Post by winterglass on Apr 17, 2019 16:42:01 GMT -5
Aliases: Ila
Race: Elven (wood elf, also with recent moon elf ancestry)
Age: 177 years of age upon entering the Kingdom of Cormyr.
Former residences: Elventree, the Moonsea region. Various Moonsea settlements (transient). Forests of Cormanthor (transient).
Description:
This elven woman appears fresh-faced and youthful, more so than her habitual travel-worn clothing - soft deerskins worn under a thick haubergeon of studded leathers - would imply. Her hair colour and hazel eyes suggest a wood-elf, though her skin tone is pale for one of their kind.
Her figure is slender and willowy, masking a sinewy strength. A raised scar in the shape of a shallow crescent mars her left forearm, and a thin silvery line marks another across her left hip, when it can be seen.
She wears a thin leather cord around her neck, from which hangs a set of three linked rings, worked in silver, and a smaller charm-pendant of a stylised dove. The pendants often rest unseen beneath her jerkin.
Her voice is soft-spoken and silvery; flowing and mellifluous; with a slight lilt that suggests an accent of the Moonsea region.
History:
No great tragedy or destiny compelled Ila to become what she is.
The daughter of a brief pairing between a moon-elven travelling merchant and a wood-elven priestess of Angharradh, Ila grew up with her mother, raised to be similarly devout in the faith of the triune goddess.
Living on the borders of the great forest Cormanthor, and within reach of the glowering and suspicious xenophobia of Hillsfar, she learned from an early age to hunt and forage, to be wary of humanity, and to pass unseen and unheard.
Not all of those lessons stuck, however, and as she entered her adult decades, the young elf began to rove far and wide around the region's settlements, inquisitive and impetuous.
Though rebuffed in many places, she persisted, and as fortune would have it, she encountered a number of settlements that had suffered attacks by walking corpses.
Given her faith and impulsiveness, she intervened, and slew a number of zombies and the necromancer who'd raised them.
The local peasants were overjoyed; their feudal masters, however, were not.
She had unknowingly stepped on the toes of certain local nobles, in whose service the necromancer had been working with the intention of swelling their army with the dead, allowing them to make war upon their neighbours.
Barely escaping arrest, or more accurately a murderous ambush, she fled deep into Cormanthor, travelling by a long and eventful path for many weeks before she eventually emerged into the kingdom of Cormyr.
Half-starved and with most of her valued possessions broken or lost along the way, she took refuge in the town of Greatgaunt, offering her services at first in minor matters, with the greater aim of earning her keep by laying the local unquiet dead back to rest.
(All very much a WIP, written while severely sleep-deprived. Will clean it up later.)
Race: Elven (wood elf, also with recent moon elf ancestry)
Age: 177 years of age upon entering the Kingdom of Cormyr.
Former residences: Elventree, the Moonsea region. Various Moonsea settlements (transient). Forests of Cormanthor (transient).
Description:
This elven woman appears fresh-faced and youthful, more so than her habitual travel-worn clothing - soft deerskins worn under a thick haubergeon of studded leathers - would imply. Her hair colour and hazel eyes suggest a wood-elf, though her skin tone is pale for one of their kind.
Her figure is slender and willowy, masking a sinewy strength. A raised scar in the shape of a shallow crescent mars her left forearm, and a thin silvery line marks another across her left hip, when it can be seen.
She wears a thin leather cord around her neck, from which hangs a set of three linked rings, worked in silver, and a smaller charm-pendant of a stylised dove. The pendants often rest unseen beneath her jerkin.
Her voice is soft-spoken and silvery; flowing and mellifluous; with a slight lilt that suggests an accent of the Moonsea region.
History:
No great tragedy or destiny compelled Ila to become what she is.
The daughter of a brief pairing between a moon-elven travelling merchant and a wood-elven priestess of Angharradh, Ila grew up with her mother, raised to be similarly devout in the faith of the triune goddess.
Living on the borders of the great forest Cormanthor, and within reach of the glowering and suspicious xenophobia of Hillsfar, she learned from an early age to hunt and forage, to be wary of humanity, and to pass unseen and unheard.
Not all of those lessons stuck, however, and as she entered her adult decades, the young elf began to rove far and wide around the region's settlements, inquisitive and impetuous.
Though rebuffed in many places, she persisted, and as fortune would have it, she encountered a number of settlements that had suffered attacks by walking corpses.
Given her faith and impulsiveness, she intervened, and slew a number of zombies and the necromancer who'd raised them.
The local peasants were overjoyed; their feudal masters, however, were not.
She had unknowingly stepped on the toes of certain local nobles, in whose service the necromancer had been working with the intention of swelling their army with the dead, allowing them to make war upon their neighbours.
Barely escaping arrest, or more accurately a murderous ambush, she fled deep into Cormanthor, travelling by a long and eventful path for many weeks before she eventually emerged into the kingdom of Cormyr.
Half-starved and with most of her valued possessions broken or lost along the way, she took refuge in the town of Greatgaunt, offering her services at first in minor matters, with the greater aim of earning her keep by laying the local unquiet dead back to rest.
(All very much a WIP, written while severely sleep-deprived. Will clean it up later.)