Subdual Discussion Sept 19, 2021 21:06:18 GMT -5
Post by Animayhem on Sept 19, 2021 21:06:18 GMT -5
I copied this from the dm Q and A thread since we cannot respond there
DM Southpaw said,
"This may bear discussion among the DM team, but for a first, immediate answer, death amnesia has a very specific purpose of stopping revenge cycles of PVP killings that are both a cause of bad blood between players and also implausible to any sense of death having any permanence or importance. In the case of subdual, I would hope people can accept a less than deadly defeat more graciously OOC as a player, and if someone beats you up in the real world, retaliation is a possibility. Since neither of the reasons for death amnesia applies, there should be no subdual amnesia, unless the subdued player wants to play that way.
That being said, if someone knocks the stuffing out of you, you're probably not going to pop right up and try to beat them down in return when you wake up, because you're not in much condition to do that, and if they've subdued you to bring your character to the authorities for a bounty or something, there's probably RP about restraining your character to be respected. Just because there isn't amnesia, that doesn't mean there aren't other aspects to respect. If someone shows you the respect to use non-lethal force on your character, it's probably best not to make them regret that decision in how you play when your character wakes up."
In real life, unfortunately people get beaten to a pulp of they anger or crossed someone. Sometimes as an innocent bystander.
Subduing a person wanted for questioning is different than someone getting pommeled for ticking someone off.
The one brought in for questioning has rp behind it and is usually known. The one who has no idea why, unlike death amnesia, can slowly remember and prosecute if they wish.
Should there be a mandated time before the person remembers?
Subudal does not have to be revenge but can be fun. Many times I have seen people wanting to spar but often could not pull back fast enough.