Andros
Old School
I only know that I know nothing
Posts: 437
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Post by Andros on Nov 22, 2018 11:50:31 GMT -5
So this just showed up on the newest patch notes for nwn:
"New Feature: NWSync
This update contains a major new feature called NWSync, which will allow players to easily download required content data as they join servers, without having to manually manage HAK and TLK files. In this first iteration, this will mostly benefit persistent worlds, as it requires special setup on the server owner's part.
For details on this feature, please see the source repository that contains all the needed tooling and links to the most up-to-date documentation"
If it works the way it says it works, players will no longer need to separately download haks and tlks, it will be done automatically when you try to join a server.
If I remember right the main reason FRC doesn't uses haks is to keep joining the server hassle free. With this new feature it seems the hassle has been removed from haks to join a persistent word.
I know right now the priority is getting current FRC up and running on EE, but perhaps it's the right time to start discussing what comes after, so that when the time comes to plot in a new course we know where we are going? I feel like this opens up exciting new possibilities for the server.
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Nicoen
Proven Member
Posts: 225
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Post by Nicoen on Nov 23, 2018 6:03:44 GMT -5
I would love to see something to make the game and server feel fresh again to us veterans. I really like this server, but I've also played here for 10 years and something different and exciting would be healthy going forward, also when it comes to attracting other NWN veterans that are looking for something new in their favourite game. Just see the popularity of Arelith on EE, they have loads of new races and classes as well as customized base classes.
A new way to play the server through new classes, or altered versions of the existing ones would be a great way to freshen the place up. I reckon it's even easier now with NWSync since you can find packaged solutions rather than make them from scratch like Arelith have.
Loosening the rules for classes and prestige classes requirements and combinations would also be a welcome change. This would allow a whole bunch of new characters.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Nov 23, 2018 9:15:44 GMT -5
I wonder exactly what is allowed to be transferred through NW Sync. Can a server put .2da files into my override folder that would affect all servers that I play on for instance?
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Post by Animayhem on Nov 23, 2018 10:43:26 GMT -5
I wonder exactly what is allowed to be transferred through NW Sync. Can a server put .2da files into my override folder that would affect all servers that I play on for instance? I have a hak file I had to download for another world. Actually it was a patch file. The administrator said it would affect any world I was on but only on my side. It is the reason some of my screens look more detailed.
I think rather than downloading new content, I think cep she be opened in full first.
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Post by FlyingMidget on Nov 23, 2018 11:28:45 GMT -5
NWSync requires you to provide a host for the files, it's very CPU and bandwidth heavy so it's quite likely anyone setting it up are likely to be renting a second server per month to cover such in a way that it won't decrease performance on their live server when one or more clients are downloading files.
There is a fair bit of setting up to do in regards to such and in the case of servers that make use of CEP I'd highly recommend they determine exactly what resources they use from such and remove anything not used/buggy/useful and the like and create their own custom haks (this is an exceptional amount of work). To be honest it's far nicer for places that have been very lean in regards to what custom content makes it into their haks (something CEP isn't known for, it's more a shotgun approach to custom content, grab one package once every 12 + months and get a whole bunch of stuff you don't want but a whole bunch of stuff that is alright too).
That said, there is always the possibility of custom haks being added that make use of the Steam wWorkshop as an easy entry point to downloading and updating and NWvault for those that don't own a copy on steam.
Regardless, discussion is awesome, it will ultimately be upto the DM team to make what they believe is the best call for the server in the long run, I've no idea what they'll choose so don't ask me. FM.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Nov 23, 2018 11:38:05 GMT -5
We could continue to require that CEP be installed manually without using NW Sync, just like things are now. That would save a lot of work and bandwidth. Then just the truly custom haks would use NW Sync.
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Nicoen
Proven Member
Posts: 225
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Post by Nicoen on Nov 23, 2018 16:07:59 GMT -5
A good idea, but also a bit confusing for newcomers.
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Post by Animayhem on Nov 23, 2018 18:19:51 GMT -5
I think opening cep fully and see how that goes.
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Nicoen
Proven Member
Posts: 225
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Post by Nicoen on Nov 23, 2018 18:42:02 GMT -5
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Post by FlyingMidget on Nov 24, 2018 2:37:40 GMT -5
We could continue to require that CEP be installed manually without using NW Sync, just like things are now. That would save a lot of work and bandwidth. Then just the truly custom haks would use NW Sync. That's a neat idea It's a neat idea if it was possible, sadly it isn't really. When you enable NWSync, it disables hak requirements and instead your custom content is basically files + a SQL database filled with checksums that can be compared to the NWN servers Manifest listed checksums, basically it only uses the custom content the NWSync's manifest tells it to for that particular server.
FM.
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Post by Dobian on Nov 24, 2018 11:04:56 GMT -5
Ok, OK But I prefer to be manager on my PC and no any process is permitted to manage my data without my permission. Let analyse functionality from security point of view. I recognize this functionality as danger. Someone can correct me if I'm wrong, but I was told a long time ago that the builders kept FRC vanilla for ease of use for the players. It would be great to see some of the cool and creative things I have seen on other servers, such as expanded character animations and positioning. Now these things can be implemented without players having to go through the hassle of unzipping files and sticking them manually into the right folders.
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Post by Animayhem on Nov 26, 2018 10:48:47 GMT -5
There are a lot of features in cep like more appearance in clothing, armor and weapons and body parts. Also placeables like styles of furniture, carpet etc. Since it is already in game no need to add extra. If the cep is open in full already then disregard .
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Post by asturonethoriusaline on Feb 5, 2019 10:07:14 GMT -5
Nwsync is great because without it, I wouldnt be able to play this and other PW's on my LG K20 Phone.
But as great as NWsync is,and even tho downloaded Cep 2.65 4 gb download, there are lots of PW's on the List that say only need Cep 2.65, that I cant connect to.
Only way for me to connect to PW's, with a couple, few, some, exceptions, is to click connect, start Nwsync Download. Then connect play that PW.
Unfortunately most PW's dont use Nwsync.
FRC Cormyr is one of the couple, few, some, who do.
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