Post by Deleted on Dec 6, 2010 17:15:38 GMT -5
Erynne Perselli was born on the eastern shore of the Sea of Fallen Stars, in the city of Hillsfar, 18 years and 6 months previous to the time of this writing. She is the daughter of Tannen Perselli, a fisherman, and his wife, Kitala. She has one surviving younger sister, Pherra, as well as one who would have been younger still, but died at birth. Her childhood was uneventful as Faerunian childhoods go, until the summer of her thirteenth year.
On a fateful day, five and a half years past, Erynne travelled with the family of a friend overland with a caravan to visit her aunt. The caravan was attacked by Zhentish slavers, the armed warriors defending it were all slain, and the noncombatants were taken. After the battle was won, the women and children were gathered together in a circle, and some of them were dragged into the center of the circle and murdered in cold blood, in full view of the others, as a demonstration of what would happen if any dared try to escape. Their deaths were bloody, noisy, and brutal, for maximum impact upon the terrified onlookers. Erynne does not remember this, but the imprint on her soul is strong.
Erynne spent the next five years working as a slave for her Zhentish master, a noble named Torlig "The Hammer" Astomar. Torlig was a cruel master, and he enjoyed terrorizing his slaves with capricious "punishments," dreaming up offenses that didn't exist and having his slaves whipped as "discipline." Erynne still bears the scars on her back from the treatment she received from her Zhent master. So thick are they on her back that there is hardly any unmarred flesh on it.
In the fifth year of her captivity, some of Erynne's fellow slaves took it upon themselves to mount an uprising and escape. While about half of the slaves lacked the courage to attempt the escape, Erynne and twenty seven others made their best run for freedom. Twelve were killed, seven were recaptured, and nine escaped. Erynne was one of the lucky ones who escaped, and it was not by any skill or cunning of hers that she did, but the luck of how the resulting fights and chases happened to go.
After the escape, Erynne made her way westward overland, wandering around in the wilderness, surviving by stealth, wit, luck, and the occasional unexpected kindess of a stranger. Her path doubled over itself repeatedly as she went, lost as she was, and without a purposeful destination. She travelled onwards, constantly moving to places like, "somewhere else," and "not here," generally trying to put distance between herself and Zhentil Keep. Her meandering earned her the nickname "The Wanderlust" among those who came to recognize her in her repeat visits to the same places. She took it as a suggestive and derrogatory name, and to many it was meant as such, which only heightened her learned mistrust of others she did not know.
Eventually, Erynne arrived at the gates of Greatgaunt, where one of the first people she met was a man standing in front of an inn, wearing green colored armor and speaking with a northern accent. He looked Erynne over a little too closely for her comfort as she passed, and Erynne drew back from his regard and hurried off down the branch of the street on her left, towards what looked like a shop for adventurers. With the attention of such men on her already, no sooner than she arrived through the gate, she would need a long sword and some better armor for sure, she thought, just in case.
And thus the chapter of her life dominated by slavery came to an end, and Erynne came into freedom, a freedom bought with blood that was not her own, but freely given, a freedom which she believes does not belong to her to relinquish. And thus began her time in Cormyr.
On a fateful day, five and a half years past, Erynne travelled with the family of a friend overland with a caravan to visit her aunt. The caravan was attacked by Zhentish slavers, the armed warriors defending it were all slain, and the noncombatants were taken. After the battle was won, the women and children were gathered together in a circle, and some of them were dragged into the center of the circle and murdered in cold blood, in full view of the others, as a demonstration of what would happen if any dared try to escape. Their deaths were bloody, noisy, and brutal, for maximum impact upon the terrified onlookers. Erynne does not remember this, but the imprint on her soul is strong.
Erynne spent the next five years working as a slave for her Zhentish master, a noble named Torlig "The Hammer" Astomar. Torlig was a cruel master, and he enjoyed terrorizing his slaves with capricious "punishments," dreaming up offenses that didn't exist and having his slaves whipped as "discipline." Erynne still bears the scars on her back from the treatment she received from her Zhent master. So thick are they on her back that there is hardly any unmarred flesh on it.
In the fifth year of her captivity, some of Erynne's fellow slaves took it upon themselves to mount an uprising and escape. While about half of the slaves lacked the courage to attempt the escape, Erynne and twenty seven others made their best run for freedom. Twelve were killed, seven were recaptured, and nine escaped. Erynne was one of the lucky ones who escaped, and it was not by any skill or cunning of hers that she did, but the luck of how the resulting fights and chases happened to go.
After the escape, Erynne made her way westward overland, wandering around in the wilderness, surviving by stealth, wit, luck, and the occasional unexpected kindess of a stranger. Her path doubled over itself repeatedly as she went, lost as she was, and without a purposeful destination. She travelled onwards, constantly moving to places like, "somewhere else," and "not here," generally trying to put distance between herself and Zhentil Keep. Her meandering earned her the nickname "The Wanderlust" among those who came to recognize her in her repeat visits to the same places. She took it as a suggestive and derrogatory name, and to many it was meant as such, which only heightened her learned mistrust of others she did not know.
Eventually, Erynne arrived at the gates of Greatgaunt, where one of the first people she met was a man standing in front of an inn, wearing green colored armor and speaking with a northern accent. He looked Erynne over a little too closely for her comfort as she passed, and Erynne drew back from his regard and hurried off down the branch of the street on her left, towards what looked like a shop for adventurers. With the attention of such men on her already, no sooner than she arrived through the gate, she would need a long sword and some better armor for sure, she thought, just in case.
And thus the chapter of her life dominated by slavery came to an end, and Erynne came into freedom, a freedom bought with blood that was not her own, but freely given, a freedom which she believes does not belong to her to relinquish. And thus began her time in Cormyr.