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Post by charismadumpstat on Apr 19, 2009 18:18:15 GMT -5
I've heard conflicting answers on whether necromancy is legal or not within Isinhold/Redmist/Cormyr.
Some people are telling me that it's against the law whilst others are telling me that although grave robbing is against the law, there is no law against raising the undead as long as you don't take them near populated areas, and the creatures are sourced legally (e.g. dead ogre or elemental).
Can I have some clarification please?
Thanks!
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Post by Munroe on Apr 20, 2009 2:52:38 GMT -5
I've heard conflicting answers on whether necromancy is legal or not within Isinhold/Redmist/Cormyr. Some people are telling me that it's against the law whilst others are telling me that although grave robbing is against the law, there is no law against raising the undead as long as you don't take them near populated areas, and the creatures are sourced legally (e.g. dead ogre or elemental). Can I have some clarification please? Thanks! Necromancy itself is not a crime. However, using necromantic spells to cause harm is a crime. Necromancy extends beyond creating undead. There is a previously existing thread on the legality of undead in Cormyr. I have bumped that thread but here is a link as well: frc.proboards.com/index.cgi?board=dmqa&action=display&thread=8593The post pertains to Cormyr specifically but, unless declared otherwise, may also be used to pertain to Redmist and Isinhold-controlled regions. Beyond the legality of necromancy, note that Animate Dead, Create Undead, and Create Greater Undead are Evil spells and their use is an evil act. More broadly, summoning spells are determined to be evil or not based on the alignment of the creature summoned.
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Post by Vlad on Apr 20, 2009 8:48:41 GMT -5
Beyond the legality of necromancy, note that Animate Dead, Create Undead, and Create Greater Undead are Evil spells and their use is an evil act. More broadly, summoning spells are determined to be evil or not based on the alignment of the creature summoned. I have a question about it then. Should not the people using those spells get an alignment shift toward evil then? Is it not an exploit to cast such spells without getting any alignment shift?
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Post by charismadumpstat on Apr 20, 2009 10:26:51 GMT -5
Thanks for the answer DM Munroe!
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Post by Munroe on Apr 20, 2009 10:43:29 GMT -5
Beyond the legality of necromancy, note that Animate Dead, Create Undead, and Create Greater Undead are Evil spells and their use is an evil act. More broadly, summoning spells are determined to be evil or not based on the alignment of the creature summoned. I have a question about it then. Should not the people using those spells get an alignment shift toward evil then? Is it not an exploit to cast such spells without getting any alignment shift? All the scripts that shift alignment were removed from FRC because it was too easy for characters to abuse the scripts to shift their alignments at will. If a DM observes a good character making use of Evil spells, they may receive an alignment shift toward Evil. Neutral characters are less likely to be shifted because their Neutral status means they do occasionally do evil things as part of being neutral.
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Post by Munroe on Apr 20, 2009 10:45:43 GMT -5
Thanks for the answer DM Munroe! You're welcome.
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Post by Vlad on Apr 20, 2009 11:35:46 GMT -5
I have a question about it then. Should not the people using those spells get an alignment shift toward evil then? Is it not an exploit to cast such spells without getting any alignment shift? All the scripts that shift alignment were removed from FRC because it was too easy for characters to abuse the scripts to shift their alignments at will. If a DM observes a good character making use of Evil spells, they may receive an alignment shift toward Evil. Neutral characters are less likely to be shifted because their Neutral status means they do occasionally do evil things as part of being neutral. And if they do it often? They should shift toward Evil as well. Being neutral is a big advantage technically. A neutral wizard can cast all sort of mind affecting spells and bypass all the protection from alignment spells and summon undeads (and the undeads won't be affected either by such spells) to finish his opponents (who will be helpless by the way, hence a domination, hold person or fear spell) According to the book of exalted deeds proceeding this way is evil. *shrugs* And i believe it is a common tactic.
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Post by Charon's Claw on Apr 20, 2009 13:02:54 GMT -5
He said neutral characters were -less likely- of having this done. If they continue to summon undead and do evil acts periodically their alignments will be shifted. If they summon them once in a while, while it is an evil act they still do other things to balance it out and keep their neutral alignment.
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