shimmerxxx
Old School
Yer spilt me pint!
Posts: 406
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Post by shimmerxxx on Nov 26, 2006 9:56:18 GMT -5
IMO the fact that it's all in one area and not split over 4 or more screens has a lot to do with why its hard to leave Isinhold.
This makes it easier to meet other players and for DMs to stage events. I cant really see an Ancient Red Dragon squeezing through the streets of Suzail or Redmist.
There are other one-area towns, I like Shallybrook and Thunderstone personally, and would be happy to relocate there if they had better access to other areas and if I ever met another player when I visited! Being on a crossroads is a big help.
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max
New Member
Paladin of Torm, Fighter of Evil
Posts: 31
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Post by max on Nov 27, 2006 20:29:24 GMT -5
Another thing, which i think is weird and not really makes since, is that everytime you die, and i mean off in umpteen zones to the right, is that you are smack dab right back in Isinhold. So your sitting there, looking around, and you talk to the lady and what does she say? "good thing we found you and dragged you back to town" what the hell are you doing all the way out there and draggin me back to Isinhold? Is that why i don't remember 30 minuets, cause i was dragged for that long? I was in Suzail last night, and me and a few others decided to go deal punishment to the ogre bandits, and well, i was clubbed about the head by the leader. So here i am, in a cave just outside of Suzail, and where would i be going after that, Isinhold. I have no idea how those people got into that cave and avoided the Ogres just to find me, but by the gods they found me and decided to take me straight to Isinhold, you know, past the orcs and ogres and worgs and what not. What i think there should be in cities (like right at the main gates as you walk in) is something to "save" your character into that city, so if you die, you go back to the city/village you want to be at, instead of being zapped to Isinhold and being forced to walk back to the city/village you want to be at.
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Post by Munroe on Nov 27, 2006 21:58:17 GMT -5
I've seen that done before, yep. Wouldn't mind seeing that myself but I have no idea about implementation since I don't do that.
Presently, FRC has multiple respawn points based on level.
Isinhold and Redmist are the first two respawn points, not sure what the next one is because I don't have any characters that high. :-)
The bad thing about it is a party of mixed levels gets separated when they die. I do think it's better than everyone starting in Isinhold though.
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Post by moulinous on Nov 27, 2006 22:00:30 GMT -5
suzail
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Post by dogface on Nov 30, 2006 16:16:57 GMT -5
So, you stay in Isinhold for... healing kits. Hm. Interesting. Given the amount of time one might spend in the misty land between, otherwise...
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Post by Munroe on Dec 1, 2006 0:15:31 GMT -5
Yeah, you notice the sudden rise in the price of healing supplies in the West? Now you have to travel just to get decent prices on frequently sold items. Merriss and that Redmist priest must have got together and realized they can jack up prices on new arrivals in Cormyr since they don't know the going rates for things in the kingdom.
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Post by sundano on Dec 3, 2006 15:34:08 GMT -5
heh! time to join the bandwagon GET OUT OF ISINHOLD I think if there were things for lower level characters to do in the other cities things would be better, Suzail would be awesome if it had an area close by for lvls 1-5 If it does have an area for lvls 1-5 then please excuse my above comment, I am still fairly new EDIT: Suzail is already awesome, but it would be more awesome if low levels could adventure there , rather than it being a place to travel to for cheaper medical supplies and good armor and weapons and pretty much everything else
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Post by TermaForever on Dec 5, 2006 16:51:41 GMT -5
Okay...I've been on this server a grand total of three days. I am level 3. I don't leave Isinhold because the rats can still take down half my hp pretty quickly. And I'm a fighter. (On an unrelated note...who ever heard of rats with a +4 attack bonus?!)
Anyway...I've played on a couple of servers before. I am also in the middle of creating a module of my own (actually I haven't done any serious work on it in a while...school and all). Anywho, I always find (as some one on the first two pages said) that people tend to congregate around the new player starting area. Now while I am no genius, I think one way of alleviating this is to not make only one area new players can survive in.
If you have a more even distribution of things, it makes players spread out...explore new areas. Granted it means you might run into an ancient demi-lich and his undead horde on a goblin hunt, but thats why you have the rangers to point guide you down the right turn. Just two cents from the new guy.
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Post by DM Justicar - Creator of FRC on Dec 5, 2006 17:06:51 GMT -5
Okay...I've been on this server a grand total of three days. I am level 3. I don't leave Isinhold because the rats can still take down half my hp pretty quickly. And I'm a fighter. (On an unrelated note...who ever heard of rats with a +4 attack bonus?!) Anyway...I've played on a couple of servers before. I am also in the middle of creating a module of my own (actually I haven't done any serious work on it in a while...school and all). Anywho, I always find (as some one on the first two pages said) that people tend to congregate around the new player starting area. Now while I am no genius, I think one way of alleviating this is to not make only one area new players can survive in. If you have a more even distribution of things, it makes players spread out...explore new areas. Granted it means you might run into an ancient demi-lich and his undead horde on a goblin hunt, but thats why you have the rangers to point guide you down the right turn. Just two cents from the new guy. Not sure if I get your point entirely, but... The rats as discussed in another topic are probably one of the most challenging creatures for lower levels. If you were to get out of Isinhold just a little bit you might be really suprised at what you find! Try the areas directly to the north, east and south... there are plenty of great adventuring spots nearby. I would be careful going too far west though... gets rough pretty fast.
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Post by TermaForever on Dec 5, 2006 17:10:58 GMT -5
To be quite honest...I don't think I get my point either...
And I have been out of town...got eaten by lions somewhere...maimed some hobgoblins a bit...and some orcs...but the rats...the rats...THE RATS! Arrgggg....*gets eaten*
Anyway...yeah...
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Post by DM Justicar - Creator of FRC on Dec 5, 2006 17:14:35 GMT -5
To be quite honest...I don't think I get my point either... And I have been out of town...got eaten by lions somewhere...maimed some hobgoblins a bit...and some orcs...but the rats...the rats...THE RATS! Arrgggg....*gets eaten* Anyway...yeah... Well then I say party up!
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Post by vangiggsy on Dec 11, 2006 14:39:38 GMT -5
Perhaps lowering the price for caravaning to the different towns/cities would help this. Gold doesn't come easily in FRC (which i think is a good thing as it actually has some value) especially to lower to mid levels, who often only have enough to purchase the necessary supplies for there next venture. If it was cheaper to caravan then perhaps this would encourage more players to branch out...
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Gabusta
New Member
Hafur Stoneaxe: Charged with Barbaric Rudeness and general perversion
Posts: 97
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Post by Gabusta on Dec 11, 2006 14:44:45 GMT -5
The caravan prices were halved just a couple of weeks ago. And it isn't hard to get gold for the caravan. It takes 50 gp to get to Redmist or Skull Crag, and I know that i could easily get 500 gp on a few ruin raids with a level 1 pc. So it really shouldn't be a problem.
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Post by vangiggsy on Dec 11, 2006 14:54:43 GMT -5
Oh I didn't know they had been lowered recently, and i guess what you say is true enough, assuming your character is an adventuring type. Point taken.
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Post by SamuraiGoat on Dec 11, 2006 16:03:35 GMT -5
Just make sure you don't raid the same place on the same day. I got epic electrical trapped once for doin' that.
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Post by ShadowCatJen on Dec 11, 2006 16:11:08 GMT -5
If you're low on funds, and are not the sort to dungeon delve once every hour, you can still always ask some kind souls to escort you to a new town. It's a great way for your character to meet other PCs and a nice reason to initiate some roleplay.
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Post by SlothfulCat on Dec 11, 2006 17:57:46 GMT -5
I love getting away from isinhold! The only problems I have are numbered 15... 15hp! Add in at times almost having to throw my character onto groups slated to leave town... this makes for an overall slow progression that keeps my wizardress parked in the inn reading books hoping she doesnt get too spread in back to run .
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Driderman
Old School
Off-topic conversationalist extraordinaire!
Posts: 357
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Post by Driderman on Dec 11, 2006 18:12:59 GMT -5
I'd say making the funds for travelling caravan, no problem. These last few weeks I haven't been on much, mostly a bit of rp and a quick romp through the kobold caves or a visit to the bramblewood and I just noticed I have about 4000gp.... Not exactly sure how it happened really, guess that picking up ALL loot spawns mentality has paid off ;D Also, if you're not exactly overflowing with gold, there are ways to get gold. Borrow. Beg. Sell stuff to other PCs with some sob-story about how you need the money to go visit your dying aunt in Suzail or some such. As for leaving Isinhold, my lvl 6 character took a solo trip a couple of months ago. Not sure which way I went but there were bandits and ogres and at one point a beanstalk.... Stay away from the beanstalk. I did. I saw all sorts of places I had never seen before and had the feeling that I was miles from any civilization save perhaps a farm or too and it was great. I survived alone because I was careful not to get in over my head, picking my fights and avoiding critters who looked too nasty (and no I don't have access to any sort of stealth effects). Ended up being a several hours trip seeing the sights of the countryside. Come to think of it I believe I was out looking for a decent brothel. Never did find one though...
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Post by thehunter123 on Jan 6, 2007 15:27:58 GMT -5
Best thing i have ever did was to blow around 1500 coin and take the caravan to all the cities and towns and explore them more. You wouldn't believe the nifty things that I found .. i am for certain hardly anyone knows about some of the things I have found out...
explore .. explore .. explore .. isn't that what adventurers do really ? evil or good ?
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btaf90
New Member
Player of Amerilus Puddledark, Kela Bethensbane and Chrysanthe Angale
Posts: 19
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Post by btaf90 on Jan 6, 2007 15:44:20 GMT -5
I couldn't agree more...both of my characters love to explore, aka wander around aimlessly until they die. I'm not sure that it's legitimate RP though... I just tend to get lost
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Post by whitepawn01 on Jan 6, 2007 17:32:07 GMT -5
A few weeks back... (is it a month now? Jeez, maybe... oh, the timeless world of Isabelle) Belle decided to move to Redmist from Isinhold, not really having any reason to still live there, and being more of a city girl than a frontier village girl. It makes sense rp wise and I have great fun going around the city in her Town Lady outfits and such, but it is just such a drag that nobody comes there. All I *ever* do, as anybody will attest, is rp, but this means that when I am alone in Redmist with nobody else around, I have nothing to do. I have to make rp excuses for Isabelle to go to Isinhold or Suzail to find somebody to rp with! I think Isinhold is nice, but people do tend to cluster there.
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Post by Thanatos on Jan 6, 2007 18:19:49 GMT -5
That's a damn shame, but at least Redmist is a semi-popular destination. Yven's holed up in Skull Crag for the time being (he may even end up somewhere more remote), so I assure you that Belle is getting far more visitors to RP with than he is!
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