Post by Innovation on Aug 20, 2011 1:12:45 GMT -5
Sadie Dawnbringer
Homeland: Neverwinter/Baldurs Gate
Gender: Female
Race: Human
Age: 23
Class: Cleric
Deity: Ilmater
Alignment: Neutral Good
Hair Color: White
Eye Color: Bright Sea Blue
Height: 5'8"
Weight: 125lbs
Body Type: Slender and fragile
Personality: The most caring and kind soul one would know, always willing to help no matter what the cost, Sadie is of a gentle heart to all creatures. She believes in her faith and believe that the worlds suffering is also her own. Her vows towards Ilmater prevent her from loving any one person over another, taking a vow of Chastity so she may have an unbias love of all. Though caring and her demeanor loving she can be as fearsome as Ilmater when it comes to those who inflict harm to the innocent.
Appearance: Sadie is extremely beautiful though often looking quite meek in her cheap robes and ancient looking, and not in a good way, armor. Hey eyes are as blue as a crystal clear sky and seem to almost glow. Her skin is fair and unblemished with no marks of battle that have not been healed. Her teeth are pearly white and make for a perfect smile. Her hair is shoulder length and stark white, often worn up as to not inhibit her ability to see her surrounds. She ever has a symbol of Ilmater pinned over her heart and a cloak with the gauntlet fist of Torm on her back when in her armor.
Abilities: She served the Triad in good Faith often calling upon Ilmater's grace to heal the sick and mend the wounded. She belonged to the Order of the Golden Cup. She doesn't have many abilities beyond the spells given to her by Ilmater. She studies hard in alchemy so she may brew her own potions for the aid of the needing, but if asked she would be humble and believe her skills are little compared to anyone else.
Combat and tactics: Serving the Triad she is trained to use an array of weaponry, though most of her belongings including her weapons and armor are dull and greatly outdated for battle. She is rather a coward who stands behind others or behind her large shield when she must take up arms against evil. She swings with ferocity like an animal backed into a corner.
Homeland:
Neverwinter - Neverwinter, also known as the City of Skilled Hands or the Jewel of the North, is a metropolis sitting on the northwestern Sword Coast of Faerûn.The city of Neverwinter is so named because, even though the town is situated in the cold north of Faerûn, the Neverwinter River that flows through it is heated by fire elementals living under the nearby Mount Hotenow in the Neverwinter Wood. The heat given off from the river creates a permanent warm climate in the immediate area; without the elementals, the river, and subsequently the city's water supply, would freeze over.
Baldurs Gate - Baldur's Gate is a metropolis and city-state on the Sword Coast and Western Heartlands blend, on the north bank of the river Chionthar about twenty miles east from its mouth on the Sea of Swords. It is to the south of the great city-state of Waterdeep and to the north of the country of Amn, and is located along the well-travelled Coast Way road.
The old "city core," Bloomridge is the center of Baldur’s Gate’s prominent aristocracy. Bloomridge is located inside the Black Dragon Gate and is inhabited by aristocracy. It takes up most of the area inside the Black Dragon Gate. It homes all the Taverns, Inns and Manors inside of Baldur's Gate that are well known. Inside Bloomridge, the Crypts of Ilmater lie. As does the highly visited Tavern known as the Elfsong.
Background: Sadie was born in the poorest district of Neverwinter, the Slums near the docks. She grew up with a loving father and a wonderful mother who both made ends meet in order to survive. She grew up as a happy child even though most other children had more then her. In her early years as a young adult a contingent of Ilmatari Healers along side their Torm, Tyr, and Ilmater protectors from the Order of the Golden Cup came through the Neverwinter Slums to heal the plague that spread over the quarantined district. She followed their path down to Baldurs Gate where she too joined the Faith giving her life, her love and her respect to the followers of Ilmater and the Triad.
Serving alongside the Order of the Golden Cup, protecting the Innocent, healing the sick, mending the wounded and caring for the poor she found her place in the world. Her pilgrimage out of Baldurs Gate has brought her East, through the Sunset Mountains, past the Marsh of Tun and into the Stormhorns where she found Greatgaunt.
Homeland: Neverwinter/Baldurs Gate
Gender: Female
Race: Human
Age: 23
Class: Cleric
Deity: Ilmater
Alignment: Neutral Good
Hair Color: White
Eye Color: Bright Sea Blue
Height: 5'8"
Weight: 125lbs
Body Type: Slender and fragile
Personality: The most caring and kind soul one would know, always willing to help no matter what the cost, Sadie is of a gentle heart to all creatures. She believes in her faith and believe that the worlds suffering is also her own. Her vows towards Ilmater prevent her from loving any one person over another, taking a vow of Chastity so she may have an unbias love of all. Though caring and her demeanor loving she can be as fearsome as Ilmater when it comes to those who inflict harm to the innocent.
Appearance: Sadie is extremely beautiful though often looking quite meek in her cheap robes and ancient looking, and not in a good way, armor. Hey eyes are as blue as a crystal clear sky and seem to almost glow. Her skin is fair and unblemished with no marks of battle that have not been healed. Her teeth are pearly white and make for a perfect smile. Her hair is shoulder length and stark white, often worn up as to not inhibit her ability to see her surrounds. She ever has a symbol of Ilmater pinned over her heart and a cloak with the gauntlet fist of Torm on her back when in her armor.
Abilities: She served the Triad in good Faith often calling upon Ilmater's grace to heal the sick and mend the wounded. She belonged to the Order of the Golden Cup. She doesn't have many abilities beyond the spells given to her by Ilmater. She studies hard in alchemy so she may brew her own potions for the aid of the needing, but if asked she would be humble and believe her skills are little compared to anyone else.
Combat and tactics: Serving the Triad she is trained to use an array of weaponry, though most of her belongings including her weapons and armor are dull and greatly outdated for battle. She is rather a coward who stands behind others or behind her large shield when she must take up arms against evil. She swings with ferocity like an animal backed into a corner.
Homeland:
Neverwinter - Neverwinter, also known as the City of Skilled Hands or the Jewel of the North, is a metropolis sitting on the northwestern Sword Coast of Faerûn.The city of Neverwinter is so named because, even though the town is situated in the cold north of Faerûn, the Neverwinter River that flows through it is heated by fire elementals living under the nearby Mount Hotenow in the Neverwinter Wood. The heat given off from the river creates a permanent warm climate in the immediate area; without the elementals, the river, and subsequently the city's water supply, would freeze over.
Baldurs Gate - Baldur's Gate is a metropolis and city-state on the Sword Coast and Western Heartlands blend, on the north bank of the river Chionthar about twenty miles east from its mouth on the Sea of Swords. It is to the south of the great city-state of Waterdeep and to the north of the country of Amn, and is located along the well-travelled Coast Way road.
The old "city core," Bloomridge is the center of Baldur’s Gate’s prominent aristocracy. Bloomridge is located inside the Black Dragon Gate and is inhabited by aristocracy. It takes up most of the area inside the Black Dragon Gate. It homes all the Taverns, Inns and Manors inside of Baldur's Gate that are well known. Inside Bloomridge, the Crypts of Ilmater lie. As does the highly visited Tavern known as the Elfsong.
Background: Sadie was born in the poorest district of Neverwinter, the Slums near the docks. She grew up with a loving father and a wonderful mother who both made ends meet in order to survive. She grew up as a happy child even though most other children had more then her. In her early years as a young adult a contingent of Ilmatari Healers along side their Torm, Tyr, and Ilmater protectors from the Order of the Golden Cup came through the Neverwinter Slums to heal the plague that spread over the quarantined district. She followed their path down to Baldurs Gate where she too joined the Faith giving her life, her love and her respect to the followers of Ilmater and the Triad.
Serving alongside the Order of the Golden Cup, protecting the Innocent, healing the sick, mending the wounded and caring for the poor she found her place in the world. Her pilgrimage out of Baldurs Gate has brought her East, through the Sunset Mountains, past the Marsh of Tun and into the Stormhorns where she found Greatgaunt.