lycon
New Member
Posts: 7
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Post by lycon on Jan 21, 2017 13:55:45 GMT -5
Hi, a few friends and i want very badly to play on your server. We are really interested in RP and your server has a good reputation for it so while the adventuring restriction is pretty harsh the real deal breaker is the anti sub-race restrictions. The standard races are sorta boring and we would really like to come here but the Thay server allows Gnoll PCs and they aren't on your list. We would like to migrate our Pcs (in concept) from that server to here but even if we have to make new characters the ones available don't really feel like something we would be interested in.
On your server however there is an acknowledged Thay connection and the Thayen Military is dominated by Gnolls so they would not be unheard of in this region. I would like to request very humbly that you would expand your sub-race list to include a few new races as i know there are many people out there who like us really would love to join but are held back.
If you are willing to look into this being added i would be more than happy to help you apply it however i can.
"Relentless hunters, gnoll characters often begin their adventures
by tracking a quarry into the world of humankind. There, they
take up the role of bounty hunters and mercenaries.
Gnoll characters possess the following racial traits.
—Strength +4, Constitution +2, Intelligence –2, Charisma –2.
—Size Medium.
—A gnoll’s base land speed is 30 feet.
—Darkvision out to 60 feet.
—Racial Hit Dice: A gnoll begins with two levels of humanoid,
which provide 2d8 Hit Dice, a base attack bonus of +1, and base
saving throw bonuses of Fort +3, Ref +0, and Will +0.
—Racial Skills: A gnoll’s humanoid levels give it skill points
equal to 5 × (2 + Int modifier). Its class skills are Listen and Spot." - 3.5 Monster Manual page 130 final paragraph.
I would be more than happy to discuss the player concept as well for them and i am sure my friends would as well.
PS: Some of your players here have played with us before and can vouch for us.
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Post by Fluffy the Mad on Jan 21, 2017 14:28:40 GMT -5
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Post by Extropy on Jan 21, 2017 20:34:33 GMT -5
We do not currently & I don't think that it is likely that we'll allow "monster" PC races on FRC. To be 100% clear, that would require a full DM vote and it's been rare for rules that have stood for a decade+ here to be changed by vote.
We do have a guest character mechanic, which is solely up to individual DM discretion, where a DM could run a plot & allow players to play gnoll guest characters for the duration of the event with supervision. I understand that's not at all the same as having a player character you play whenever you want, but it's a possible thing that could happen.
That being said .. it would certainly be fun to see more Thayan related plots & player activities on FRC!
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lycon
New Member
Posts: 7
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Post by lycon on Jan 21, 2017 23:26:04 GMT -5
I am just asking you guys to consider it seriously. This isn't something that is unfounded and it actually compliments ideas that you already have in game. As i said Thay uses gnolls as the backbone of its military so its actually less true to cannon that they wouldn't be in the vicinity of an enclave than otherwise. This also brings up that the number of good servers is getting smaller and people are looking for this feature. These are great role-players that have been around as long as any of us but are looking for something that is currently not being offered. Now i admit that when a new sub-race is added there is usually a short period where everyone wants to play it. That's just the nature of how things work but as we all know that sort of fluctuation is temporary and the long term benefits to your player-base and diversity in play are not.
So please, discuss this among yourselves and i am more than happy to try and help in any way i can. I honestly believe that this will prove to be a good thing and a positive addition to your server. Just remember that an old rule just means its become customary, not that its necessarily the best way to do things. The needs of the community as a whole are changing as fewer and fewer servers exist to cater to a very diverse group of players. If anything this is a golden opportunity to expand your own player base by expanding the niche it can fill.
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Post by Munroe on Jan 22, 2017 17:35:30 GMT -5
Hi, a few friends and i want very badly to play on your server. We are really interested in RP and your server has a good reputation for it so while the adventuring restriction is pretty harsh the real deal breaker is the anti sub-race restrictions. The standard races are sorta boring and we would really like to come here but the Thay server allows Gnoll PCs and they aren't on your list. We would like to migrate our Pcs (in concept) from that server to here but even if we have to make new characters the ones available don't really feel like something we would be interested in. On your server however there is an acknowledged Thay connection and the Thayen Military is dominated by Gnolls so they would not be unheard of in this region. I would like to request very humbly that you would expand your sub-race list to include a few new races as i know there are many people out there who like us really would love to join but are held back. If you are willing to look into this being added i would be more than happy to help you apply it however i can. [SNIP -Removed gnoll stats- --Munroe]I would be more than happy to discuss the player concept as well for them and i am sure my friends would as well. PS: Some of your players here have played with us before and can vouch for us. I am just asking you guys to consider it seriously. This isn't something that is unfounded and it actually compliments ideas that you already have in game. As i said Thay uses gnolls as the backbone of its military so its actually less true to cannon that they wouldn't be in the vicinity of an enclave than otherwise. This also brings up that the number of good servers is getting smaller and people are looking for this feature. These are great role-players that have been around as long as any of us but are looking for something that is currently not being offered. Now i admit that when a new sub-race is added there is usually a short period where everyone wants to play it. That's just the nature of how things work but as we all know that sort of fluctuation is temporary and the long term benefits to your player-base and diversity in play are not. So please, discuss this among yourselves and i am more than happy to try and help in any way i can. I honestly believe that this will prove to be a good thing and a positive addition to your server. Just remember that an old rule just means its become customary, not that its necessarily the best way to do things. The needs of the community as a whole are changing as fewer and fewer servers exist to cater to a very diverse group of players. If anything this is a golden opportunity to expand your own player base by expanding the niche it can fill. It is true that some servers allow other races. FRC has never allowed races beyond the core races and most of their standard FR subraces (except Ghostwise halflings and the Underdark sub-races), relying on the idea that it isn't the race that makes a great character, but how that character is played. The limitation to core races is, to some degree, its own form of quality assurance: It means that people have to make characters that they make unique, rather than just starting with an unusual race and being unique by virtue of it. Even if we were limited to "only human allowed," there is a huge diversity of human characters in Forgotten Realms. (Faerûn/Toril has that in common with Real Life.) While it is true that the number of servers is dwindling, and has been for years, it's also true that things that work (or worked) other places aren't always going to work somewhere new. FRC has an established framework and a particular philosophy that keeps some aspects of the game simpler--only using CEP, limiting the allowed races, not allowing player characters to be nobility--in order to open the possibility for RP within that framework rather than peppering the mix with expansions and gimmicks to keep things fresh. So far, that recipe has worked for us. It is true that Thay has slaves and soldiers from the demi-human races (orcs, gnolls, goblinoids, et cetera), and even giant and monstrous humanoid races. If such allied demi-humans were to occur on FRC, they would occur as NPCs instead of PCs, or, if in a DM plot, perhaps as the guest-characters Extropy mentioned. (Guest-characters are basically player-ran NPCs.) As you say, the NWN server-base is decreasing. That should not be justification for changing things that are working in an effort to attract a different audience. It is possible to alienate an existing audience in the hopes of attracting a new one. (*cough* *cough*D&D 4e) It may mean that some people may end-up playing on servers that don't perfectly match their desires. That's always the case; no server is going to perfectly match your desires unless you have creative control. My advice to you would be to try FRC with the races we do allow. Yes, the standard races have been the standard races for a very long time. There is a lot of flexibility in those races though. Also, I like my reply from the thread Fluffy the Mad linked: No, there are no plans to allow monster player characters. There have, at times, been quests where a player character was turned into a monster but in all those cases the change was temporary. There have at times been discussions of allowing the possibility for some long-standing evil epic spellcasters to pursue lichdom, but no serious conclusion was ever reached in those discussions. FRC already has monstrous characters, they're just human monsters. Part of the reason of not allowing unusual player races like tieflings, aasimar, genasi, duergar, drow, and so on, is because they're more powerful races than the core races that are harder to represent mechanically, and part of the goal is so the playerbase isn't populated by a large percentage of "uncommon" races, but another part of the goal of keeping the races limited to standard races is so characters are unique because of their roleplay not because of their races. Edit: I edited your post to add DM Q&A to the subject.
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Post by leshpar on Aug 22, 2017 18:46:03 GMT -5
My best and most thought out character story is for a gnoll cleric. Its by far my favorite character to play in any setting, but finding a server that allows gnoll pcs is beyond hard. I honestly don't understand the hostility toward the idea. Gnolls and kobolds and some other dr1 monsters can fit in very very well into society. It would make for sone really neat rp situations. If gnolls ever were allowed I'd switch mains in a heartbeat.
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