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Post by prophyet on May 7, 2005 13:46:14 GMT -5
In one more trip to Isinhold just to rest and meet up with friends, Hierich stumbles upon a publicly known cleric of Bane.
So as he has done so many times before, he gets involved in a continually increasing flaming war of words because after all its town and its 'illegal to fight in town'.
So it continues with some low level character who noone has ever heard of before just sitting back and throwing gas on the fire.
So as the arguement spirals out of control because we cant just settle the fight with the tougher of the debaters slapping around the weaker which is the only real resolution to the arguement. And a city guard comes to hopefully end the arguement. But in his attempts to be even handed and judicial, he takes the word of a low-level flaming noone with the same credibility as a 23 level epic Paladin.
How does this make sense? I would assume an epic Paladin would carry some weight with the purple dragons. I wouldnt go to Thorstien's Bar in Redmist or the Thayan Compound and expect anyone in those areas to like, respect, or listen to Hierich - But we are talking about a Purple Dragon Knight, in the middle of Isinhold and an epic paladin's allegations against a publically known cleric of Bane.
There needs to be well percieved good and evil hang outs and the officials of those areas need to lay down the law respectively.
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Post by ChrilWavingdark on May 7, 2005 16:12:49 GMT -5
I totally Agree.
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Kharn597
Old School
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Post by Kharn597 on May 7, 2005 16:13:12 GMT -5
Well this is a good idea but you can't jsut say good and evil areas. Not all evil gets along. You can't just sum up everything by evil and good.
Example cyrcist and banites will kill each other even if they are in the middle of a battle with followers of a good god.
It would also have to be organized by chaotic and lawful and maybe even religous tolerance of those in control. One thing is I have notice it seems odd that even though some characters are good but they do not fit in civilization.
example would be some type of druidic or range or elven forest village that fits characters that do not fit in civilization.
Not of the dms take on this but this is my opinion.
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Post by prophyet on May 7, 2005 17:57:21 GMT -5
Well this is a good idea but you can't jsut say good and evil areas. Not all evil gets along. You can't just sum up everything by evil and good. Example cyrcist and banites will kill each other even if they are in the middle of a battle with followers of a good god. It would also have to be organized by chaotic and lawful and maybe even religous tolerance of those in control. One thing is I have notice it seems odd that even though some characters are good but they do not fit in civilization. example would be some type of druidic or range or elven forest village that fits characters that do not fit in civilization. Not of the dms take on this but this is my opinion. Although there are points to be made there, that really clouds the real issue I was trying to make. About Cyrics and Banites hating and killing each other on site, that is the curse of any evil character. They can trust noone, there could always be a dagger around the next turn for them from allies and enemies alike. The evil cities should be dark murderous places possibly ruled by an iron fist to keep a semblance of order. And who wouldnt want to see more temples, elven villiages and what not - and I am sure the DM staff is working on that. But if you want to make a zone for each character to feel completely at home, you would need to make a unique zone for each and every character because none of them are alike. Hierich for instance hasn't been comfortable around nearly any other good character on the server. There has always been static - just ask Jericho or the now missing Jacob.
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Post by Quadhund/Greenhouse on May 7, 2005 19:04:45 GMT -5
well for all you evil types, you can check out my favor haunt in suzail. The obscene ogre. But beyond that, I dont really have a solution to Prophyets problem.
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Post by Booze Hound on May 8, 2005 3:30:42 GMT -5
the thing you gotta do to get an area/bar/place designated as a certain type is...hang out there! Thor's bar in Redmist as you called it became that way because he has been using it as his base of operations for a LOOooOOOoong time. and now that he can really swing that axe, who's gonna argue with him. so go pick out a place of your own, and make it known that if you are needed that's the place to look. Waymoot has a nice bar, Skull Crag too if you are the anti-social nature type. the possibilities are endless! but yeah, an epic paladin should have a little weight over a cleric of Bane in isinhold.
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Post by Grozer on May 8, 2005 4:49:14 GMT -5
...an epic paladin's allegations against a publically known cleric of Bane. I am going on record as completely disputing this fact. Yes I know its out there... hear about every 5 mins... but I have no idea how anyone got this info, since it has never been revealed in game, unless someone close is a traitor... even then very few know the complete truth. There needs to be well percieved good and evil hang outs... Actually assuming there is a cleric of Bane running around... is the temple available for a visit? You know just in case the rumor is true...
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racestark
Proven Member
R-E-A-D-A-B-O-Okay!
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Post by racestark on May 8, 2005 5:02:25 GMT -5
I heard about this in game. Can't say whether or not the person is a traitor, though. Come to think about it, I can't remember exactly who told me this, but I think it was a couple people.
Either way, I have a good reason for my character to dislike your's anyway. I'll PM you to let you know why.
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Post by theseeker on May 8, 2005 5:50:05 GMT -5
not realy ..you break the laws you say you try to up hold threating to harm someone..lynich mobs... i do not care what class you say you are pull thoes stunts and your no different from the evil you hunt..remember what LAWFULL GOOD means ..ps gauards dont care about adventures your the same as any other pc in that aspect..and if i saw someone threating to harm some one..doing stand over styles on someone...*smiles sharpens sword*
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Misha Aogail
Old School
Player of: Torian Burrfoot, Misha, Whisper, and Oriana Gant
Posts: 324
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Post by Misha Aogail on May 8, 2005 8:28:45 GMT -5
People should also remember there already ARE a few places for evil and good to hang out... If I remember correctly there's a few temples, a couple of guilds... People can start hanging out there more often. As for alignment specific areas, to put it very bluntly, it would be unrealistic. Seriously. True no real good person would spend time in the Obscene Ogre longer than they had to, but that's just the way that place is. Good and evil mingle all the time. If you want to get away from all the evil (or all the good) find a temple, find a guild. Get a few friends together and go smiting the evil orcs or something. To quote a friend:
It's just that easy.
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Gusty
New Member
Posts: 58
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Post by Gusty on May 9, 2005 5:27:31 GMT -5
Wherever my character is standing is an Evil Area. heh.
Anyways I think that it there actually are Good and Evil areas already in existence. The problem with Isinhold is that everyone has the same reason to go there. That being cheap potions and healing supplies. It makes me laugh anytime Thorstein makes a pit stop in Isinhold and someone will say... "You are not welcome here". and I am like *clink clink* "My gold is good here same as yours". Isinhold is a backwater not exactly the heart of civilization.
The other thing that amuses me no end is that Thorstein hates Isinhold terribly he has no desire to stay there any longer then he has to. But as soon as someone orders him out he is pitching his tent and staying there the rest of the day.
Things are going to change soon I think that will make some of these problems moot...
Personally I think that if I played a paladin he would trust and have faith in his God and the Regent of Cormyr to support his quest to rid the land of Evil by whatever means. Perhaps a 24/7 vigil at Suzail castle until the attention of the Powers that be could be granted. Seems like that is how the great ones of legend and lore did it. Did the knights of the Round Table dilly around with the mayors and governors of the small hovels or did they go to the King and say. "I am your man, empower me to go out and strike down scum in the name of God and the King huzzah huzzah"
who knows? we will see. It also seems like a level epic paladin should in fact be going to the known hangouts of Evil and making their presence known and felt. Perhaps attempting to reclaim said place. *shrugs* Thorstein I know has spent hours outside the Silver Shield fortress hoping someone would pay him a visit.
I propose to everyone to farm less and RP more. Thank you.
DM Gustyrill
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Sabremoe
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Post by Sabremoe on May 9, 2005 6:50:09 GMT -5
So why would Thor buy potions in Isinhold? If the reason is that because they're cheap then that's OOC, him as a character wouldn't give the locals any of his gold
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Post by TwistedVision on May 9, 2005 11:09:49 GMT -5
So why would Thor buy potions in Isinhold? If the reason is that because they're cheap then that's OOC, him as a character wouldn't give the locals any of his gold Just because you hate somewhere dosen't mean the character isn't miserly enough to save money by going there rather then elsewhere. I really don't see how an evil guy wanting to save said coin is OOC... personally I see that as a very IC motivation.
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racestark
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Post by racestark on May 9, 2005 11:44:21 GMT -5
I don't care if you're in Isinhold, I meant you weren't welcomed in Silvanus' temple. Which brings up a point. After killing my little four-legged friend, then telling Merriss about it and you actually admitting in front of Merriss that you get money for their hides, why would Merriss allow you to enter his temple or sell you supplies for that matter? Yeah, in IC I don't like seeing you around, but, although I don't hate the town (usually), I couldn't care any less about Isinhold, or any of the other settlements I've been to so far (with the exception of Waymoot), I'm only there because I'm lonely.
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Post by DM Justicar - Creator of FRC on May 9, 2005 12:31:27 GMT -5
So why would Thor buy potions in Isinhold? If the reason is that because they're cheap then that's OOC, him as a character wouldn't give the locals any of his gold Not really Mo... He might actually swoop in, murder them and take the potions, along with anything else he fancied. Since there must be a level of persistence in the module, this murderous scenario just can't be possible. Isinhold must remain a haven where both good and evil are welcome. Please consider Isinhold like an old west frontier town, similar to Tombstone... just remember the OK Corral is OUTSIDE the city gates. And, it is (furthermore) IC that a person of any intelligence would want to pay the lowest prices possible. Otherwise, we may as well just forget appraise checks, the economy, etc. Anyway, don't forget the druids are neutral... one of the reasons they are an appropriate respawn point for everyone.
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Post by prophyet on May 9, 2005 14:02:39 GMT -5
Maybe another city, like Redmist needs a cheap shop also then.
The silversheild have essencially called Isinhold home.
It is where several epic paladins call home, not including Hierich. To just walk through town and see known evil characters relaxing and smoking a pipe around the fire just incites troubles.
I have cast a blind eye to it more times than I can count because I just didnt want the headache of the arguement that always - and I mean ALWAYS - insues when my Paladin confronts some evil character.
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Post by Kolfrosta on May 9, 2005 14:16:40 GMT -5
Maybe one of these days you can beat up on Sharita as she leaves or visits. She isn't built for PvP, and her player is terrible at PvP (just ask loged_out)....a guaranteed win for Thorstien..... But, even if she (and I) knows she'll lose, she doesn't back down....... Heh, be nice if the guards come to her rescue when she does fall, to prevent Thorstein from mutilating her beyond recognition......
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Post by DM Justicar - Creator of FRC on May 9, 2005 14:46:17 GMT -5
Maybe another city, like Redmist needs a cheap shop also then. The silversheild have essencially called Isinhold home. It is where several epic paladins call home, not including Hierich. To just walk through town and see known evil characters relaxing and smoking a pipe around the fire just incites troubles. I have cast a blind eye to it more times than I can count because I just didnt want the headache of the arguement that always - and I mean ALWAYS - insues when my Paladin confronts some evil character. The Silver Shields have a GUILD HALL... part of the reasoning of having a guild hall is so the guild members will hang out there! They don't get the town, too! If you don't like it *wink wink to all the epics* please go elsewhere to call home... there are many, many cities, towns and places to choose from. And there are other cheap shops out there, we just can't MAKE everyone find them.
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racestark
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Post by racestark on May 9, 2005 23:36:33 GMT -5
Yeah, I understand that, but what Thorstein did was very much, in my opinion, Malar-esk. And I'm sure you know Malarites and Silvanites hate one another. I'm not accussing Thorstein of being a Malarite, but wouldn't Merriss give him the cold shoulder if he knew that Thorstein was going around killing animals for the pure joy or profit?
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Post by DM Justicar - Creator of FRC on May 10, 2005 1:50:29 GMT -5
Yeah, I understand that, but what Thorstein did was very much, in my opinion, Malar-esk. And I'm sure you know Malarites and Silvanites hate one another. I'm not accussing Thorstein of being a Malarite, but wouldn't Merriss give him the cold shoulder if he knew that Thorstein was going around killing animals for the pure joy or profit? Noted... but isn't that between Merris and Thorstein?
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Gusty
New Member
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Post by Gusty on May 10, 2005 2:38:58 GMT -5
Like I said in game Thorstein and Merriss go way back. heheh.
The idea that your dominated wolf which Thorstein very much enjoyed killing is some sort of Forest Folk. hehe. When all the other wolves on the server attack everyone and are killed by everyone. I dare say Atticus and friends have killed their fair share of wolves, makes a barbarian hunter into some sort of Malarite is purely insulting. hehe. I am not easily offended though. good stuff.
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Twistie
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Post by Twistie on May 10, 2005 2:57:17 GMT -5
Maybe another city, like Redmist needs a cheap shop also then. The silversheild have essencially called Isinhold home. It is where several epic paladins call home, not including Hierich. To just walk through town and see known evil characters relaxing and smoking a pipe around the fire just incites troubles. I have cast a blind eye to it more times than I can count because I just didnt want the headache of the arguement that always - and I mean ALWAYS - insues when my Paladin confronts some evil character. I thought the point and the fun of playing on an RP server was to have arguements and confront other characters, well, guess thats what you get from hanging with Thorstein, hehe
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Post by prophyet on May 11, 2005 9:00:12 GMT -5
The Silver Shields have a GUILD HALL... part of the reasoning of having a guild hall is so the guild members will hang out there! They don't get the town, too! If you don't like it *wink wink to all the epics* please go elsewhere to call home... there are many, many cities, towns and places to choose from. And there are other cheap shops out there, we just can't MAKE everyone find them. I was only trying to make the point that the city rules would probably start reflecting the major guilds that are located in or near them. Since the Silver Shields guild hall is right next to Isinhold, you would assume that the city being under close watch by them would start to reflect their values. With that said, I understand that Isinhold is the starting city, the newb zone, and the mecca for selling junk that noone else wants. So it has been my recent attitude to treat Isinhold as an OOC area and just not get involved with the obvious conflicts of watching a cleric of Lovitar and Paladin of Ilmater just sitting around the fire talking about what ever.
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Post by Quadhund/Greenhouse on May 11, 2005 10:13:49 GMT -5
Quote: I was only trying to make the point that the city rules would probably start reflecting the major guilds that are located in or near them. Since the Silver Shields guild hall is right next to Isinhold, you would assume that the city being under close watch by them would start to reflect their values. If this were true, the whole realm would be in trouble because Hroth would control the capital . I would agree you might see more shields in isinhold cause it might be a place for them to take R&R. However, if Isinhold is solely good, then that is one small podunk town and the rest would easily slip into being evil. Sure there should be designated areas of say "this is a temple of Bane, no good guys welcome", but that doesnt have to happen out in the open. Each town can have its balance of good and evil.
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Post by narayan on May 11, 2005 12:31:02 GMT -5
I personally think that a city made for evil characters would be an excellent idea. I think that its difficult to make a plade look dangerous or dodgy just by having your evil character staying in the same inn or temple, and making it its own, because the architecture and the buildings dont adjust to the character (sorry builders...im gonna get smithed ingame for saying this ). I mean, if you build a city, or a city zone, and filled with falling buildings, that stink and look dark and unsafe, with rats, NPC beggars, low-lifes and the odd-stalker, or even a seller with stolen goods...that "enviroment" would help establish that zone and a "NO GO ZONE" for good character. its like a bad neighborhood, you dont venture there alone, unless with a party and in daylight. I know that you FRC DM and builders have lots on your shoulder and i appreciate your immense good work on building a world that looks great and feels great playing. But i feel that a architectural change would have to be made to adjust the not-so fitted social characters into a place they call their own. its just my though....
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Post by DM Justicar - Creator of FRC on May 11, 2005 13:16:21 GMT -5
I personally think that a city made for evil characters would be an excellent idea. I think that its difficult to make a plade look dangerous or dodgy just by having your evil character staying in the same inn or temple, and making it its own, because the architecture and the buildings dont adjust to the character (sorry builders...im gonna get smithed ingame for saying this ). I mean, if you build a city, or a city zone, and filled with falling buildings, that stink and look dark and unsafe, with rats, NPC beggars, low-lifes and the odd-stalker, or even a seller with stolen goods...that "enviroment" would help establish that zone and a "NO GO ZONE" for good character. its like a bad neighborhood, you dont venture there alone, unless with a party and in daylight. I know that you FRC DM and builders have lots on your shoulder and i appreciate your immense good work on building a world that looks great and feels great playing. But i feel that a architectural change would have to be made to adjust the not-so fitted social characters into a place they call their own. its just my though.... Cool, but where in Cormyr is suitable? I was kind of thinking of making Arabel, which is currently emerging as I lumber through it's growth (it is highly detailed) a zone suitable for some remnant evils who were implanted after the invasion. The city is "good" but is fairly devastated after the orcs successfully routed the defenders there... in a nutshell, any number of things could have happened there. There is a stronghold of evil planned, but it is still up in the air where this will reside. Cormyr isn't very suited to a full city of evil, though I believe Tyrluk is on the unfriendly side. Anyway, there is no further need to convince me this is wanted, now let's talk logistics... Cheers!
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Post by Lord_Raven88 on May 11, 2005 16:00:11 GMT -5
Cool, but where in Cormyr is suitable? I was kind of thinking of making Arabel, which is currently emerging as I lumber through it's growth (it is highly detailed) a zone suitable for some remnant evils who were implanted after the invasion. The city is "good" but is fairly devastated after the orcs successfully routed the defenders there... in a nutshell, any number of things could have happened there. There is a stronghold of evil planned, but it is still up in the air where this will reside. Cormyr isn't very suited to a full city of evil, though I believe Tyrluk is on the unfriendly side. Anyway, there is no further need to convince me this is wanted, now let's talk logistics... Cheers! What about Proskur? sure it's outside of Cormyr but so is the Thayan enclave, another option is to add some slums, or seedy docks (cheesey I know) to a city, maybe Arabel. What would be really cool is to add a semi-hidden area to an existing city, perhaps a small community has settled in the sewers or buried ruins under a city. But I agree it would be nice to have a seedy place to go if you're evil, a place where Paladins and Cleric of Lathander aren't that welcome ;D
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Post by Mr. Baboon on May 11, 2005 16:15:09 GMT -5
What about Proskur? sure it's outside of Cormyr but so is the Thayan enclave, another option is to add some slums, or seedy docks (cheesey I know) to a city, maybe Arabel. What would be really cool is to add a semi-hidden area to an existing city, perhaps a small community has settled in the sewers or buried ruins under a city. But I agree it would be nice to have a seedy place to go if you're evil, a place where Paladins and Cleric of Lathander aren't that welcome ;D Again; already in the module. You guys just don't know where to look. When I finally got around to having lots of cash from certain enterprises, I immediately went on a "world tour" of Cormyr. Suzail has some wicked sketchy places, just as an example (I believe someone mentioned it up there somewhere)... a decent number of people are there, too, on the wrong side of the law. Why do you think my flamboyantly dressed blue-and-purple Calishitee has all but dissapeared from Isinhold?
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Post by DM Justicar - Creator of FRC on May 11, 2005 16:15:13 GMT -5
Lord Raven... I was thinking exactly along these lines... I am going to keep the locations secret. They will probably be located eventually, but it won't be because I announce them. Anyway, these are all valid ideas.
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Post by DM Justicar - Creator of FRC on May 11, 2005 16:46:28 GMT -5
And Baboon has a point here too... there are already LOTS of areas for evil folks to roam... I still think there is some room for a few others.
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