Faerûnian Dragons Feb 16, 2009 18:48:38 GMT -5
Post by The Bard Darkharp on Feb 16, 2009 18:48:38 GMT -5
Climate/Terrain: Any desert
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2–5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1–2 and 2–5 offspring)
Challenge Ratings: Wyrmling 2; very young 3; young 5; juvenile 7; young adult 10; adult 13; mature adult 15; old 17; very old 18; ancient 20; wyrm 22; great wyrm 24
Treasure: Double standard
Alignment: Usually neutral evil
Advancement: Wyrmling 7–8 HD (Medium-size); very young 10–11 HD (Large); young 13–14 HD (Large); juvenile 16–17 HD (Large); young adult 19–20 HD (Huge); adult 22–23 HD (Huge); mature adult 25–26 HD (Huge); old 28–29 HD (Gargantuan); very old 31–32 HD (Gargantuan); ancient 34–35 HD (Gargantuan); wyrm 37–38 HD (Colossal); great wyrm 40+ HD (Colossal)
Brown dragons, also known as great desert dragons, are ferocious, wingless dragons that burrow beneath the desert sands. Brown dragons have scales the color of desert sands, ranging from dim brown at hatching to almost white in their old age. They have small, webbed claws that are well developed for digging, and very large, long mouths. Their scales are leathery and not as hard as other dragons’ hides.
While intelligent, brown dragons view humans and their kin as food, and find the idea of conversing with their food peculiar. They can subsist on a mineral diet—even sand—for long periods of time, but prefer meat (particularly horseflesh).
Brown dragons carve out vast cavern chambers deep below the desert sand, typically at least 1,000 feet down. They are the hated enemies of blue dragons (see the Monster Manual), who compete with them for territory and treasure.
Brown dragons bury themselves in deep trenches in the sand and lie in wait for prey, erupting from the sand in a flurry to grab their victims.
Breath Weapon (Su): The brown dragon’s breath weapon is a line of acid. It does not use this attack against mounted foes, since it knows that horses are good eating.
Tremorsense (Ex): Brown dragons can automatically sense the location of anything within 500 feet that is in contact with the ground.
Create Water (Sp): The dragon can use this spell-like ability once per day.
Sandstorm (Sp): Once per day, an adult brown dragon can create a vortex of violently churning sand at a distance up to 80 yards away. All creatures within a 60-foot radius of the center of the sandstorm take 1d6 points of damage each round they remain within the sandstorm. Characters in the swirling sands are blinded and must make a Balance check (DC 15) during each round they move more than 5 feet or fall prone.
Summon Huge Air Elemental (Sp): Once per day, an old brown dragon can cast summon nature’s ally VII to summon one Huge air elemental, 1d3 Large air elementals, or 1d4+1 air elementals of smaller size.
Summon Greater Air Elemental (Sp): Once per day, an ancient brown dragon can cast summon nature’s ally VIII to summon one greater air elemental, 1d3 Huge air elementals, or 1d4+1 air elementals of smaller size.
Other Spell-Like Abilities: 1/day—create water, disintegrate.
In the Realms
Brown dragons originated in the Raurin desert to the east of Mulhorand. They are rumored to be creations of the ancient Imaskar Empire, whose Artificers are also responsible for the desiccation of the Dust Desert. Brown dragons have migrated from Raurin westward, and now frequent much of the wastes in eastern Mulhorand.
Corrected Brown Dragon info from Monsters of Faerun 3.5 Update
Source: Monsters of Faerun, Monsters of Faerun 3.5 Update