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Post by Talus on Oct 15, 2006 13:36:20 GMT -5
So I was reading in Faith & Pantheons, about Kelelmvor, and it says that humans go to his realm when they die. So this got me wondering about where other races go. Or if I just misread it and everyone is subject to Kelelmvor's realm. Then I noticed there are other gods of the dead in there. Osiris, and a couple other I can't remember now. So do their follows pass through Kelemvor's hands, or go directly to them?
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Post by Munroe on Oct 15, 2006 14:23:11 GMT -5
According to page 258 of the Forgotten Realms Campaign Setting: ------------------------------------------------------------------------------------- The Afterlife
When mortals die, their souls are drawn to the Fugue Plane. Most of the place is flat, gray, bland, and nondescript, with no notable topographical features. The spirits of the dead gather here, usually unaware that they have died. From time to time (anywhere from once a day to over a tenday, depending on the deities involved), the powers send representatives--usually outsiders of the appropriate alignment--to the Fugue Plane to gather the souls of their own worshipers.
A worshiper's soul automatically recognizes an agent of its own deity, knows that it needs to go with that agent, and cannot be deceived by any means into following the agent of another divine power. The agent collects the proper souls and returns to its deity's realm, where the worshiper serves the deity in whatever capacity necessary. Agents cannot take the worshipers of deities other than those they represent. -------------------------------------------------------------------------------------
On the same page (I'm tired of typing the exact passage), it says that baatezu have an arrangement with Kelemvor whereby they can offer souls the option of going with them instead of with agents of their own deity but they cannot deceive the souls into going with them because serving a devil is more appealing than serving their own god. In exchange for the baatezu being allowed to make their offers to souls, they aid Kelemvor in the punishment of The False in the City of Judgment and help defend the Fugue Plane against attacks by tanar'ri, who sometimes break into the plane to steal souls from the Wall of the Faithless and the City of Judgment to take back to the abyss to bolster their own armies.
In the part I quoted above (The Afterlife), it says "When mortals die" so unless it is stated otherwise that a particular race goes somewhere else, it can be assumed they go to the Fugue Plane until their gods' representatives come for them. Most souls don't stay on the Fugue Plane though, it is just a giant cosmic waiting room. The City of Judgment and the Wall of the Faithless are on the Fugue Plane, but not much else. Only the False and Faithless spend much time there though. Oh, and Kelemvor and Jergal's faithful as well.
Urogalen, the halfling god of earth and the dead, is a protector of the souls of halfings in particular so presumably he watches over their souls while they await their divine representatives in the Fugue Plane. Urogalen is an ally of Kelemvor and Jergal, as well as deities of the earth.
I don't know enough about Osiris to speak to his behaviours.
The list of individual planes by deity is listed on FRCS page 258 as well.
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Post by ♥Zach♥ on Oct 15, 2006 14:58:56 GMT -5
In a nut shell if you have a faith you will be fine, if you dont your doomed to spend an eternity in the wall made of the faithless. I also did read when one dies and is taken to their deities realm they forget next to everything from their days as a living, unless somthing like a regret is still burning inside a soul they are unable to forget. and after many many years spent with that deity that eventually become a part of that deity. Some dont like this for it destroys their characters indoviduality but since the DMs can do what they want it's their choice if they want that to happen
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Post by Talus on Oct 15, 2006 15:14:53 GMT -5
Thank you kindly for the answer. Guess I should have looked it up there.
I tell you, I find FR Pantheons and how it works very confusing sometimes. Like why is there more than one pantheon of gods, when it seems like certain god just repeat, or trump gods from other pantheons areas. And the whole primary diety thing makes no sense to me in a polytheistic world. I would only think it would matter if you are a cleric or devout follower of a specific god. The common man, would just pray to whatever god was appropriate to his current situation...
Alright rambling...sorry
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Driderman
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Post by Driderman on Oct 15, 2006 15:57:03 GMT -5
And the whole primary diety thing makes no sense to me in a polytheistic world. I would only think it would matter if you are a cleric or devout follower of a specific god. The common man, would just pray to whatever god was appropriate to his current situation... I guess that's what comes from people being raised in monotheistic societies playing characters raised in polytheistic ones
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Post by Booze Hound on Oct 15, 2006 17:34:56 GMT -5
And the whole primary diety thing makes no sense to me in a polytheistic world. I would only think it would matter if you are a cleric or devout follower of a specific god. The common man, would just pray to whatever god was appropriate to his current situation... I guess that's what comes from people being raised in monotheistic societies playing characters raised in polytheistic ones HA!
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Post by catmage on Oct 15, 2006 18:00:02 GMT -5
From FRCS, page 39:
So, a patron deity is a god who best represents your main interests, but unless that god says in his/her dogma "Serve no one but me", you can still be a Helmite who asks Oghma for guidence in finding an obscure text, for example
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Post by Munroe on Oct 15, 2006 18:14:16 GMT -5
Exactly what CatMage said. Faerun is polytheistic and unless a person is a divine spellcaster or other class that requires a patron, they are not required to declare a patron until the moment of their death.
However, because NWN is a computer game where death is handled by scripts rather than a DM, and people die a lot more than in D&D, everyone should have a pretty good idea OOC of who their character's patron is even if the character does not know.
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Post by Talus on Oct 15, 2006 23:36:03 GMT -5
Well thanks guys. I did not know the moment of death thing. That makes alot more sense to me. ;D This is why I ask the stupid questions
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Driderman
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Post by Driderman on Oct 16, 2006 10:17:17 GMT -5
From FRCS, page 39: So, a patron deity is a god who best represents your main interests, but unless that god says in his/her dogma "Serve no one but me", you can still be a Helmite who asks Oghma for guidence in finding an obscure text, for example Exactly! Even Tormites know that it's a good idea to give an offering to Umberlee before going on a long sea-journey, just to take an example. My view is that characters pay respects to whatever gods influence their lives. For example, a farmer might not care much about Helm even though he was raised in a Helmite-influenced environment. He'd be more worried about appeasing Chauntea. while a merchant might be a worshipper of say, Lathander, but probably be more interested in the goodwill of Tymora. Unless of course he's in shipping, then it would be Umberlee again ;D
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Kharn597
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Post by Kharn597 on Oct 16, 2006 10:36:53 GMT -5
Maybe a good way to think of it is to think of the Romans, acient greeks, vikings, and egyptians and how they had many gods and worshipped thier gods.
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Driderman
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Post by Driderman on Oct 16, 2006 12:27:28 GMT -5
Maybe a good way to think of it is to think of the Romans, acient greeks, vikings, and egyptians and how they had many gods and worshipped thier gods. Definitely
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Post by ShadowCatJen on Oct 16, 2006 13:27:22 GMT -5
Yupyupyup. In another instance, many give thanks to Sune when there is a marriage and will commonly go to a temple of Sune to wed. Newly wed women might give prayers to Lathander to bear a healthy child or Chauntea to be fertile in such an endeavor. Generals of armies would give tithings to the Red Knight to bless them with the insight for wining strategies. Anyone who gambles might quietly give utterance to Tymora for the luck they need to win.
It doesn't mean that any of these people solely worship any one of these gods.
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