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Post by dutifulservant on Jun 8, 2006 15:53:43 GMT -5
From what I've noticed of the players in Cormyr so far, many of them lean to a neutral to good state (I do mean alignment wise)
Would it be unorthodox to create an evil character? I don't really see to many evil/mean players. Honestly I feel like breaking the chain =P Though Evil is known to be subtle and secretive within the FR setting, so if there are evil characters out there, good job guys.
I am just wondering why many characters lean to having good alignments in FRC? I've been thinking about creating a follower of either Bane or Shar. Should I choose Shar I'd likly make him be able to use the Shadow Weave (13 Wisdom Base, and follower of Shar -- I believe are the requirements. Or be a Shadovar)
Though I am curious as well about the regulations on that? Shadovars are rather powerful beings, and Shades even more so. Banites are rather sadistic people at times too, to boot. Wouldn't want to step on any DM toes and anger anyone, or worse, get myself banned. lol
On the same notion of races, what about playing planar races in general in FRC? Githyanki, Solars, Astral Devas, Baatezu, Leonal..etc. I know that FRC had a plot a bit ago involving a planar encounter, so I can assume the DMs are highly open-minded about what they incorporate and would allow players to meet new situations? Such as different PC race encounters.
Of course it may pose a problem upon entering the welcome room, since there is no option "The Hells" or "Mount Celestia" or "Astral Plane", heh.
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Post by catmage on Jun 8, 2006 16:04:59 GMT -5
Well, there are actual Banites and shadowy folk about, you just need to find them. As for Shadovar, they are here in the server at DM decided times *Points at Usurper*. As for PCs, only those of officer rank or higher can leave Shade without escorts, and clear positions in the military for low levels is a no no I think. As for the planar races, the increase in effective class level would make them too powerful for a starting character. That, and I don't see a lupanal killing rats, or a pit fiend saving the hobgoblin slaves.
And for the bias towards good, Cormyr is a primarily good land, so it's going to attract people of good alignment, with neutral folk doing nicer things because they end up associating with good guys. The players who start out with low levels and attitude problems tend to give up quickly because finding others to party with is tough.
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Post by dutifulservant on Jun 8, 2006 16:13:36 GMT -5
Well, there are actual Banites and shadowy folk about, you just need to find them. As for Shadovar, they are here in the server at DM decided times *Points at Usurper*. As for PCs, only those of officer rank or higher can leave Shade without escorts, and clear positions in the military for low levels is a no no I think. As for the planar races, the increase in effective class level would make them too powerful for a starting character. That, and I don't see a lupanal killing rats, or a pit fiend saving the hobgoblin slaves. And for the bias towards good, Cormyr is a primarily good land, so it's going to attract people of good alignment, with neutral folk doing nicer things because they end up associating with good guys. The players who start out with low levels and attitude problems tend to give up quickly because finding others to party with is tough. Neither do I. I also dont see the need to always level the character up as well. If its just for encounter and casual RP then there wouldn't be a need to do the leveling, obviously. As for the Shades, that is true, and I did not forget it : ). Just throwing that idea out there. I was also thinking of Dragon characters? I assume that requires DM permission? As for power; yeah, it's a lot of power. I have a friend that owns the "Guide to Hell", and one can derive a lot of power from it, due to the knowledge, etc. Though I am sure with a DM regulating just how much "knowledge" a player can actually put into the character, and stat wise as well..it could be maintained. I've no real interest in creating a planar PC in FRC. I typically make such characters in Local Vaults, where I can level up quickly. Just curious about it all, and I figured it'd be a fun thing to discuss hehe.
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Post by DM Justicar - Creator of FRC on Jun 8, 2006 16:17:35 GMT -5
While an interesting idea, we are not set-up to allow for planar PC's, and we probably won't be anytime soon, if ever. We do ask that our players play "normal Forgotten Realms" races such as humans, demi-humans and half-orcs.
Please don't start an aurgument over why. This is a long standing policy that won't be reversed.
Cheers!
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Post by ShadowCatJen on Jun 8, 2006 16:19:24 GMT -5
I do believe the general rule is basic races only and it's a good one to go with. If there was an allowance for any and all races I can only imagine the rather unrealistic gameplay that would develop. I mean, I've been to servers that would have half-dragon/half-drow/quarter-celestial characters that seemed to have a penchant for being overly melodramatic and histories that would boarder on the absurd. I don't think we want that here. And as CatMage said we do have some "baddie" PCs floating about, but as it is a "good" aligned land they have to be careful and cautious if they want to live long. Which is why you don't see them so much.
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Post by dutifulservant on Jun 8, 2006 16:23:33 GMT -5
I like normal characters Its why I came to FRC. I got tired of seeing to many planar-based characters mixed with humans in the same server, and dragons too.
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Post by Aodhan the Unusual on Jun 8, 2006 16:36:57 GMT -5
Not all neutral people lean towards good. There are quite a few that lean more towards the dark side. More than you'd probably think. But... Yeah. We can always use more evil people. Give my main character something to do again.
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Post by Quadhund/Greenhouse on Jun 8, 2006 16:53:23 GMT -5
With regards to good and evil, it comes and goes with the tide. Without revealing too much, cormyr has seen its fair share of evil PCs ranging from cults of cyric to shar to bane to velsharoon. Each one of these held quite a bit of power at some point or another. But generally, you get more people playing good alignment because who doesn't want to be the one rescuing the damsel in distress? One reason you may not see any baddies right now is because of the company you keep. Start looking in all the wrong places and you might find what you are looking for ... and a knife in your back too.
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Post by catmage on Jun 8, 2006 17:07:32 GMT -5
Bleh, stupid damsels always getting in distress. And those knights in shiney armor making it so hard to see. Go with evil, or if you're not willing to commit, do what me and Aodhan do, straddle the fence. It gives you a lovely view of what's in both gardens.
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Post by DM the Usurper on Jun 8, 2006 17:44:42 GMT -5
while permanately damaging your mommy and daddy parts
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Post by Munroe on Jun 8, 2006 19:17:24 GMT -5
Well, some privacy fences have those beams that run along one side so if you put your weight on that side of the fence, you'd probably keep your naughty bits intact. Of course not all fences are privacy fences, and not all fences are very tall. Depending, you may not be impacting yourself there much at all.
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Post by heimdall on Jun 8, 2006 19:31:06 GMT -5
Throw caution to the wind you timid weaklings!
#%&@ disguises. create some conflict. strike fear into the hearts of the infidels! Breeeayaarg! Mraaaawarg!
*is dragged away from his desk still screaming and frothing at the mouth*
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Post by dutifulservant on Jun 8, 2006 20:09:37 GMT -5
Throw caution to the wind you timid weaklings! #%&@ disguises. create some conflict. strike fear into the hearts of the infidels! Breeeayaarg! Mraaaawarg! *is dragged away from his desk still screaming and frothing at the mouth* LOL
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Post by soulfien on Jun 8, 2006 20:30:56 GMT -5
This is only my opinion, but I'm happy that non-standard races aren't allowed. It has destroyed RP on every server I've seen so far.
Someone creates a drow PC and then the DM's always step forward and protect that PC from the "shoot on sight" mentality. Same goes for those that create horned tieflings. In fact, even here my PC got fined when he torched a tiefling that walked into the tavern and started drinking. It was part of a DM thing and it was a DM controlled NPC, but my PC was told he'd get tossed in jail if he attacked the half-breed devil again (as the tiefling was unharmed by the magic that "killed" him- was respawned and walked back into the room as if nothing happened while his "corpse" was still smouldering). It just disrupts things due to the DM's having to keep the non-standard PC's from dieing the first time they enter a town. It's bad enough just seeing the dragon-kin. So far I've never seen one RDD get chased out of town by the local militia for being a freak.
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Post by Grozer on Jun 9, 2006 0:04:14 GMT -5
Throw caution to the wind you timid weaklings! #%&@ disguises. create some conflict. strike fear into the hearts of the infidels! Breeeayaarg! Mraaaawarg! *is dragged away from his desk still screaming and frothing at the mouth* Its been tried and wound up with nothing but trouble for the evil characters who tried to stir things up... most likely the reason some evil characters are rarely seen anymore... no offense. Anyway back to your question dutifulservant... there are evil PCs in FRC but they tend to keep to themselves and try to keep agendas hidden for obvious reasons. My suggestion though now that you have announced your intention is to create an alt and tell no one. It will help keep suspense for everyone... good luck.
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Post by dutifulservant on Jun 9, 2006 0:09:02 GMT -5
Alright then. Thanks for the heads up and opinions everyone. =D Again, I didn't want to make an evil character then get castrated by the DMs quickly or something lol. For the "evil" players now, they're doing a good job at being subtle and hidden.
Don't know if I'll make an evil character now anymore though. I am liking my current character Darvin a lot. =D See'ya all around.
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Post by soulfien on Jun 9, 2006 0:44:19 GMT -5
actually, if you do it right, then you can get away with it. Now, walking into town and asking where the local church of Bane is so that you can worship your deity is not a good idea, but being a loner and stand-off-ish while admitting to anyone who asks that you are an assassin can work as unless you leave witnesses, there isn't a whole lot they can do to you. It's all in how you word things and being in the security and military police field, I'm quite good at it
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Daresh
Proven Member
Player Advocate
Posts: 144
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Post by Daresh on Jun 9, 2006 18:15:15 GMT -5
I've always thought it's due to the excellent RP skills of our player base... Think on it. If you RP an evil, nasty, dark-god (or goddess) loving PC well....who would want you at their back when adventuring?
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Xerah
New Member
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Post by Xerah on Jun 9, 2006 22:32:07 GMT -5
Also, there are a number of Evil Gods that are legal in Cormyr, such as Malar. So, just because you know someone worships and evil God doesn't mean it's illegal.
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Post by sheepdog on Jun 11, 2006 23:38:46 GMT -5
Faerun as a setting has a built-in GOOD/NEUTRAL/EVIL thing going. Most players cope with that by giving a nod to an appropriate deity.
D&D as a system has the good/neutral/evil thing built into the characters through alignment. I think few players actually get to grips with alignment very well. eg the paladin who pockets the best loot, the healer who charges for services.
The evil characters I have met have been cartoons - theyre so busy being unpleasant that any really interesting plot stuff never happens.
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Post by catmage on Jun 11, 2006 23:59:15 GMT -5
I don't know, some of the evil baddies come across right pleasant to me. Of course, many of them are friendly to Ailren, at least to his face. One of those people did kill him, long ago, for reasons beyond hating his guts. After all, business is business.
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Post by Eons of Recluse on Jun 12, 2006 11:26:28 GMT -5
But we all know that bad guys are ment to die right? It's always the good that triumphs! I guess if I make an evil char I'd have him / her killed at some point when the good guys thwart his / her plans and ultimately beat her ^^
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Foomanchu
Old School
The next 'Big Thing'
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Post by Foomanchu on Jun 12, 2006 13:24:56 GMT -5
I'm evil and I refuse to die until all mine enemies are vanquished. Even then I would probably hang around for a bit longer and eat bunt-cakes or soemthing
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Post by catmage on Jun 12, 2006 14:08:19 GMT -5
But we all know that bad guys are ment to die right? It's always the good that triumphs! I guess if I make an evil char I'd have him / her killed at some point when the good guys thwart his / her plans and ultimately beat her ^^ That's total nonsense, propaganda put out by lobbyists for Big Paladin to keep people addicted to good. Evil can and has triumphed many times. Think Dracula. Oft beaten, never destroyed for good. Godzilla goes on his little sprees and normally just ends up having to go back home because of bigger monsters stepped in, but don't kill him. Jason, Freddy, Satan, the list goes on. You just can't keep evil down.
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Post by DM Justicar - Creator of FRC on Jun 12, 2006 15:57:19 GMT -5
Well folks... while we all like to quip at each other I think this post has seen better days. Like day one when I should have just...
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