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Post by DOT on May 25, 2018 20:09:43 GMT -5
I myself, instead to play FRC until it shuts down or I get permanently banned somehow or I find somewhere I enjoy more. That being said, I either am not well liked by other regulars I imagine would stay regardless of player drop, have my own personality conflicts with them, or there's a playstyle conflict. My point if FRC drops to it's ride or die players it's going to be very quiet, and and extremely insular on who still plays with even less reason for DMs/build team to stay, or new players to join. A change needs to be made, as Frost explains, or we're facing the above, with multiple builders and DMs on record with wanting to bail if nothing changes. DM Justicar - Creator of FRC Munroe DM Hawk Extropy Muse Unknown @kirin I was tagged in this message. My computer cannot run NWN:EE and I cannot afford to buy one that can, so I personally am not in a rush to see the server upgrade. When it does upgrade, I may end-up out of game for months until my situation changes. It is my understanding that there are technical limitations right now preventing an upgrade of FRC to NWN:EE. Basically, some add-ons of NWNX that FRC relies on are not available in NWN:EE yet. I have no doubt that will change sooner than later. If we do end up on EE, i'll buy you a laptop for it
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Post by Warlord on May 25, 2018 20:13:02 GMT -5
I was tagged in this message. My computer cannot run NWN:EE and I cannot afford to buy one that can, so I personally am not in a rush to see the server upgrade. When it does upgrade, I may end-up out of game for months until my situation changes. It is my understanding that there are technical limitations right now preventing an upgrade of FRC to NWN:EE. Basically, some add-ons of NWNX that FRC relies on are not available in NWN:EE yet. I have no doubt that will change sooner than later. If we do end up on EE, i'll buy you a laptop for it Already offered him one...! He's mine, mine!
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Post by Munroe on May 25, 2018 20:16:33 GMT -5
FRC didn't even launch until 2004. By that point, Neverwinter Nights was two years old. I didn't start FRC until 2005, and I really don't ever hear references to events that occurred before I started, and even back then I didn't hear about much I had missed. Of course, once I started playing, I heard about stuff that was going on currently, and even today I hear about stuff that was happening back then.
FRC will migrate. It doesn't have to migrate right away to get fresh blood in NWN:EE. Even if FRC waits a year to migrate, or longer, I believe there will still be new players to attract. FRC has never been about having the most cutting-edge experience, it's been about having a solid roleplaying experience that draws people back, and encourages them to continue playing. Whether FRC is on Enhanced Edition next month or next year, the important thing is continuing to provide what FRC succeeds at providing. When we move to Enhanced Edition, new players will come. If it's later, they may just be a bit more seasoned with the Enhanced Edition than they are today.
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Post by Warlord on May 25, 2018 20:19:27 GMT -5
FRC didn't even launch until 2004. By that point, Neverwinter Nights was two years old. I didn't start FRC until 2005, and I really don't ever hear references to events that occurred before I started, and even back then I didn't hear about much I had missed. Of course, once I started playing, I heard about stuff that was going on currently, and even today I hear about stuff that was happening back then. FRC will migrate. It doesn't have to migrate right away to get fresh blood in NWN:EE. Even if FRC waits a year to migrate, or longer, I believe there will still be new players to attract. FRC has never been about having the most cutting-edge experience, it's been about having a solid roleplaying experience that draws people back, and encourages them to continue playing. Whether FRC is on Enhanced Edition next month or next year, the important thing is continuing to provide what FRC succeeds at providing. When we move to Enhanced Edition, new players will come. If it's later, they may just be a bit more seasoned with the Enhanced Edition than they are today. Correct I just hope that our FRC can compete with the upcoming 4 or so Cormyr oriented builders and admin's that are planning during all this. And that we can remain competitive. New tech is making everything go faster.
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Post by Warlord on May 25, 2018 20:26:06 GMT -5
I guess the counter-shushing I'd pit myself against is pooling in a Poll of what our present community thinks. A poll that questions how much of our interests lie in a vote that includes NWN EE or not. Really, we can talk and discuss as much as we want, but no one has really made an actual respectful poll.
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Post by Munroe on May 25, 2018 20:38:39 GMT -5
I guess the counter-shushing I'd pit myself against is pooling in a Poll of what our present community thinks. A poll that questions how much of our interests lie in a vote that includes NWN EE or not. Really, we can talk and discuss as much as we want, but no one has really made an actual respectful poll. What would be the point of a poll? FRC will go to NWN:EE when it's feasible to do so, and not before. I'm not sure what you expect a poll to reveal related to that.
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Post by Dobian on May 25, 2018 20:48:06 GMT -5
Well, you're just vastly wrong and behind on the times, and glad you aren't a mind to judge the necessary progress. Uh...yeah, I play games that have come out this year and I'm behind the times. Well you can either donate your time to ensure FRC gets migrated to EE sometime this year, or if they aren't getting it migrated fast enough for you, leave the server.
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Post by Shantis on May 25, 2018 20:52:19 GMT -5
My two cents...
Rather than just discussing what type of client and server to use, if Nwn original or NwN:EE, we could take advantage of the chance to evaluate and revise various points of the current module to be more balanced and attractive to new and old players.
Several rules could be revised and the forum re-organized to become more easily to find stuff, and some maps, spawns, items or even a revison and some tweaks to inject a new life into the module would bring a breath of fresh air of renewal.
I understand the importance and experience that this server and the whole staff have on the shoulders, But there are several things that for me, the game becomes much less fun and less inspiring, or for personal preference about how I like to play the game, playing hour or other personal or private issues or (of which I understand my fault of this) and other than for certain elements that this server has.
In this case, regardless of thinking about changing the type of client and server, the ideal would be to throw on the table a more sincere and clear conversation about "how we can improve our server" as a whole.
Changing the type of client and server would, in my most sincere, direct and honest opinion, stupid and time consuming if nothing is done to improve the current state of our server. If we have to migrate technology, have our best, supreme quality material that is worth the effort to shine to everyone. The current server is very good and has a whole legacy and long experience, but there is plenty of room for growth, improvements and adjustments that would be welcome now.
Before we change technology, let's focus on improving and develop a better content. For everyone.
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Post by Warlord on May 25, 2018 20:55:25 GMT -5
I guess the counter-shushing I'd pit myself against is pooling in a Poll of what our present community thinks. A poll that questions how much of our interests lie in a vote that includes NWN EE or not. Really, we can talk and discuss as much as we want, but no one has really made an actual respectful poll. What would be the point of a poll? FRC will go to NWN:EE when it's feasible to do so, and not before. I'm not sure what you expect a poll to reveal related to that. The point of the poll would be to measure urgency. From what I'm reading of participants, there is a bracket that feels adapting more urgently is best, while there is a bracket that feels "as permitted" is just as good, while there are others that resonate, "I dont care" float out there too.
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Post by Razgriz on May 25, 2018 21:05:00 GMT -5
Discussion of some sensible topics at least could start. On that I agree.
I already forsee what could account for several character rebuild requests when EE migration is complete... whenever that may be.
Why? Because broken classes, feats and skills will suddenly work as intended and be useful. Concepts that were limited or not playable here, suddenly will be. If they fixed parry for instance, possibly more than one would like to have it, instead of something that was taken to compensate for it.
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Post by Shantis on May 25, 2018 21:09:25 GMT -5
Why he uses an old version of the game. Or one who prefers to switch to a more modern version. Regardless of whether or not this update is made, this discussion would make more sense after having a module especially inspiring and balanced to all.
There are people among players and staff who can not migrate yet, or do not want to. Having a split of people to two distinct groups just by game version, being that everyone currently play the same version of the game now is irresponsible, just for client upgrade only.
If it is to motivate everyone to upgrade the client version, it should be delivered a unique, distinctive and special version of the current module just for NwN: EE, with new unique features, new experiences and a whole new stuff to worth the shot to motivate everyone to play the new module in a new client.
If it is to just export the module to NwN: EE it was not worth it nor opened this topic. Any conversation in changing only the client, without proposing an improvement in the current module, in the current client version first is not attractive to me. For me, as a player, it would be enough for me to change servers with another staff, another module and create a character from scratch.
If it is to value the whole history of the server, of the players who have already passed through here and all the content within the game and of the forums, it has to be catalyzed and improved in the current module in a version that represents the entire experience and legacy of the server about all years, before changing the client version, so that the new player base find the best experience with the best feeling, with a solid experience, with a profund lore about the current player base.
Producing modules is a hard job by itself, but representing the server's legacy, with everything it represents in a new version is another story. For this reason, I hit the key that must first make the experience of this current module the best and most balanced and inspiring possible to all before changing the game version.
About personal preferences of game version, or how certain thing could be better in a new version of game is a separate discussion. Better discuss first what to do with the current module to make it better, before simply want to switch the game version
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Post by Warlord on May 25, 2018 21:21:57 GMT -5
Discussion of some sensible topics at least could start. On that I agree. I already forsee what could account for several character rebuild requests when EE migration is complete... whenever that may be. Why? Because broken classes, feats and skills will suddenly work as intended and be useful. Concepts that were limited or not playable here, suddenly will be. If they fixed parry for instance, possibly more than one would like to have it, instead of something that was taken to compensate for it. Unintended consequences exists with each decision .... for a meager game setting ... deal with it as they spring up. Decisions made should still scale in, and factor, as many possibilities able before pulling the trigger. I just think that this 'trigger analysis' should be occuring now and then firing off sooner than later?
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Post by Orchid on May 25, 2018 23:04:15 GMT -5
My two cents... Rather than just discussing what type of client and server to use, if Nwn original or NwN:EE, we could take advantage of the chance to evaluate and revise various points of the current module to be more balanced and attractive to new and old players. Several rules could be revised and the forum re-organized to become more easily to find stuff, and some maps, spawns, items or even a revison and some tweaks to inject a new life into the module would bring a breath of fresh air of renewal. I understand the importance and experience that this server and the whole staff have on the shoulders, But there are several things that for me, the game becomes much less fun and less inspiring, or for personal preference about how I like to play the game, playing hour or other personal or private issues or (of which I understand my fault of this) and other than for certain elements that this server has. In this case, regardless of thinking about changing the type of client and server, the ideal would be to throw on the table a more sincere and clear conversation about "how we can improve our server" as a whole. Changing the type of client and server would, in my most sincere, direct and honest opinion, stupid and time consuming if nothing is done to improve the current state of our server. If we have to migrate technology, have our best, supreme quality material that is worth the effort to shine to everyone. The current server is very good and has a whole legacy and long experience, but there is plenty of room for growth, improvements and adjustments that would be welcome now. Before we change technology, let's focus on improving and develop a better content. For everyone. I agree here entirely, the rules are out of date in many areas, there are things that supposedly are rules that are either buried in QA forum, not posted at all, or about as clear as coded sanskrit. In terms of area overhauls that's down to builder time and is a lengthy on-going process, but it's being worked in, and has been being worked on.
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Post by Lady Frost on May 25, 2018 23:08:35 GMT -5
I think there a few important pieces that are being overlooked in the hesitancy to progress to EE.
1. One of FRC's charms was the ease to play here. It took CEP and that's it. Moving to EE, you can have as many features as you want and it's still as easy as a subscribe button. FRC now has to directly compete with every server in regards to ease of play. FRC will be moving to EE with zero shiny features and at a disadvantage in this regard.
2. The longer you wait the less people that will be available to help the technical side of the move. If you wait long enough and the player base and staff moves on, who is upgrading the server? And even after that, who's left to then start building and rebalancing the server to the new aspects that are introduced? If we think someone new is going to come in to build a fancy server on top of a 14-year-old module, we're insane. This module is ruins on ruins on ruins in regards to the technical aspects of it. Nobody new is taking on that headache - I'd be surprised if anyone -old- wants to take on that headache.
3. Take number 2 and add the fact that dealing with -any- server changes, let alone rebalancing classes or (gods forbid) adding new classes, spells, feats or features, takes a -god awful- amount of time and headache to collaborate with the DM team. Look how long it took just to reimplement Shadow Dancer and Shifter. Again, it's very unlikely anybody new is coming in to do these fancy additions to a 14-year-old module with a very conservative staff.
Many of the new modules are much cleaner slates and as builders move off to places that are tooled with fancy features (because we're tired of building with the core/CEP resources anymore); or scripters that don't have the ruins of old scripts to dig through; or DM's that have more tools at their fingertips, it will not be easy to recoup those losses.
Additionally, another advantage to the newer servers are the energy of the DM team to be involved. If the culture of this DM team doesn't change, the player base will crumble under the competition. The NWN world has changed significantly in the past 4 months and FRC has a very uphill battle if it wants to stay a relevant competitor and it has to do with a lot more than just "making sure every single player is ready to migrate with us". The ability to migrate may not be there when they're ready.
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Deleted
Deleted Member
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Post by Deleted on May 25, 2018 23:46:01 GMT -5
*is checking out new servers to find cool ones to play on EE*
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Post by darthweasel on May 25, 2018 23:51:07 GMT -5
My experience with the EE has been so so at best. And it has nothing to do with the servers.
The game is nearly unplayable with the base lighting and they scrapped the gamma slider.
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Post by Lady Frost on May 26, 2018 0:02:20 GMT -5
My experience with the EE has been so so at best. And it has nothing to do with the servers. The game is nearly unplayable with the base lighting and they scrapped the gamma slider. After I turned off the contrast setting my game was the exact same as NWN. Can you control the gamma through your video card?
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Post by DM Hawk on May 26, 2018 0:10:40 GMT -5
Understood FM - I'll just reiterate here that I can't speak for Justi and that the plan will be communicated once determined.
I believe FRC will try to find a way to support those ready, willing, & able to migrate to NWN EE and also keep the lights on for those who can't. That's what my gut says though there is not a definitive plan yet.
Concerns are noted - stay tuned.
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Post by Orchid on May 26, 2018 0:17:50 GMT -5
Understood FM - I'll just reiterate here that I can't speak for Justi and that the plan will be communicated once determined. I believe FRC will try to find a way to support those ready, willing, & able to migrate to NWN EE and also keep the lights on for those who can't. That's what my gut says though there is not a definitive plan yet. Concerns are noted - stay tuned. Can you at least confirm/deny someone is in contact with him and if he has any ETA?
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SandalwoodDream
Old School
He scowled up at Tanis. 'Why the beard? You were ugly enough.' ~ Flint Fireforge
Posts: 265
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Post by SandalwoodDream on May 26, 2018 6:05:22 GMT -5
Understood FM - I'll just reiterate here that I can't speak for Justi and that the plan will be communicated once determined. I believe FRC will try to find a way to support those ready, willing, & able to migrate to NWN EE and also keep the lights on for those who can't. That's what my gut says though there is not a definitive plan yet. Concerns are noted - stay tuned. Fingers crossed that Beamdog and Intel get it all squared away before FRC makes the move (if we do at all) I'd like to be prepared either way ... to lose FRC would be to lose a piece of me ... I'm one of those folks that play exclusively on laptops (when I get the chance to play at all ) currently on an Acer E 15 with Intel HD620. Ironically this chip can play modded Skyrim on medium /high yet it supposedly has issues with this NWN revamp in regards to crashing ... so I have yet to purchase. That being said has anyone heard of, or perhaps you have, successfully played on an Intel HD 620? ~BG
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Post by DM Hawk on May 26, 2018 7:54:05 GMT -5
Hi BG,
I haven't experienced that hardware.
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Post by sergeil on May 26, 2018 10:14:44 GMT -5
Full screen mode under Linux have started to work. As minimum, 1600x1200 UI scale to 1 work as expected. I have tested it briefly on local game and did not found big issues with gameplay. Maybe, deeper test will detect something, but I can play under Linux now.
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Post by Animayhem on May 26, 2018 11:25:48 GMT -5
I have visited a vanilla EE server and one which had its own custom haks. I was able to run in 64 without a hitch. The graphic improvements are nice in that you can use all graphic functions without having to deselect because of game play issues. The graphics on the vanilla were a bit better but not really noticeable. The one with the haks was.
Two main factors which are preventing total migration is the intel graphics issue and the NWNX client for windows which many worlds use for customization. It is designed to run on linux however using a docker format (not sure of the correct term) one can emulate running on windows.
The one with the haks, rushed too soon and got rid of their 1.69 version. The glitches have made people leave and had hoped the old world was not taken down.
As some have mentioned EE does not always make things better. Some servers who were not all that good to begin with migrated to keep afloat.
I applaud the creators and builders for taking the time to make the new transition will be able to accommodate all players.
Beamdog and crew trying their best to address issues. Considering a functioning version has only been up since nov 2017, pretty good job.
If those old enough to remember, NWN original had a lot of issues which were eventually worked out.
A world can have a lot of bells and whistles and shiny things, but without a solid rp and lore behind it....
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Post by DOT on May 26, 2018 14:25:52 GMT -5
I have visited a vanilla EE server and one which had its own custom haks. I was able to run in 64 without a hitch. The graphic improvements are nice in that you can use all graphic functions without having to deselect because of game play issues. The graphics on the vanilla were a bit better but not really noticeable. The one with the haks was.
Two main factors which are preventing total migration is the intel graphics issue and the NWNX client for windows which many worlds use for customization. It is designed to run on linux however using a docker format (not sure of the correct term) one can emulate running on windows.
The one with the haks, rushed too soon and got rid of their 1.69 version. The glitches have made people leave and had hoped the old world was not taken down.
As some have mentioned EE does not always make things better. Some servers who were not all that good to begin with migrated to keep afloat.
I applaud the creators and builders for taking the time to make the new transition will be able to accommodate all players.
Beamdog and crew trying their best to address issues. Considering a functioning version has only been up since nov 2017, pretty good job.
If those old enough to remember, NWN original had a lot of issues which were eventually worked out.
A world can have a lot of bells and whistles and shiny things, but without a solid rp and lore behind it....
And stability in 'management team'
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Post by sergeil on May 26, 2018 16:24:09 GMT -5
As anybody know, EE is rebuild and adaptation of original game for new hardware and new PC resources...
As soon, EE became not worse as original game, it will be reason for starting tests and planning migration...
I do not see any reason to start it sooner. But EE can became applicable for usage very soon.
I think, maximum in 3 months...
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Post by sergeil on May 27, 2018 3:39:06 GMT -5
It is designed to run on linux however using a docker format (not sure of the correct term) one can emulate running on windows I do not know how Linux client is designed, but it work without any extra preparations. Just click and go...
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Post by Animayhem on May 27, 2018 10:53:27 GMT -5
It is designed to run on linux however using a docker format (not sure of the correct term) one can emulate running on windows I do not know how Linux client is designed, but it work without any extra preparations. Just click and go... Many servers run on windows platforms so at this ti,e using a docker is a way to uses NWNX,
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Post by jozeftaktyka on Jun 11, 2018 2:32:42 GMT -5
Hi,
Short question. Will I be able to play on FRC in NWN EE? I'm planning to buy it.
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Nicoen
Proven Member
Posts: 225
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Post by Nicoen on Jun 11, 2018 6:06:01 GMT -5
Not yet. FRC is one of the few servers still only available on Diamond Edition.
With Ravenloft moving over to EE currently, FRC will soon be the only populated english-languaged RP server to stay in the old version.
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Post by Dobian on Jun 11, 2018 8:16:53 GMT -5
Not yet. FRC is one of the few servers still only available on Diamond Edition. With Ravenloft moving over to EE currently, FRC will soon be the only populated english-languaged RP server to stay in the old version. Yeah I just got an email from Ravenloft the other day announcing their move. I stopped playing on that server a few years ago though.
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