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Post by winterglass on Jan 31, 2021 15:01:06 GMT -5
Example: at the Frost Fair, a contest goes a bit wrong and Marister dies. Twice. In front of children. The general response amounts to 'Meh. Don't sweat it, we've got plenty of resses.'
Now, mechanically speaking, pretty much nobody gets through a few levels on FRC without dying. That's just the way it is. Waking up in the healers' hut is just a thing. And in general, the resurrection magic means that the seriousness of death is often mechanically and canonically a fuzzy subject.
However, I've usually seen that elided over somewhat, rather than treating it ICly as a triviality, no more genuinely dangerous or long-term harmful than a bruise.
How seriously or trivially would people say that death is ICly meant to be taken?
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Post by Deleted on Jan 31, 2021 15:30:14 GMT -5
In my personal point of view, mechanical deaths outside of personal or Dm plots should be ruled as “a grievous injury”. Yes, you still need to raise em, but I find it more sensical to go about it that way then saying “yeah a died a few times in that dragon lair the other day”. Personal point.
Addendum: just wanted to give an example, my main has mechanically died a dozen times in her career, but I only consider her to have really “died” once, at the hands of Matthias’ necromancy.
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Post by arkaronmythrumbar on Jan 31, 2021 15:32:44 GMT -5
I was hoping that would be roll played off as he straining him self falling over, as the dummies technically wasn't suppose to hit back ? but I Don't know. ((frost fair)) I take Death very serious.. if I die and have to Respawn, I'll at least stay offline on that character for 24 hours. there is nothing more RP breaking then if someone dies in your party and they respawn because no raise scrolls are available or that the situation is so no saving them is possible. only to have them respawn and be back in town waiting for the party to return.. :/ We do how ever still live in a world where gods sends mortals back, that has something to do still for them. How ever.. for people who are faithless should take death even more serious. because the factor that the gods can't even send you back. cause you'll end in the wall when you die. :/
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Post by ID10Tango on Jan 31, 2021 16:08:51 GMT -5
It's my understanding that in most public DM events like "Fairs, Galas, Shieldmeets" or otherwise friendly gatherings and competitions a death is typically RP'd as a KO rather than a "death". In unfriendly DM events with battles/war as well as normal adventuring on your own, death is RP'd as death.
So with that in mind you're referring to Mobius' comment "I have plenty of Resurrection scrolls, it's really no bother" could have been better worded in hindsight, but in the moment was meant to convey that resources were available to handle the issue and for others not to panic. It was not intended to shrug off a "death" or minimize what that would have meant outside of the event, and I will try to do better going forward.
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Post by winterglass on Jan 31, 2021 16:46:04 GMT -5
It's appreciated, Tango. No intention to get at you specifically there, so you know; it's just it felt a bit jarring consistency-wise, and the whole seriousness-of-death thing has been a thing that's been niggling at me for a while 'cause it's something where the mechanics, the player experience and the apparent roleplay policy don't quite marry up.
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Post by malclave on Jan 31, 2021 17:35:32 GMT -5
A lot depends on the circumstances, and the group you're with. A heavy RP plotline will be treated a lot more seriously than a lighthearted dungeon romp or solo outing. For how to treat it IC, the idea in the clip below can be helpful if you can separate it out from the comedy.
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Post by DM Hawk on Jan 31, 2021 18:34:45 GMT -5
The deaths in the Frost Fair today took place b/c of Attacks of Opportunity from the dummies, which were creatures. Even with their AI turned off, the AoO's kicked in with the melee event taking place in a tight space with archers shooting their targets at point blank range.
As these were dummies, the deaths at the fair should be considered OOC. OOC deaths like this example shouldn't consider it part of the story.
Otherwise, death should be considered part of the story, roleplayed as such, and taken seriously.
There are exceptions, such as the Shieldmeet example given above, where the DM's on scene stipulated in advance how deaths in the tournament should be treated.
When uncertain, please ask a DM or EDM.
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