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Post by PhatDorf on Dec 13, 2013 16:34:33 GMT -5
That's from the Server General Infomation on the forums *here*. --- I will probably just make a character that fits with whatever we are all short on, when we get there. I have a few ideas floating around >
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Post by quelunia on Dec 13, 2013 19:25:44 GMT -5
Well I am interested, and again time zone for me is GMT -6. So I will await the future then.
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Post by magiuss on Dec 14, 2013 1:59:49 GMT -5
right so by my Calculation already on this matter is 12 a good number already. we have reached beyond the minimum of 8 people I wanted to try this Experiment in enhanced RP and we can start talking time now I you wish,and then more people can jump in and join if the want
Those interreste so far by the idea,(thoug time is stilla gimp we will have to figure out is)
Creasus quelunia Kelitaya Class: Sorceress Magiuss Class: Ranger Malleus Class: Cleric Gainredution Grozer Miss kitty Lucesi Death and reaper Sharauvyn Iangallowglass Raneearendur Class: Sorceress
Edit: I will be Updating this one with what class people bring in.
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Post by magiuss on Dec 14, 2013 2:02:05 GMT -5
I am at GMT -1 and ou time on the weekends meand malleus can play Saturdays 8.00 to 13-14.00 sundays the same we can also play our evenings sunday 17.00-22.00
Please use millitarie time instead of PM and AM cause that confuse's the *chickenwing* out of me. ><
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Post by Rane on Dec 14, 2013 2:13:39 GMT -5
I'm in.
Class sorceror.
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Post by Fluffy the Mad on Dec 14, 2013 2:32:59 GMT -5
That's two sorcerers and a ranger. I'll pick up whatever's left. Time is CST, GMT -6.
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Post by magiuss on Dec 14, 2013 6:04:43 GMT -5
That's two sorcerers and a ranger. I'll pick up whatever's left. Time is CST, GMT -6. and a cleric pure healer
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Post by quelunia on Dec 14, 2013 9:31:41 GMT -5
I am thinking of making a Fighter/Rogue (or bard I will not be going RDD). He would have been muscle as a guard and while doing so picked up hints and tips about how to buy and sell and about economics. He is quiet and studious. Would be Human and also would know a bit of how to repair armor and weapons. Debating being a smith but for now able to make and repair basic gear. Debating coming out of Waterdeep and having traveled with a merchant till he met up with the group.
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Post by Grozer on Dec 14, 2013 10:42:54 GMT -5
I was thinking maybe barbarian or ranger something different than what I am used to... in any case I am more interested in timing to see if I can make it work. The times I am available wouldn't be so convenient for GMT players so it might not work. Perhaps since we are up to 12 at this point we should talk about splitting into 2 groups, based on time zones/playtimes?
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Post by DM Hawk on Dec 14, 2013 11:05:46 GMT -5
This looks fun. I'm looking forward to seeing how this turn out.
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Post by lucesi on Dec 14, 2013 11:22:34 GMT -5
I was thinking of perhaps creating an aging warrior with declining powers, yet who stubbornly refuses to recognise that he cannot do all the things he could as a younger man. So a cantankerous old warrior then.
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Post by Deleted on Dec 14, 2013 11:37:59 GMT -5
I am planning on playing an honorable, front line melee type, because I want the challenge of balancing a sense of obligation to face the greatest danger up front with the risk of being the first to die if things go wrong. I'm leaning toward a LG/LN/NG fighter, barbarian, ranger, or perhaps even paladin. If I'm going to play in this and others want to play evils, then it might be best to split into a "good" party and an "evil" party. Personally, while I have a deep appreciation for those who are able to get into an evil PC in what they bring to the game, I myself have a really hard time getting into an evil character and really investing in them as a player, as opposed to an NPC if I'm DM'ing in tabletop. If I try to play evil, I'm going to hate my character, and I'll be glad when he/she dies. That's not going to be a lasting character, if its own player wants to see it dead more than anyone else in the game, nor will I be feeling any sense of risk if permanent death is what I actually want to happen to my own character. So I'm going to go ahead and do the uncool thing and put in a bid for a "good aligned" party. With 13 interested players, that shouldn't be too hard to swing.
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Post by PhatDorf on Dec 14, 2013 12:00:08 GMT -5
Well, i'm leaning toward a bard right now, looking at the picks so far. I never play bards o.O
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Post by Kelitayu on Dec 14, 2013 12:08:38 GMT -5
If we end up with two sorcs I'll switch over to rogue or druid.. or something else, I'm flexible.
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Post by magiuss on Dec 14, 2013 12:55:25 GMT -5
I was thinking maybe barbarian or ranger something different than what I am used to... in any case I am more interested in timing to see if I can make it work. The times I am available wouldn't be so convenient for GMT players so it might not work. Perhaps since we are up to 12 at this point we should talk about splitting into 2 groups, based on time zones/playtimes? hey Grozer.. what time military time can you play in the weekends ? im very flexible as is my brother and I think we are the only Europeans so far.. but im not sure.. anyways we play with people from the US mostly on weekends so im pretty sure we can make it work
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Post by magiuss on Dec 14, 2013 12:56:48 GMT -5
I was thinking of perhaps creating an aging warrior with declining powers, yet who stubbornly refuses to recognise that he cannot do all the things he could as a younger man. So a cantankerous old warrior then. I love that idea.. every mercenary band/ adventurers always have that Old veteran of a thousand battles.. the one who longs for a death in combat in honor.. but always see's the young die around him!
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Post by PhatDorf on Dec 14, 2013 12:58:02 GMT -5
I'm from the UK Magiuss, that's another Euro. But I'm pretty flexy as well.
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Post by magiuss on Dec 14, 2013 13:01:02 GMT -5
I am planning on playing an honorable, front line melee type, because I want the challenge of balancing a sense of obligation to face the greatest danger up front with the risk of being the first to die if things go wrong. I'm leaning toward a LG/LN/NG fighter, barbarian, ranger, or perhaps even paladin. If I'm going to play in this and others want to play evils, then it might be best to split into a "good" party and an "evil" party. Personally, while I have a deep appreciation for those who are able to get into an evil PC in what they bring to the game, I myself have a really hard time getting into an evil character and really investing in them as a player, as opposed to an NPC if I'm DM'ing in tabletop. If I try to play evil, I'm going to hate my character, and I'll be glad when he/she dies. That's not going to be a lasting character, if its own player wants to see it dead more than anyone else in the game, nor will I be feeling any sense of risk if permanent death is what I actually want to happen to my own character. So I'm going to go ahead and do the uncool thing and put in a bid for a "good aligned" party. With 13 interested players, that shouldn't be too hard to swing. I am mostly hope people stick with something near neutral allingments. but its heard of that a group of people has all the allingments lets take the group of kelemvor/midnight/cyric/adon.. that was pretty much all the different allingments right there.. evil good neutral and they worked well together for a long time cyric and kelemvor even travled long before that.. I don't see much of a problem with lets say having a lawfull evil rogue in a group of neutral people even with a paladin in the group... the paladin may take that advantage of trying to redeem the theif from his past life anyways a lot of mixing Rp can enter through a more split alignment.. I give to you. that blackguard or something that just screams evil. proberly would be hard to comprehend in such a group
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Post by magiuss on Dec 14, 2013 13:02:38 GMT -5
I'm from the UK Magiuss, that's another Euro. But I'm pretty flexy as well. I didn't know that good to hear that you are flexible as well I really hope this only 12 people sign up will stay as one group.. any less then 8 people in m opinion is to little.. but im having big thoughts and hopes for this group and the RP that will emerge from it
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Post by magiuss on Dec 14, 2013 13:07:44 GMT -5
Creasus Class: bard quelunia class: Old veteran warrior Kelitaya Class: Sorceress (maby rouge/ druid) Magiuss Class: Ranger Malleus Class: Cleric Gainredution Grozer Class: Barbarian/ranger Miss kitty Lucesi Death and reaper class: fighter/rouge Sharauvyn class: (barbarian fighter ranger paladin) Iangallowglass Raneearendur Class: Sorceress so this seem to be the Roster so far, nothing is written in stone as of yet though
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Post by Kiyohime 🐍 on Dec 14, 2013 13:12:18 GMT -5
I am going to play a multiclassed cleric (rogue/fighter).
Edit: As for my playing times, I live in Rio de Janeiro, Brasil(GMT -3), but I am good to go on weekends. Sundays are best for me, in the afternoon/night (starting at 4pm, for example, untill we are too tired to type).
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Post by iangallowglas on Dec 14, 2013 14:26:55 GMT -5
I was thinking maybe barbarian or ranger something different than what I am used to... in any case I am more interested in timing to see if I can make it work. The times I am available wouldn't be so convenient for GMT players so it might not work. Perhaps since we are up to 12 at this point we should talk about splitting into 2 groups, based on time zones/playtimes? I'm with Grozer in that I need to know the times were going to play at, since my schedule seems not to fit with most peoples.
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Post by hansel on Dec 14, 2013 14:29:42 GMT -5
I am in shammy, haven't seen you online to let you know so guess I have to post here.
I am working on character not sure yet... possiblely a gnome illusionist not sure yet
p.s how big is this group going to get by the way ? Thought we talked about 6?
Nightshade
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Post by Kelitayu on Dec 14, 2013 14:31:21 GMT -5
Yep, as I said I've got my other group on Saturday at 10:00 PM onwards GMT. Saturday night is probably prime time for this kind of thing? So, odds are I won't be able to play unless you're going with Friday or Sunday? I don't wanna rule myself out yet coss I think this looks like it could be a lot of fun but it is reliant on it fitting in around my other obligation. Sooner you sort out a time for us the better as you will know who really can make it. Till then it's too early to be filling out the roster as it were as you might find half the people can't actually make it.
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Post by magiuss on Dec 14, 2013 14:39:16 GMT -5
unless you guys start posting time periods of the weekend days you can play i will have a hard time trying to find a time the most people can play.. and i Need it in Millitarie time since im clue less on the am pm... if you guys want Private message me your Gmt and how many hours and what time on the specific weekend days you are able to play i'll see what i can figure out
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Post by PhatDorf on Dec 14, 2013 15:04:46 GMT -5
As a general rule, I can be really dumb and do the majority of times, provided that I'm not AT work.
What you could do is post a poll for people to vote on times that are good for them to attend a meetup, and do it a few weeks in advance for each meeting, maybe plan a few meetings ahead, so people have time to find out if they can do it.
Thus far we have 5ish people in a GMT (+/- a little) timezone, and the rest in US and Aussie, so go with whichever has the most players, I guess. There will always be people who wont be able to make a meet up, and might be able to just make the next one if they know what time/date.
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Post by lucesi on Dec 14, 2013 15:14:44 GMT -5
I'm also on UK time at the moment. A quick question - what if we have a TPK - is it game over for the group or do we all just start from scratch with new characters?
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Post by magiuss on Dec 14, 2013 15:21:19 GMT -5
I'm also on UK time at the moment. A quick question - what if we have a TPK - is it game over for the group or do we all just start from scratch with new characters? yes if the entire team wipes its game over and there in lies the thrill of this experience then another group could be made i guess. would new background for those who would wish to go on towards new stuff
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Post by Grozer on Dec 14, 2013 15:52:50 GMT -5
magiuss- For me the best chance of being part of the group is if the play time is Fridays around 20:00 PST (04:00 GMT), Saturdays about the same, least preferable Sunday 06:00 - 08:00 PST (14:00 - 16:00 GMT). Sorry I have a little boy who gets all my regular hours so I have to structure long gaming sessions when I think he is asleep or has something else going on.
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Post by magiuss on Dec 14, 2013 16:04:45 GMT -5
*nods* of course Grozer i got a 11 month old son as well i know what you mean:) Sunday 14.00-16.00 Gmt im guessing that means London.is fine for me. i can wake up 4 in the morning to play on Saturdays No problem
So lets see how many that would be able to play on Saturdays from London time GMT 4:00 and for how many hours. and or Sundays for the two hours 14:00-16:00 Gmt
any week days are going to be hard when its Europeans and American playing together. when you play we are at work and the same is the other way around.
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