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Post by StabbingNirvana on Aug 12, 2005 11:34:08 GMT -5
if a paladin and cleric multiclass, does turn undead stack? i would think it does ... or hope atleast
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Post by Munroe on Aug 15, 2005 6:26:16 GMT -5
Yes, all classes that can Turn Undead stack for purposes of determining the Turn Undead attempt.
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Post by StabbingNirvana on Aug 15, 2005 12:40:17 GMT -5
ah, awesome. thanks
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Post by Spooks on Aug 15, 2005 16:46:04 GMT -5
So if you get Turn undead as a paladin... and take a level of cleric... you get a crap load of Turn Undead's-a-day?
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Boogiedk
Old School
A mans home is his castle - But it shouldnt have to be his fortress
Posts: 252
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Post by Boogiedk on Aug 15, 2005 18:08:43 GMT -5
Wont he just get the domain abillity for the purpose and turning and not the lvl .. I mean For example : a 15lvl paladin take a lvl in cleric and choose the "good" domain ( Turns outsiders as undead ) But turns as a paladin which is way higher ? Or would they stack and then turn as Cleric lvl 14 since Paladins turns as Clerics -2 ?
Edit : Just looked through the NwN rulebook , says nothing about them stacking, then again ...says nowhere that it doesnt either
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Post by StabbingNirvana on Aug 15, 2005 20:52:19 GMT -5
do paladins even turn undead at -2 levels in nwn. i know their caster level is cut in half like it is suppose to be in pnp
*edit* their caster level ISNT cut in half like it is supposed to be in pnp
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Post by Munroe on Aug 16, 2005 1:27:32 GMT -5
You don't get a crapload of Turn Undead attempts if you have multiple classes with Turn Undead. You get the normal 3+cha mod plus any feats that grant more, such as Extra Turning. A character with 15 cha is going to have 5 turning attempts whether they're a paladin or a cleric or a paladin/cleric or a cleric/blackguard. Taking the Extra Turning feat will change this number, of course.
Yes, the paladin would get +1 to his effective cleric level by having one cleric level, +2 to effective cleric level by having two cleric levels, and so on. The penalties to his paladin turning would still be there too. (I can't remember off the top of my head what that penalty is. -2 you say? If it is -2 then a level 10 paladin/2 cleric would turn as a level 10 cleric. I'm not sure on that -2 number though. paladin level - paladin penalty + cleric level=effective cleric level for turning.
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Boogiedk
Old School
A mans home is his castle - But it shouldnt have to be his fortress
Posts: 252
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Post by Boogiedk on Aug 16, 2005 3:11:00 GMT -5
I mean in the sense that paladins get the turning abillity at lvl 3 . Maybe im mixing PnP rules into it . Just looked in 3.5 PHB. The paladin gets it at 4 and turns as a cleric 3 lvls lower. But in NwN we get it at 3 , so it would make sense to make it 2 lvls lower . . Edit: But NwN runs after "modified" 3.0 rules doesnt it ? Cant remember if it were implemented yet . . Be Good B
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Post by soulfien on Aug 18, 2005 7:17:41 GMT -5
all you have to do is start a single player game and then hit the "`" key below the escape key. Then type the following:
DebuMode=1 (turns on cheats) dm_givelevel=20 (gives levels) DebugMode=0 (turn off cheats)
Then you can test any PC combination you wish.
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