henny
Proven Member
No Comparison. Period.
Posts: 218
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Post by henny on Nov 9, 2005 20:11:59 GMT -5
So I'm playing this sorceror. Ok. Never played a sorceror before, ever. Don't know the first thing about mechanics on him. A wizards Int score effects the number of casts per day, dc on his spells, and chance to learn a spell. What effect on a sorceror does the cha score have beside max spell level? Cause before I give him a cha of 3000, I'd like to know if it does more then make everyone worship as the most beautiful bestest friend in the whole world. Thanks guys!
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Post by Moloch on Nov 9, 2005 20:18:09 GMT -5
So I'm playing this sorceror. Ok. Never played a sorceror before, ever. Don't know the first thing about mechanics on him. A wizards Int score effects the number of casts per day, dc on his spells, and chance to learn a spell. What effect on a sorceror does the cha score have beside max spell level? Cause before I give him a cha of 3000, I'd like to know if it does more then make everyone worship as the most beautiful bestest friend in the whole world. Thanks guys! Charisma is to a sorcerer what Intelligence is to a wizard, i.e. high charisma also provides bonus spells per day to a sorcerer.
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Post by Munroe on Nov 9, 2005 22:06:36 GMT -5
And impacts the DC of his spells.
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Post by Keetena on Nov 10, 2005 0:51:45 GMT -5
Cause before I give him a cha of 3000, I'd like to know if it does more then make everyone worship as the most beautiful bestest friend in the whole world. Beg you pardon, you were refering to Keetena? LOL +* ;P
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Post by soulfien on Nov 10, 2005 4:12:16 GMT -5
NWN, D&D, whatever it spawned from REALLY went overboard with Charisma. First of all, sorcerers are still mages. They don't need leadership, comliness, or what-not to cast spells. Arcane spells, be it outside practice or innate ability, are still arcane spells. It SHOULD require intelligence to properly utilize and master the art no matter what. According to the rules, a sorcerer can be dumb as a bag of rocks, but as long as he's got a natural beauty about him, his magical ability is awe-inspiring. Also, Use MAgic Device. It's a charisma based skill! Figure that one out! After bumping up my rogue's intelligence and dumping skill point after skill point into it, I still fail when using a low level scroll at lvl 14. Why? Because it doesn't matter how smart I am. I have to be a natural born leader and possess the radience of a God in order for that scroll to decide to cast itself after basking in my glow. Sorry, rant over
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Post by Quadhund/Greenhouse on Nov 10, 2005 9:15:40 GMT -5
The way I always took it for sorcerors to be spell casters was that they had a "natural gift" for casting magic. They didn't need to study (hence dumb as a bag of rocks) and it just seemed to be an innate ability. I always felt that sorcerors used magic like bards, they seemed to "coax" the weave into doing their bidding, and they kinda imagine what spell they want to cast and it just happens. Granted, I feel this means that they should be unable to read scrolls if their int is too low. I mean, if they've never studied a spell in their life, how would they be able to tell the difference between scrolls. Heck you could even RP a sorceror that doesn't know how to read and he could still use the scroll.
Now I tend to agree with you on the UMD skill. Though the skill reads something like it is the rogue/bard's ability to "wing it". When a rogue reads a scroll I imagine them trying to imitate a wizard in the casting mannerisms. So I always pictured it as if i were standing in front of a crowd trying to do an impression of Jerry Lewis. So once again it is an ability based on coaxing and believability. But as I said with a sorceror, you could have a rogue that can't read, but still able to use a spell scroll.
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Post by Moloch on Nov 10, 2005 11:08:43 GMT -5
From NWN:
I'd have to say Charisma is the best attribute to link to a sorcerer. They learn spells not be reading or studying but as they practicing their manipulation of magic over time they grow better at it and learn new ways to do so. I used to play Sorcerers exclusively, havent in a while, but as I remember it they cannot learn new spells by reading scrolls as wizards can... this is in line with the fact that they do not study.
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Post by kenny26 on Nov 10, 2005 13:32:02 GMT -5
spell save DC: 10 + spell leve + cha modifier list of bonus spells granted by high cha modifier (bonuses are listed for levels 1 through 9, so the first number is bonus 1st level spells, the second is bonus 2nd level spells, and so on...): cha modifier: 1: +1 - - - - - - - - 2: +1 +1 - - - - - - - 3: +1 +1 +1 - - - - - - 4: +1 +1 +1 +1 - - - - - 5: +2 +1 +1 +1 +1 - - - - 6: +2 +2 +1 +1 +1 +1 - - - 7: +2 +2 +2 +1 +1 +1 +1 - - 8: +2 +2 +2 +2 +1 +1 +1 +1 - 9: +3 +2 +2 +2 +2 +1 +1 +1 +1 10: +3 +3 +2 +2 +2 +2 +2 +1 +1 11: +3 +3 +3 +2 +2 +2 +2 +2 +1 12: +3 +3 +3 +3 +2 +2 +2 +2 +2 from here on the pattern should be easy to see and you can calculate for yourself what boni are granted for even higher cha scores... as for why sorcerers use charisma for spell casting is because cha can represent many things. it's comeliness, manners, radiance and also ego. cha is also used for skills like intimidate, which requires alot of ego. ego in my opinion is what sorcerers use to develop their innate powers. if the sorcerer truely believes in his own power, then his ego can fuel his arcane power making his fireballs more deadly. anyhow, that's just my take on it... the use of cha for the use magic device skill is a bit harder to explain, because inanimate objects, whether magical or mundane have no ability to percieve whether a rogue's imitation of a wizard is "good enough"... this one is just cheesy... if anything, it should be intelligence based as the rogue can develop some form of understanding of the item's power, and attempt to wield it... the whole idea of the use magic device skill as always bothered me to be frank...! in 2nd and first edition, rogues and bards has no ability to use wizard scrolls or wands.
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