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Post by Asgardian Grey Hawk on Feb 19, 2019 3:22:44 GMT -5
Ok tbh the new tweaks are not as drastic as I thought they were. Some infact are unchanged. From the quests I hit I saw no difference in quest so n gold. But I'm sure the quests that were touched were drastically changed. The smaller quests, is not what people ''concerned'' about, i didn't wanna use a ugly'er word for the posts i've been seeing in here, but the TONE is deffintly getting out of hand. It's the 800 Xp quests that people are getting angry about it seems. so they can't lvl in epic lvls in a short amount of time. Another way to solve this would of course be to ''not'' change the high lvl dungeons..and then change the lower lvl experince to snail speed, so people never get up to epic lvls. This server has always been RP first, ( leveling is a part of that) [Grinding not so much in that spirit] as far as i understand there are plenty of other servers if grinding is your main goal. *shrugs* if all they want is leveling.. I was unaware that a single quest gave 800
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Post by magiuss on Feb 19, 2019 3:49:45 GMT -5
The smaller quests, is not what people ''concerned'' about, i didn't wanna use a ugly'er word for the posts i've been seeing in here, but the TONE is deffintly getting out of hand. It's the 800 Xp quests that people are getting angry about it seems. so they can't lvl in epic lvls in a short amount of time. Another way to solve this would of course be to ''not'' change the high lvl dungeons..and then change the lower lvl experince to snail speed, so people never get up to epic lvls. This server has always been RP first, ( leveling is a part of that) [Grinding not so much in that spirit] as far as i understand there are plenty of other servers if grinding is your main goal. *shrugs* if all they want is leveling.. I was unaware that a single quest gave 800 The drow tower in hullack, with both turn in would give you 750 or something like that, before the dracolich also gave that amount
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Post by sergeil on Feb 19, 2019 5:37:39 GMT -5
This server has always been RP first, ( leveling is a part of that) [Grinding not so much in that spirit] as far as i understand there are plenty of other servers if grinding is your main goal. *shrugs* if all they want is leveling. In another hand even if somebody like grinding here, who care if he do not bother another players? Everyone play how he like. In fact, another users can recognize grinders as NPC and ignore...
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Post by magiuss on Feb 19, 2019 6:20:38 GMT -5
But if you think about it, the way the Dm's have set it up now with the Exp change
1-10 your are a novice in your trade, in the process of learning your way through life and the lore/skills that needs to be obtained at the early state of any career University terms i would say its a low stage of bachelor degree. these levels are fairly easy to obtain, as they should be.
10-15. if we put it in University terms, this is where i see your taking your masters. you are becoming specialized in your trade and rising above your peers. these levels are actually still decently easy to get, thought if you look at it in life.. this shouldn't be an easy stage in your life.
15-20, this would be your doctorate, should be a little bit harder then taking a masters, you are unraveling the mysteries are entering a society that stands well above your peers, you are the stage of changeing the perception of the world you line in, and (( in fantasy, your choices has consequences for the world)) these levels are still easy to obtain.. on this server. though perhaps they shouldn't be.
Now every level above this stage, is actully (( in fantasy atleast)) a rise to a stage where you become as powerfull as demi gods.. and strong enough to challange the gods.... THESE levels should be insanely hard to obtain.. as you are pushing the fabrics of reality in the multiverse..
These are the resons i see no problem is nerfing the EXP so epic lvls isn't something obtained as easily as it was before the change.
I know that those who see this as a grind game, will think this is a stupid post because they are viewing this as a game. Those who are taking the RP a bit more serious, might agree with me on this.
THESE are my personal belief.. about the change.. if you are going to quote and write me back on this post, do it in a civil matter..
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Eldok
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Post by Eldok on Feb 19, 2019 7:13:44 GMT -5
But if you think about it, the way the Dm's have set it up now with the Exp change 1-10 your are a novice in your trade, in the process of learning your way through life and the lore/skills that needs to be obtained at the early state of any career University terms i would say its a low stage of bachelor degree. these levels are fairly easy to obtain, as they should be. 10-15. if we put it in University terms, this is where i see your taking your masters. you are becoming specialized in your trade and rising above your peers. these levels are actually still decently easy to get, thought if you look at it in life.. this shouldn't be an easy stage in your life. 15-20, this would be your doctorate, should be a little bit harder then taking a masters, you are unraveling the mysteries are entering a society that stands well above your peers, you are the stage of changeing the perception of the world you line in, and (( in fantasy, your choices has consequences for the world)) these levels are still easy to obtain.. on this server. though perhaps they shouldn't be. Now every level above this stage, is actully (( in fantasy atleast)) a rise to a stage where you become as powerfull as demi gods.. and strong enough to challange the gods.... THESE levels should be insanely hard to obtain.. as you are pushing the fabrics of reality in the multiverse.. These are the resons i see no problem is nerfing the EXP so epic lvls isn't something obtained as easily as it was before the change. I know that those who see this as a grind game, will think this is a stupid post because they are viewing this as a game. Those who are taking the RP a bit more serious, might agree with me on this. THESE are my personal belief.. about the change.. if you are going to quote and write me back on this post, do it in a civil matter.. This is plain wrong I do RP a lot but I also like to do a good dongeon that feels rewarding. Yesterday night I sat down in GG for a few hours to talk with people but at some point there was nothing more to say and because of the xp quest changes there was absolutely no place that was worth going with my usual partner because the reward vs risk was so minimal. I don’t like to waste my time and taking 1h - 2h for a dongeon that gives me 600xp feels like a waste of time to me.
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Post by Southpaw on Feb 19, 2019 7:18:39 GMT -5
Given that the amount of xp needed to level goes up from one level to the next, I feel that at no point should higher level PC’s get less xp per monster or per dungeon. I agree with a previous commenter that lower levels should be slowed down, and that it should not be taken out solely from higher levels. Higher levels getting less xp in absolute numbers and not just by proportion to what’s needed for level has no precedent I’m aware of outside NWN in any edition of DND.
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Post by magiuss on Feb 19, 2019 7:31:44 GMT -5
But if you think about it, the way the Dm's have set it up now with the Exp change 1-10 your are a novice in your trade, in the process of learning your way through life and the lore/skills that needs to be obtained at the early state of any career University terms i would say its a low stage of bachelor degree. these levels are fairly easy to obtain, as they should be. 10-15. if we put it in University terms, this is where i see your taking your masters. you are becoming specialized in your trade and rising above your peers. these levels are actually still decently easy to get, thought if you look at it in life.. this shouldn't be an easy stage in your life. 15-20, this would be your doctorate, should be a little bit harder then taking a masters, you are unraveling the mysteries are entering a society that stands well above your peers, you are the stage of changeing the perception of the world you line in, and (( in fantasy, your choices has consequences for the world)) these levels are still easy to obtain.. on this server. though perhaps they shouldn't be. Now every level above this stage, is actully (( in fantasy atleast)) a rise to a stage where you become as powerfull as demi gods.. and strong enough to challange the gods.... THESE levels should be insanely hard to obtain.. as you are pushing the fabrics of reality in the multiverse.. These are the resons i see no problem is nerfing the EXP so epic lvls isn't something obtained as easily as it was before the change. I know that those who see this as a grind game, will think this is a stupid post because they are viewing this as a game. Those who are taking the RP a bit more serious, might agree with me on this. THESE are my personal belief.. about the change.. if you are going to quote and write me back on this post, do it in a civil matter.. This is plain wrong I do RP a lot but I also like to do a good dongeon that feels rewarding. Yesterday night I sat down in GG for a few hours to talk with people but at some point there was nothing more to say and because of the xp quest changes there was absolutely no place that was worth going with my usual partner because the reward vs risk was so minimal. I don’t like to waste my time and taking 1h - 2h for a dongeon that gives me 600xp feels like a waste of time to me. I'm glad that my statement was just pure wrong.
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Post by magiuss on Feb 19, 2019 7:36:27 GMT -5
I do RP a lot but I also like to do a good dongeon that feels rewarding. Yesterday night I sat down in GG for a few hours to talk with people but at some point there was nothing more to say and because of the xp quest changes there was absolutely no place that was worth going with my usual partner because the reward vs risk was so minimal. I don’t like to waste my time and taking 1h - 2h for a dongeon that gives me 600xp feels like a waste of time to me. If it's because you grind a dungeon yes i can understand you.. how ever Rp on dungeons are actully an option aswell. and 600 exp in high lvls are alot, honesly how much more experienced willyou become in killing the same mobs over and over, knowing how to defeat them, at some point you shouldn't get any more experience from killing them, cause you are not learning something new. this is how ever given to us in the case of 1 experience..because you ''should'' get stronger as long as you train. What is the experience your character is learning in turning in an orb? or a head?.. oh i gave a man a head,, now i became more much experienced then killing 150 creatures...
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Post by magiuss on Feb 19, 2019 7:43:31 GMT -5
Yesterday night I sat down in GG for a few hours to talk with people but at some point there was nothing more to say and because of the xp quest changes there was absolutely no place that was worth going with my usual partner because the reward vs risk was so minimal. This how ever, Honestly..you are telling me you find anything challenging with your char in the late twentys?... with 1 or 2 to travel with you, no place expect perhaps iceingdwell and that ravnas keep or whats it's called is the only place thats challenging. and where there is an actual risk of dieing... sorry but thats the truth on the high lvl dungeons, so the risk vs reward is just not a good argument as there is very little risk 5% perhaps the off roll of a natural one in some cases. and always a reward.
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Eldok
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Post by Eldok on Feb 19, 2019 7:46:19 GMT -5
The quest xp are simply a mean to make up for the drows who give 5 xp or so when killed.
600 xp is nothing, the server level cap is 40, if the settings are not meant for so high levels I can perfectly understand that but please lower it to 30 so people don’t grind anymore when they get there.
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Eldok
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Atonement is the way
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Post by Eldok on Feb 19, 2019 7:47:37 GMT -5
Yesterday night I sat down in GG for a few hours to talk with people but at some point there was nothing more to say and because of the xp quest changes there was absolutely no place that was worth going with my usual partner because the reward vs risk was so minimal. This how ever, Honestly..you are telling me you find anything challenging with your char in the late twentys?... with 1 or 2 to travel with you, no place expect perhaps iceingdwell and that ravnas keep or whats it's called is the only place thats challenging. and where there is an actual risk of dieing... sorry but thats the truth on the high lvl dungeons, so the risk vs reward is just not a good argument as there is very little risk 5% perhaps the off roll of a natural one in some cases. and always a reward. Before the quest xp changes were applied there were many dongeons worth going, not anymore. It’s also why 34 against 19 people votes against the update...
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Post by magiuss on Feb 19, 2019 7:50:23 GMT -5
This how ever, Honestly..you are telling me you find anything challenging with your char in the late twentys?... with 1 or 2 to travel with you, no place expect perhaps iceingdwell and that ravnas keep or whats it's called is the only place thats challenging. and where there is an actual risk of dieing... sorry but thats the truth on the high lvl dungeons, so the risk vs reward is just not a good argument as there is very little risk 5% perhaps the off roll of a natural one in some cases. and always a reward. Before the quest xp changes were applied there were many dongeons worth going, not anymore. i stand by my words.. those dungeons weren't dangerous. but easy.. once you reach lvl 25, and havea group of 3 people as the minimum
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Post by magiuss on Feb 19, 2019 7:55:30 GMT -5
34 towards 19 don't mean a thing, since the server is ruled by an [AND IM NOT CALLING DMS DICTATORS] a democratic-dictatorship [they set the rules, they make the changes] and we play on their server
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Eldok
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Atonement is the way
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Post by Eldok on Feb 19, 2019 8:02:32 GMT -5
34 towards 19 don't mean a thing, since the server is ruled by an [AND IM NOT CALLING DMS DICTATORS] a democratic-dictatorship [they set the rules, they make the changes] and we play on their server It’s the people’s voice and now it calls againt the changes had you not realized.
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Post by magiuss on Feb 19, 2019 8:20:40 GMT -5
34 towards 19 don't mean a thing, since the server is ruled by an [AND IM NOT CALLING DMS DICTATORS] a democratic-dictatorship [they set the rules, they make the changes] and we play on their server It’s the people’s voice and now it calls againt the changes had you not realized. And the Dm's have stated why this have been done, so one can keep complaining about it or accept it. anyways im done on this thread
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Post by Animayhem on Feb 19, 2019 10:42:53 GMT -5
Yes it is about rp. Most people would like to get their characters to level 21 as with game mechanics you can some extras which depend on class. Marister is an epic(24) and I did not get there fast, I got it by adventuring with others. In gaining it slowly I was able to have my character grow. I would like to get my other two to level 21. If the other two some how get there and go beyond 21 that is fine. This is my style. My characters are usually in supportive roles but by no means weak and could always be more to the front if needed.
For those who prefer to level slower and finally maybe have the skill to travel to the higher end dungeons, they will still get xp hopefully worth the encounters but not as high as previous.
I would think maybe to compensate the lost XP maybe a higher loot reward.
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abby
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Post by abby on Feb 19, 2019 14:18:50 GMT -5
lots of people have said the think that if the server accommodates leveling to 40, then they shouldn’t bug people about going for it, or cripple the xp. While I understand that the desire to both slow that down because having droves of Demi-god epics is setting breaking and ridiculous on an RP server where Drzzit is 17, and also to not loose a number of the precious player base that up into EE most servers were starving for by limiting the server level cap to 20 or21, I think I’m the end it’s an impossible act to juggle.
I think those criticizing the offer of level 40 have a good point. Maybe it “shouldn’t” be available. After all the ONLY players that will ever achieve will be grinders. Why would the staff on an RP server want the highest levels of power attainable to go to grinders who think “RP” means sitting around being bored, “socializing.”
Maybe the staff really should consider bringing those power levels way down to earth and try to get some grinders envolved in noble factions who are opposed to each other so we can bring some server wide conflict back to FRC. Then maybe the grinder-oriented players can discover why RP can be a lot more than sitting around talking; it can be life and death as growing your noble house and building alliances are the way to win and survive, far more so than grinding out levels when most people are already at the cap anyway.
If you do want super high levels, make it for RPers who win token to advance to another level my somehow changing/benifitting the server through great roleplaying; that way the most power chartacters on this RP server are RPers, not grinders.
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Post by Windhover on Feb 19, 2019 14:57:41 GMT -5
FRC as a level 40 server is fine.
I could be wrong, but some folks appear overly worried about reaching the maximum level possible (with or without cap), and not so much about enjoying or making a memorable journey to it.
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abby
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Post by abby on Feb 19, 2019 15:15:29 GMT -5
We aren’t worried about getting there, those who like to focus on RP probably understand we’ll never get there. I can spend a few evenings making deals with nobles, getting friends to help Abby in her mission and see about 300dm xp for it, meanwhile a grinder I’ve barley ever met will have gained two levels in that time. I can spend years helping create events and things for players to get involved with meet everyone and help other players with their stories, going on dungeon romps now and then and probably never see level 20. Meanwhile that grinder is going to grind his way up to an epic level combat machine without ever having met half the server or playing more than a token role in server events and then suddenly want to come out and be Lex Luther or Captain America, throwing his weight around and being “bad-ass”. Sad part is, he can. To a role player on a role play server, it feels a little cheap.
With our slow rate of XP, it’s really only the grinders who will ever achieve the highest levels of power outside of a few super hardcore players who play for many many years. But even they won’t be super powerful because they’ll go where the RP leads them, not follow their build without any RP to interfere.
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Eldok
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Post by Eldok on Feb 19, 2019 15:31:32 GMT -5
We aren’t worried about getting there, those who like to focus on RP probably understand we’ll never get there. I can spend a few evenings making deals with nobles, getting friends to help Abby in her mission and see about 300dm xp for it, meanwhile a grinder I’ve barley ever met will have gained two levels in that time. I can spend years helping create events and things for players to get involved with meet everyone and help other players with their stories, going on dungeon romps now and then and probably never see level 20. Meanwhile that grinder is going to grind his way up to an epic level combat machine without ever having met half the server or playing more than a token role in server events and then suddenly want to come out and be Lex Luther or Captain America, throwing his weight around and being “bad-ass”. Sad part is, he can. To a role player on a role play server, it feels a little cheap. With our slow rate of XP, it’s really only the grinders who will ever achieve the highest levels of power outside of a few super hardcore players who play for many many years. But even they won’t be super powerful because they’ll go where the RP leads them, not follow their build without any RP to interfere. I don’t know why insults are brought here concerning grinders, they do not hurt anyone has far as I know and NWN is a game for all to play. I play Aein on FRC and he is deeply involved into RP, but yes, sometimes there is no one to talk with anymore. Fact is dongeons are fun and NWN is not PnP.
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Deleted
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Post by Deleted on Feb 19, 2019 15:43:09 GMT -5
I giggle every time I see that
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Post by malclave on Feb 19, 2019 15:55:28 GMT -5
We aren’t worried about getting there, those who like to focus on RP probably understand we’ll never get there. I can spend a few evenings making deals with nobles, getting friends to help Abby in her mission and see about 300dm xp for it, meanwhile a grinder I’ve barley ever met will have gained two levels in that time. Two levels seems a bit much. But even if so, at least you're getting some xp. Which means you'll hit 20 a lot sooner than someone who doesn't get groups or DM xp at all, if they don't also "grind".
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Post by Deleted on Feb 19, 2019 16:03:54 GMT -5
What do people consider a grinder? It's thrown around a lot. Not rping? Not rping enough to a specific persons ideas of what they should? Upon which specific persons mind are we basing this? Yours? Have you done more than one dungeon in a day? Have you gone on a long dungeon journey? Does this make you a grinder?
Consider perhaps this is something people throw around casually and sometimes to the face of others that play here making them leave. I've seen it in fact. People being so high and mighty that they feel the need to fume on others their thoughts like they are a judge. How do you know the wants and reasons of that player? Do you know they aren't off rping while you are? Consider many known characters that make up frcs old players that have shaped parts of the server through guilds and else could be considered "grinders" at one time or another. So what some ppl like to dungeon. If they don't rp tho that's an issue I agree. You really don't see alot of ppl grinding up to go ballistic in pvp these days. That would be an issue. But ppl just playing the game? Who makes us the judge of others that we get to throw insults and injury. Makes for an unwelcoming place. "Conform or leave" is that really what we want to tell people? Perhaps it should be added to the welcome area on a banner. Or perhaps a rule of only dungeoning once a day should be placed in the rules on the forum so you can only do seven dungeons a week. What will make people happy and non hostile to others in the player base? Will it make them happy?
A little more acceptance for your neighbor here would go a long way. Try not to demonize them cause in the end it will divide the player base and lead to a decline.
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abby
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Post by abby on Feb 19, 2019 16:36:20 GMT -5
What do people consider a grinder? It's thrown around a lot. Not rping? Not rping enough to a specific persons ideas of what they should? Upon which specific persons mind are we basing this? Yours? Have you done more than one dungeon in a day? Have you gone on a long dungeon journey? Does this make you a grinder? Consider perhaps this is something people throw around casually and sometimes to the face of others that play here making them leave. I've seen it in fact. People being so high and mighty that they feel the need to fume on others their thoughts like they are a judge. How do you know the wants and reasons of that player? Do you know they aren't off rping while you are? Consider many known characters that make up frcs old players that have shaped parts of the server through guilds and else could be considered "grinders" at one time or another. So what some ppl like to dungeon. If they don't rp tho that's an issue I agree. You really don't see alot of ppl grinding up to go ballistic in pvp these days. That would be an issue. But ppl just playing the game? Who makes us the judge of others that we get to throw insults and injury. Makes for an unwelcoming place. "Conform or leave" is that really what we want to tell people? Perhaps it should be added to the welcome area on a banner. Or perhaps a rule of only dungeoning once a day should be placed in the rules on the forum so you can only do seven dungeons a week. What will make people happy and non hostile to others in the player base? Will it make them happy? A little more acceptance for your neighbor here would go a long way. Try not to demonize them cause in the end it will divide the player base and lead to a decline. Well that's a good question. Everyone grinds now and then I'm sure. I guess if I was going to define a "grinder" it would be someone whose goal is to make "x" build, and they come with the primary interest of getting to that high level. When they go to dungeons, there is no RP... its straight math. They are accumulating numbers. This is opposed to Roleplayers who's character's level is a result of their backstory. Their experiences will guide them to their next levels. Maybe they have a plan, but not necessarily a mechanical "build" path to that goal. We may love to go into dungeons too, but we ROLE-PLAY in dungeons. Just because you're a role-player doesn't mean you can't go into dungeons at all. Much of my favorite RP has occurred in dungeons. You probably know you're a grinder if there are PC conflicts you would like to be involved with, but you want to level up and become more powerful so you can win them before roleplaying said conflicts. This happened just the other day where someone I love to RP with, but who spends most of their time soullessly grinding told me there were all these people they were having conflicts with, but he wasn't going to mess with it now because he wanted to get to whatever X level he was after because THEN he'd be SCARY.. I told him what I thought of that plan, and that it was pretty much the reason why role-players get miffed at grinders. I told him agll of my PCs have been involved in player conflict RP even when they were wimps and got their asses beat. To his immense credit, he listened, went and picked a fight that his character WOULD have picked, and he lost! But at least he engaged without grinding his way to the top and then coming in and dominating role-players who level slower but have fuller, more rich character development. Look I'm not trying to play holier than now.. I'm saying this is a roleplaying server, and role-players level much slower, however higher levels win PvP. Most players role play AND grind in different proportions. But if you're main goal is to race to the top without RPing and outpower everyone else so you can RP, I argue you haven't earned that power because you haven't RPed in any meaningful way to make the server a richer place. You don't have temples, guilds, followers, etc. You just leveled up and got powerful. If this was an Action server, that would be perfectly great. But its not.
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Post by Deleted on Feb 19, 2019 16:54:09 GMT -5
Agreed *tip o the hat*
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Post by malclave on Feb 19, 2019 17:19:33 GMT -5
All that talk about why RPers are superior is okay, I guess, but at the end of the day I can only spend so much time in GG listening to junior high school gossip, or pretty much being told when I try to RP to join a group that my involvement isn't needed not wanted, if the RPers deign to answer at all.
At least solo grinding lets me play the game more than once a week or so.
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abby
Old School
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Post by abby on Feb 19, 2019 17:31:30 GMT -5
All that talk about why RPers are superior is okay, I guess, but at the end of the day I can only spend so much time in GG listening to junior high school gossip, or pretty much being told when I try to RP to join a group that my involvement isn't needed not wanted, if the RPers deign to answer at all. At least solo grinding lets me play the game more than once a week or so. If that’s what you think roleplaying is, then you’re doing it wrong. That might be why you prefer grinding solo. Also I’m not saying role players are superior, in saying this is a roleplaying server. If you join a ballet class and work hard to be a good ballet dancer over the course of a year, then a break dancer joins your class, thinks that ballet is a waste of time and break dances his way to the best in show prize with a head-spin after 1 month of classes, you might be a little miffed and wonder why that person doesn’t go join a break dancing class, and why the instructors of your ballet class don’t reserve the top honors in your class for ballet dancers. You might also wonder why when you voice that concern, the break dancer calls you hollier-than-thou or says you’re saying ballet is superior. It’s not that ballet is superior... it’s that you’re in the wrong class dood. If you action server your way to the top of a roleplaying server in half the time roleplayers can roleplay to it, why would you be surprised if roleplayers weren’t thrilled about it?
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Post by Lady Frost on Feb 19, 2019 17:39:08 GMT -5
To me, I think grinding-based and story-based are a blurry line. As a player, I do both - but not usually on the same characters. Kherei has little RP based around her and I generally play her to go adventure make gold and get xp. She doesn't build close relationships and doesn't get involved in plots. I'd consider her a grinding-based character. Zodika is the opposite, she is a story-building character. I used to grind on her, probably until about level 25 when my vision of playing changed and I started RP'ing a lot more. In the following 9 years she's gained 6 levels. Zodika is played with an story-based focus, not a mechanical one which is where I see the difference between grinding-based and story-based. Nothing Zodika does has any focus on XP gained. Two days ago she went out with two characters over 20 levels lower for a couple hours or so. Zero xp gained and maybe a couple hundred gold collected from the monsters that died. I doubt I'd do that on Kherei - that's not why I play her. I don't think players have to be one or the other, I'm not - I'm both. I also don't think grinding characters don't RP. I think some of them are very well-played characters, in fact. To answer the question of: What do people consider a grinder? To me, a character (not player) that grinds is one that is constantly adventuring and does so based on where to get the most XP, and gold. The character consistently visits the same places each week based on those places being the best risk vs reward and their goals are to gain levels. A story-based character can certainly still adventure but does so as an extension of their story. They focus on who is with them and the RP around the adventure while XP gains and gold have very little influence on destinations. Gaining levels has nearly no influence on how the character is played. As I said when I started, that's only my opinion and I don't expect people to all agree. As it was, the server highly favored grinding quests. Many epics only adventured to grind the high-level quests each week. When its thousands of XP in a matter of 10 hours or so of playing compared to 10 hours of RP which might get you a couple hundred XP, it's no surprise people did it. Spending 90 mins doing one tower for 1000xp (monsters and quest xp) shouldn't be worth dozens of hours of RP (which is what it'd take to get 1000 RP XP). If that upsets you, then you're probably grinding.
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Post by tingly on Feb 19, 2019 17:47:07 GMT -5
All that talk about why RPers are superior is okay, I guess, but at the end of the day I can only spend so much time in GG listening to junior high school gossip, or pretty much being told when I try to RP to join a group that my involvement isn't needed not wanted, if the RPers deign to answer at all. At least solo grinding lets me play the game more than once a week or so. Why am I sensing an 'us vs. them' mentality about this? I think, for the most part, people have been expressing their opinions. Many I disagree with, but they don't come across to me as specific attacks on anyone who plays the game in one way or another.
I think you have perfectly understandable reasons to be frustrated, but your fellow players probably aren't at the root of it. If you have trouble getting groups, there could be many potential reasons for that.
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tirelesstracker
Proven Member
Whenever you sacrifice a clue, put a +1/+1 counter on Tireless Tracker.
Posts: 189
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Post by tirelesstracker on Feb 19, 2019 18:00:23 GMT -5
I'm gonna break this down into small, easy to understand sentences.
FRC is a level 40 cap server.
FRC, as far as I know, is only set to cater to individuals between 25-30 as far as challenging dungeons go. Barely.
FRC staff seem to now be against the amount of epics.
FRC staff reduced the xp rewards for the only things that give 25+ more than 1xp.
FRC epics are now forced to become grinders if they want to see a level closer to the cap without taking RL years.
FRC is a game and it shouldn't take years of our real lives just to get 3/4th's of the way to cap.
FRC's bias against these levels means it should really consider dropping the cap to 30.
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