The Royal Corps of Monster Hunters will be hosting a muster at the end of the tenday, 13 Marpenoth, an hour past midday, for an opportunity to hone our skills and learn the layout of the Marsh of Tun. We will meet at the inn in Skull Crag for a short briefing and then get out to see what there is to see. Anyone interested in coming out to see what the Royal Corps is about, and assist us in mapping the area of the Mash of Tun is welcome.
Swordmajor Ellena Davis.
//Time is subject to change will keep you all updated.
It was good knowledge about new locations and new tactic.
Breefing before mission was some longer, as I'm expected and, in most cases, it was pure RP instead of introducing tactic. But tactic is good.
Squad of strong archers behind few tanks can do miracle. Usually main offensive power in team introduce magiciant. But in this mission archers have replaced them. Because mission was not very long, maybe, nobody noticed advantage. But for long mission, when magicians can spend all their spells quickly, archers with their bows can be better.
This tactic have to be essential in norrow corridors and requires few tanks in open space, because in case of surrounding weak archers will not be able to survive.
Thanks for muster one more time. It was very interesting and useful.
I remember one hunt in location near there where mellee is very dangerous or even not possible because flash to stone.
Two characters have used their bows to hunt Gargonas.
We have lured enemy one by one and after hit it from bows.
First character hit creature and runing away. While creature try to catch up him, second character hit it from different side till got it's attention and after running to drag foe behind him and give his team member chance to hit foe again. We have killed all Gargonas easy with minimal risks.