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Post by soulfien on Jun 6, 2006 11:46:41 GMT -5
if everyone uses the same persistaznt storage container then someone could walk up behind you while you have it open and they'd have access to your stuff.
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Post by Quadhund/Greenhouse on Jun 6, 2006 12:03:12 GMT -5
Ooohhh new form of theivery...
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Post by Grozer on Jun 6, 2006 12:17:40 GMT -5
I realize I am late to the discussion but several of us carrying dual sets of armor and this is the main reason I use magic bags. Lets not forget many of us need disguises, etc. In truth I probably have 10 bags and only 3-4 have anything in them. The ones that do keep me moving at normal speed.
Persistent storage is great, but when you are trying to change your look to slip away persistent storage doesnt help much.
Anyway, I would like have at least 1 or 2 bags just for weight reduction primarily. The rest can go.
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Foomanchu
Old School
The next 'Big Thing'
Posts: 299
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Post by Foomanchu on Jun 6, 2006 12:25:15 GMT -5
I think there could be a limit to one or two per char or something or make them horribly rare because it makes sense that having a bag would ease carrying items...I for one can't curl 100lbs but i sure can carry it on my back. Also i find bags and boxes organize things very well. Now as for persistent storage....if a character has a place to live...they should have a locked foot-locker thing. I think that would kick major butt because I don't feel safe carrying something like oh..say..a flag of bane around ( i trashed it long ago so don't try anything ) and some of the other random things I collect weigh me down therefore I feel less compelled to actually keep collecting them. persistent storage adds to the realism and also makes having a house or some sort of living quarters that you have earn so much more worth it.
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Post by Grozer on Jun 6, 2006 12:31:00 GMT -5
Just want to qualify my answer a little more... in the end what needs to be done for the good of the server is best decision, irregardless of how the vote turns out. If we can cant play because of the high lag having even one BoH doesnt matter. My suggesting it to consider reducing the number first to see if in fact it will make a big difference. If successful roll it back farther.
Just a thought...
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Post by Booze Hound on Jun 6, 2006 13:08:32 GMT -5
I am short on time and didnt get to read the whole thread, but I think a good short term idea would be to reduce the number of containers to 1 and make some way for each character to have one actual BoH the kind that reduces by 100%. It would be an OOC item that everyone gets, and that way, people could have 1 bag that they can stick stuff in without adding weight and it would be a temporary solution to the problem.
And anyone caught with more than one container would have one taken without warning by any DM that notices. I think this could be a fairly decent happy medium for those characters that NEED the bags for weight problems, but also reduce the obscene amount of crap in the inventory.
cause though hoarding jewels and any other type of stuff may be a part of your character, who is gonna see it other than you?
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Post by Spooks on Jun 6, 2006 14:21:53 GMT -5
I have two things to say to this.
1.) If you are carrying too much, you char moves at a majorly slow speed.
2.) If the server lags, your char moves at a majorly slow speed, along with eveyone else on the server, AND you are all jerky and can't fight properly...
Just my way of seeing it.
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Post by Munroe on Jun 6, 2006 19:26:34 GMT -5
Well I do find a small IC problem with that persistant storage. If everyone uses the same chest then it's not really a good idea is it? I mean in order to keep things logical IC everyone should have their own chest in their own place. At least that's what I think. And my char Cortiana has one Bag of Holding and some other containers so I can keep things organised. Even if they were taken away I'd still RP her having it since there is no other logical way to carry that much stuff on you The kind of persistant storage I'm talking about is an item you carry. From a player standpoint it works very similar to a bag of holding except instead of carrying a bag with a defined inventory, you are carrying a "bag" that opens a storage space which you can't actually seen in-game and items put in that space are stored in the server database rather than in your character's personal bic file in the servervault. Doing this means that engine-wise, the items are not in your inventory and you only have access to them when you open the bag you are carrying. There are, of course, other ways of doing it where it would still make sense IC too. For instance, the gold changers could begin offerring safety deposit boxes and you would gain access to it by talking to the moneychanger NPC. Also, because each persistant storage is tied explicitly to a player's charactername (in the system I'm familiar with), nobody can open your persistant storage but you. Even if another NPC speaks to the same item while you are using it, they would open their persistant storage, not yours. Again, there are options with this. I had a character on another server that had a Bag of Holding that was persistant storage as well has having three persistant storage chests (an armoire, a chest, and a bookcase) in her bedroom that anyone could open (because they were using variants of the same script). Anyway, we'll see how that goes in the long-run but for now I need to go ditch the bags of holding on my DM avatar. I think I have about 20 or so.
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Driderman
Old School
Off-topic conversationalist extraordinaire!
Posts: 357
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Post by Driderman on Jun 8, 2006 3:23:51 GMT -5
Its odd, really. Usually, everybody talks an awful lot about 'the realism of your roleplaying, being true to your character and staying IC' and such, but when the DMs suddenly want to remove the ridiculously unrealistic amount of magic carrying items, where did all the claims for realism go?
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Sarah
Old School
Son'ya the pure hearted one
Posts: 398
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Post by Sarah on Jun 8, 2006 4:59:05 GMT -5
(sara)
I think that holding bag should be a DM given item
its very very good item to have but holding bag is rare item and it shouldn't be in the shop
I say take the holding bag out of the shop and have its as DM given item or an item you can find then looting
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Post by MTGPackFoils on Jun 8, 2006 6:25:17 GMT -5
Its odd, really. Usually, everybody talks an awful lot about 'the realism of your roleplaying, being true to your character and staying IC' and such, but when the DMs suddenly want to remove the ridiculously unrealistic amount of magic carrying items, where did all the claims for realism go? Ahh yet the thing is in PnP there are magical bags to buy so removing magical bags would mean that those of us who play PnP would be carrying everburning torches and magical tridents looking to burn and pillage. Perhaps maybe we can script it so only items show up in chests/barrels and in piles of stone and such would only be gold. Plus perhaps we can eliminate the booze and crafting items as loot as well (I'd really like to see some smiths carrying crafting items for sale to be honest).
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Post by MTGPackFoils on Jun 8, 2006 6:27:16 GMT -5
if everyone uses the same persistaznt storage container then someone could walk up behind you while you have it open and they'd have access to your stuff. What is the safe in the Bank of Isinhold for? Is that persistant storage?
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Post by Talus on Jun 8, 2006 8:52:31 GMT -5
Couple thoughts here. One of the things that the wieght reduction storage has represented to me was that you don't really have any where to leave extra things you have. So if a good persistant storage solution can be found that would solve that. Getting rid of BoH and the like would basicly end any PC merchants. I know Kam can't do his business with out his bags. Now this may be a good thing to the DM's
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Post by Eons of Recluse on Jun 17, 2006 2:15:08 GMT -5
Oh you can do business without Bags of Holding. You just hire some high strenght warrior to be your warehouse ^^
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Post by catmage on Jun 17, 2006 13:11:42 GMT -5
That means you have to trust said high strength warriors with some very potent items, after which they may start wearing disguises and disappearing, or simply running the risk of having them pick pocketed, what with there likely lack of high points in anti-theft skills. And that's without the hassle of needing to maintain a log of who has what, and since people aren't all on at the same time, who's ordered what. It's doable for the real world, but a real hassle ingame if you don't have persistent storage.
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Post by Keetena on Jun 19, 2006 7:20:59 GMT -5
Oh you can do business without Bags of Holding. You just hire some high strenght warrior to be your warehouse ^^ You know, this involves a great risk, Keetena, my character had a friend of the type, when I was geting aproved the maidens of hope guild I was tired of be overwhelmed by three bags full of bank notes and Keetena friend helped her carrying all the 250k gold bank notes... well.. the other player stoped play and I lost all the gold... I had need of raise all the gold again, and sold some of my good stuff to be able to pay the costs,. hehehehe... take care about contract services of such
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