|
Post by EliahPhos on Jun 10, 2007 1:04:01 GMT -5
...good idea, bad idea, any idea?
Level 3 cleric with protection/travel, non-lawful. Alot of clerics roaming around, and most seem to multiclass at least one time. So it's important to figure out which to multiclass into, yes?
Paladin and Monk are out, obviously. Druid is also rejected, as is Wizard and Barbarian.
Since the char has zero strength modifier, +2 mod to dex, wis, and cha, and +1 to int, what do you guys think?
So far here's some ideas:
Sorcerer: Very very good possibility, since IC the char has sorcerer background, but whether or not I think he needs flashy fireballs decides. It makes sense, since roleplaying them as being one(regardless of whether his powers developed/trained into anything), AND it has the added bonus of AC/Elemental/protection buffs(which makes sense with the protection domain, since that domain gives squat). However, it also means that using a shield or anything above Spiked Leather is a not-so-hot idea. Thus lowering my AC considerably off the bat.
Ranger: Gets the 1st circle fighting BAB, plus possibilities are endless for dual wielding. Downsides: my cleric has serious AC issues. RP and common sense dictate that someone with 10 strength is not going to be around in full plate and a greataxe. However, ranged attacks are a good work-around to low AC. Sadly this means Ranger's dual wield is less than helpful. Might as well go with a fighter and boost ranged ability.
Rogue: I think it would certainly be a little out of character to take rogue because of sneak attack, but that's just built in - rogues can be a range of things from spies, diplomats, etc, and THAT part works well IC. Goes good with light armor and ranged, but no help on AC and really doesn't promote my char development well. Still a possibility I'm looking into.
Bard: Yes, it would work all around pretty well and fit the character very nicely... except I'd rather remove my pubic hair with a propane torch than take bard, since I think it's a waste of a class... and yet I regret that it would make quasi-semi-almost-sense to take it.
Any ideas? Suggestions? And no, this isn't to get an über char build, I'm just not sure which avenue of the character to go with...and still have a functioning character. One time I made a Wizard Sorcerer Barbarian... totally IC, mind... but he died faster than a baby seal at a club maker's convention.
Note: no offense to Bards, Club Makers, Wizard Sorcerer Barbarians... and no baby seals were harmed in the making of this post, only a few Mt. Dews.
|
|
|
Post by EDM Entori on Jun 10, 2007 1:23:09 GMT -5
This little ditty is starting to sound like your talking about builds. I personally think a characters class should have a background but not be determinded before you go through the character so to speak. I play Entori as the name suggets. I recently decided to multiclass him, before even looking at the feats, as I felt it was where my character was going. He wanted to serve his god more so he took a level of cleric. after all the rp of vows and promises and praying, and research. I'd say, let your character develop, you may multiclass and it be a horrible combat build, like a sorcerer taking a wizard level or something like that. but that could show that said sorcerer is wanting to learn about his magical ways and the true nature of his power. just a humble opinion..
Ent
|
|
|
Post by ShadowCatJen on Jun 10, 2007 2:33:15 GMT -5
My main question would be before thinking of any sort of multiclassing is what diety does your character worship? You've not made any mention of that. How does your character's diety tie in to him/her having a sorcerer background?
As Entori has said, think about the character's concept and which way you would like to roleplay things first. Base your decision on that.
|
|
|
Post by EliahPhos on Jun 10, 2007 3:04:06 GMT -5
Unfortunately that doesn't help, as I can roleplay my character by multiclassing into any of those (aside from sorcerer).
I didn't say the diety because I didn't want to give *too* much away, but it's Selune.
Being a sorcerer plays into their background as a vital turning point into adventure and their personal reactions/actions. It was mostly happenstance(or destiny?) that the char became a Selunite after that.
|
|
|
Post by Munroe on Jun 10, 2007 4:02:33 GMT -5
Well, I play a bard/cleric who is now deeply insulted.
Yes, think about the roleplay reason you have a class, not the powergame reason you have a class. If you wanted to be powerful you'd just go straight cleric though, arguably the most powerful class in the game.
That having been said, ranger is a good mix for Selune because her portfolio contains navigation and wanderers.
You also might want to consider prestige classes, particularly divine champion. You wouldn't be able to take it until level 10 but it has the same BAB as ranger/fighter and has the whole religious thing going on, which can fit any cleric or otherwise devout character that can qualify for the class. I might take divine champion some day myself.
|
|
|
Post by EliahPhos on Jun 10, 2007 15:18:32 GMT -5
Well, I play a bard/cleric who is now deeply insulted. Yes, think about the roleplay reason you have a class, not the powergame reason you have a class. If you wanted to be powerful you'd just go straight cleric though, arguably the most powerful class in the game. That having been said, ranger is a good mix for Selune because her portfolio contains navigation and wanderers.
You also might want to consider prestige classes, particularly divine champion. You wouldn't be able to take it until level 10 but it has the same BAB as ranger/fighter and has the whole religious thing going on, which can fit any cleric or otherwise devout character that can qualify for the class. I might take divine champion some day myself. The italized above is what I was looking for. As I said, this isn't for an uber build - but I do roleplay my character's abilities(not ability scores, mind). That's why he's a dex cleric, not a fighter with 3 int and 25 strength. However, it's difficult to play what I want (namely a dex cleric that doesn't bash things or wear heavy armor), and still play him as if he were an adventurer. That's the point, adventuring - if I wanted to make a char and sit around in a bar sipping wine and conversing, I'd be on IRC roleplaying Vampire: The Masquerade And thanks Munroe! Champion is a good idea. It would make sense.
|
|
|
Post by Theramin on Jun 11, 2007 7:16:00 GMT -5
I think it's always important to note the distinction between making a character that is a 'good build' and making one for the purposes of good roleplaying. The two are not mutually exclusive, and it shouldn't be unreasonable to want your character to be able to hold his own in combat - because at the end of the day that is primarily what the D'n'D system is designed for. In NWN, times that by 10. I often get tired on P'n'P boards of people thinking the only viable way for a character to be good for roleplay is to play a blind cripple.
|
|
|
Post by EDM Entori on Jun 11, 2007 10:44:54 GMT -5
you can build a dex cleric and still Rp him as an adventurer if you want to, this is still a fanstasy setting, you can do what ever your heart desires for the most part. My opinion, if you have ability scores they should be reflected your character, but build him as you like, and rp that as you like. I won't tell you what to do, I just made a few suggestions, as you may find out that your "plan" for your character, may not work exactly work, for his values and personality. I really don't see your character being a problem on FRC, the Dex Cleric idea. Why can't you play him that way?
I can see that build working out fine. But heck there are many unique characters to FRC, and if your cleric may not be able to be perfect in combat, but you can always play up his clerical abilities, a good healer is Always welcome.
Albeit NWN is combat based, as an Action RPG, I beleive my impression of FRC was that your character and his personality, means more than your AC and AB, and how many spell slots you have. there are Great characters out there, who avoid magical gear. such as Abby winters, or canuks character vrulo who won't let a wizard entchant his blade with fire as his character is afraid it will ruin his blade.
you don't need to sit and sip wine all day to have a good character, but stats and feats being planned, in my personal opinion may ruin your experince, just a tiny bit.
This is my first Roleplaying server, and the above are just my general feelings about how I think of roleplaying now. If your character is the quick, dexy healer, than thats your character and enjoy it. I think it could be neat.
Welcome to the server Ent
|
|
|
Post by moulinous on Jun 11, 2007 12:07:43 GMT -5
I think it's always important to note the distinction between making a character that is a 'good build' and making one for the purposes of good roleplaying. The two are not mutually exclusive, and it shouldn't be unreasonable to want your character to be able to hold his own in combat - because at the end of the day that is primarily what the D'n'D system is designed for. In NWN, times that by 10. I often get tired on P'n'P boards of people thinking the only viable way for a character to be good for roleplay is to play a blind cripple. Damm right. Just cuase it is a good build and you took advantage of some neato stuff does not make you a bad rper. Do not woory so much about what others think and build the person your way. A powerful can be a good pc, a bad pc or whatever. Just rp him the way you see fit and do what you see as right.
|
|
nura
Proven Member
Posts: 129
|
Post by nura on Jun 13, 2007 19:57:18 GMT -5
nura was an old chat game char of mine she was triple classed but even then was originally planned as a "pure cleric/rogue", her concept and games roleplay mader her a leftenant in a rogues guild and spymistress.
In frc I built her new and kept the core idea of a rogue cleric spymistress, as things panned out she eventually added fighter due to a need to be more combat effective not that shes much good and the spymistress dimensions on hold but not discarded. good to have a plan but in the end rp should be the main guide to how a char develops thats my take anyway
|
|
|
Post by davrosmandrake on Jun 14, 2007 3:59:37 GMT -5
Multi classes I have Hmm....
Lynarra stared off as a pure fighter (she was my first char on an online server like EVER) and her moving into Cleric was down to role-playing it out of her when religion and belief became more important to her during a traumatic time in her life. As a Player I think I would like to have seen what she turned out like as a pure fighter because when she is in parties with pure fighters they can be seen to be that much harder than she is at fighting, but thats just a personal thing.
As a powergammer (yes it is in all of us that understand the mechanics of the game) I should have taken Cleric earlier than I did then she would have more usefull abilities now at level 18 that she could use to deal with what she meets.
Ivor Getz is another Multi of mine being a Cleric Rogue, but I am taking rogue like a prestigue class for him to show his progression in the church of Waukeen, sort of like inner circle stuff but just in an RP way. This means I waited till Ivor was level 9 before I took rogue and that i wont actualy take more than 10 levels (chuckles at the idea that Ivor will ever reach level 20) in it.
Nobody told me to Multi Ivor this way I just thought it fitted in with the way of doing things on this server.
Snake and Jani Darkeyes are both fighter rogues taking the levels split even, ie they both got 3 levels in there first class, then 3 levels in there second class, the they level each class alternate.
This was due to something I saw about you having to have 3 levels before multiclassing and was to reflect the fact that both these chars were 'adventurer' types. If your wondering why I have two fighter rogues, well its because they are both for parties and I tend not to play them stand alone.
So there you go, one of my multis brought by Role-play (I have more Multis for chars in the pipeline just waiting for the RP opertunities to bring them out) and two others that are deliberate.
Hope this helps explain my reasons for Multi-classing anyway
|
|
|
Post by Teneas on Jun 14, 2007 6:10:16 GMT -5
Teneas started out as a fighter at his home village. He then left due to circumstances and was forced to find a way to survive, hence the rogue class appeared. Since then he has had to behave more and more like a rogue, so that is just how he has progressed. Sometimes I wish that he had more fighter levels, cause any of you that travel with him know that he can not handle a toe to toe fight for the most part. Unless of course it is against three wolves. But I didnt build him to be a tank. I just let him flow how he is, and I love the fact that he is not the biggest bad ass out there.....or even close to. And I have to take a 20% xp cut now.
|
|
|
Post by tleilaxughola on Jun 15, 2007 7:52:08 GMT -5
One of my favorite builds for both RP and power is mostly rogue, 3 levels of wizard, and some AA. It's really amazing what 2nd level spells can do for a rogue's bag of tricks.
As for the cleric of the OP, if you really wanted to get uber you could do 7cleric/3bard/10rdd, but without hearing more of your character's style, I got nothing.
|
|