EDM CT: The Eschaton Saga: Beyond Good & Evil
Apr 9, 2021 22:51:31 GMT -5
Isna'ar, DM Maleficent's Kiss, and 5 more like this
Post by EDM Community Theatre on Apr 9, 2021 22:51:31 GMT -5
Index
I. General Information
II. Background/Style/Preferences
III. Adopted Viewpoints
IV. NPC Roster
V. Plots & Theatre Arts
I. General Information
Time Zone: Eastern Standard
Days off: Thursday & Friday - excepted to change Mid September to more flexibility/rotational days off
I can schedule in other time zones, or other days. For plots, I often need to schedule a week or two in advance for content diving until mid September hits.
November & December will have very little to no room to plan for content diving. Too busy!
Availability: Sun - Wed, usually 7PM EST+ unless I get lucky.
Communication Outlets: Discord, Email, Forums - Preference being Discord
II. Background/Style/Preferences
My goal is to have fun and normally at my mental expense
I wont use Time Bubbles.**
Item Renaming, Item Description Changes, & Holy Cloak & Necklaces - Bring it all on, I'll cater to each and everyone one of you!
Personal PC Quest/Requests - The door is back open to personal PC quests - minimum party of 4 to be involved! This helps carry the legacy & spirit of the quest, I hope, as people come & go with how real life wheels itself. Custom item requests of power are likely to not be indulged, but flavor items for a PC background is a go for launch. "Better rewards" will happen in due course.
Creative Writing Posts - I enjoy reading creative writing posts and do my best to read these. Creative writing material helps me learn a PCs background as I plan! Don't forget to consider the "Secret Bio" journal a PC can place in their inventory - usually the last page.
Greatgaunt - If your PCs hang out in Greatgaunt a lot, I am less likely to engage. I aim to raise the creative challenge for both epics and new players. You can be one-zone-displaced and that'll incentivize me good enough. Go out and explore Cormyr!
Role Play & Roll Play - We pick a role to play and sometimes we need to roll to continue to play. Be conscious of your fellow community members' efforts and let the middle-man of mechanic rolling help guide during a role played.
PC Builds - Did you make your PC with Double Negative Abilities? I discourage this. Triple negative abilities? I won't be DMing for that PC.
DM Style 1: I can make many interactions - very light-hearted, dark, scary, terrifying, gory, graphic, insidious, mesmerizing, epic, earthly, or simple. I will work in the PG-13 confines of the servers expectations but if I ever make a theme too heavy hearted then voice the personal limit and I will accommodate. Those tieflings and half-orcs in the realms are not often born on mutual terms. Fiends are incredibly evil beings, and evil in the realms, is very dark indeed.
DM Style 2: We are in Cormyr but I adore the Forgotten Realms overall. Cormyrs heroes may be requested to branch-out into other nations and geography as we share and explore in the overall setting of Forgotten Realms! I like to make the world feel BIG! I look forward to introducing Abir-Toril to both heroes and villains.
DM Style 3: WRR! (Wash, Rinse, Repeat) - I will have reoccurring mini plots and themes for certain level ranges. Like the dungeons we got we all go to on a weekly basis, but these will be EDM-hosted with a special touch.
a. Tusk'Boy Arrr'De - a very angry and magnanimous orc chef that toss' pots and pans at adventurers. He often smells of cooked bacon and cave hops to "help" his kin.
DM Style 4: Scripted Plots vs. Free Range - If I make a campaign around the end-of-the-world, a dynasty risk, or something heavy hearted ... please remember we do not have a reset button! So of course a certain outlook may be pre-determined. How will your PC develop along the way?
DM Style 5: Dungeonering - Sometimes, your PCs may die if I spike a dungeon up. Don't be upset I will offset this in due time and/or reward well down the road!
Alignment Clause 1: Evil/Good - If I see your Neutral-Aligned PC utilize evil-resources in excess then you may be given evil points after fair interactive warning. If your good PC utilizes evil resources so much as 5 times around me you will be docked NEUTRAL POINTS (via "evil" drop) - an extreme shift wont ever be given so this is not a punishment - this is simply how the realms goes! Goodly beings will be given Goodly Points when I see them promote Goodly Standards. It is not always easy being Good, nor is it always easy avoiding being evil. The Book of Exalted Deeds and the Book of Vile Darkness are my base measurements.
Alignment Clause 2: Law/Chaos - The other and older 2 ethos' in the realms will require a lot more grooming and thorough processing. Lawful characters are expected to publicly maintain the Law as a minimum. Lawful Evil tends to manipulate the law to their means.
Alignment Clause 3: My philosophy is that your PC's personality can gear towards an alignment, or your alignment can dictate the PC's personality. The first path is heavier footed while the second path is more succinct - I can work with both - just remember to Roleplay details to help me understand.
**Time Bubbles: I do not plan on using these. If you are apart of an event/campaign of mine that will be time consuming and displaced of day to day norms - be prepared for this creative challenge. Save your logs when you and your friends do RP. Don't worry, I am very strict at planning. But I will not let PC's "adrift back into the realms via another time/bubble." Use an alt, make an alt, or wait and embrace the challenge. If all involved cannot commit then I will work on an escape clause for those that wish to depart.
III. Adopted Viewpoints
Hawk's House Rules
Subdual and non-lethal damage: To attempt to subdue or grapple with someone, use our new Subdual mode built into FRC. [sic]
Communication with Animals:
Sylvan is the language of magical woodland creatures who can speak, such as dryads and pixies.
Druidic is the secret language of druids. There is not a universal language of animals. Most animals do not have a language other than body language, posturing, smells, and sounds (but not words). Some animals have a language, such as whales or dolphins, but they are unique to the species and a person usually doesn't have a chance to pick up their language token.
[Sic] Awakening Animal Intellect - Go investigate
Summoning Monsters and Creatures: If the creature summoned would be native to Faerun, you've summoned a creature from Faerun. If the creature is planar such as an elementals, fiends, and celestials the caster is bringing a being into his or her presence from another plane. All summoned creatures feel pain and will remember their wounds. Those that are native to the world and slain while summoned are dead. Those called from the planes and slain while summoned are banished from the world with the bitter memory of their defeat and suffering.
Teleport and Mass Teleport: These spells are significant game changers that tip the scales away from the challenges we try to present. This will likely be disallowed.
Custom Druid and Shifter Shape Items: These items are significant game changers that tip the scales away from the challenges I try to present. As such their use is not allowed.
IV. NPC Roster
V. Plots & Theatre Arts
VI. Random Stuff
Updates
8/25/2022 - Polished up section I, II, III, IV
I. General Information
II. Background/Style/Preferences
III. Adopted Viewpoints
IV. NPC Roster
V. Plots & Theatre Arts
I. General Information
Time Zone: Eastern Standard
Days off: Thursday & Friday - excepted to change Mid September to more flexibility/rotational days off
I can schedule in other time zones, or other days. For plots, I often need to schedule a week or two in advance for content diving until mid September hits.
November & December will have very little to no room to plan for content diving. Too busy!
Availability: Sun - Wed, usually 7PM EST+ unless I get lucky.
Communication Outlets: Discord, Email, Forums - Preference being Discord
II. Background/Style/Preferences
My goal is to have fun and normally at my mental expense
I wont use Time Bubbles.**
Item Renaming, Item Description Changes, & Holy Cloak & Necklaces - Bring it all on, I'll cater to each and everyone one of you!
Personal PC Quest/Requests - The door is back open to personal PC quests - minimum party of 4 to be involved! This helps carry the legacy & spirit of the quest, I hope, as people come & go with how real life wheels itself. Custom item requests of power are likely to not be indulged, but flavor items for a PC background is a go for launch. "Better rewards" will happen in due course.
Creative Writing Posts - I enjoy reading creative writing posts and do my best to read these. Creative writing material helps me learn a PCs background as I plan! Don't forget to consider the "Secret Bio" journal a PC can place in their inventory - usually the last page.
Greatgaunt - If your PCs hang out in Greatgaunt a lot, I am less likely to engage. I aim to raise the creative challenge for both epics and new players. You can be one-zone-displaced and that'll incentivize me good enough. Go out and explore Cormyr!
Role Play & Roll Play - We pick a role to play and sometimes we need to roll to continue to play. Be conscious of your fellow community members' efforts and let the middle-man of mechanic rolling help guide during a role played.
PC Builds - Did you make your PC with Double Negative Abilities? I discourage this. Triple negative abilities? I won't be DMing for that PC.
DM Style 1: I can make many interactions - very light-hearted, dark, scary, terrifying, gory, graphic, insidious, mesmerizing, epic, earthly, or simple. I will work in the PG-13 confines of the servers expectations but if I ever make a theme too heavy hearted then voice the personal limit and I will accommodate. Those tieflings and half-orcs in the realms are not often born on mutual terms. Fiends are incredibly evil beings, and evil in the realms, is very dark indeed.
DM Style 2: We are in Cormyr but I adore the Forgotten Realms overall. Cormyrs heroes may be requested to branch-out into other nations and geography as we share and explore in the overall setting of Forgotten Realms! I like to make the world feel BIG! I look forward to introducing Abir-Toril to both heroes and villains.
DM Style 3: WRR! (Wash, Rinse, Repeat) - I will have reoccurring mini plots and themes for certain level ranges. Like the dungeons we got we all go to on a weekly basis, but these will be EDM-hosted with a special touch.
a. Tusk'Boy Arrr'De - a very angry and magnanimous orc chef that toss' pots and pans at adventurers. He often smells of cooked bacon and cave hops to "help" his kin.
DM Style 4: Scripted Plots vs. Free Range - If I make a campaign around the end-of-the-world, a dynasty risk, or something heavy hearted ... please remember we do not have a reset button! So of course a certain outlook may be pre-determined. How will your PC develop along the way?
DM Style 5: Dungeonering - Sometimes, your PCs may die if I spike a dungeon up. Don't be upset I will offset this in due time and/or reward well down the road!
Alignment Clause 1: Evil/Good - If I see your Neutral-Aligned PC utilize evil-resources in excess then you may be given evil points after fair interactive warning. If your good PC utilizes evil resources so much as 5 times around me you will be docked NEUTRAL POINTS (via "evil" drop) - an extreme shift wont ever be given so this is not a punishment - this is simply how the realms goes! Goodly beings will be given Goodly Points when I see them promote Goodly Standards. It is not always easy being Good, nor is it always easy avoiding being evil. The Book of Exalted Deeds and the Book of Vile Darkness are my base measurements.
Alignment Clause 2: Law/Chaos - The other and older 2 ethos' in the realms will require a lot more grooming and thorough processing. Lawful characters are expected to publicly maintain the Law as a minimum. Lawful Evil tends to manipulate the law to their means.
Alignment Clause 3: My philosophy is that your PC's personality can gear towards an alignment, or your alignment can dictate the PC's personality. The first path is heavier footed while the second path is more succinct - I can work with both - just remember to Roleplay details to help me understand.
**Time Bubbles: I do not plan on using these. If you are apart of an event/campaign of mine that will be time consuming and displaced of day to day norms - be prepared for this creative challenge. Save your logs when you and your friends do RP. Don't worry, I am very strict at planning. But I will not let PC's "adrift back into the realms via another time/bubble." Use an alt, make an alt, or wait and embrace the challenge. If all involved cannot commit then I will work on an escape clause for those that wish to depart.
III. Adopted Viewpoints
Hawk's House Rules
Subdual and non-lethal damage: To attempt to subdue or grapple with someone, use our new Subdual mode built into FRC. [sic]
Communication with Animals:
Sylvan is the language of magical woodland creatures who can speak, such as dryads and pixies.
Druidic is the secret language of druids. There is not a universal language of animals. Most animals do not have a language other than body language, posturing, smells, and sounds (but not words). Some animals have a language, such as whales or dolphins, but they are unique to the species and a person usually doesn't have a chance to pick up their language token.
[Sic] Awakening Animal Intellect - Go investigate
Summoning Monsters and Creatures: If the creature summoned would be native to Faerun, you've summoned a creature from Faerun. If the creature is planar such as an elementals, fiends, and celestials the caster is bringing a being into his or her presence from another plane. All summoned creatures feel pain and will remember their wounds. Those that are native to the world and slain while summoned are dead. Those called from the planes and slain while summoned are banished from the world with the bitter memory of their defeat and suffering.
Teleport and Mass Teleport: These spells are significant game changers that tip the scales away from the challenges we try to present. This will likely be disallowed.
Custom Druid and Shifter Shape Items: These items are significant game changers that tip the scales away from the challenges I try to present. As such their use is not allowed.
IV. NPC Roster
Lucky Star, the Feline Extraordinaire - A black cat with yellow eyes. This creature is seen in public often sitting in a buddha position. Sometimes tears cascade down chubby cheeks that can well-up a compassionate soul to engage the feline. It doesn't often eat treats given, but it seems cognitive of the world around them. True Seeing users get a bonus but they are very clearly a cat. Rumors are bizarre about this one. Naming of Lucky Star the Feline Extraordinaire and the Variants (publicly known as of 10/1/1385DR [2021]): Fear/Anger (often together), Talent/Majesty (often together), Valor/Defeat (often together), Confusion, Power, & Sorrow. These variants have developed quite a long way.
Ontango the Ever Vile [Defeated] - A most heinous rakshasa warlord that seeks nothing good of the Lucky Stars. She is 1 of 3 warlords from a far away nation.
Hatach-Shang - A most heinous "Yokai / Oni" in the market to actively antagonize adventurers. Following Garagos, the Reaver, he is 1 of 3 warlords from a far away nation.
Lord Hiss - Rumors speak of a giant snake fiend that slithers menacingly around the outskirts of Valkurs Roar / Western Reaches. He seems to have risen since the volcanic explosion off the coast!
Optimum Central - A kind, loving, and old hero from Mechanus. We see a resonance of great resolve, pride, and leadership in this mechanical creation that has cognition. He brings his friends on an important mission that paves the way for greater events.
Naming of the other Auto-Labs - Cog brother to Hog, Quark'Et, Neuro, Pho'tet, Twirlie Earl, Blep'n'Boop, Hog brother to Cog, & Spark'et
Eschaton - A world eating antagonist. Think Unicorn. They have a hatred against gods and godly beings. A herald of theirs (Tarax) is sent forth to decimate the resistance of a world before Eschaton arrives. The Vault Wiper, the Apocalypse One, they go by many names which simply spell: doom.
Hatach-Shang - A most heinous "Yokai / Oni" in the market to actively antagonize adventurers. Following Garagos, the Reaver, he is 1 of 3 warlords from a far away nation.
Lord Hiss - Rumors speak of a giant snake fiend that slithers menacingly around the outskirts of Valkurs Roar / Western Reaches. He seems to have risen since the volcanic explosion off the coast!
Optimum Central - A kind, loving, and old hero from Mechanus. We see a resonance of great resolve, pride, and leadership in this mechanical creation that has cognition. He brings his friends on an important mission that paves the way for greater events.
Naming of the other Auto-Labs - Cog brother to Hog, Quark'Et, Neuro, Pho'tet, Twirlie Earl, Blep'n'Boop, Hog brother to Cog, & Spark'et
Eschaton - A world eating antagonist. Think Unicorn. They have a hatred against gods and godly beings. A herald of theirs (Tarax) is sent forth to decimate the resistance of a world before Eschaton arrives. The Vault Wiper, the Apocalypse One, they go by many names which simply spell: doom.
V. Plots & Theatre Arts
Tails & Stories - A loveable element unique to Cormyrean culture, the Cats of Cormyr are heralded as lucky elements, the presence of gods, or simply a charm to sooth the soul when passing by you. Adventurers of Cormyr get to discover a unique NPC that sparks a long term series of plots that may tie other sectors together. Lucky Star enters the stage! Brightwater Faiths may seek martial companions on quests to sustain success.
Abir-Torils Finest - Pushing the boundaries of community involvement, Cormyr's heroes and villains are introduced to a reality without other adventurers, a desolate planet, and an epic journey unlike any other. An event to last a while with the death toll being tragic. The collective nations of Faerun may once again find unity to defeat a menace or risk great loss at the sufferance of Eschaton.
Purple Dragon - A black chapter division of the military pushes for a heavy handed reality to the Obarskyr family. The funding was high, and the results are questionable.
Twisted Sister - The Twisted Rune has a problem they need resolving. Expect a dark setting.
Iron-Up - Few are aware that the Iron Throne have a base in Cormyr. Who was that overly generous ore-buying merchant again..?
Mech-Up and Roll Out - Law Abiding Beings from Mechanus, also known as Auto-Labs, visit Cormyr's stouter and shorter kin for a grand demonstration of engineering and helpful aid.
Savannah, Ooh La La - The Guardians go on a field trip...
Casket of Ancient Deserts - A casket of ancient magic contains the power to fertilize oasis' or cause great drought.
Garagos' Battle Rancors & the 3 Warlords - Get ready for war and chaos like never before seen unless in a galaxy, far far away.
Gorgond'zola'd - You're not in a cheesy situation here but certainly a stiff one. Innocent magical beings are abused here. Orcs are getting clever and lethal. Bring your pocket Stone to Flesh helper for this!
The Sons of the Silent Garnet - Captured when they were teens, now young adults seeking a place in this life of cosmic imbalances between good & evil...if you're reading this & in the know...2024.
Abir-Torils Finest - Pushing the boundaries of community involvement, Cormyr's heroes and villains are introduced to a reality without other adventurers, a desolate planet, and an epic journey unlike any other. An event to last a while with the death toll being tragic. The collective nations of Faerun may once again find unity to defeat a menace or risk great loss at the sufferance of Eschaton.
Purple Dragon - A black chapter division of the military pushes for a heavy handed reality to the Obarskyr family. The funding was high, and the results are questionable.
Twisted Sister - The Twisted Rune has a problem they need resolving. Expect a dark setting.
Iron-Up - Few are aware that the Iron Throne have a base in Cormyr. Who was that overly generous ore-buying merchant again..?
Mech-Up and Roll Out - Law Abiding Beings from Mechanus, also known as Auto-Labs, visit Cormyr's stouter and shorter kin for a grand demonstration of engineering and helpful aid.
Savannah, Ooh La La - The Guardians go on a field trip...
Casket of Ancient Deserts - A casket of ancient magic contains the power to fertilize oasis' or cause great drought.
Garagos' Battle Rancors & the 3 Warlords - Get ready for war and chaos like never before seen unless in a galaxy, far far away.
Gorgond'zola'd - You're not in a cheesy situation here but certainly a stiff one. Innocent magical beings are abused here. Orcs are getting clever and lethal. Bring your pocket Stone to Flesh helper for this!
The Sons of the Silent Garnet - Captured when they were teens, now young adults seeking a place in this life of cosmic imbalances between good & evil...if you're reading this & in the know...2024.
VI. Random Stuff
Updates
8/25/2022 - Polished up section I, II, III, IV