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AoO
Nov 4, 2005 14:49:59 GMT -5
Post by Quadhund/Greenhouse on Nov 4, 2005 14:49:59 GMT -5
I know NPCs don't get attacks of opportunity against players, but do player's get attacks of opportunity against each other?
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Sarah
Old School
Son'ya the pure hearted one
Posts: 398
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AoO
Nov 4, 2005 17:18:19 GMT -5
Post by Sarah on Nov 4, 2005 17:18:19 GMT -5
(sara) I know NPCs don't get attacks of opportunity against players, but do player's get attacks of opportunity against each other? huh? why?
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AoO
Nov 4, 2005 17:47:24 GMT -5
Post by Quadhund/Greenhouse on Nov 4, 2005 17:47:24 GMT -5
Because I want to know if when I am stabbing you and you drink a potion if I get an extra attack Really it's because I have been playing on Hardcore in the NWN Premium Modules and AoO are fun, you have to totally change your strategy of fighting. And since I havent been IG for a long time and I know the module is set on Normal, I was wondering if players got AoO against each other.
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AoO
Nov 4, 2005 17:56:50 GMT -5
Post by Talus on Nov 4, 2005 17:56:50 GMT -5
Well I don't know if this is the same, but I know you get Sneak attacks against other players when they drink a potion or something like that. That would be why I lost my first fight with Chril. Not to mention a few levels of differnce
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AoO
Nov 4, 2005 18:04:53 GMT -5
Post by DM Richard (Retired) on Nov 4, 2005 18:04:53 GMT -5
I could swear I've had npc's get attacks of opportunity against my characters.
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AoO
Nov 4, 2005 18:08:32 GMT -5
Post by Talus on Nov 4, 2005 18:08:32 GMT -5
I would agree with this. When Vashal wears Full Plate he get the crap kicked out of him, due to AoO I thought.
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AoO
Nov 4, 2005 18:31:42 GMT -5
Post by Quadhund/Greenhouse on Nov 4, 2005 18:31:42 GMT -5
Well next time you are in combat with an NPC, drink a potion if they get an extra swing at you, and you see the words AoO appear above their head (it will also appear in the dialog box), then AoO are on for NPCs as well. But as far as my knowledge goes, this wasn't the case before.
Also this would mean that the server was on a harder setting than Normal, and then other things change as well.
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AoO
Nov 4, 2005 18:52:55 GMT -5
Post by kenny26 on Nov 4, 2005 18:52:55 GMT -5
well, i still make tumble checks everytime i engage or disengage npcs in close combat, and they're made to deny npcs of their rights to perform an AoO on you, so i think they can make them otherwise the main use for the tumble skill is lost...
i'll try drinking a potion though, to see if that triggers an AoO against me.
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AoO
Nov 4, 2005 20:42:05 GMT -5
Post by StabbingNirvana on Nov 4, 2005 20:42:05 GMT -5
somewhat related to AoO... whats up with cleave? ive cleaved critically and when i attacked the enemy i critically cleaves, it does normal damage... i found it odd. guess cleave is only useful for the low levels
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AoO
Nov 5, 2005 0:17:58 GMT -5
Post by DM Richard (Retired) on Nov 5, 2005 0:17:58 GMT -5
Ummmm
How do you know that you did normal damage?
Think about it.
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AoO
Nov 5, 2005 0:57:30 GMT -5
Post by soulfien on Nov 5, 2005 0:57:30 GMT -5
the AoO system is horribly flawed. You're right in the middle of a sword fight with someone and suddenly someone runs up behind you which somehow automatically gives you the time to stop fighting, turn around, smack the person who just ran up behind you, turn back around without missing a beat, and resume the fight with the first person. Unbelievable
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AoO
Nov 5, 2005 6:24:47 GMT -5
Post by DM Richard (Retired) on Nov 5, 2005 6:24:47 GMT -5
"the AoO system is horribly flawed.
You're right in the middle of a sword fight with someone and suddenly someone runs up behind you which somehow automatically gives you the time to stop fighting, turn around, smack the person who just ran up behind you, turn back around without missing a beat, and resume the fight with the first person.
Unbelievable"
Slight correction. The AoO system is exactly in agreement with 3rd edition DnD. So what you must mean is... the DnD system is horribly flawed. ;D
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AoO
Nov 5, 2005 10:33:31 GMT -5
Post by soulfien on Nov 5, 2005 10:33:31 GMT -5
I've been saying 3.0 was horribly flawed since it came out!
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AoO
Nov 5, 2005 14:28:59 GMT -5
Post by Spooks on Nov 5, 2005 14:28:59 GMT -5
And thus, 3.5 saves the day! ^_^
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AoO
Nov 5, 2005 15:47:51 GMT -5
Post by kenny26 on Nov 5, 2005 15:47:51 GMT -5
And thus, 3.5 saves the day! ^_^ some of us still like the 3E system... besides, in dnd, your character can never be assumed to face only in one direction during a battle. so the turning around to attack someone behind you isn't necessarily turning around 180. you can do very broad strokes with a sword y'know... AoO in dnd simulates the danger of running up to a maniac flailing his sword above his head 'cause it's a battle... ;D edit: one thing that bothers me terribly about AoO in nwn though... the scenario: weakling wizard with nasty offensive spells stands surrounded by archers. i try to charge in there to get the wizard before he can cast something wicked, but seeing how he's surrounded by archers, the first thing that happens is that i stop in my tracks against my will, turn 90 degress and spend at least 3 seconds attacking the archer. i click the wizard like mad to get back on course, and i mannage to move another few feet before i am forced, again, against my will to stop in my tracks and attack the archers constantly provoking AoO... on a bad day, it can take me 3 or more full rounds to move some 30 feet over to that blasted wizard. the worst part of this is, had he been surrounded by a wall of beefy fighters with broad shoulders, i'd have gotten to him in half the time because they provoke no AoO... sorry for the rant, i know it can't be helped, but i saw other rants on how AoO worked in 3E so....
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AoO
Nov 5, 2005 15:58:28 GMT -5
Post by soulfien on Nov 5, 2005 15:58:28 GMT -5
actually, it's not to simulate moving behind someone flailing their sword. It's NWN's horrible lack of comprehending charging up in front of them vs behind them. Also, if someone does swing their sword back to get that free hit on the person behind them, then the person they were fighting should get an AoO against him for it while his blade is momentarily somewhere else, thus leaving him open for attack Yeah, NWN AoO is a pain becuase you cannot refuse an AoO. You HAVE to take them.
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AoO
Nov 5, 2005 16:02:28 GMT -5
Post by kenny26 on Nov 5, 2005 16:02:28 GMT -5
in dnd you can decide whether or not to take an AoO and play it clever. i think the AoO rules is as much a balance factor as it is combat simulation. many of the things that provoke AoO are things that otherwise would be abused.
such as continuously drinking potions to heal the damage as quickly as it's dealt to you. or moving back and forth between enemies and friends every round to avoid getting hit.
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AoO
Nov 5, 2005 16:02:53 GMT -5
Post by Talus on Nov 5, 2005 16:02:53 GMT -5
Well problem solved. Sneak in take out the mumbler, then get all your AoO from the archers. Just an Idea
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AoO
Nov 5, 2005 16:06:20 GMT -5
Post by kenny26 on Nov 5, 2005 16:06:20 GMT -5
that doesn't work for melee dorks... and even though jargo can sneak pretty good, he considers it disgraceful, and as a follower of tempus he'd rather face them head on...
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AoO
Nov 5, 2005 16:08:28 GMT -5
Post by StabbingNirvana on Nov 5, 2005 16:08:28 GMT -5
Ummmm How do you know that you did normal damage? Think about it. well. when you do an average of 30-40 dmg on a critical, and then you see a 15-20 rise above the persons head ... i would consider it normal damage ...
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AoO
Nov 5, 2005 16:14:28 GMT -5
Post by Munroe on Nov 5, 2005 16:14:28 GMT -5
Heh, if we were actually playing by the rules, you'd be the one provoking the AoO from each of the sword guys as you move past their spaces. (As it is, the archers don't get AoO on you because they're using ranged weapons.)
I prefer D&D Hardcore setting myself.
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AoO
Nov 5, 2005 16:18:09 GMT -5
Post by Talus on Nov 5, 2005 16:18:09 GMT -5
that doesn't work for melee dorks... and even though jargo can sneak pretty good, he considers it disgraceful, and as a follower of tempus he'd rather face them head on... *shrugs*Not my problem then
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C'tair
New Member
Today is the first day of the Rest of Your life... Not Much to look forward to, is it?
Posts: 85
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AoO
Nov 5, 2005 16:24:25 GMT -5
Post by C'tair on Nov 5, 2005 16:24:25 GMT -5
@gial : have you checked if the second roll of the crit has hit as well? if it hasn't, you still hit but the damage isn't multiplied.
@everybody : hm...strange, it happened a few times to me, that my char, for some reason, suddenly started to shoot at enemies, especially when they just spawned, and thus dropped out of hide mode. i'm 100% sure that i didn't unintentionally click on them, 'cause some of them weren't even on my screen at that time. had to turn my screen to see where rav is shooting at.
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AoO
Nov 5, 2005 16:58:00 GMT -5
Post by Spooks on Nov 5, 2005 16:58:00 GMT -5
Ummmm How do you know that you did normal damage? Think about it. well. when you do an average of 30-40 dmg on a critical, and then you see a 15-20 rise above the persons head ... i would consider it normal damage ... It's all rolled. You could have rolled really low, which would have been seen as normal damage. And Rav. Being as I don't play ranged char's very often, I can't say that ever happened to me, but I have dropped out of stealth and run over to something and attacked it. Of course it was due to lag, but eh... most related occurence for me.
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AoO
Nov 5, 2005 17:24:54 GMT -5
Post by DM Richard (Retired) on Nov 5, 2005 17:24:54 GMT -5
Spooks understands what I was hinting at. Just because you AVERAGE 30 - 40 points on a critical, doesn't mean you won't roll a few high damages and a few low damages occasionally.
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AoO
Nov 5, 2005 18:37:32 GMT -5
Post by Quadhund/Greenhouse on Nov 5, 2005 18:37:32 GMT -5
Yeah ... so ... has anyone figured out an answer to my question yet?
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AoO
Nov 5, 2005 18:56:01 GMT -5
Post by Talus on Nov 5, 2005 18:56:01 GMT -5
The answer is 42. You obviously asked the wrong question ;D
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AoO
Nov 5, 2005 19:06:09 GMT -5
Post by Keetena on Nov 5, 2005 19:06:09 GMT -5
The answer is 42. You obviously asked the wrong question ;D ROFTLMAO
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AoO
Nov 5, 2005 19:55:27 GMT -5
Post by DM Richard (Retired) on Nov 5, 2005 19:55:27 GMT -5
As far as do you get attacks of opportunity against other player... I don't know. However I did verify (at cost of life and limb) that NPC's do get them against players. By the way it was their lives and limbs. What can I say. I'm vindictive like that. Mess with my spell casting and I'll rip you a new one.
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AoO
Nov 6, 2005 2:20:31 GMT -5
Post by Quadhund/Greenhouse on Nov 6, 2005 2:20:31 GMT -5
But do NPC's get crits against players?
Im so confused ...
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