|
Post by DM Justicar - Creator of FRC on May 16, 2005 11:14:53 GMT -5
Hello:
Just trying to get a feel for where we all stand on PvP and the current rules of engagement. Currently players are supposed to seek permission from the other party before engaging in this.
It has been suggested that we try living with an open policy on PvP. This doesn't mean that fighting in the streets of Isinhold would be acceptable, either.
Griefers would still be dealt with harshly... probably more harshly, like perma-ban on the first instance, but I would like to know what everyone thinks.
Cheers!
|
|
|
Post by Quadhund/Greenhouse on May 16, 2005 12:13:36 GMT -5
Just a question of clarification. What excatly are we changing here? The rules of engagement, so the notification method or other things? Just wondering before I cast my vote.
|
|
|
Post by Talus on May 16, 2005 12:20:19 GMT -5
I definitly think there should still be an RP reason, and some awareness that town gaurds are not going to think kindly of blood in their street.
|
|
Kharn597
Old School
PCs: Tenchi Yamato; Katha; Danny Tanneseph
Posts: 461
|
Post by Kharn597 on May 16, 2005 13:04:42 GMT -5
I think for realistic purposes they should not have to warn the person but they should have to have a good rp reason else then to just go killing people. As long as it adds to the quality of the server rp wise though a player could abuse it and terrorize many people. I would like to see it tried and see how it goes though.
Tenchi
|
|
|
Post by DM Justicar - Creator of FRC on May 16, 2005 13:21:55 GMT -5
Just a question of clarification. What excatly are we changing here? The rules of engagement, so the notification method or other things? Just wondering before I cast my vote. Yes. What I am asking is if it is good idea to drop the current system of notification... An example, you see a known member of a rival guild alone in the forest... other than asking them if it is ok to engage in PvP with them, you may now just attack, and vise-versa. My feeling on this is that if you are in a guild, you have already given permission to engage in PvP at will... I mean you really wouldn't ask a known member of the church of bane if it was ok to kill them... also, if you are in a guild you have probably already shown some level of sophistication when it comes to RP'ing and PvP. Anyway, just a thought...
|
|
|
Post by DM Justicar - Creator of FRC on May 16, 2005 13:28:54 GMT -5
I definitly think there should still be an RP reason, and some awareness that town gaurds are not going to think kindly of blood in their street. Remember, this is not to legalize war in the streets... that will NOT be tolerated. This is for legitimate RP PvP reasons only. I was thinking it might be more exciting to have te feeling that any moment you could be ambushed by, or ambushing your arch rivals.
|
|
|
Post by Booze Hound on May 16, 2005 13:49:45 GMT -5
if you read the little quote that is my signature, and Quad's, you will see where that whole permission thing makes for a very unrealistic PvP situation. so yeah, i think that this is a great idea, so long as griefers are SEVERELY punished. if there is a problem with PK'rs like in the old Diablo II set-up, that would suck. but it makes more sense this way as long as all the RP is done right. So I vote yes, change the PvP rules.
|
|
|
Post by Kolfrosta on May 16, 2005 14:06:53 GMT -5
I'm fine with the new idea, as long as the like/dislike is toggled well beforehand.....there is a player that when that person logs on, they put Sharita to dislike. Doesn't mean we are actively looking for each other...but if we cross paths and the RP is there (and it is, she's about had it with hearing about her Shieldmates gettin' beat up ) we know pretty much how things may go. But sure, let's try it as long as it doesn't get ridiculous....
|
|
|
Post by Artemisa on May 16, 2005 14:21:34 GMT -5
Like Kolfrosta mentioned - as long as people toggle the like/dislike button in the playerlist I'm fine with it. And, needless to say, a good IC reason for it. So I say let's try it and see if it works out good
|
|
|
Post by Quadhund/Greenhouse on May 16, 2005 14:45:34 GMT -5
Well I'm totally up for this since i'm a sneaky hateful bastard... Plus the fact that now I can set up wonderful ambushes and never have to send tells about how wonderful they are. And dont worry, I'll use the hostile button. however you might be walking through the forest and all of a sudden it might turn. Dont be surprised if in a few moments you are lying on the ground.
|
|
Sarah
Old School
Son'ya the pure hearted one
Posts: 398
|
Post by Sarah on May 16, 2005 15:53:24 GMT -5
(sara)
no...no...NO
_____________________
*smiles*
|
|
|
Post by theseeker on May 16, 2005 17:10:36 GMT -5
sounds good rp needed thow. ive found that some pcs get smart to the point of death or attack and kill my men then wonder why i kill them and then say "hey you cant attack me im lower lv than you". so does this mean that someone wearing a sheild uniform can be attacked for it?
|
|
|
Post by soulfien on May 16, 2005 20:33:42 GMT -5
Well, this IS an RP server, so of course PVP should be for RP reasons only That's a given, though I wish life was that easy; I know not everyone follows simple rules I know I've been one of the loudest voices in this, but I just want everyone to know that I'm really not a bloodthirsty monster- just like for all aspects of RP to be open
|
|
|
Post by theseeker on May 16, 2005 22:35:13 GMT -5
i would like to see the die bags used more people trying to rp there way out of it etc [ with in reason] or people running when out skilled .rather than standing and dieing allso some should have a fear of some pcs evil and good and should act that way..rp wise it would be good to see ..allso rp fights example talk it through via tells atempted assaians etc .. anyone that remembers the way jacob and i rp a assaian will know what i mean it was planed out before hand and was fun for all invovled.. and no one died etc or realy pvp ed
|
|
|
Post by Lord_Raven88 on May 16, 2005 22:38:41 GMT -5
As long as it's RPed I thinks it's a good idea ;D
Though I agree the person in question should be set to dislike first.
|
|
Gusty
New Member
Posts: 58
|
Post by Gusty on May 17, 2005 2:09:46 GMT -5
Yes!! Finally!!
Some very cool people and I have been racing each other for the last few weeks to see who can put the other person on hostile first. heh. I keep a close watch on the player list. I think this is another positive step forward in the realism of our virtual world.
Note I am in complete support of the not fighting in plain view of the guards, or other NPC's unless it is a matter that cannot wait to be resolved. Griefing is completely inappropriate and if forced to spawn the dead one should of course hold to the fugue memory loss rule. If this means the loser forgets he lost and wants to try again, then more power to him. But the winner should not pursue and continue to kill the person.
I also agree with the clicking on of the dislike/hostile key. Enemies are part of what defines our characters. I am honored to have mine.
~Salutes~
|
|
Boogiedk
Old School
A mans home is his castle - But it shouldnt have to be his fortress
Posts: 252
|
Post by Boogiedk on May 17, 2005 2:17:08 GMT -5
If Dislike is toggled, bring it on . . .
Be good B
|
|
trebarruna
New Member
"There are some ideas so wrong that only a very intelligent person could believe in them. "
Posts: 83
|
Post by trebarruna on May 17, 2005 4:06:15 GMT -5
Heh as long as the dislike is toggled, and the PvP is RPed, I'm all for it! ;D
|
|
|
Post by narayan on May 17, 2005 5:39:34 GMT -5
Heh as long as the dislike is toggled, and the PvP is RPed, I'm all for it! ;D I make her my words.
|
|
|
Post by DM Justicar - Creator of FRC on May 17, 2005 9:37:35 GMT -5
It looks to me that nine out of ten want to at least try this out.
Let's not waste any time with this... I would like to pilot it out right away.
New PvP rules of engagement:
1. You must make the other player hostile prior to any attack. There is to be NO Griefing
2. NO fighting in city limits (it is against Cormyrian law).
3. DO NOT wait until the last minute to make the other player hostile either... I don't want reports of people getting in each others space, then one clicking hostile and attacking very suddenly... I will consider that griefing
Play this fairly for everyone and we should have no problems... remember that this style of PVP IS A PRIVELEDGE that can BE REVOKED.
Anything else that needs to be added that I have overlooked?
Cheers... I hope this is more fun for everyone.
|
|
Gusty
New Member
Posts: 58
|
Post by Gusty on May 17, 2005 12:22:40 GMT -5
Other then the fact that this rule should be enterred into the rulebook so that there is no mistake about it.
Also the - no fighting in town - law... I would like to see amended to the - no fighting in plain sight of any guards or witnesses if you don't want to go to jail - law. It should be possible to fight in town (every town except Isinhold that is, which should remain no pvp)
|
|
|
Post by soulfien on May 17, 2005 12:45:54 GMT -5
Jail can be fun too
|
|
|
Post by DM Justicar - Creator of FRC on May 17, 2005 13:06:15 GMT -5
Other then the fact that this rule should be enterred into the rulebook so that there is no mistake about it. Also the - no fighting in town - law... I would like to see amended to the - no fighting in plain sight of any guards or witnesses if you don't want to go to jail - law. It should be possible to fight in town (every town except Isinhold that is, which should remain no pvp) Agreed, this is better wording.
|
|
|
Post by DM Justicar - Creator of FRC on May 27, 2005 15:39:32 GMT -5
YOU MUST BE IN A SEPERATE ZONE WHEN YOU FLAG AN OPPONENT HOSTILE FOR PVP.
Sneaking up on an opponent, flagging them hostile and attacking them is illegal. This is also a bannable offense.
Also, players may not engage in PvP more than once per 24 hour period, per player. In other words, you kill someone, you can't kill them again for 24 hours REALTIME.
I will be updating the rulebook, but this won't be in the module until after the weekend.
Cheers! Have a happy Memorial Day holiday, as applicable.
|
|
|
Post by termite73 on May 28, 2005 20:57:59 GMT -5
As long as this sort of thing does not get abused. PVP for good RP reasosns. I just don't want to get ambushed every time I log on because someone is bored.
|
|
|
Post by Aremithia on May 31, 2005 8:31:18 GMT -5
Though its a trial or not? Its already in practice, so is it possible to replace the current thread regarding pvp rules in the server announcement section with the change? For convenience again A sugggestion.
|
|
|
Post by DM Justicar - Creator of FRC on Jun 1, 2005 1:44:20 GMT -5
Though its a trial or not? Its already in practice, so is it possible to replace the current thread regarding pvp rules in the server announcement section with the change? For convenience again A sugggestion. This topic is called PvP Rules.. is that not enough? (I am really asking, no sarcasm). Tell me if you think we need another topic on this, please.
|
|
Jurivancer
Old School
Retired FRC DM
Thats Right - Your Next
Posts: 386
|
Post by Jurivancer on Jun 15, 2005 22:20:53 GMT -5
YOU MUST BE IN A SEPERATE ZONE WHEN YOU FLAG AN OPPONENT HOSTILE FOR PVP. Sneaking up on an opponent, flagging them hostile and attacking them is illegal. This is also a bannable offense. Also, players may not engage in PvP more than once per 24 hour period, per player. In other words, you kill someone, you can't kill them again for 24 hours REALTIME. I will be updating the rulebook, but this won't be in the module until after the weekend. Cheers! Have a happy Memorial Day holiday, as applicable. I do have to point out that a rule requiring flagging hostile across area's is impracticle. Unless you are openly chatting with your opponent (and if you are, you may be in the same area) it may not be reasonable to require Hostile flag from different areas. (especially if you are uncertain if you and your hostile flagee are in the same zone or not by coincidence). However, that does not detract one bit from the "Hostile to immediate Sneak and/or Attack" rule. You know whats right, even if you don't want to admit it - so please do it right and hopefully we can all enjoy a good rumble.
|
|
|
Post by Spooks on Jun 15, 2005 22:42:26 GMT -5
Is it alright to Hostile someone whenever they log on? Like they have a permanent like hatred so to speak against them and will attack them whenever given the oppurtunity to do so properly... Obviously I wont attack if i dont recognize em, but can I just Auto hostile a person I know that I will be wanting to PvP when I find them?
|
|
|
Post by DM Richard (Retired) on Jun 15, 2005 22:49:02 GMT -5
If you and another player have an ongoing RP'ed feud that hasn't been taken care of yet by someone dieing. Then I would say that it is ok to go ahead and flag them at login. Be sure to communicate to each other in a tell to make sure they flag you back. It would be a shame for them to have been AFK and not seen you flagged them and they die because of game mechanics when you attack them.
|
|