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Post by sirnathaniel on Dec 10, 2019 10:58:13 GMT -5
Lawful good Human Fighter/Paladin Level 3/3
Strength:14 Dexterity:16 Constitution:16 Intelligence:14 Wisdom:19 Charisma:16
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Post by purgatori69 on Dec 11, 2019 1:24:49 GMT -5
Might have to use this as base for new character.
Lawful Neutral Halfling Ranger (6th Level)
Ability Scores: Strength- 13 Dexterity- 13 Constitution- 12 Intelligence- 13 Wisdom- 15 Charisma- 14
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Post by reecechunks on Dec 11, 2019 2:21:09 GMT -5
Neutral Good Human Wizard (5th Level)
Ability Scores: Strength- 15 Dexterity- 14 Constitution- 16 Intelligence- 13 Wisdom- 15 Charisma- 14
I apparently toke the wrong career judging the stats.
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Post by Bellarai on Jan 4, 2020 10:46:05 GMT -5
True Neutral Human Druid (4th Level)
Ability Scores: Strength- 13 Dexterity- 15 Constitution- 12 Intelligence- 13 Wisdom- 15 Charisma- 14
Detailed Results:
Alignment: Lawful Good ----- XXXXXXXXXXXXXXXXX (17) Neutral Good ---- XXXXXXXXXXXXXXXXXXXXX (21) Chaotic Good ---- XXXXXXXXXXXXX (13) Lawful Neutral -- XXXXXXXXXXXXXXXXXX (18) True Neutral ---- XXXXXXXXXXXXXXXXXXXXXX (22) Chaotic Neutral - XXXXXXXXXXXXXX (14) Lawful Evil ----- XXXXXXXXX (9) Neutral Evil ---- XXXXXXXXXXXXX (13) Chaotic Evil ---- XXXXX (5)
Law & Chaos: Law ----- XXXXXXX (7) Neutral - XXXXXXXXXXX (11) Chaos --- XXX (3)
Good & Evil: Good ---- XXXXXXXXXX (10) Neutral - XXXXXXXXXXX (11) Evil ---- XX (2)
Race: Human ---- XXXXXXXXXXXXXX (14) Dwarf ---- XXXXXXXXXX (10) Elf ------ XXXXXXXXXX (10) Gnome ---- XXXXXXXXXX (10) Halfling - XXXXXXXX (8) Half-Elf - XXXXXXXXXX (10) Half-Orc - (0)
Class: Barbarian - XXXX (4) Bard ------ XXXXXXXXXXXX (12) Cleric ---- XX (2) Druid ----- XXXXXXXXXXXXXXXXXXXX (20) Fighter --- XXXXXXXX (8) Monk ------ XXXXXXXXXX (10) Paladin --- XXXXXXXXXXXX (12) Ranger ---- XXXXXXXXXXXXXXXXXX (18) Rogue ----- XXXXXXXXXXXX (12) Sorcerer -- XXXXXXXXXXXX (12) Warlock --- XXXXXXXX (8) Wizard ---- XXXXXXXXXXXXXX (14)
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Post by Xzanos on Jan 4, 2020 11:34:22 GMT -5
Neutral Good Elf Ranger/Wizard (2nd/2nd Level)
Ability Scores:
Strength- 11
Dexterity- 16
Constitution- 13
Intelligence- 16
Wisdom- 14
Charisma- 13
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Post by Animayhem on Jan 4, 2020 12:25:10 GMT -5
You Are A: True Neutral Human Druid (6th Level) Ability Scores: Strength- 12 Dexterity- 12 Constitution- 13 Intelligence- 14 Wisdom- 13 Charisma- 14 Alignment: True Neutral- A true neutral character does what seems to be a good idea. He doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbors and rulers than evil ones. Still, he's not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a dangerous alignment when it represents apathy, indifference, and a lack of conviction. Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like. Class: Druids- Druids gain power not by ruling nature but by being at one with it. They hate the unnatural, including aberrations or undead, and destroy them where possible. Druids receive divine spells from nature, not the gods, and can gain an array of powers as they gain experience, including the ability to take the shapes of animals. The weapons and armor of a druid are restricted by their traditional oaths, not simply training. A druid's Wisdom score should be high, as this determines the maximum spell level that they can cast. Wow, I have been here almost four years already? Seems my answers haven't changed much. Here is mine today.
You Are A:
True Neutral Human Druid (7th Level)
Ability Scores: Strength- 12 Dexterity- 10 Constitution- 8 Intelligence- 14 Wisdom- 14 Charisma- 13
Alignment: True Neutral- A true neutral character does what seems to be a good idea. He doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbors and rulers than evil ones. Still, he's not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a dangerous alignment when it represents apathy, indifference, and a lack of conviction.
Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class: Druids- Druids gain power not by ruling nature but by being at one with it. They hate the unnatural, including aberrations or undead, and destroy them where possible. Druids receive divine spells from nature, not the gods, and can gain an array of powers as they gain experience, including the ability to take the shapes of animals. The weapons and armor of a druid are restricted by their traditional oaths, not simply training. A druid's Wisdom score should be high, as this determines the maximum spell level that they can cast.
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Post by Aoi on Mar 14, 2020 14:32:22 GMT -5
Years ago I made this test. Just out of curiosity I did it again. Chaotic Good Gnome Bard (6th Level) Ability Scores: Strength- 11 Dexterity- 13 Constitution- 13 Intelligence- 16 Wisdom- 16 Charisma- 15 Not that bad, seems I picked the right concept, just with another race.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 14, 2020 22:51:36 GMT -5
Lawful Neutral Human Paladin/Sorcerer (3rd/2nd Level) Ability Scores: Strength- 17 Dexterity- 17 Constitution- 18 Intelligence- 14 Wisdom- 13 Charisma- 13
Hey, its Alvin! Or at least pretty close.
(Even though pallys have to be LG.)
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