Several Large posters have been set up around the Gaunt, and towards the entrance to the bramblewood forest recently. These posters are all written in the common tongue.
"To The Attention of Adventurers Traveling through the Bramblewood, and surrounding areas."
"Recently, there has been a sighting of a peculiar silver-scaled kobold in the area, this kobold is aligned with the Dragon God of the North winds, Bahamut, whom is a benevolent deity. Possibly related to this sighting, the Temple to the Dragon lord east of Suzail has recently been attacked, its attending priest now missing."
"It is believed by some that the kobold spotted in the woods might either by the missing priest, or one of many potentially scattered worshippers"
"There is a one-thousand lion reward to anyone whom can find the kobold, and bring them either to those organizing the reward, or the temple of Bahamut itself."
"This Kobold is not to be harmed! Harming the Kobold will result in a forfeit of the reward."
"Any questions, comments, or concerns should be directed towards Kalthariam, a chartered adventurer that frequents the gaunt, often found in blue armor and garbs."
Sometime after the posters were posted, An odd occurrence happens in the bramblewood.
Throughout the Bramblewood, one would periodically come across Windchimes hung from trees, singing their soft tunes as the wind blows through the woods.
A closer examination of these Windchimes would reveal that some are Metal Wind chimes, like you'd find in a village from time to time, some are made somewhat imperfectly by thin bamboo shoots. Others seem to be made of Bone wands, repurposed and no longer serving their original function. All of the chimes have one thing in common. The Holy Symbol of the God of the North Wind, Bahamut, is gently and carefully carved into each and every one of them in some way.
As the breeze flows through the bramblewood, the soft sounds of the chimes plays, whomever hung them up at least had the decency to keep the same sort of charms in the same area, preventing the sounds from clashing, and are generally far enough away from each other to avoid too much sound pollution.