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Post by DM Sauron on Jul 15, 2020 13:57:41 GMT -5
Ok, I have no true powers to enforce FRC rules when I'm topside as EDM, but I still notice it and report it. Thus, a reminder is in order.
Guys and Gals... please STOP going to areas and dungeons that you know are not a challenge and that pose no meaningful risk to your character anymore. If you are not taking damage, if your spells, summons or attacks kill the foes always instantly, then you are not adventuring, you are farming quest XP.
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Post by malclave on Jul 15, 2020 17:18:23 GMT -5
I know I've been guilty of this, but the content I would rather be doing has been off limits since June of last year due to an RP plotline. I try to stick to a few places that still have some danger (meaning I'm still using expendables, even if the chance of having to respawn is extremely low), but the other places I know of just have too much risk of xp loss for me.
Fortunately, it seems like a portion of the prohibited content might be OKd to go too soon, meaning I can move on to those again.
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Post by Church of Bane on Jul 15, 2020 18:16:42 GMT -5
Ok, I have no true powers to enforce FRC rules when I'm topside as EDM, but I still notice it and report it. Thus, a reminder is in order. Guys and Gals... please STOP going to areas and dungeons that you know are not a challenge and that pose no meaningful risk to your character anymore. If you are not taking damage, if your spells, summons or attacks kill the foes always instantly, then you are not adventuring, you are farming quest XP. Is this just dungeons, or does this include the areas off the road as well. For instance being a 15th level character and fighting Kobolds outside of Greatgaunt. Is that not allowed?
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Post by DM Sauron on Jul 15, 2020 18:23:41 GMT -5
Ok, I have no true powers to enforce FRC rules when I'm topside as EDM, but I still notice it and report it. Thus, a reminder is in order. Guys and Gals... please STOP going to areas and dungeons that you know are not a challenge and that pose no meaningful risk to your character anymore. If you are not taking damage, if your spells, summons or attacks kill the foes always instantly, then you are not adventuring, you are farming quest XP. Is this just dungeons, or does this include the areas off the road as well. For instance being a 15th level character and fighting Kobolds outside of Greatgaunt. Is that not allowed?
- If you trigger an encounter at that level, kobolds spawn and attack you, then you can defend yourself and perhaps loot the nearest container, bones, etc. Maybe you were just trying to reach another area, like that maze of trees that leads to the pond.
- If at that level you trigger every kobold encounter, and loot every container in the area, then that is farming because those kobolds are content meant for lower level characters (below 10).
If the area seems too easy, then it means you should move on.
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A Reminder
Jul 15, 2020 18:35:02 GMT -5
via mobile
Post by Church of Bane on Jul 15, 2020 18:35:02 GMT -5
Thank you for the clarification .
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Post by shivers on Jul 16, 2020 7:25:36 GMT -5
the biggest issue is tactics.
what is risk? if you are smart, clever and employ a variety of tactics, does this mean the area is too easy? that there is little “risk”?
i just ask that DM’s be careful passing judgement on people who are simply tactical.
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Deleted
Deleted Member
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Post by Deleted on Jul 16, 2020 7:50:07 GMT -5
the biggest issue is tactics. what is risk? if you are smart, clever and employ a variety of tactics, does this mean the area is too easy? that there is little “risk”? i just ask that DM’s be careful passing judgement on people who are simply tactical. They are, and they also understand that not all characters are created equal. A level 10 melee powerhouse is considered different than a pure-range build of the same level in the same area. One of the greatest things about our DM team is that they DO exhibit discretion; and only tend to intervene when they see that all methods of self-policing have been thrown out the window.
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Post by DM Maleficent's Kiss on Jul 16, 2020 13:56:17 GMT -5
the biggest issue is tactics. what is risk? if you are smart, clever and employ a variety of tactics, does this mean the area is too easy? that there is little “risk”? i just ask that DM’s be careful passing judgement on people who are simply tactical. They are, and they also understand that not all characters are created equal. A level 10 melee powerhouse is considered different than a pure-range build of the same level in the same area. One of the greatest things about our DM team is that they DO exhibit discretion; and only tend to intervene when they see that all methods of self-policing have been thrown out the window. I think sometimes there is the misconception that this is happening all the time with all sorts of different people, that's not really the case. Yes we do go through ups and downs where more of this happens followed by long periods where people are generally good and it's hardly happening at all. I think it's important to point this out because when a reminder like this pops up it's not with the purpose of throwing everyone under the bus and preaching to the masses, most are already following this rule. The other thing worth mentioning is that yes this rule can feel somewhat arbitrary based on what character is undertaking what challenge, it can also differ in how people view "challenge" hence this being one of the most highly contested rules on FRC. One thing to know about this going forward though is that usually the DM team relents in pursuing means by way of warning or even asking someone to leave a dungeon unless it's a pretty obvious case of farming. Most of the time someone who engages in this tends to go through a place that is way below their level anyhow(like a level 20 going through the kobald caves outside of GG for example), they take hardly any damage, obliterate everything, and run through it in a quarter of the time it would take a group of appropriate level. It's always been my opinion as I've observed things over the years that most of the player base follows this no farming rule most of the time and so the need for DM policing on this isn't an everyday or even every week sort of thing. We might have to call someone out on this issue maybe once every few months which in all honesty...I'll take it, that's not bad at all. Players really are doing a good job with this one and the good far outweighs the bad in so many ways. Obviously when a case of farming comes up and people are aware of it it's going to stand out but what about all the times people went to the right dungeons for their level? Hundreds, even thousands of times people made the right choice and went to a dungeon that was challenging for them. In fact, the cases of this happening have been so few and far between with players overall that the people who do farm from time to time are found out pretty quickly. Do accidents happen? Sure, but the people who realize it usually turn around and just leave the dungeon when they've come to understand they're trouncing literally everything with barely any risk to them. This is something people are doing a really good job with overall and I want to make that clear to everyone going through this thread. The good far outweighs the bad in most cases.
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Post by nemusator on Jul 17, 2020 6:46:06 GMT -5
Common sense clears the issue completely on this matter. Enjoy your dungeon until it becomes a no challenge to you. To reach plenty of hardest dungeons on this server, you will need to pass through bunch of weak creatures. If your RP takes your high epic somewhere where a pack of foolish kobolds, rats or xxorns attacks you, your call what will you do. It can happen to a player that he/she tries out a dungeon for the first time, dungeon turning out to be too easy, etc., etc.,... I think this was meant as a friendly reminder for particular few, seen plenty times in dungeons/areas far below their levels, in respectful manner. Of course everyone wants to perform their best in regards to their character's grit and manifest their character's special abilities, skills, and play their way. Nothing wrong in that as well.
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Post by Animayhem on Jul 17, 2020 11:55:30 GMT -5
It is possible this is happening as essentially orcs are off the menu almost everywhere due to the current server wide. So a lot of areas gone. Some of the orc areas were good for mid levels. Some see frustration as nothing has been added to replace the orcs.
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