While it's clear that casting offensive spells in town period is illegal, I wanted to know, are there any spells that would be seen as being illegal period to cast in front of authority figure PCs and NPCs? Obviously any of the animate dead type spells will get you in deep trouble, and spells that summon evil outsiders, but are their others that would get you tossed in jail or killed on the spot?
I think this question was regarding the casting of spells within city limits....
That is the wording on the signs I believe - that only spells of a beneficial nature are allowed to be cast within the walls of said settlement.
Thus, if the city were being attacked by Zhentar and you animated up a skeletal warrior to fight against the Zhentar, that would be seen as 'beneficial', so long as the abomination were put back to rest when the threat was eliminated.
If you were just walking about the town and decided to summon a skeletal warrior to 'hang out with' - that would likely get you in trouble.
Spells of a beneficial nature...it's subjective to the situation but (in peacetime mode) this would refer to healing and curative type spells.
Yes, even casting "darkness" is considered jailable at this point, even if it was intended to be a foolish 'prank'. Given the recent attacks by *spoilers* it isn't likely the guards would find such 'pranks' to be amusing these days.
Now, I recall that we used to have a few mages who would have little 'cantrip battles' at each other. These were well roleplayed and a good deal of fun. They still got fined when they got out of hand and attracted the attention of guards.
All and all it's better to get outside of the settlement before casting a wide array of 'buff' spells on yourself. A) the guards may get leery of the mage whose beefing himself up and B) it just causes a lot of lag (especially in Isinhold)
So....to sort of answer your question - there are many spells that would be seen as illegal. Quite a few would result in your being attacked. "Of a Benefical Nature" is subjective to the situation at hand, and of course if the city is being attacked then it may be a benefit to hurl a fireball at the approaching horde of 'whatever'.
However, even in those circumstances, if your spells cause harm to innocent bystanders or cause property damage then you can be held accountable for that as well.
Hope that some of that helped. hehheh.
Last Edit: Aug 2, 2006 17:42:10 GMT -5 by heimdall
Oh, necromancy isn't illegal? Sorry, should have read that post after some of the non DM things were removed. Heimdall is partially right, but I also meant are there spells that are seen as being unlawful to cast or have scrolls of, or spells that, while not illegal, will make guards and Knights change their reactions to you if they know you use them or intend to use them?
Post by Retired DM Munroe on Aug 2, 2006 18:49:25 GMT -5
While it's clear that casting offensive spells in town period is illegal, I wanted to know, are there any spells that would be seen as being illegal period to cast in front of authority figure PCs and NPCs?
Luckily, most NPC guards aren't wizards or clerics so they probably don't know what is Evil or not unless specifically told. What he's asking is spells that are illegal even OUTSIDE of town. I would assume that if a war wizard or a battlepriest saw you casting Gate in the middle of a forest, that would be grounds for questioning, especially if a balor walked through it. (This is NWN, so a balor always will. "Thanks," Bioware.) Heck, if a balor walks through I think anyone can make some assumptions as to some evil magic going on. As to other spells with the Evil descriptor, *IF* the guard or PDK or other authority figure succeeded his Spellcraft check, it would probably be at least grounds for suspicion. Do bear in mind that not all spells that seem evil are, and gaurds may not know for sure what is or is not Evil. They aren't wizards, after all. Any spell that kills instantly is definitely grounds for concern, including Slay Living, Wail of the Banshee, and Implosion. While the spells aren't Evil, the fact that a spellcaster knows them and is willing to use them is .... a concern.
Protection from Good, Magic Circle Against Good, Unholy Aura, Create Undead, Summon Undead (in Libris Mortis) are inherently Evil. As a note, Inflict Wounds spells are not inherently Evil, nor is Command Undead. Guards and even player characters may not be able to make these distinctions in-game.
As an aside, according to the description of Summon Undead V in Libris Mortis, it can summon vampire spawn, not a vampire.
I prowl the forum late at night in search of blood!
Post by Retired DM Munroe on Aug 2, 2006 18:54:52 GMT -5
And in case you didn't know, I wrote my response before I saw your reply, Cat Mage. I was flipping through my PHB and Libris Mortis reading spell descriptions.
No, necromancy isn't illegal in and of itself. Most guards couldn't enforce that law if it were since they don't know enough about magic. The War Wizards might teleport in and surround you though if you do something that catches their attention. They have a reputation in the source material for even enforcing minor things, such as weapons that are not peace bonded.
I'd like to add that mind-compulsion spells would likely be considered illegal in most cases. I think a LG government would have a problem with mages removing free will from others. But, its all a matter of how you look at it.
Mind control might be used for healing the insane, though. For example, a carefully written Geas to ensure good behavior from a sociopath and allow them to live among others.
Yes, but that would likely be cast by a War Wizard. Its my opinion that an average mage casting that would be considered taking the law into their own hands. I believe we're talking about your run of the mill adventuring wizard or sorcerer.