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Post by DM Hawk on Mar 3, 2013 21:09:32 GMT -5
Beginning on the eve of Ches 3rd and lasting three days and three nights, an oppressive, greasy fog flows off of the Wyvernwater and over the surrounding lands. In some places the fog is very thick and slows down travel and business. In others it is thin, especially where the wind is known to be strong. The fog flows from the Wyvernwater first to Immersea and then south, to blanket Thunderstone, Marsember, and Suzail. A bank of fog also drifts northward to embrace Arabel. The fog does not penetrate into the King's Forest, nor the Hullack Forest and it does not rise over the Storm Horns to fall on the far side, leaving Skull Crag, Valkur's Roar, and Greatgaunt unaffected.
To most, the fog is an annoying hindrance and the Cormyrian folk are pleased to see it burn away on the eve of the 6th.
Some, however, are more profoundly impacted by the presence of the fog...
Hail Cormyrians! Players of Banites, Cyricists, Mystrans, and Tormish please send me a PM or ask me in game how your player character is impacted by the fog.
In game, the fog would run its course between March 3 and March 6 and I ask that you please play along with this regardless of manifestation of fog in game, which would lead to lag.
If you have any questions, please let me know.
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