Post by DM Hawk on Jun 4, 2021 18:39:18 GMT -5
Dead Character Carry System
Players on FRC may carry the bodies of dead player characters.
The player of a dead character may elect to enable his character's body to be picked up and carried by another player character. When lifted, the dead body will disappear from the ground and an item will be added to inventory representing the bead body.
When lifting a dead body, there will be an emote stating who is lifting whom. The lifter's identity shouldn't be used in roleplay if the character lifting the body is in disguise or unknown to an observer.
Lifting a dead body will break stealth but not invisibility. If an invisible character lifts a dead body, the body will emote that it disappears from view, but not who has moved it. Observers with active See Invisibility or True Seeing spells will perceive a different emote.
The item in inventory will be given the weight of the dead character's inventory plus a factor for the character's race and gender.
Once the body is carried off, the player of the dead character may use a command to jump their death screen to the current location of the dead body inventory item. Keep in mind that while you as the player may see the screen, the dead character perceives nothing from the world around them. If the dead character is revived or respawns, the character knows nothing that took place around them while they were dead.
The dead character will reappear when the character carrying the body places the inventory item down. The inventory item will disappear. Once the dead character is placed on the ground again, they may be raised from the dead normally.
The player of the dead character's screen will jump to the dead body automatically once it is placed on the ground.
The player of the dead character retains control to respawn normally at any time, if they wish.
Player crashes or disconnection from the server will remove the inventory item and place the dead body on the ground.
Dead status will continue to persist through server reset. If the server resets while your character is dead, the player is expected to respawn.
When a character is carrying one dead body, one of their arms is considered occupied by the task. They may use one hand to wield a weapon, cast a spell, or carry a shield. While carrying a body, a character may not use a two handed weapon, dual wield weapons, or carry both a weapon and a shield.
A character may carry up to two dead bodies. If a character is carrying two bodies, both of their arms are considered occupied by the task. They may not use a weapon, shield, or cast spells. However, the Still Spell and Epic Still Spell feats will enable spellcasting while carrying two dead bodies.
A character may not carry more than two dead bodies at a time.
This system is being provided to enhance our immersive atmosphere and should be used in the cooperative storytelling spirit of FRC. Our rules for player conduct apply, including Death and Dying.
How to:
To list the Body Carry commands in game, use the command: /body
If your character is killed, the body can be enabled for pickup with the command: /body toggle
The same command is used to disable the body for pickup.
Once a dead character's body has been enabled for pickup, the player of a living character may pick the body up into inventory with the command: /body pickup
You'll have to click on the body after entering the command to pick it up.
Once the body is picked up an inventory item will be added. Make sure you have enough space before picking up.
When a body is picked up, it will emote whose remains are being lifted and who is lifting the remains. Observers may conclude that they know the identity of the lifter if it is a character they've met previously and if the lifting character is not in disguise. See Disguise rules and ask assistance from a DM or EDM if necessary.
The item in inventory will adopt the name and description of the dead character and be given the weight of the dead character's inventory plus a factor for the character's race and gender.
The player of a dead character may jump their screen to the current location of the dead body inventory item with the command: /body goto
The player of the dead character's screen will jump to the dead body automatically once it is placed on the ground.
Once the body is placed on the ground again, it can be raised normally.
FRC would like to thank DM Jorteck for his work developing this system and the Play Testing team for all the testing that went into refining this feature.
Have fun everyone
Players on FRC may carry the bodies of dead player characters.
The player of a dead character may elect to enable his character's body to be picked up and carried by another player character. When lifted, the dead body will disappear from the ground and an item will be added to inventory representing the bead body.
When lifting a dead body, there will be an emote stating who is lifting whom. The lifter's identity shouldn't be used in roleplay if the character lifting the body is in disguise or unknown to an observer.
Lifting a dead body will break stealth but not invisibility. If an invisible character lifts a dead body, the body will emote that it disappears from view, but not who has moved it. Observers with active See Invisibility or True Seeing spells will perceive a different emote.
The item in inventory will be given the weight of the dead character's inventory plus a factor for the character's race and gender.
Once the body is carried off, the player of the dead character may use a command to jump their death screen to the current location of the dead body inventory item. Keep in mind that while you as the player may see the screen, the dead character perceives nothing from the world around them. If the dead character is revived or respawns, the character knows nothing that took place around them while they were dead.
The dead character will reappear when the character carrying the body places the inventory item down. The inventory item will disappear. Once the dead character is placed on the ground again, they may be raised from the dead normally.
The player of the dead character's screen will jump to the dead body automatically once it is placed on the ground.
The player of the dead character retains control to respawn normally at any time, if they wish.
Player crashes or disconnection from the server will remove the inventory item and place the dead body on the ground.
Dead status will continue to persist through server reset. If the server resets while your character is dead, the player is expected to respawn.
When a character is carrying one dead body, one of their arms is considered occupied by the task. They may use one hand to wield a weapon, cast a spell, or carry a shield. While carrying a body, a character may not use a two handed weapon, dual wield weapons, or carry both a weapon and a shield.
A character may carry up to two dead bodies. If a character is carrying two bodies, both of their arms are considered occupied by the task. They may not use a weapon, shield, or cast spells. However, the Still Spell and Epic Still Spell feats will enable spellcasting while carrying two dead bodies.
A character may not carry more than two dead bodies at a time.
This system is being provided to enhance our immersive atmosphere and should be used in the cooperative storytelling spirit of FRC. Our rules for player conduct apply, including Death and Dying.
8. Do not log out while your character is dead, dying, or to avoid death or another unfavorable consequence - Please re-spawn, then log out if necessary. If you must leave your keyboard for more than a few minutes while dead go ahead and respawn.
Should your character die and have no surviving party members committed to a rescue, the character must Respawn. Do not linger while dead in the hope that someone will wander by and come to the rescue. Don't send tells or contact other players for rescue as this is metagaming (see rule 7).
If an entire party is killed everyone must respawn. Do not respawn and return to rescue the other members of your party.
If you crash while dead and return to the game more than a few minutes later, please respawn immediately upon logging back into the game.
If you character is petrified and there is no hope of rescue try to reach a DM on the DM channel. If no DM is available, take a screenshot before logging out. You must then contact a DM to arrange for your character to be killed, forcing a respawn.
Should your character die and have no surviving party members committed to a rescue, the character must Respawn. Do not linger while dead in the hope that someone will wander by and come to the rescue. Don't send tells or contact other players for rescue as this is metagaming (see rule 7).
If an entire party is killed everyone must respawn. Do not respawn and return to rescue the other members of your party.
If you crash while dead and return to the game more than a few minutes later, please respawn immediately upon logging back into the game.
If you character is petrified and there is no hope of rescue try to reach a DM on the DM channel. If no DM is available, take a screenshot before logging out. You must then contact a DM to arrange for your character to be killed, forcing a respawn.
How to:
To list the Body Carry commands in game, use the command: /body
If your character is killed, the body can be enabled for pickup with the command: /body toggle
The same command is used to disable the body for pickup.
Once a dead character's body has been enabled for pickup, the player of a living character may pick the body up into inventory with the command: /body pickup
You'll have to click on the body after entering the command to pick it up.
Once the body is picked up an inventory item will be added. Make sure you have enough space before picking up.
When a body is picked up, it will emote whose remains are being lifted and who is lifting the remains. Observers may conclude that they know the identity of the lifter if it is a character they've met previously and if the lifting character is not in disguise. See Disguise rules and ask assistance from a DM or EDM if necessary.
The item in inventory will adopt the name and description of the dead character and be given the weight of the dead character's inventory plus a factor for the character's race and gender.
The player of a dead character may jump their screen to the current location of the dead body inventory item with the command: /body goto
The player of the dead character's screen will jump to the dead body automatically once it is placed on the ground.
Once the body is placed on the ground again, it can be raised normally.
FRC would like to thank DM Jorteck for his work developing this system and the Play Testing team for all the testing that went into refining this feature.
Have fun everyone