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Post by DOT on Aug 15, 2020 3:36:08 GMT -5
After reading this: forgottenrealms.fandom.com/wiki/InquisitorWould it make sense for an equivalent of the class to be a paladin with spell focus illusion and spell focus enchantment in order to obtain arcane defense illusion and arcane defense enchantment? I’d imagine that skill set wise, an inquisitor would need to be persuasive but not fall to the use of lying, taunting might work but a fine line in conversation. Ability would note an increase in intelligence?
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Post by Raven on Aug 15, 2020 5:52:07 GMT -5
By the Emperor go forth and smite the heretic filth!
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Post by DOT on Aug 15, 2020 8:20:23 GMT -5
By the Emperor go forth and smite the heretic filth! “Blessed is the mind too small for doubt.” 😅
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Andros
Old School
I only know that I know nothing
Posts: 437
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Post by Andros on Aug 15, 2020 9:56:52 GMT -5
Paladins get 7 feats (8 if human) you just used up 4 to get +2 to saves against Illusion and Enchatnment spells. You could have the same effect choosing Iron Will.
If I had to build up an Inqusitor paladin I would do it in one of two ways...
1 - Paladin 3-4/Rogue X - specialize in use magic device, Hide, Move Silently, Spot, listen. Don't attack from stealth.
2 - Paladin 3-4/ Cleric X - This gives you access to Spell Reistance, spellcraft and extra high saves.
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Post by StabbingNirvana on Aug 15, 2020 10:38:57 GMT -5
Always irked me when I'd come across a level 4 paladin/rest of levels in something else claiming to be paladins.
If you can't cast Holy Sword or aspire to cast Holy Sword, you ain't jack, maaaaaaaaaaan.
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Post by DOT on Aug 15, 2020 13:48:32 GMT -5
Always irked me when I'd come across a level 4 paladin/rest of levels in something else claiming to be paladins. If you can't cast Holy Sword or aspire to cast Holy Sword, you ain't jack, maaaaaaaaaaan. What's your take on inquisitor?
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Post by MTGPackFoils on Aug 15, 2020 20:40:26 GMT -5
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Andros
Old School
I only know that I know nothing
Posts: 437
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Post by Andros on Aug 15, 2020 21:02:33 GMT -5
Not my fault the designers frontloaded all the good stuff for paladins haha. And you have to take the oath even for just one level so...you're stuck with the roleplay either way.
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Post by StabbingNirvana on Aug 15, 2020 21:48:41 GMT -5
A lot of the feel of an Inquisitor class could be attained by going Paladin/CoT.
On FRC, if the Disguise rules create any precedent, Spot and Listen would be the skills that would be used to indicate whether a person is lying. Thankfully, CoT has access to Spot as a class skill so you could go all in on that. The RP being that you're looking for suspicious body behavior that only a filthy liar would have, like rubbing his neck uncomfortable or darting his eyes back and forth in a truly deceptive fashion.
CoT also gives you the increased saves which would help you bypass those pesky illusions that you were looking on wasting those important feat slots on. Coupled with the paladin's increased saves by charisma, saving throw items for when you're in full on inquisitor mode, Iron Will feat if you're brave enough to waste a feat on boring passive bonuses, and Spell Craft to help out further with illusions - you would be a Will Save powerhouse. Besides, never know when a liar and/or an observing DM will opt to have you roll Will to discern a lie.
If you go high enough on paladin, you also get Dispel and Protection vs Alignment for an infinite amount of time which sorta replicates some of Inquisitor abilities.
But truth be told, all this is for naught. Paladins on the server are not law enforcement in any capacity whatsoever. They aren't treated as partners to law enforcement or provided with leniency to act on behalf on law enforcement when DMs aren't around to portray the law enforcement. So the inquisitor's stance of seeking corruption is heavily diminished since you can only act against evil monster races not protected by the law like orcs gnolls and drow.
Your next bet to try and get this type of RP is in the RCMH but they don't really have arresting powers and their warrant are few and far inbetween. They're also not particularly law enforcement on their primary mission. Followed by RCMH is the Valkur's Guard where you'll find yourself in a guard full of evil characters in the evil city player hub. Though to be fair, you could try and route out the evil inside the Guard and the city but that would lead to PvP and likely into a waste of time since everyone wears a veiled hood while doing evil stuff so they can never be identified. Then there's the Cloudstone where you won't have anyone to be an inquisitor against because the Barony's population is a single, law-abiding gnome.
So your best bet is to stick to killing undead with your +2d6 divine Blessed Weapon because you're going to put in a lot of effort into doing a whole lot of nothing. Flavor is nice. But if you're not doing any inquisitions, you're not an inquisitor.
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Deleted
Deleted Member
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Post by Deleted on Aug 15, 2020 22:05:43 GMT -5
This may be a foreign concept to some; but your character could be discreet and subtle as an inquisitor.
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Post by davenutninja408 on Aug 15, 2020 22:31:23 GMT -5
Then there's the Cloudstone where you won't have anyone to be an inquisitor against because the Barony's population is a single, law-abiding gnome. We have two law abiding gnomes thank you sir good day!
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Post by malclave on Aug 15, 2020 22:39:07 GMT -5
Paladin/ Red Wizard. Because nobody expects the Thayvian Inquisition.
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Post by styxxbone1 on Aug 15, 2020 23:49:25 GMT -5
And a Dwarf without the above qualifier...
styxx
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Post by Razgriz on Aug 16, 2020 1:08:20 GMT -5
Inquisitor and paladin?
I would go for a stern no-nonsense Tyrran paladin/cleric (order of holy judgment) who could perhaps aim to be a Hammer of Grimjaws in the distant future.
Cleric domains for that Tyrran could be knowledge (law) and maybe war.
Mind you, the RP could be rather challenging and difficult if that paladin goes by "lawful good does not mean lawful nice"
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Post by appleseedy on Aug 16, 2020 6:35:02 GMT -5
just picking through the thread above...an inquisitor in VR sounds like a great RP opportunity. Not only can you get the official title of inquisitor you can also turn your judgement on the many evils within the inquisitors and within the council chambers. In terms of builds
3 classes Pre epic maxes out saves. Paladin CoT and Rogue? Charisma based Paladin? to max saves and smite bonus, take extra smites for jollies. so preepic you might look at 7 Paladin 4 Rogue 9 CoT, why 9 CoT? so you get two epic feat at lvl 21. You should be able to get 7 maxed skills - Spot listen persuasion intimidate spellcraft UMD and one other (search, tumble?) or you can sprinkle your points around as you see fit It is worth taking at least 15 Paladin levels as well though for spells and so on so consider 15 Paladin 1 CoT 4 Rogue and get all the CoT bonus feats as epic feats.
plenty of build choices but the RP opportunities are there, i would definitely go for VR.
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Post by MTGPackFoils on Aug 16, 2020 7:23:33 GMT -5
just picking through the thread above...an inquisitor in VR sounds like a great RP opportunity. Not only can you get the official title of inquisitor you can also turn your judgement on the many evils within the inquisitors and within the council chambers. In terms of builds 3 classes Pre epic maxes out saves. Paladin CoT and Rogue? Charisma based Paladin? to max saves and smite bonus, take extra smites for jollies. so preepic you might look at 7 Paladin 4 Rogue 9 CoT, why 9 CoT? so you get two epic feat at lvl 21. You should be able to get 7 maxed skills - Spot listen persuasion intimidate spellcraft UMD and one other (search, tumble?) or you can sprinkle your points around as you see fit It is worth taking at least 15 Paladin levels as well though for spells and so on so consider 15 Paladin 1 CoT 4 Rogue and get all the CoT bonus feats as epic feats. plenty of build choices but the RP opportunities are there, i would definitely go for VR. I disagree with the Rogue levels. If you look at the link for the (official) Inquisitor Prestige Class I linked above there is nothing Rogue about it. The Champion of Torm NWN Prestige Class would help if you want to increase saves, and have access to some new skills. If going that route I would take 15 levels of Paladin (eventually having access to Holy Sword), and 5 CoT, and that's it. You'll want to have enough skill points (without banking skill points as that's a no-no) to take ranks in Discipline, Lore, Persuade, and, Spellcraft. A few points in Search may be of some RP value too. This cuts you off from Heal so Healing Kits won't help a whole lot. This also locks you into Human with a 13 or 14 Intelligence score. Nice to have for Expertise (eventually), but that's a lot of points in one stat when Paladins already suffer from Multiple Ability Dependency (MAD). Don't confuse Inquisitor (one who deals with the heretics within their own faith), and Inquisitive (think more Roguish, Sherlock Holmes, sleuth). Also think of Inquisitor as a background more than a build. Also look at the list of deities with the Law Domain to pick one for your faith. In order I would choose one of the following: Helm, Tyr, Torm, Red Knight, Kelemvor. Keep in mind their favored weapons as well. Torm uses a Greatsword, while Kelemvor and Helm a Bastard Sword (so that will require a feat). The others use Longswords. If you go the CoT route that will require Weapon Focus as a feat leaving you with one less to choose. Good luck with your build.
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Post by FlyingMidget on Aug 16, 2020 9:46:57 GMT -5
Honestly the second edition paladin kit that was linked in the original post, feels like it would play best as a Paladin of Mystra of the Knights of the Mystic Fire, multiclassing into low level wizard (12 paladin 8 wizard? or some other combination of the two). It provides a good reason for them to be investigating spellcasters, gives them training in making use of basic spells & identification / resisting magical effects (spellcraft), which the kit sort of did for 2nd ed paladins. It also seems like an important trait for those investigating & combating spellcasters that make use of spells with the [Evil] or [Vile] descriptor to be sure what spell they just saw cast is/does.
FM.
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Andros
Old School
I only know that I know nothing
Posts: 437
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Post by Andros on Aug 16, 2020 10:08:52 GMT -5
Seems to me people seem to equate inquisitor with an investigator of some kind, but in baldurs gate 2 that didn't had any such skills.
That subclass replaced the regular paladin features with anti-mage ones clearly indicating Paladin Inquistor's primary job was to beat up mages (presumably evil ones). So that's what I was going for with my suggestions.
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Post by DOT on Aug 16, 2020 10:58:40 GMT -5
I think my op wasn’t clear enough in the direction of the idea. I was thinking inquisitor more along these lines. A bit like internal investigations at the allowance of the powers that be. It would be interesting to have that opportunity within organizations like the Valkur guard it’s very obvious that the oppositions of lawful good have been expanding their influence in that city, so why not go where one is needed. I’d also be open to having the opportunity to rp them going over internal matters of goodly groups should they welcome it, assuming it’s be like a standard debriefing of incidents of interests. m.goarmy.com/careers-and-jobs/browse-career-and-job-categories/legal-and-law-enforcement/criminal-investigations-special-agent.m.htmlSo technically it’s be a bit of both: “ Inquisitor (one who deals with the heretics within their own faith ((and or organization)), and Inquisitive (think more Roguish, Sherlock Holmes, sleuth)”. Edit: for this going tormy just because of their history during the tine of troubles in Tantras and their debt of persecution, maybe tyrran since they have an order that deals specifically with the heretic manipulation of law (combats demons/devils)
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Post by DOT on Aug 16, 2020 12:08:41 GMT -5
With the above suggestions in mind (though a rogue mix would have been interesting to try to rp toeing the line) ill go with paladin/cleric as a start tyrran, more lawful that my usual good. fingers crossed on how this develops in game. Thanks all for your insight!
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Post by malclave on Aug 16, 2020 12:14:05 GMT -5
I've said it before, I'll say it again... you can't spell "tyrant" without "Tyr".
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Post by DOT on Aug 16, 2020 18:32:47 GMT -5
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Post by Fluffy the Mad on Aug 16, 2020 18:39:05 GMT -5
Unless you're explicitly granted the spells, you don't have them unless a DM gives you the say-so. And that is very very much a case-by-case basis.
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Post by DOT on Aug 16, 2020 20:05:43 GMT -5
understood ty
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Post by mandene on Aug 24, 2020 7:03:27 GMT -5
I've found this in "Complete Divine" (note it's 3.5E). Maybe that'll help you a bit more, since it looks to have been developed from the kit you showed us.
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Post by mandene on Aug 24, 2020 7:52:05 GMT -5
I saw it named Inqusition Domain.
Same book:
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