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Post by DM Sauron on Feb 19, 2022 9:32:11 GMT -5
They have other XP mechanisms in place that work in tandem with the dungeon design. Players cannot see their XP at all, and XP gains just say "You gained XP" without quantifying how much. They also have a throttle on how much XP you can gain in a given period and an RP message that triggers in your combat log when you rest that lets you know where you stand on the throttle. Example: You feel great and the world awaits, You are satisfied with your days work, You have worked hard and should take a break, You have overexerted yourself and need to rest and recover. I can only guesstimate that equates to something like +1xp to creature kill, normal creature kill xp, -1xp to creature kill, 0xp for creature kill depending on how fast the player obtains XP. Honestly, I hate this. Annd while i don't play as often as I used to, I'm pretty sure I wouldn't play here again if this was implemented.
Right, there is no reason to hide XP gained here. Seeing the yellow numbers is just part of the reward.
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Post by Sioladuil on Feb 19, 2022 10:30:43 GMT -5
Is there plans to change the xp/dungeoning system more so than putting the timer (love the idea) ?
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Post by styxxbone1 on Feb 19, 2022 13:23:26 GMT -5
I like that the Server is bringing in new content and making some changes to the old.
By all means look at what other servers are doing. Some of it could work here and some will not. It's a crap shoot as to what players will like. You won't know until you try.
styxx
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Post by DM Maleficent's Kiss on Feb 19, 2022 15:15:40 GMT -5
Is there plans to change the xp/dungeoning system more so than putting the timer (love the idea) ? Its possible, we have discussed a few things and there will be some balance changes coming as well but for the most part no major dungeon-xp specific overhauls as of right now.
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