Fenix
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Sleepless Golem, aka Kenny
If you read this, send me a love note.
Posts: 2,183
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Post by Fenix on Apr 8, 2018 15:36:47 GMT -5
Full screen mode works for me. I first played NWN on an old XP which used the Intel integrated chip. Since EE is supposed to be backwards compatible, you may wish to try changing compatibility modes. 'Supposed' to be and actually 'is' are two completely different things and worlds apart in this case I'm afraid. The problem is widespread and well known. Win 10 machines with Intel IG HD Chipsets (HD4000 etc) are just plain borking out while running the game. Compatability mode won't ever get close to fixing this problem. Nor is it meant to do so. Compatibility mode shouldnt be used on modern software rhat was designed to run in windows 10. Youre likely creating problems, not solving them.
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Post by Animayhem on Apr 8, 2018 17:41:48 GMT -5
'Supposed' to be and actually 'is' are two completely different things and worlds apart in this case I'm afraid. The problem is widespread and well known. Win 10 machines with Intel IG HD Chipsets (HD4000 etc) are just plain borking out while running the game. Compatability mode won't ever get close to fixing this problem. Nor is it meant to do so. Compatibility mode shouldnt be used on modern software rhat was designed to run in windows 10. Youre likely creating problems, not solving them. Not really, I have EE running as if window 8 *shrugs*. It is good FRC did not do the mass stampeded to EE. Though with out it problems like the intel would not have been known. This is an enjoyable world so no rush really to EE.
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Post by sergeil on Apr 19, 2018 22:58:44 GMT -5
It is looks like there is some progress with Linux full screen. As minimum, status of ticket is changed from new to accepted. support.baldursgate.com/issues/36192#change-214923As I know, for now there are only 2 big blocking issues 1. Intel graphics 2. Linux full screen. Anything yet?
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Post by Lady Frost on May 24, 2018 17:20:26 GMT -5
I've not read through this thread and I don't intend to.
I think NWN EE has shown FRC something important that it's been wondering for a long time: "Is our player base here willing to go through the hassle of messing with more than just CEP?". Over the past two months, much of FRC's population has left, showing not only that it's very likely they're willing to mess with more - and likely want to -, they're willing to pay $20 and play on another server. I think the longer FRC waits the more difficult it will be to pull those players back as they absorb themselves into new servers. There are some good servers with very "shiny" features that take zero effort from the player base to keep updated (after subscribing to the correct Steam page) and I really think FRC is going to have a tough time if it doesn't evolve with the times.
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Post by xeneize on May 24, 2018 17:26:58 GMT -5
I've not read through this thread and I don't intend to. I think NWN EE has shown FRC something important that it's been wondering for a long time: "Is our player base here willing to go through the hassle of messing with more than just CEP?". Over the past two months, much of FRC's population has left, showing not only that it's very likely they're willing to mess with more - and likely want to -, they're willing to pay $20 and play on another server. I think the longer FRC waits the more difficult it will be to pull those players back as they absorb themselves into new servers. There are some good servers with very "shiny" features that take zero effort from the player base to keep updated (after subscribing to the correct Steam page) and I really think FRC is going to have a tough time if it doesn't evolve with the times.
Seconded.
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Post by Warlord on May 24, 2018 19:03:48 GMT -5
I've not read through this thread and I don't intend to. I think NWN EE has shown FRC something important that it's been wondering for a long time: "Is our player base here willing to go through the hassle of messing with more than just CEP?". Over the past two months, much of FRC's population has left, showing not only that it's very likely they're willing to mess with more - and likely want to -, they're willing to pay $20 and play on another server. I think the longer FRC waits the more difficult it will be to pull those players back as they absorb themselves into new servers. There are some good servers with very "shiny" features that take zero effort from the player base to keep updated (after subscribing to the correct Steam page) and I really think FRC is going to have a tough time if it doesn't evolve with the times. Yep! Time to wake up and plan!
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Post by Shantis on May 24, 2018 19:19:54 GMT -5
I've not read through this thread and I don't intend to. I think NWN EE has shown FRC something important that it's been wondering for a long time: "Is our player base here willing to go through the hassle of messing with more than just CEP?". Over the past two months, much of FRC's population has left, showing not only that it's very likely they're willing to mess with more - and likely want to -, they're willing to pay $20 and play on another server. I think the longer FRC waits the more difficult it will be to pull those players back as they absorb themselves into new servers. There are some good servers with very "shiny" features that take zero effort from the player base to keep updated (after subscribing to the correct Steam page) and I really think FRC is going to have a tough time if it doesn't evolve with the times.
I have both versions, gog.com, the original cds of Atari and the Enhanced. I would not see problems if in the transition from one version to the another, some imperfections or distortions were adjusted and corrected to make the game more fun at all. For me, any version serves. However, at the present time, finding players who play in the same time hours with me in a party is more complicated, and I usually go alone on the server if I need to explore something.
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Post by grivel on May 24, 2018 19:52:21 GMT -5
I have both the 1.69 version and the Steam EE version on my computer. The EE has never worked for me and crashes all the time. I'm just wondering what will happen if FRC does go over to EE.
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Post by Dobian on May 24, 2018 20:39:54 GMT -5
I don't get what is so great about EE that people would jump ship to new, unproven servers. The graphic improvements are modest at best. Is it the Steam Workshop that's the big draw?
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Post by hellscream123 on May 24, 2018 20:53:24 GMT -5
The steam workshop makes all the fidgety downloading of haks and files one click and the modern era of gaming loves one click solutions
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Post by Lady Frost on May 24, 2018 22:03:31 GMT -5
It's not the graphics. It's the dozens of pages of fixes to classes, spells, feats, CEP, etc and the ease of having more than vanilla/CEP NWN. I subscribe to the server's steam page and that's it - I have new tilesets, spells, heads, clothes, classes and its all updated automatically when the server updates. I get a toolset that functions at a speed like it wasn't made 15 years ago.
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Post by Deleted on May 24, 2018 22:15:02 GMT -5
Honestly, if you haven't tried the enhanced versions of Baldur's Gate I+II and Planescape Torment, you should do it as as soon as possible as well. Those games are awesome. Only $6.79 each at Beamdog (sale ends Saturday).
Not even much chatter here from the management about upgrading, never mind a timetable. Disappointing but the window isn't closed yet. I think people are still watching to see if it will happen.
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Post by hellscream123 on May 24, 2018 23:11:07 GMT -5
It's not the graphics. It's the dozens of pages of fixes to classes, spells, feats, CEP, etc and the ease of having more than vanilla/CEP NWN. I subscribe to the server's steam page and that's it - I have new tilesets, spells, heads, clothes, classes and its all updated automatically when the server updates. I get a toolset that functions at a speed like it wasn't made 15 years ago. This actually makes a ton more sense. All ive heard about was playerside stuff instead of build upgrades.
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Post by Orchid on May 25, 2018 2:11:56 GMT -5
It's not the graphics. It's the dozens of pages of fixes to classes, spells, feats, CEP, etc and the ease of having more than vanilla/CEP NWN. I subscribe to the server's steam page and that's it - I have new tilesets, spells, heads, clothes, classes and its all updated automatically when the server updates. I get a toolset that functions at a speed like it wasn't made 15 years ago. This actually makes a ton more sense. All ive heard about was playerside stuff instead of build upgrades. EEalso runs immensely faster, doesn't memory leak after long sessions and clog CPU. I pay through the nose through for internet, my connection speed is better than most people and I'm in the middle of a metropolitan city so zero reason to get lag, yet playing NWN on any server I get random bits of stuttering like it's an alcoholic parkinson's patient having intermittent seizures. I can run modern AAA titles on near max quality settings with zero lag or fps drops, so it isn't my machine either. EE comparatively every server loads near instantly, zero frame drop or lag even with loads of summons and on screen effects. EE is made to run on modern systems and actually utilize hardware that's made now unlike NWN who doesn't even recognixe half the stuff most of us likely have.
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Post by sergeil on May 25, 2018 6:20:39 GMT -5
This actually makes a ton more sense. All ive heard about was playerside stuff instead of build upgrades. EEalso runs immensely faster, doesn't memory leak after long sessions and clog CPU. I pay through the nose through for internet, my connection speed is better than most people and I'm in the middle of a metropolitan city so zero reason to get lag, yet playing NWN on any server I get random bits of stuttering like it's an alcoholic parkinson's patient having intermittent seizures. I can run modern AAA titles on near max quality settings with zero lag or fps drops, so it isn't my machine either. EE comparatively every server loads near instantly, zero frame drop or lag even with loads of summons and on screen effects. EE is made to run on modern systems and actually utilize hardware that's made now unlike NWN who doesn't even recognixe half the stuff most of us likely have. Sweet, sweet, sweet ... We can say it a lot of the time, but no sweets in the mouth As soon as vendor will fix main issues (as minimum Intel graphic and full screen for linux), it will be reason to continue discussion or plan something. support.baldursgate.com/issues/36192-- Status is changed from New to Submitted one month ago Internal Report #35762 Internal Report #35942 Hi, and thanks for reporting. As Andrew mentioned above, we're looking into these issues. We may have a viable fix coming within the next beta build or two, and if not soon thereafter. --
but not full screen for Linux till now...
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Post by Dobian on May 25, 2018 9:42:51 GMT -5
Honestly, if you haven't tried the enhanced versions of Baldur's Gate I+II and Planescape Torment, you should do it as as soon as possible as well. Those games are awesome. Only $6.79 each at Beamdog (sale ends Saturday). I would play PS:T again, phenomenal story.
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Post by Vaxel on May 25, 2018 10:54:47 GMT -5
I've not read through this thread and I don't intend to. I think NWN EE has shown FRC something important that it's been wondering for a long time: "Is our player base here willing to go through the hassle of messing with more than just CEP?". Over the past two months, much of FRC's population has left, showing not only that it's very likely they're willing to mess with more - and likely want to -, they're willing to pay $20 and play on another server. I think the longer FRC waits the more difficult it will be to pull those players back as they absorb themselves into new servers. There are some good servers with very "shiny" features that take zero effort from the player base to keep updated (after subscribing to the correct Steam page) and I really think FRC is going to have a tough time if it doesn't evolve with the times. +1 imo
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Post by Orchid on May 25, 2018 11:53:21 GMT -5
I've not read through this thread and I don't intend to. I think NWN EE has shown FRC something important that it's been wondering for a long time: "Is our player base here willing to go through the hassle of messing with more than just CEP?". Over the past two months, much of FRC's population has left, showing not only that it's very likely they're willing to mess with more - and likely want to -, they're willing to pay $20 and play on another server. I think the longer FRC waits the more difficult it will be to pull those players back as they absorb themselves into new servers. There are some good servers with very "shiny" features that take zero effort from the player base to keep updated (after subscribing to the correct Steam page) and I really think FRC is going to have a tough time if it doesn't evolve with the times. I myself, instead to play FRC until it shuts down or I get permanently banned somehow or I find somewhere I enjoy more. That being said, I either am not well liked by other regulars I imagine would stay regardless of player drop, have my own personality conflicts with them, or there's a playstyle conflict. My point if FRC drops to it's ride or die players it's going to be very quiet, and and extremely insular on who still plays with even less reason for DMs/build team to stay, or new players to join. A change needs to be made, as Frost explains, or we're facing the above, with multiple builders and DMs on record with wanting to bail if nothing changes. DM Justicar - Creator of FRC Munroe DM Hawk Extropy Muse Unknown @kirin
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Fenix
~
Sleepless Golem, aka Kenny
If you read this, send me a love note.
Posts: 2,183
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Post by Fenix on May 25, 2018 13:36:56 GMT -5
EEalso runs immensely faster, doesn't memory leak after long sessions and clog CPU. I pay through the nose through for internet, my connection speed is better than most people and I'm in the middle of a metropolitan city so zero reason to get lag, yet playing NWN on any server I get random bits of stuttering like it's an alcoholic parkinson's patient having intermittent seizures. I can run modern AAA titles on near max quality settings with zero lag or fps drops, so it isn't my machine either. EE comparatively every server loads near instantly, zero frame drop or lag even with loads of summons and on screen effects. EE is made to run on modern systems and actually utilize hardware that's made now unlike NWN who doesn't even recognixe half the stuff most of us likely have. Sweet, sweet, sweet ... We can say it a lot of the time, but no sweets in the mouth As soon as vendor will fix main issues (as minimum Intel graphic and full screen for linux), it will be reason to continue discussion or plan something. support.baldursgate.com/issues/36192-- Status is changed from New to Submitted one month ago Internal Report #35762 Internal Report #35942 Hi, and thanks for reporting. As Andrew mentioned above, we're looking into these issues. We may have a viable fix coming within the next beta build or two, and if not soon thereafter. --
but not full screen for Linux till now...
As most people proba ly arent gaming on Linux, i imagine priority for it is pretty low.
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Post by Munroe on May 25, 2018 13:37:16 GMT -5
I've not read through this thread and I don't intend to. I think NWN EE has shown FRC something important that it's been wondering for a long time: "Is our player base here willing to go through the hassle of messing with more than just CEP?". Over the past two months, much of FRC's population has left, showing not only that it's very likely they're willing to mess with more - and likely want to -, they're willing to pay $20 and play on another server. I think the longer FRC waits the more difficult it will be to pull those players back as they absorb themselves into new servers. There are some good servers with very "shiny" features that take zero effort from the player base to keep updated (after subscribing to the correct Steam page) and I really think FRC is going to have a tough time if it doesn't evolve with the times. I myself, instead to play FRC until it shuts down or I get permanently banned somehow or I find somewhere I enjoy more. That being said, I either am not well liked by other regulars I imagine would stay regardless of player drop, have my own personality conflicts with them, or there's a playstyle conflict. My point if FRC drops to it's ride or die players it's going to be very quiet, and and extremely insular on who still plays with even less reason for DMs/build team to stay, or new players to join. A change needs to be made, as Frost explains, or we're facing the above, with multiple builders and DMs on record with wanting to bail if nothing changes. DM Justicar - Creator of FRC Munroe DM Hawk Extropy Muse Unknown @kirin I was tagged in this message. My computer cannot run NWN:EE and I cannot afford to buy one that can, so I personally am not in a rush to see the server upgrade. When it does upgrade, I may end-up out of game for months until my situation changes. It is my understanding that there are technical limitations right now preventing an upgrade of FRC to NWN:EE. Basically, some add-ons of NWNX that FRC relies on are not available in NWN:EE yet. I have no doubt that will change sooner than later.
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Post by Deleted on May 25, 2018 16:22:23 GMT -5
I am in no rush to upgrade to EE either. If we do, then I am fine with it as well. Call me old school, but when one learns his way through NWN vault, haks/overrides, and the toolset, the flashy updates to more user friendly stuff are just "Nice, but I already lived without all of that and I did not give up". As for graphics and visual improvements, I do not play this game for that. If I want AAA visuals, performance and features, then I look for the newest title with those characteristics elsewhere.
If I still play vanilla NWN and FRC, it is because I like the game and server (mostly) as they are. If anything, I am fine with CEP and sometimes the occcasional minor modification of the core game.
Edit: The features that are of most interest to me would be: the better resource management of EE, improved compatibility with win10 and the less lag that it is supposed to bring for online play. Those alone offer more than enough possibilities for creating more complex stuff when it comes to environments, dungeons and DM events. Thus moving to it would be nice, but I do not mind if it takes time to do so.
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Post by Dobian on May 25, 2018 16:31:49 GMT -5
My only reason to get NWN:EE is if FRC migrates to it. I'm not going to play the NWN single player campaign again for the minor visual upgrades. There are plenty of other RPGs out there I want to do like DoS 2 and Pillars 2. I'm not going to get NWN:EE so I can play on some other server, I don't have the time to invest and would rather spend it playing a bunch of other games on my list. Starting up XCOM 2 War of the Chosen and getting back into Elder Scrolls Online again to try Morrowind and the new expansion Summerset. So I will stay on FRC for the duration. I would hope most players stick around. There are still many things you can do on here because I have seen them done on other regular NWN servers. Expanded clothing options, manual character positioning, etc. If FRC is able to migrate to NWN:EE in the near future, I will be buying it on Steam the same day.
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Post by Deleted on May 25, 2018 16:40:27 GMT -5
Yep. I am not going to play elsewhere either just because "OMG... They have EE now!" If players stopped playing FRC due to EE, then they did so probably because they wanted to try something new or maybe they reached the post-late-end-game here... Like in those games that you can keep playing the SP campaign, even if you have finished it already.
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Post by Warlord on May 25, 2018 17:30:35 GMT -5
To no one specific,
FRC's player base has had a 60%+ dip in people consistently playing, since NwN EE launched-to-date.
This is easy to compute if you simply run a spreadsheet that documents number of players throughout the day, week, month. Oh yes, I'm a nerd.
If anyone is OK with us bleeding numbers, then you're probably a chauvinist elitist pig transfixed on an old philosophy. Blind, to the value of maintaining a higher population (the pressures of change therein from needs and votes), and blind to appreciating the value of new minds that'd likely come from NwN EE.
Without players, ye old folks may thrive. 5 of you, 1 DM, like the oldschool approach .. but enjoy that, it won't last due to real world getting in the way of each player, and DM. More people involved alots for better herd-balancing of needs.
Normally I am not so crass .. but wake up. It's not about YOU, it's about the /community/ being about to thrive. Criminey, I don't understand the mindset this day in age. Evolution and growth should be an inspiration, not a hindrance.
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Post by DM Hawk on May 25, 2018 17:57:39 GMT -5
Howdy folks, Just to chime in with a few more thoughts. There's no doubt NWN EE will be part of FRC's future in due course. When the path to proceed is decided it will be communicated. I can't speak for Justi, but when that time comes I'd say it's a fair bet that the current platform of FRC will continue in parallel, until just about everyone has been able to migrate. In the meanwhile, Justi has always encouraged folks to play where they want, when they want. Of course we want you playing on FRC and we work hard to make FRC be the best NWN roleplaying experience out there. But there's nothing wrong with a change of scene from time to time or to see what else is out there when you have the itch. When the time comes to return to FRC again bring some of your new friends with you. We'd love to have them as well FRC will be here with the lights on and continue to develop, whether in NWN 1.69, EE, or both. So let's relax and have fun. Have a great weekend everyone.
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Post by Deleted on May 25, 2018 18:18:52 GMT -5
To no one specific, FRC's player base has had a 60%+ dip in people consistently playing, since NwN EE launched-to-date. This is easy to compute if you simply run a spreadsheet that documents number of players throughout the day, week, month. Oh yes, I'm a nerd. If anyone is OK with us bleeding numbers, then you're probably a chauvinist elitist pig transfixed on an old philosophy. Blind, to the value of maintaining a higher population (the pressures of change therein from needs and votes), and blind to appreciating the value of new minds that'd likely come from NwN EE. Without players, ye old folks may thrive. 5 of you, 1 DM, like the oldschool approach .. but enjoy that, it won't last due to real world getting in the way of each player, and DM. More people involved alots for better herd-balancing of needs. Normally I am not so crass .. but wake up. It's not about YOU, it's about the /community/ being about to thrive. Criminey, I don't understand the mindset this day in age. Evolution and growth should be an inspiration, not a hindrance. tsk tssk.. I'm just saying the bleeding of players here, goes beyond the lack of EE. That however is another topic for dicussion... Or maybe nots.
The goal should not to attract a new crowd only, but to try and have it stay. Is EE an avenue for this? Sure, but it is only one thing among others that should be done.
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Post by Dobian on May 25, 2018 19:27:51 GMT -5
To no one specific, FRC's player base has had a 60%+ dip in people consistently playing, since NwN EE launched-to-date. This is easy to compute if you simply run a spreadsheet that documents number of players throughout the day, week, month. Oh yes, I'm a nerd. If anyone is OK with us bleeding numbers, then you're probably a chauvinist elitist pig transfixed on an old philosophy. Blind, to the value of maintaining a higher population (the pressures of change therein from needs and votes), and blind to appreciating the value of new minds that'd likely come from NwN EE. Without players, ye old folks may thrive. 5 of you, 1 DM, like the oldschool approach .. but enjoy that, it won't last due to real world getting in the way of each player, and DM. More people involved alots for better herd-balancing of needs. Normally I am not so crass .. but wake up. It's not about YOU, it's about the /community/ being about to thrive. Criminey, I don't understand the mindset this day in age. Evolution and growth should be an inspiration, not a hindrance. I haven't heard many people saying they don't want to go to EE because they are set in their ways and if it ain't broke don't fix it. What I am hearing is that it will be a lot of work, will need coordination, that there are components FRC needs that are not available in EE yet. So a group of players shouting "Adapt or die!" and snapping their fingers and saying "chop chop" and expecting that this will inspire people to put in maybe hundreds of hours to get this migration done sooner rather than later isn't going to make it happen sooner. The game came out less than two months ago, it's not like people are dragging their feet. Some of the dip in players could be for reasons other than EE. I have been gone from the server for as long as a year before, had nothing to do with EE. EE might account for the majority of it, but what servers are out there in EE, old ones that have migrated or mostly new ones that have been hastily slapped together? I should just buy the damn thing to look for myself. But it's not going to cause me to leave FRC. EE is still just a new and improved version of an old-old game. And FRC is still superior to the vast majority of EE servers for a lot of reasons I won't bother to list. I want to see FRC migrate to EE eventually for some very good reasons, but I'm not going to hold it to a timetable.
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Post by Warlord on May 25, 2018 19:45:57 GMT -5
To no one specific, FRC's player base has had a 60%+ dip in people consistently playing, since NwN EE launched-to-date. This is easy to compute if you simply run a spreadsheet that documents number of players throughout the day, week, month. Oh yes, I'm a nerd. If anyone is OK with us bleeding numbers, then you're probably a chauvinist elitist pig transfixed on an old philosophy. Blind, to the value of maintaining a higher population (the pressures of change therein from needs and votes), and blind to appreciating the value of new minds that'd likely come from NwN EE. Without players, ye old folks may thrive. 5 of you, 1 DM, like the oldschool approach .. but enjoy that, it won't last due to real world getting in the way of each player, and DM. More people involved alots for better herd-balancing of needs. Normally I am not so crass .. but wake up. It's not about YOU, it's about the /community/ being about to thrive. Criminey, I don't understand the mindset this day in age. Evolution and growth should be an inspiration, not a hindrance. I haven't heard many people saying they don't want to go to EE because they are set in their ways and if it ain't broke don't fix it. What I am hearing is that it will be a lot of work, will need coordination, that there are components FRC needs that are not available in EE yet. So a group of players shouting "Adapt or die!" and snapping their fingers and saying "chop chop" and expecting that this will inspire people to put in maybe hundreds of hours to get this migration done sooner rather than later isn't going to make it happen sooner. The game came out less than two months ago, it's not like people are dragging their feet. Some of the dip in players could be for reasons other than EE. I have been gone from the server for as long as a year before, had nothing to do with EE. EE might account for the majority of it, but what servers are out there in EE, old ones that have migrated or mostly new ones that have been hastily slapped together? I should just buy the damn thing to look for myself. But it's not going to cause me to leave FRC. EE is still just a new and improved version of an old-old game. And FRC is still superior to the vast majority of EE servers for a lot of reasons I won't bother to list. I want to see FRC migrate to EE eventually for some very good reasons, but I'm not going to hold it to a timetable. Well, you're just vastly wrong and behind on the times, and glad you aren't a mind to judge the necessary progress.
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Post by FlyingMidget on May 25, 2018 19:46:32 GMT -5
To no one specific, FRC's player base has had a 60%+ dip in people consistently playing, since NwN EE launched-to-date. This is easy to compute if you simply run a spreadsheet that documents number of players throughout the day, week, month. Oh yes, I'm a nerd. If anyone is OK with us bleeding numbers, then you're probably a chauvinist elitist pig transfixed on an old philosophy. Blind, to the value of maintaining a higher population (the pressures of change therein from needs and votes), and blind to appreciating the value of new minds that'd likely come from NwN EE. Without players, ye old folks may thrive. 5 of you, 1 DM, like the oldschool approach .. but enjoy that, it won't last due to real world getting in the way of each player, and DM. More people involved alots for better herd-balancing of needs. Normally I am not so crass .. but wake up. It's not about YOU, it's about the /community/ being about to thrive. Criminey, I don't understand the mindset this day in age. Evolution and growth should be an inspiration, not a hindrance. I feel that's kinda forgetting to mention that between the head start program for EE and the "release" of EE there was a notable upswing in players that were checking the old gal out as hype was being raised and folks were looking into what 1.69 offered to get a fix while they waited, the 1.69 servers were getting alot of new and returning players during the time period as there was no real dedicated RP servers on EE for those highly interested in it to check out. Once release happened a couple of big to small RP communities switched over and at least one sky rocketed in player base and is pulling in anywhere between 100-180 players across three server instances (division of areas and portalling between them) with no lag while one or two of the servers often having between 70-90 players. I just feel like it's important to note that the player base sorta returned to what it was slowly once the hype for the new release had the new release to grab onto. Howdy folks, Just to chime in with a few more thoughts. There's no doubt NWN EE will be part of FRC's future in due course. When the path to proceed is decided it will be communicated. I can't speak for Justi, but when that time comes I'd say it's a fair bet that the current platform of FRC will continue in parallel, until just about everyone has been able to migrate. In the meanwhile, Justi has always encouraged folks to play where they want, when they want. Of course we want you playing on FRC and we work hard to make FRC be the best NWN roleplaying experience out there. But there's nothing wrong with a change of scene from time to time or to see what else is out there when you have the itch. When the time comes to return to FRC again bring some of your new friends with you. We'd love to have them as well FRC will be here with the lights on and continue to develop, whether in NWN 1.69, EE, or both. So let's relax and have fun. Have a great weekend everyone.
Hawk, this planned action actually worries me more then a bit as it could divide the community (Players, Builders and DM's) alongside the administrative side of things into a fraction of those that pop on to either, if half split onto EE and half stay on 1.69 the community is a pretty tiny community with an exceptionally sized module to look for each other and things to do and might make people less likely to login as they keep seeing player numbers below 10 on either. That's not even counting how you'd deal with player vaults, does one copy of characters that earn something have no mention of such on the other? or how you go about updates for the module, would the 1.69 one just sorta die off because the build team want to make use of the new scripting features and the like (possibly haks with the inclusion of steam workplace and the fact Beamdog have stated they're working on a more automated means of acquiring server haks)
FM.
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Post by Warlord on May 25, 2018 19:59:54 GMT -5
To no one specific, FRC's player base has had a 60%+ dip in people consistently playing, since NwN EE launched-to-date. This is easy to compute if you simply run a spreadsheet that documents number of players throughout the day, week, month. Oh yes, I'm a nerd. If anyone is OK with us bleeding numbers, then you're probably a chauvinist elitist pig transfixed on an old philosophy. Blind, to the value of maintaining a higher population (the pressures of change therein from needs and votes), and blind to appreciating the value of new minds that'd likely come from NwN EE. Without players, ye old folks may thrive. 5 of you, 1 DM, like the oldschool approach .. but enjoy that, it won't last due to real world getting in the way of each player, and DM. More people involved alots for better herd-balancing of needs. Normally I am not so crass .. but wake up. It's not about YOU, it's about the /community/ being about to thrive. Criminey, I don't understand the mindset this day in age. Evolution and growth should be an inspiration, not a hindrance. I feel that's kinda forgetting to mention that between the head start program for EE and the "release" of EE there was a notable upswing in players that were checking the old gal out as hype was being raised and folks were looking into what 1.69 offered to get a fix while they waited, the 1.69 servers were getting alot of new and returning players during the time period as there was no real dedicated RP servers on EE for those highly interested in it to check out. Once release happened a couple of big to small RP communities switched over and at least one sky rocketed in player base and is pulling in anywhere between 100-180 players across three server instances (division of areas and portalling between them) with no lag while one or two of the servers often having between 70-90 players. I just feel like it's important to note that the player base sorta returned to what it was slowly once the hype for the new release had the new release to grab onto. Howdy folks, Just to chime in with a few more thoughts. There's no doubt NWN EE will be part of FRC's future in due course. When the path to proceed is decided it will be communicated. I can't speak for Justi, but when that time comes I'd say it's a fair bet that the current platform of FRC will continue in parallel, until just about everyone has been able to migrate. In the meanwhile, Justi has always encouraged folks to play where they want, when they want. Of course we want you playing on FRC and we work hard to make FRC be the best NWN roleplaying experience out there. But there's nothing wrong with a change of scene from time to time or to see what else is out there when you have the itch. When the time comes to return to FRC again bring some of your new friends with you. We'd love to have them as well FRC will be here with the lights on and continue to develop, whether in NWN 1.69, EE, or both. So let's relax and have fun. Have a great weekend everyone.
Hawk, this planned action actually worries me more then a bit as it could divide the community (Players, Builders and DM's) alongside the administrative side of things into a fraction of those that pop on to either, if half split onto EE and half stay on 1.69 the community is a pretty tiny community with an exceptionally sized module to look for each other and things to do and might make people less likely to login as they keep seeing player numbers below 10 on either. That's not even counting how you'd deal with player vaults, does one copy of characters that earn something have no mention of such on the other? or how you go about updates for the module, would the 1.69 one just sorta die off because the build team want to make use of the new scripting features and the like (possibly haks with the inclusion of steam workplace and the fact Beamdog have stated they're working on a more automated means of acquiring server haks)
FM.
Uh sure, people may have come back to the old gal during the hipe to provide an upswing, but not only has that hipe gone away ... they migrated towards the new gal. People have left FRC/NWN1 and went to NwN EE ... period. /Period./ I feel the remaining post is hopeful on the pretense that some of these bodies that left, actually come back, but I don't agree with the math currently. People were leaving during Beta/Alpha (whatever), and that doesn't seem to change so far. The migration is happening, and we need to react sooner than later. We can take it nice and easy but the majority of the mentality of the player base isn't taking it nice and easy. It is no disrespect to FRC meanwhile. The restis trucking ahead to explore. That exploration may lead to never seeing that unique player again. The exploration is the concern for me. Does no one want to be #1? What if the former server known as LPD, decides to ante-up its energy and focus on a real successful Cormyr-based server? Or anyone else out there. Maybe I should attempt a Cormyr server under the NwN EE umbrella and make it /very competitive/ for the current FRC to catch up to the plots and values I could provide. Wake up......... I'm not just focused on the at-present community. I'm focused on the shark full potential out there that may try to capitalize on the setting that is Cormyr and become better than us, if the 'us' that we are, don't act sooner prior to going into the EE platform. I never get the, "I want to be Number 1 Cormyr" vibe in the past 5 years that I know I got in the past 10 years. There was a time we wanted to dominate and excell and I don't smell that drive right now. Hawkrune's post makes sense to me otherwise. Calming the water's is nice and what he proposes requires elsewise balance.
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