Kaelyth
New Member
Can't see the forest for the trees.
Posts: 95
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Post by Kaelyth on Jan 31, 2022 9:16:54 GMT -5
What would be a good deity for a Lawful Neutral human Monk of the Old Order? Would any? Are they false/faithless? If so how does one roleplay coming back to life via raise dead/resurrection? I took this from the Forgotten Realms Wiki:
"The Old Order was dedicated to the philosophy espoused by a certain deity, but they did not worship this deity, nor any other,[1][3] apparently preferring to leave them alone.[4] Their deity was either deceased or had never existed on Toril's Material Plane; the monks were contradictory about this.[1] Some outsiders doubted they'd ever even had a god.[4] The monks considered even the deity's identity unimportant, instead caring only about their message.[1] Their motives were unknown to outsiders.[5][6] They were generally neutral.[1][2]"
Looking for opinions/advice on this. Thank you in advance.
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Post by brygun on Jan 31, 2022 10:47:19 GMT -5
I like to view the gods not just by there DnD writeups but as an essence. This can sometimes help pick Torm is the essence of duty, which can apply to many causes Helm is the defender guardian Tyr is justice and/or law The alignments Law vs Chaos isn't about mortal laws but more Order vs Chaos. Monk's being very disciplined, strict and following codes of conduct are very much in the Order range, as you ask about. In a way Torm can be seen as fulfilling Duty, to that Old Order, code. His Domains include loyalty and obedience which can be to other codes like your Old Order ways. I don't know if the Old Order had things like promoting life which could tie into other gods as well. Something in me suggests Tyr for you. His portfolio includes the oppressed and the domain Retribution which could reflect the Old Order survivors in different ways. Tyr is also mentioned as coming from another cosmic culture so that could also allow some connection to his other world-forms having ties to the "unnamed" of your Old Order With the huge list of dieties I certainly don't know all of them nor many of them well. There might be another out there. >>>> A web page reference includes: frc.fandom.com/wiki/Category:DeitiesTyr frc.fandom.com/wiki/TyrTorm frc.fandom.com/wiki/Torm
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Post by brygun on Jan 31, 2022 10:52:08 GMT -5
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Kaelyth
New Member
Can't see the forest for the trees.
Posts: 95
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Post by Kaelyth on Jan 31, 2022 12:08:46 GMT -5
I like Tyr. I might go with Tyr. Good advice, thank you much.
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Post by malclave on Jan 31, 2022 14:11:52 GMT -5
Old Order can be tough. I tried a dwarf out of Mulhorand for a little while, but got tired of sitting in GG staring at a feather. After some searching of Realms lore, I found a deity that was never worshipped on Toril, and was trying to use a search for that deity as a quest for self perfection. I don't consider him faithless or false; he respects the deities (especially the Mulhorandi and Dwarven pantheons), it's just that his deity ain't from around here. I'm not sure what deities other Old Order monks follow. I suspect Amaunator, as a dead LN deity, might be one.
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Post by Sioladuil on Jan 31, 2022 14:28:27 GMT -5
Personally, I would have him follow polytheism. The worship of multiple gods. No one set god, he respects and offers prayers to multiple gods. Polytheism is actually fairly common in a setting like Cormyr.
As for being raised and such... you don't have to have a Faith to be raised by a raise dead or resurrection spell - you just have to accept a raise from the deity of the individual raising you (I think).
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Post by Munroe on Jan 31, 2022 16:37:59 GMT -5
Despite the power of Raise Dead and Resurrection, the gods don't hand-check each use of Raise Dead/Resurrection. The gods provide spellcasting ability to their clergy and, for the most part, trust the Wisdom of their clergy (a Wisdom-based class) to use that power responsibly. When clergy scribe scrolls, the clergy are perhaps opening up those scrolls to be misused or abused by characters of other faiths, because a divine spell on a scroll is just divine magic on an item at that point, and it's only apparent which god it came from if the cleric says, or if the scroll is decorated. (Many scrolls might appear as illuminated manuscripts though.) When such an item is used, the person using the item is the caster, not the person who created it, though the scroll's caster level (in D&D) is based on the creator's caster level.
A dead character goes to the Fugue Plane when they die and are there for a set number of days before a representative of their god claims them. Many characters do not actually know which god will claim them until after they're dead because they've worshiped as polytheists without declaring a patron. (For non-divine characters, patrons are declared at death. Only divine classes must declare a patron while alive.) If a character is judged to be Faithless, their soul becomes part of the Wall of the Faithless around the City of Judgement, and if they're False they are tortured for their falseness in the City of Judgement (If I recall correctly, this torture is done by devils who have made a special arrangement with Kelemvor). (Demons also attack the Fugue Plane sometimes to steal souls for the Abyss. The devils are expected to defend the Fugue Plane from these incursions.) Raise Dead spells can raise a character from death for a number of days after death equal to the cleric's caster level (minimum 9 days). Resurrection/True Resurrection can resurrect a character from death for a number of DECADES after death equal to the cleric's caster level (minimum 130 years for resurrection). Neither can bring back a character that died of old age, or if the character is unwilling to be brought back.
When Raise Dead/Resurrection is cast on a dead character, the spirit of the dead character knows the deity, alignment, and name of the person casting Raise Dead/Resurrection. In the case of someone Raising with a scroll or other magic item, the caster is the person using the item, not the person who created the item. It is up to the soul receiving the spell whether they want to return, and whether they want to return by that particular casting of the spell. (On FRC this has never meant that a raising player has to tell the other character's player their deity or alignment, but they might ask first if the dead character would allow the casting character to Raise them, as nobody can be forced to be raised.)
Anyway, long and short is that Faithless characters aren't necessarily faithless as their patron is really only declared (or not declared) when they die, but it doesn't matter since it's the caster's decision (the decision of either the cleric or someone with an appropriate scroll) to try to Raise/Resurrect someone, and if they Raise/Resurrect someone their deity doesn't like, the deity needs to take it up with the cleric (who cast the spell, or created the scroll in the first place), not the recipient of the spell. The cleric is the one who is likely to see repercussions for using divine magic in a way their deity doesn't like.
Of course if your character gets "divine intervention" (random spontaneous raise/res on death) on FRC that is a deity intervening directly. I don't think that happens to characters without piety scores though. A faithless character isn't likely to have much of a piety score. (Piety scores are invisible to players on FRC, but they're taken into account when divine intervention might occur.)
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Post by brygun on Jan 31, 2022 17:30:28 GMT -5
Mortal: I'm faithless as I go about doing this
Hidden Patron: I like your work.
>>>>
Also...
Crom I have never prayed to you before, I have no tongue for it....
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