Post by Alex Heartnet on Mar 10, 2012 6:26:29 GMT -5
One can infer a lot about a character by looking at what weapon he uses. Or rather, one should be able too. Think back to different TV shows/movies/comic books/video games/whatever. Certain character archtypes tend to use certain weapons, right? But occasionally I see a character/weapon combo that comes out as just tacky (like, say, a Paladin of Torm with a Scythe.) So I made out this list to make the process easier.
Swords: The main hero in any given work ALWAYS uses a sword (the handgun is the modern equivalent). Just think back to how many RPG's start you our with a sword. Exceptions are few and far between.
Rapiers: These tend to go to swashbuckers and foppish characters.
Short Swords: There's a very good reason why rogues can use short swords. Short blades are usually preferred by assassins/ninjas/other sneaky types, after all.
Daggers: See above, but it's humiliating to lose to a weapon the size of your palm.
Greatswords: Often used by those trying too hard to be heroic. Within NWN they have acquired a reputation as a psycho's weapon. A lot of female PC's tend to gravitate to large weapons like this one for some reason.
Kukris: These are often used by characters who live in the wild, as they would be of great use in the wilderness. Being a short, curved blade, they are also used by the odd psycho.
Scimitar: See above, but can also give a nice 'evil' look to many characters. Also the default weapon for any character that comes from a region where scimitars are commonly used.
Katana: The default weapon of any samurai. Also often seen in the hands of fighters trying too hard to be cool.
Axes: Any kind of proud warrior race (dwarves in this case) tend to use axes. Axes are also commonly found in the hands of less-then-sane characters.
Greataxes: These are ALWAYS used by the insane, usually by aggressive barbarians.
Blunt Weapons: These are frequently wielded only for the sake of doing a different damage type. Big and brash characters are often depicted as using these, though. Smaller, more manageable versions are often used by priests that frown on the idea of shedding blood. This originated with a medieval papal mandate to discourage bloodshed between Christian nations (although blunt weapons still do shed plenty of blood). revived this idea.
Maces: Usually found in the hands of said priests.
Clubs: The clubs available in NWN sadly do not come in 'large' size. As such, they are usually only used by characters that lack the proficiencies to use better.
Hammers: Dwarves love these almost as much as axes. A fighter who is trying too hard to be cute might use a large one.
Quarterstaffs: The archtypical weapon for spellcasters, or anyone who desires a weapon that is less impressive-looking then the blades normally used.
Fists: Either used by those skilled enough to not need a weapon, or by those overconfident enough to think that they don't need one.
Flails/Morningstars: These are rather intimidating-looking! As such, they are used by equally intimidating characters.
Bows: These are generally used by those with a composed personality (such as most elves).
Slings: These are usually seen in the hands of peasants, children, halflings and primitive tribesman. They are usually depicted as not being very effective weapons (David and Goliath aside)
Polearms: There are a handful of polearms that are commonly referenced in fantasy works, and many that aren't at all. Good luck finding a cool reference to a weapon such as a glaive. Polearms are usually found in the hands of hapless rank-and-file soldiers or those with cool, collected personalities.
Spears: These have all sorts of cool connotations with being ancient. Also, they are perfect for guarding a room or portal, as you can use them to block entry.
Halberds: Arguably the most effective polearm ever devised, as they can be used to slash, stab, thump, or trip.
Tridents: Usually associated with anyone with an affinity with water. Pitchforks are also a common sight among angry mobs. This weapon is notable for being a very rare sight among PC's
Naginata: Well-known japanese polearm that is strongly associated with woman. Within NWN, this is a halberd with its appearance changed (CEP only)
Scythes: Far removed from their farming origins, these are very strongly associated with death, or those that command it.
Duel-wielding/Double Weapons: Generally used by those trying too hard to be cool.
Swords: The main hero in any given work ALWAYS uses a sword (the handgun is the modern equivalent). Just think back to how many RPG's start you our with a sword. Exceptions are few and far between.
Rapiers: These tend to go to swashbuckers and foppish characters.
Short Swords: There's a very good reason why rogues can use short swords. Short blades are usually preferred by assassins/ninjas/other sneaky types, after all.
Daggers: See above, but it's humiliating to lose to a weapon the size of your palm.
Greatswords: Often used by those trying too hard to be heroic. Within NWN they have acquired a reputation as a psycho's weapon. A lot of female PC's tend to gravitate to large weapons like this one for some reason.
Kukris: These are often used by characters who live in the wild, as they would be of great use in the wilderness. Being a short, curved blade, they are also used by the odd psycho.
Scimitar: See above, but can also give a nice 'evil' look to many characters. Also the default weapon for any character that comes from a region where scimitars are commonly used.
Katana: The default weapon of any samurai. Also often seen in the hands of fighters trying too hard to be cool.
Axes: Any kind of proud warrior race (dwarves in this case) tend to use axes. Axes are also commonly found in the hands of less-then-sane characters.
Greataxes: These are ALWAYS used by the insane, usually by aggressive barbarians.
Blunt Weapons: These are frequently wielded only for the sake of doing a different damage type. Big and brash characters are often depicted as using these, though. Smaller, more manageable versions are often used by priests that frown on the idea of shedding blood. This originated with a medieval papal mandate to discourage bloodshed between Christian nations (although blunt weapons still do shed plenty of blood). revived this idea.
Maces: Usually found in the hands of said priests.
Clubs: The clubs available in NWN sadly do not come in 'large' size. As such, they are usually only used by characters that lack the proficiencies to use better.
Hammers: Dwarves love these almost as much as axes. A fighter who is trying too hard to be cute might use a large one.
Quarterstaffs: The archtypical weapon for spellcasters, or anyone who desires a weapon that is less impressive-looking then the blades normally used.
Fists: Either used by those skilled enough to not need a weapon, or by those overconfident enough to think that they don't need one.
Flails/Morningstars: These are rather intimidating-looking! As such, they are used by equally intimidating characters.
Bows: These are generally used by those with a composed personality (such as most elves).
Slings: These are usually seen in the hands of peasants, children, halflings and primitive tribesman. They are usually depicted as not being very effective weapons (David and Goliath aside)
Polearms: There are a handful of polearms that are commonly referenced in fantasy works, and many that aren't at all. Good luck finding a cool reference to a weapon such as a glaive. Polearms are usually found in the hands of hapless rank-and-file soldiers or those with cool, collected personalities.
Spears: These have all sorts of cool connotations with being ancient. Also, they are perfect for guarding a room or portal, as you can use them to block entry.
Halberds: Arguably the most effective polearm ever devised, as they can be used to slash, stab, thump, or trip.
Tridents: Usually associated with anyone with an affinity with water. Pitchforks are also a common sight among angry mobs. This weapon is notable for being a very rare sight among PC's
Naginata: Well-known japanese polearm that is strongly associated with woman. Within NWN, this is a halberd with its appearance changed (CEP only)
Scythes: Far removed from their farming origins, these are very strongly associated with death, or those that command it.
Duel-wielding/Double Weapons: Generally used by those trying too hard to be cool.