don't even play a paladin here, I was just establishing it because someone said that paladins do get intimidated, and others agreed. It seemed like there was confusion on the matter, so I responded to provide clarification of the point. I'm supportive of the thread's general message, don't take a bit of nitpickery as to mean I'm not.
|
|
|
Post by quelunia on Sept 7, 2012 6:54:14 GMT -5
Lets try to put this in terms that might be better understood. The normal adventurer might be on par in our imagination to a soldier in the army. However a Paladin could be compared to a Navy Seal perhaps. (I was an Army Ranger for 8 years. So this is hard to say) The average adventurer (common soldier) Can retreat, and will when its needed. They will leave the fallen and return to gather the bodies, (Rangers wont nor will Seals) But, the Paladin (Seal or Ranger) Would want to ensure that their brothers in arms make it home. Dead or alive. Some of you might remember about 6 years ago the Seals that came under fire 6 against 100 or so, Those Seals began to get wounded and some died, in the end 1 guy was alive and could have escaped. He did not, he drug the bodies of his friends together adn defended them. He was killed. During all that a group of Rangers was activated and sent to help them. By the time the rangers showed up, the Seals were dead and the Talibananas were dragging the dead. Rangers stopped that cold and returned their bodies. Remember back to the movie Blackhawk Down, the scene where the 2 Seals knowing they werent going to be supported right away willingly dropped in to defend the downed helicopter. That is true and factual event portrayed in the movie.
Did these people feel fear? Hell ya, I know I did. But, were they able to overcome that fear focus on the task at hand? Part of being a paladin is sacrifice. The being immune to fear by no means implies fearless, it means you are comforted by your Diety of choice and know that even if you were to Die while acting in faith you will have a place in your dieties hall. I dont think immunity to fear is fearless, its comfort in knowing in the here after you know where you are going.
|
|
|
Post by Carpe on Sept 7, 2012 7:46:37 GMT -5
Courage does not mean you aren't scared. It means you go anyway.
I would have to argue that paladins are immune to the effects of fear. They still feel every bit of it. You really want to tell me that a paladin seeing their child being swept away in a flood will not fear for that child's life?
What they won't do is panic from it, which is what makes them immune to intimidate. The drive to do what is right overrides everything, and as was said before, the fear simply does not influence their judgement. They are stalwart in the face of evil, not unfeeling smiting machines.
Back to the OT, all the examples I see given are for showing weakness by taking a knee to the strong. An evil supporting a good's RP is...what, the same thing? Big strong paladin, better not act like he's powerless to smite you in town? Because I have to say, I see our resident orcish badasses get a lot more Strength Respect Showings than I see paladins and goody clerics get.
Is there room in this for an evil to recoil before the calming, soothing aura projected by the high priest of some flowery hippie god? Has any evil character ever gazed into the eyes of such a priest, had their soul examined by the awesome depth of empathy imparted by their 30+ wisdom, and been deeply impacted by the look of disappointment on the priest's face as they are judged and found wanting?
|
|
|
Post by Razgriz on Sept 7, 2012 11:30:16 GMT -5
Being immune to fear doesn't mean you can't get intimidated. You may not fear someone, but that doesn't mean you can't still think that they might kill you. As crazy as it sounds, there is a difference between not fearing death and not wanting to die. Paladin immunity to fear makes someone mechanically immune to intimidate rolls. It's not an opinion, it's a mechanic built into . That doesn't mean a Paladin will not reconsider a course of actions on its reality, it simply means that a Paladin will not have his judgement clouded by fear. So then they can get scared? I only knew that the feat gave immunity to intimidate rolls not that you should/could rp that the paladin can actually be scared. Good to know. Silence and a defiant glare as they back down from a fight they know they can't win can be ICly fitting, too. What if the evil or bad-ass char says something like: "Once I defeat or kill you I will go and slay the commoners, so leave me alone and do not tempt me, you know that you can't protect them"
|
|
sky
Proven Member
Subtle as a Hand Grenade
Posts: 172
|
Post by sky on Sept 7, 2012 14:41:47 GMT -5
I congratulate you all. This thread started off peaceful and only wanted to point out that we should help each others RP instead of hindering, but through your efforts, have turned it into the makings of a flame thread like all the others. You talk about nitpicking like it's a good thing, though I personally see no point in derailing a thread and completely changing the topic to paladin fear immunity just so you can let everyone know that what you think is correct.
I feel that everything from Mercenaries post about paladin immunity onward is a complete waste of time and not in spirit of what this thread is about.
For this I say shame on you all for ruining a innocent thread about how we should help other players.
|
|
|
Post by FORSETIS on Sept 7, 2012 14:54:56 GMT -5
Back to the OT, all the examples I see given are for showing weakness by taking a knee to the strong. An evil supporting a good's RP is...what, the same thing? Big strong paladin, better not act like he's powerless to smite you in town? Because I have to say, I see our resident orcish badasses get a lot more Strength Respect Showings than I see paladins and goody clerics get. Is there room in this for an evil to recoil before the calming, soothing aura projected by the high priest of some flowery hippie god? Has any evil character ever gazed into the eyes of such a priest, had their soul examined by the awesome depth of empathy imparted by their 30+ wisdom, and been deeply impacted by the look of disappointment on the priest's face as they are judged and found wanting? Butcher, the character I play right now. Avoids paladins. Because he's scared of them. If he is in gg, and that Holance (sp) guy is in town. I emote watching him and other things. Then Butcher leaves. He is uncomfortable around -anyone- who fights for "Good". And does not trust them. Avoids them. Fears them. Or trys to make friends with them. Because he knows one day he will be at the other end of their sword. And Butcher almost changed his ways looking into the eyes of a cleric of Corellon. But with more rp it didnt happen. But it almost did. My post is not about "Everyone should fear evil people and cower!" Im saying we need to support one anothers rp. If someone is emoting something, you dont need to shut it down. If a paladin is standing in the sun. Armor shining, his gods power flowing through him as he holds back a giant troll from eating his fallen friends... you dont need to walk by and be like " I would have killed the troll already". Thats not helpful, I feel like I see stuff like this all the time. There can be really awesome and fun rp if we just work with one another, not try and pretend your characters better then everyone else. The evils, should show some rp respect to the goods. And the goods some rp respect to the evils. Equally both ways. But its not just about alignment. Its about RP to one another. No matter your alignment, race, or class. What Im trying to say is, everyone should be able to have fun. And everyones character should be able to shine.
|
|
|
Post by EDM Entori on Sept 7, 2012 15:10:45 GMT -5
Back to the OT, all the examples I see given are for showing weakness by taking a knee to the strong. An evil supporting a good's RP is...what, the same thing? Big strong paladin, better not act like he's powerless to smite you in town? Because I have to say, I see our resident orcish badasses get a lot more Strength Respect Showings than I see paladins and goody clerics get. Is there room in this for an evil to recoil before the calming, soothing aura projected by the high priest of some flowery hippie god? Has any evil character ever gazed into the eyes of such a priest, had their soul examined by the awesome depth of empathy imparted by their 30+ wisdom, and been deeply impacted by the look of disappointment on the priest's face as they are judged and found wanting? Butcher, the character I play right now. Avoids paladins. Because he's scared of them. If he is in gg, and that Holance (sp) guy is in town. I emote watching him and other things. Then Butcher leaves. He is uncomfortable around -anyone- who fights for "Good". And does not trust them. Avoids them. Fears them. Or trys to make friends with them. Because he knows one day he will be at the other end of their sword. And Butcher almost changed his ways looking into the eyes of a cleric of Corellon. But with more rp it didnt happen. But it almost did. My post is not about "Everyone should fear evil people and cower!" Im saying we need to support one anothers rp. If someone is emoting something, you dont need to shut it down. If a paladin is standing in the sun. Armor shining, his gods power flowing through him as he holds back a giant troll from eating his fallen friends... you dont need to walk by and be like " I would have killed the troll already". Thats not helpful, I feel like I see stuff like this all the time. There can be really awesome and fun rp if we just work with one another, not try and pretend your characters better then everyone else. The evils, should show some rp respect to the goods. And the goods some rp respect to the evils. Equally both ways. But its not just about alignment. Its about RP to one another. No matter your alignment, race, or class. What Im trying to say is, everyone should be able to have fun. And everyones character should be able to shine. YES! - it's about allowing each other to make their story, and playing out their part. While having that IC strife, you both persue it and play it out. It's more about having the respect 'for' someones roleplay, rather then giving in. what's said I totally agree with..
|
|
|
Post by Lady Frost on Sept 7, 2012 15:24:23 GMT -5
|
|
|
Post by Trollfiend on Sept 7, 2012 15:49:36 GMT -5
You can't compare adventurers with Navy Seals, Army Rangers, or Green Berets. The training that those guys go through is akin to brain washing to be conditioned as a weapon. They're on a severe level.
An adventurer is taught some basic skills (these are their class) and then they're sent out to fend for themselves. Do you think a rogue knows how to sneak, fight dragons, and pick difficult locks at level 1? No. Wizards only know a couple 1st level spells when they're sent out. And mages certainly aren't hardened weapons- they have like 4 hit points.
I like the original point of this thread. Our PC's aren't fearless and there are ALWAYS bigger and stronger things out there ready and perfectly willing to kill your PC whoever they are.
|
|
|
Post by arisnorman1 on Sept 7, 2012 15:56:51 GMT -5
to back my brothers post he was speaking of the paladins not ADVENTURES
|
|
|
Post by Trollfiend on Sept 7, 2012 16:01:23 GMT -5
Paladins aren't either. They're holy fighters. Crusaders. They're the military of the church. There's a huge difference between a soldier and a special forces guy.
Paladins simply enjoy some gifts from their god.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 7, 2012 16:03:59 GMT -5
Is there room in this for an evil to recoil before the calming, soothing aura projected by the high priest of some flowery hippie god? Has any evil character ever gazed into the eyes of such a priest, had their soul examined by the awesome depth of empathy imparted by their 30+ wisdom, and been deeply impacted by the look of disappointment on the priest's face as they are judged and found wanting? I feel judged and found wanting just by reading your post.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 7, 2012 16:27:29 GMT -5
Butcher, the character I play right now. Avoids paladins. Because he's scared of them. If he is in gg, and that Holance (sp) guy is in town. I emote watching him and other things. Then Butcher leaves. He is uncomfortable around -anyone- who fights for "Good". And does not trust them. Avoids them. Fears them. Or trys to make friends with them. Because he knows one day he will be at the other end of their sword. And Butcher almost changed his ways looking into the eyes of a cleric of Corellon. But with more rp it didnt happen. But it almost did. My post is not about "Everyone should fear evil people and cower!" Im saying we need to support one anothers rp. If someone is emoting something, you dont need to shut it down. If a paladin is standing in the sun. Armor shining, his gods power flowing through him as he holds back a giant troll from eating his fallen friends... you dont need to walk by and be like " I would have killed the troll already". Thats not helpful, I feel like I see stuff like this all the time. There can be really awesome and fun rp if we just work with one another, not try and pretend your characters better then everyone else. The evils, should show some rp respect to the goods. And the goods some rp respect to the evils. Equally both ways. But its not just about alignment. Its about RP to one another. No matter your alignment, race, or class. What Im trying to say is, everyone should be able to have fun. And everyones character should be able to shine. You know, I gotta chime in to back up FORSETIS, about supporting one another's role play. One of the most impressive things I ever saw from a role player was from the player of Ronso, when Nami used a low level spell to put acid in his face when he could have squashed her like a bug, and instead of responding by doing so, he responded by emoting about Ronso's scream in pain from the acid. They then continued role playing. I was shocked. I'd never seen someone swallow their pride like that in conflict with another character, even to the point of allowing a scene to continue, let alone give the other even that moment of victory. I have seen great acts of sportsmanship since then from other people, but that was the first that really stuck out to me. I made up my mind then that Ronso's player was someone I was very highly interested in role playing with as a character in conflict with his, and doing so has been a great experience. When you do the sort of thing that FORSETIS is asking for, it stands out. People notice. It makes you one of the best role players in the community, as opposed to the best character builder. If someone can come away from an encounter with your character feeling like they had a chance to show what makes their own character great, they come back, and they return the favor. Try it. It can be contagious.
|
|