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Post by moulinous on Sept 17, 2007 16:05:00 GMT -5
I'm going to set aside all the IC/Lawful/Chaotic argument of this subject and address what seems to be the most negative aspect of what you're getting at Slothfulcat. You are not having fun with that aspect of being part of the PDK to the point of not wanting to play your character. This is not good. I would like to bring something to everyone's attention specifically about the PDK. When it was originally started as a guild, it's intent was not to become a PC police force. The PDK guild was basically supposed to be like Delta Force. A core unit of Purple Dragon Knights and War Wizards that would go anywhere the Crown needed them to or go to where the trouble was. They had no specific area they were stationed in, nor did they have "jurisdiction" over any area. They were called "The Monster Hunters" for that very reason. Go to where the monsters or threat to Cormyr was and deal with it. They were not originally meant to be a police force to where they get burdened with the responsibility of having to basically see to a jay walker. That's what the NPC guards are for. Somewhere along the way, though, that got very much lost. Suddenly the PDK guild was no longer a guild and simply an extension of the DM function of guards arresting or fining PCs for breaking the law. It's my opinion that the PDK guild should have never gotten the function to be able to (and thus are suddenly obligated to) jail and fine other PCs. It is not a fun function for players to have to deal with and typically ends up leading to one grievance issue or another between players. If the PDK could be reverted back to the way they were supposed to be then that will free up those PCs to see to more adventuresome pursuits. For IC argument sake you can easily have it that the Crown dictates that those in the "Monster Hunters" unit are not obligated to seeing to the daily ins and outs of guard duty seeing that they are busy with the greater safety of the Kingdom as a whole. And... that is my two cents on the matter. There are other things I could add that pertain to it, but I'd rather not ramble. This by far is the best solution though if you choose to be a PDK you should get the headaches for it in the long run which is why it should be alot harder to get in. As its current stage it has made it impossible for old freinds to party up with PDKs as they have been forced by a gentle sag into the role of police officers. I whole heartly agree that a decree from the Crown that the Royal Corp of Monster Hunters need to concerate on the actual monsters running around the lands would be a good idea.
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Post by Quadhund/Greenhouse on Sept 17, 2007 16:59:02 GMT -5
I would like to point out to everyone, that no one can force roleplay on another if it causes another person not to have fun. Situations may arise that may disrupt roleplay, but so long as a solution that is fun for both parties is reached as a consensus, then all is good. Having said that...
I am unaware of the incident that occurred, but if our PDK players are not having fun because they feel like the police, then there is an issue. I would recommend a few key phrases that may help you get out of situations you don't want to be in 1) "Im off duty" 2) "I think I shall go report this to Sir Callen".
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Post by EDM Entori on Sept 17, 2007 21:34:55 GMT -5
heh .. as an apprentice warwizard.. I was running into this stuff avi.. I got out.. But heres how I see it, I'm not sure if this has been locked by greenhouse if it has, delete it. But here goes.. PDK's are "police" but from my POV your the royal corps.. its like swat pulling over a guy on a traffic violation.. really though.. Also your right you don't play aria as the nicest side of things but she does her job. And does it well. She is a warwizard to the core. Something my character.. I later found out... could not be. And theres A-lot the PDK's put up with, but remember, in my opinion.. The Royal Corps should not be handing out little fines on the side of the road. Thats for the suzial gaurd or that NPC blade to do. By all means if your the last option to do something about it.. go nuts.. But Pdk's in my experince step up to the plate, when it is really not their issue. Which is commendable. But it is stressful. as a personal me to you, well you mentioned a not treating a police officer in RL a certain way.. Well I take advice from an old cop who says.. What ever you do, ever...uniform or not, you will be veiwed by the public as a police officer, and responsible to the public as you in this role set the example. Thats a paraphrase.. but a police officer who is out harking goods, and such. While nothing wrong with it, let people talk etcetc etc.. I've got no problems with aria, she does her job. But in the interest of taking stress of PDK's its not ...again.. in my mind... your role to sit there as SWAT and hand out traffic violations. you do a good job in your character, man, you do a great job. but you stick to your character, and that is hard. if I could reward you I would. but *shrugs* not much I can do. I feel bad things are coming down to alot of this. anyways I hope it helps. but your the Royal corps monster hunters, your juristiction is more toward Tstone I think
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Post by DM Hawk on Sept 17, 2007 21:47:37 GMT -5
I'm going to set aside all the IC/Lawful/Chaotic argument of this subject and address what seems to be the most negative aspect of what you're getting at Slothfulcat. You are not having fun with that aspect of being part of the PDK to the point of not wanting to play your character. This is not good. I would like to bring something to everyone's attention specifically about the PDK. When it was originally started as a guild, it's intent was not to become a PC police force. The PDK guild was basically supposed to be like Delta Force. A core unit of Purple Dragon Knights and War Wizards that would go anywhere the Crown needed them to or go to where the trouble was. They had no specific area they were stationed in, nor did they have "jurisdiction" over any area. They were called "The Monster Hunters" for that very reason. Go to where the monsters or threat to Cormyr was and deal with it. They were not originally meant to be a police force to where they get burdened with the responsibility of having to basically see to a jay walker. That's what the NPC guards are for. Somewhere along the way, though, that got very much lost. Suddenly the PDK guild was no longer a guild and simply an extension of the DM function of guards arresting or fining PCs for breaking the law. It's my opinion that the PDK guild should have never gotten the function to be able to (and thus are suddenly obligated to) jail and fine other PCs. It is not a fun function for players to have to deal with and typically ends up leading to one grievance issue or another between players. If the PDK could be reverted back to the way they were supposed to be then that will free up those PCs to see to more adventuresome pursuits. For IC argument sake you can easily have it that the Crown dictates that those in the "Monster Hunters" unit are not obligated to seeing to the daily ins and outs of guard duty seeing that they are busy with the greater safety of the Kingdom as a whole. And... that is my two cents on the matter. There are other things I could add that pertain to it, but I'd rather not ramble. To give a little history from the actual Forgotten Realms campaign setting: The RCMH is an FR Canon Purple Dragon Unit. Their base is in Thunderstone and their purpose is to police the monsters of the Hullack. They are elite and they know it. They have a less than shining reputation for throwing their weight around Thunderstone, having drunken brawls, and being immune to the consequences. Oversword "Commander Faril" governs Thunderstone for the Crown and holds the town under martial law. At least, before the Ghazneth war. Nice unit to join More history in FRC terms, the Crown decided to mend Commander Faril's ways and temporarily gave the Overswordship of the RCMH to a certain paladin of Mystra. It became the PC guild that inherited the remnants of the Silver Shields. The RCMH was supposed to be the Purple Dragon's special forces, taking on missions that regular Purple Dragons couldn't (keep in mind that NPC soldiers are usually between levels 1 and 5...often of the Warrior class, not even fighters in PNP D&D). They have permission to roam the realm at large to pursue these missions and to patrol as needed. When they enter another town, they are technically entering another Dragon unit's jurisdiction. They are allowed to leave small matters to the locals and expected to help out when there is real trouble. While this is discretionary to the PDK PCs, the intent was not to have PDK PCs abusing power over others simply because they have it. However, the PDK PCs have the power to lay down the law where needed. (That being said, a PD or WW who abuses their power makes for good RP of its own...which should be fine so long as that character's player is willing to accept consequences). I've tried to play my character by the motto "choose your battles" and to make sure a confrontation is worthwhile. PDK PCs need to keep in mind that there is another player behind the 'offending' PC who is trying to have fun. We shouldn't sweat the small stuff and we shouldn't overlook the big stuff. Now, that being said, adventurers are powerful people and often beyond the skills and power of the local Purple Dragon force (sans War Wizards). When adventurers push the limits of the law beyond the little things, the PDK PCs need to act. Again, this is discretionary, but one can use the laws and penalties as a guide. If something results in a small fine, a PDK PC should probably ignore it, unless he or she has a specific reason otherwise. If the penalty involves larger fines and jail time, the PDK PC should get involved if 'on the scene' and may request or act on a warrant if the crime is bad enough. Local PD forces would normally welcome RCMH assistance, especially dealing with dangerous adventurers. Other side of the coin, no one is twisting PDK PC arms to be the nickle and dime cop. Don't sweat the small stuff and I think a happy balance will be struck. As for the big stuff, there should be friction. That's one of the purposes of having factions, after all. PCs breaking the law need to be smart about it. If they get caught, they should expect consequences, whether by PDK PCs, good aligned adventurers, or the DMs playing PD/WW NPCs. From a long time PDKer, from the old days, that's my two. Thanks for reading
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Post by SlothfulCat on Sept 17, 2007 23:09:11 GMT -5
SadowcatJen and hawkrune really hit pretty square....
I didnt sign up to have to sweat the small stuff... breaking up a spontanious fistfight now and then is well and good... being able to open that cell isn't a burden, its part of the RP... it gets to be an issue when every little interaction gets pushed to the point where ignoring it isnt an option.
IE: I can ignore people tossing insults... and while IG aria might threaten to jail soemoenfor it.. you'd have to catch me in a rare mood for it to happen. Where as someone insulting Alusair isnt something we can ignore easily and stay IC... nor is disobeying direct order or people threatening to kill each other in the streets etc etc.. blatant lawbreaking in general... where as something like a mercahnt selling without an item that says they're lisenced is something we can ignore by simply not sticking our noses into it.
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irene
Proven Member
Posts: 226
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Post by irene on Sept 25, 2007 18:24:54 GMT -5
I have had very few dealings with Aria, so I can't comment specifically. In general, no doubt, there is in my opinion far to little respect shown for figures of authority. Reina is chaotic neutral and a follower of Umberlee. And specifically of Umberlee's chaotic side, as she totally fails to see what is evil about Umberlee. She is not, however, stupid. If she works against or disregards the authorities of Cormyr, eventually the church of Umberlee could be outlawed... or she could be imprisoned.... or worse, put in the stocks. So of course she gives figures of authority the respect they demand, whether she think they deserve it or not. On a side note, and maybe in a new thread. I'd like a dm to specify what the status of the Gods of Fury is in Cormyr. In my material it states that Cormyr is the only nation where worship of Malar is allowed. I have very little on Talos and Auril. Umberlee, however, has shrines in just about every port around the Dragonmere and the Sea of the Fallen Stars, and a major temple just over the border in Urmlaspyr, Sembia. So is it legal, or just tolerated to worship the Gods of Fury, and are the rules the same for all of them or different?
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