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Post by Viol8r on May 27, 2005 8:19:05 GMT -5
Just thought id open this issue up ..i know its prolly ben done to death but ... if say a situation calls for a roleplay which involves pvp within a town say ...isinhold ..i think from a roleplay perspective and i take into account the obvious implementation of restrictions placed by gm and dms to avoid chaos exc ... i mean ... in a real toril ... guy walks in with a blade into isinhold has a grudge with tom about not paying up on time goes up and says hey its pay up time matey and the guy turns around and says in a tell no fighting in town bud ...can agree with keeping the balance but i think it should be possible speaking from a roleplay perspective and with possibly dm observation that it should be possible ..? maybe perhaps yada
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Post by Quadhund/Greenhouse on May 27, 2005 9:23:16 GMT -5
Perhaps you could just tom to meet you outside of town about payment issues. Then draw your sword and tell him to pay up. Just make sure it is far enough away so that Tom cant escape to the walls of safety
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Post by DM Justicar - Creator of FRC on May 27, 2005 11:32:21 GMT -5
Also, you MUST call him hostile WELL BEFORE engaging in any sort of PvP.
I am getting some reports of violations on this rule.
For the record, you should not be setting hostile in the same zone as the intended victim. If you intend to engage in PvP, you should toggle the intended target before you enter the zone they are in.
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Post by DM Richard (Retired) on May 27, 2005 13:29:51 GMT -5
"i mean ... in a real toril ... guy walks in with a blade into isinhold has a grudge with tom about not paying up on time goes up and says hey its pay up time matey"
Not always. Sometimes it's "You are so lucky that Purple dragon Knight is standing over there. You wait till I catch you alone! I'll get you later if you don't pay up now!"
In real Toril if you attack in town you suffer consequences. NPC's aren't holding up their end of the deal so no fighting in Isinhold. Also if you fight in another town you may still suffer from NPC's going to the law.
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Post by kenny26 on May 27, 2005 16:59:31 GMT -5
Also, you MUST call him hostile WELL BEFORE engaging in any sort of PvP. I am getting some reports of violations on this rule. For the record, you should not be setting hostile in the same zone as the intended victim. If you intend to engage in PvP, you should toggle the intended target before you enter the zone they are in. if a person says something that would provoke an attack from me and i'm looking right at him, i can't obey this rule about flagging pvp before i go into the area he is in... and players have no other means of locating each other than by sight so unless one is planning to assasinate another char well before he even finds him, he can't possibly obey the rule. what should i do in that case? flag pvp and stall for a moment to make sure he's ready for it?
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Post by Quadhund/Greenhouse on May 27, 2005 17:07:56 GMT -5
My opinion is flag him and send a tell saying that he has now choosen PvP. Heck, even Jargo the hot headed can resist beating someone for like 3 mins, cant he? Maybe he cant, in which case I think you may be looking at some jail time buddy ;D. Also the flagging an opponent before entering their area is to basically say, "hey look, we arent friends and if i see ya, your dead meat.". It is also very necessary for mages and familiars to work properly in PvP cause some things only target hostile things.
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Post by DM Justicar - Creator of FRC on May 27, 2005 19:18:29 GMT -5
if a person says something that would provoke an attack from me and i'm looking right at him, i can't obey this rule about flagging pvp before i go into the area he is in... and players have no other means of locating each other than by sight so unless one is planning to assasinate another char well before he even finds him, he can't possibly obey the rule. what should i do in that case? flag pvp and stall for a moment to make sure he's ready for it? Leave his/her presence if you are able. Otherwise, the person screaming "fighting words" is also ready for a fight and has already *really* flagged you hostile. If someone gets too hostile verbally, then tell them to flag you hostile. Always consider documenting the questionable situation, then contacting a DM if you have a REAL PvP issue. In this case, maybe send a tell, then flag hostile... give them a chance to run. If the person continues their stream of insults, and you warn them you are about to attack, then I think that's really fair warning. Use common sense, always. If this gets to be a major issue with certain folks constantly taking cheap shots, then it needs to be documented and sent to DM's. DM's DO NOT WANT TO GOVERN PvP encounters in a strict sense... it is PLAYER VS. PLAYER! Not, get a DM involved and PvP... Remember common sense at all times... remember this style of PvP is a priveledge that can be revoked. We can't govern every situation, but those who can't/won't follow common sense rules will be punished/banned. Or, we could take PvP situations out of the mix, if neccessary.
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Post by DM Justicar - Creator of FRC on May 27, 2005 19:20:06 GMT -5
My opinion is flag him and send a tell saying that he has now choosen PvP. Heck, even Jargo the hot headed can resist beating someone for like 3 mins, cant he? Maybe he cant, in which case I think you may be looking at some jail time buddy ;D. Also the flagging an opponent before entering their area is to basically say, "hey look, we arent friends and if i see ya, your dead meat.". It is also very necessary for mages and familiars to work properly in PvP cause some things only target hostile things. Quad has some really good points here too.
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Post by Viol8r on May 27, 2005 22:00:15 GMT -5
Ok im not the flashest quoter and stuff hehe ...but i acknowledge justicars grounding of the rule which i was a little confused on about setting hostile before entering the target zone ...though i have one question on that matter ...say a situation develops where a roleplay leads to hostility within a roleplay ....eg . "hmm so your a bloodthirsty knight of bane ...i will smite you with all my goodnesss and grace TYR BE THY JUDGE" . Says the paladin "Die Tyrite ...the black hand consume you ...." says the black guard knight of bane. Clearly they are both in close proximity and pvp is implied hence the flagging in close quarters is required ...or is to be ? ....little lost here .
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Post by DM Justicar - Creator of FRC on May 28, 2005 11:10:02 GMT -5
Ok im not the flashest quoter and stuff hehe ...but i acknowledge justicars grounding of the rule which i was a little confused on about setting hostile before entering the target zone ...though i have one question on that matter ...say a situation develops where a roleplay leads to hostility within a roleplay ....eg . "hmm so your a bloodthirsty knight of bane ...i will smite you with all my goodnesss and grace TYR BE THY JUDGE" . Says the paladin "Die Tyrite ...the black hand consume you ...." says the black guard knight of bane. Clearly they are both in close proximity and pvp is implied hence the flagging in close quarters is required ...or is to be ? ....little lost here . At this point it does get a little fuzzy, I understand that... but, remember always there is a person behind the avatar, and you need to communicate with them sometimes too. In this specific case, there shouldn't be an attack until both parties are hostile.
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Post by soulfien on May 28, 2005 18:40:01 GMT -5
I just had a minor pvp incident with my new PC.
Since I've started her, I've had 3 drive by healings (one from a guy using stealth so I never saw who it was).
Each time this has happened she felt violated- especially from the one in shadows- she deemed it as she was groped. The second was by spell so she tolerated it somewhat- she was upset because she saw the woman suddenly run at her and tried to run away but was chased. The third time was with healing kit. She was badly beaten up and inside an inn heading up to her room. This wasn't a battlefield operation like the second time. The woman ran up to her and forced her healing kit down my elf's throat.
I turned and fired an arrow point blank and stopped the attack. It was the weapon she already had in hand and she used it to say "back off!", nothing more. It worked and she apologized.
Come on, people... use common sense and use common courtesy. If someone is unconcious and bleeding to death then it's alright to save their life... Though when my elf was dieing, a cleric walked by her, talked to the shopkeeper (he was outside the kobold caves- don't ask), looted the treasure spawns and walked away ignoring my screams for assistance... But when I'm inside an inn and walking up to my room, it isn't time to try and play doctor without permission.
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Post by Grozer on May 29, 2005 10:24:47 GMT -5
I turned and fired an arrow point blank and stopped the attack. It was the weapon she already had in hand and she used it to say "back off!", nothing more. It worked and she apologized. I was there for that one... Ranan got a kick out of it!! ;D Come on, people... use common sense and use common courtesy. If someone is unconcious and bleeding to death then it's alright to save their life... Though when my elf was dieing, a cleric walked by her, talked to the shopkeeper (he was outside the kobold caves- don't ask), looted the treasure spawns and walked away ignoring my screams for assistance... Ummm not all clerics are benevolent, there might not be any reason to save your dying elf! (going on record that this wasnt me by the way) But when I'm inside an inn and walking up to my room, it isn't time to try and play doctor without permission. Ya I am not too supportive of the run-and-heal thing either... I think this topic was posted a while back and there was some kind of ruling on it.. cant find it though.
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Post by soulfien on Jun 8, 2005 18:15:45 GMT -5
ROFL! Actually, it was the same priest who'd healed me by spell after chasing me a short way
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