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Post by DM Justicar - Creator of FRC on Feb 18, 2006 14:02:46 GMT -5
We have been over the PvP rules on this forum umpteen times but here are a few clear statements:
1. If you toggle a player hostile and they see your character and you get smoked DO NOT come crying to a DM.
2. If you are slinging a string of insults at another player in character (personal insults will not be tolerated and are grounds for banning) and they go hostile and kill you DO NOT come crying to a DM.
3. Keep PvP considerate and sane or we will revoke the PRIVELEDGE of it on FRC.
I am sure everyone has something to add here but unless you hear it from a DM it isn't a "new rule".
Cheers!
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Post by StabbingNirvana on Feb 18, 2006 18:55:59 GMT -5
ofcourse, insulting someone and getting killed is still a crime in cormyr (i hope). i've had slate insult plenty of people and get punched and attacked, then when he's made a complaint to a guard ... hes also gotten arrested. once, he told a guard that a mage cast a hostile spell in town ... then the guard killed him (him as in slate) ... ahem. there goes being a good citizen ...
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Post by DM Justicar - Creator of FRC on Feb 18, 2006 20:08:27 GMT -5
ofcourse, insulting someone and getting killed is still a crime in cormyr (i hope). i've had slate insult plenty of people and get punched and attacked, then when he's made a complaint to a guard ... hes also gotten arrested. once, he told a guard that a mage cast a hostile spell in town ... then the guard killed him (him as in slate) ... ahem. there goes being a good citizen ... If you document an event that you feel was handled poorly through screenshots/logs the DM's will always take a look and hold the offending party responsible... even if it's another DM. Don't forget though that there are such concepts as "fighting words" that should probably be addressed. If Slate can push a man to kill with his tongue alone, perhaps Slate should have his tongue removed as compensation for all the raise dead spells and scrolls he has cost Merris, the crown and his fellow citizens? I rest my case. Edit *Betcha didn't see that coming! ;D
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Post by DM Richard (Retired) on Feb 19, 2006 8:21:10 GMT -5
Don't confuse these player rules with character rules. These rules here are meant for the PLAYERS to follow.
Characters will still be dealt with as the guards see fit.
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Post by StabbingNirvana on Feb 19, 2006 10:49:03 GMT -5
Don't forget though that there are such concepts as "fighting words" that should probably be addressed. If Slate can push a man to kill with his tongue alone, perhaps Slate should have his tongue removed as compensation for all the raise dead spells and scrolls he has cost Merris, the crown and his fellow citizens? I rest my case. Edit *Betcha didn't see that coming! ;D haha. i dont think its slate's tongue that could push a man to killing ... its probably the lack of emoting a punch and rolling a strength roll that people forget. insulting someone alot ( and the guy who plays cormac should know most) isnt really grounds for killing someone ... and thankfully, cormac does emote punches and roll strength. thumbs up to you cormac!
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Post by DM Justicar - Creator of FRC on Feb 20, 2006 12:50:31 GMT -5
Actually... that's a very good point. Why does everyone have to go around killing each other? Not every fight has to be to the death. Consider this sometime... you could always have fist fights!
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Post by DM the Usurper on Feb 20, 2006 13:37:15 GMT -5
I remember on the server City of Arabel there was an option that you could beat each other to a bloody pulp, but you didn't die..I guess a kinda subdue damage option..might be something to look into.
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Post by marklar on Feb 20, 2006 14:27:13 GMT -5
Actually... that's a very good point. Why does everyone have to go around killing each other? Not every fight has to be to the death. Consider this sometime... you could always have fist fights! me and shivata had a fight where i left her at near death. it was clear i won since i was only injured. but when we fought the second time i killed her but it is hard to stop when your pumping out 4 attacks per round and not missing often.
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Post by DM Grizwald on Feb 20, 2006 14:35:06 GMT -5
Maybe before the fight, agree with eachother if its to the death or not. If not the first one to wither badly wounded or near death wins i guess. Just my idea
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Post by Keetena on Feb 20, 2006 18:35:31 GMT -5
I can't remenber now where I saw a tool to do subdue damage against players (you could set in subdue or normal) - it was very cool indeed to a pvp server
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Post by kenny26 on Feb 22, 2006 19:19:28 GMT -5
And whatever happened to the concept of honest duels? When both parties agree to fight to the death as honest men (all In-Character of course), I have seen people running to the guards, crying murder...
I only enjoy PVP to the extend that it is roleplayed, and when it is, it's just another tool for advancing a story.
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Post by heimdall on Feb 22, 2006 19:32:28 GMT -5
I remember on the server City of Arabel there was an option that you could beat each other to a bloody pulp, but you didn't die..I guess a kinda subdue damage option..might be something to look into. I do believe a subdual damage system would be absolutely awesome! If we can do it, we should do it! (We of course meaning you Usurper! Make it so! Haha! Hmm. ) I have also seen some players "PvP" with the dice bag, emoting the descriptions of their attacks and defenses, and then making the appropriate rolls. This was not only very entertaining to watch, but it also led to a very big suprise in the outcome of what looked at first to be a very one-sided fight. And now, instead of running to the guards every time you feel slighted in some fashion, you can write up a 'Formal Letter to the Crown'. Hire a scribe if your character can't read or write!
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Post by DM Justicar - Creator of FRC on Feb 22, 2006 22:46:55 GMT -5
I looked into adding a subdual system early on but wanted to make sure we had all other core systems in place before we moved on this.
I will look into them again and see if something could be done to add one. No guarantees, but I will have a look for sure.
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Post by dogface on Nov 30, 2006 9:19:41 GMT -5
We have been over the PvP rules on this forum umpteen times but here are a few clear statements: 1. If you toggle a player hostile and they see your character and you get smoked DO NOT come crying to a DM. What if you don't toggle anyone hostile, the other player doesn't toggle you hostile, and then attacks you out of the blue? Is that an acceptable situation wherein to "come crying to a DM"? This specific thing happened to my wife last night. The kill-stealing didn't bother me. The PK didn't automatically bother me. However, it appears that the event occurred in violation of explicit server rules.
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Post by DM Richard (Retired) on Nov 30, 2006 11:30:56 GMT -5
We have been over the PvP rules on this forum umpteen times but here are a few clear statements: 1. If you toggle a player hostile and they see your character and you get smoked DO NOT come crying to a DM. What if you don't toggle anyone hostile, the other player doesn't toggle you hostile, and then attacks you out of the blue? Is that an acceptable situation wherein to "come crying to a DM"? This specific thing happened to my wife last night. The kill-stealing didn't bother me. The PK didn't automatically bother me. However, it appears that the event occurred in violation of explicit server rules. Based on only this half of the story it appears to be a violation of our rules. Please PM any of the DM team with the information about what happened and we will look into it. Include any chat log you may have of the occurance.
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Post by Quadhund/Greenhouse on Nov 30, 2006 11:38:31 GMT -5
If you document an event that you feel was handled poorly through screenshots/logs the DM's will always take a look and hold the offending party responsible... even if it's another DM. Was it documented? Even if not, you can inform the dm team of what occurred and we can look into it, but it is much harder to proceed without knowing exactly what happened. That being said, perhaps the other player just forgot to toggle hostile. I know in a lot of PvP situations, due to the adrenaline, i sometimes forget to toggle hostile. If the character took the time to RP out the scenario (even after your wife's PCs death), likely they just forgot. There are bandits out there that will kill your PC first and take your money, but there should be some level of RP behind it. However, multiple instances of such behavior can be considered griefing. Please contact a dm with more information if you wish to discuss your situation further.
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Post by aerokleftis on Jan 6, 2007 15:47:04 GMT -5
I remember on the server City of Arabel there was an option that you could beat each other to a bloody pulp, but you didn't die..I guess a kinda subdue damage option..might be something to look into. It's called subdual mode. It's on a few servers out there, and the basic idea is, when in subdual mode, any other character you attack cannot be killed by you, but you can still be killed yourself.
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Myth
Old School
Retired FRC DM
The Myth
Posts: 686
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Post by Myth on Jan 6, 2007 15:58:48 GMT -5
It's called subdual mode. It's on a few servers out there, and the basic idea is, when in subdual mode, any other character you attack cannot be killed by you, but you can still be killed yourself. Subdual mode is on in many servers as you say... Though, I, myself, have found that most of the time it encourages people to PvP with the "no consequences" feeling that you get out of it
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Post by DM Grizwald on Jan 14, 2007 12:34:53 GMT -5
It's called subdual mode. It's on a few servers out there, and the basic idea is, when in subdual mode, any other character you attack cannot be killed by you, but you can still be killed yourself. Subdual mode is on in many servers as you say... Though, I, myself, have found that most of the time it encourages people to PvP with the "no consequences" feeling that you get out of it Whenever i played with subdual mode, we usually just used it if it was a brawl or some kind of bar fight. If weapons were involved i never saw the point in using it seeing as how your point is to kill the man/woman.
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Post by Teneas on Jan 30, 2007 10:22:02 GMT -5
Here is a question, and maybe it fits into rp and not this thread, but here goes anyway. I believe it was a dm that did this, but not totally sure. I was in Isinhold, and someone toggled me to hostile. Then a Balor showed up (dm obviously) I ran away, like a good boy, and ran near the dwarven char. that was hostile toward me. Now...he did nothing to hurt me, probably because I was hauling ass, but I knew that he was hostile. How should have I reacted IC toward him. Can we sense the hostility or what?
Thanks
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Post by DM Grizwald on Jan 30, 2007 11:15:23 GMT -5
Here is a question, and maybe it fits into rp and not this thread, but here goes anyway. I believe it was a dm that did this, but not totally sure. I was in Isinhold, and someone toggled me to hostile. Then a Balor showed up (dm obviously) I ran away, like a good boy, and ran near the dwarven char. that was hostile toward me. Now...he did nothing to hurt me, probably because I was hauling ass, but I knew that he was hostile. How should have I reacted IC toward him. Can we sense the hostility or what? Thanks Not unless they usually show it, such as *he glares at you*. Also, unless you recognize the person and the both of you have a bit of history, then it would make sense that he puts you hostile. If it were a new char you never met before, there should be some kind of hit, like *glares at you with murder in his eyes*. I dunno just my thoughts.
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Post by Grozer on Jan 30, 2007 13:10:16 GMT -5
Here is a question, and maybe it fits into rp and not this thread, but here goes anyway. I believe it was a dm that did this, but not totally sure. I was in Isinhold, and someone toggled me to hostile. Then a Balor showed up (dm obviously) I ran away, like a good boy, and ran near the dwarven char. that was hostile toward me. Now...he did nothing to hurt me, probably because I was hauling ass, but I knew that he was hostile. How should have I reacted IC toward him. Can we sense the hostility or what? Thanks Just being toggled hostile and then seeing the same guy nearby means absolutely nothing. Due to NWN game mechanics some spells only function properly when the other party is in hostile mode. Secondly, your PC has NO CLUE he/she has been toggled hostile unless the offending character does some other action. So should you have reacted? absolutely not unless the dwarf actually did something to give you a clue, as Clark suggested, even then overly reacting to a glare might be a bit much.
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Post by Teneas on Jan 30, 2007 13:31:23 GMT -5
Yeah, I didnt do anything about it. After the Balor left. I purposely went over to the dwarf like I was concerned about him and the whole situation. I did not act on the hostility. *shrugs* Was just wondering if there was something that I didnt know about on this subject, but guess not. Thanks for the input
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Post by EDM Neo on Jan 30, 2007 14:27:18 GMT -5
While on the topic of hostility... summoned creatures will automatically attack anyone who's hostile towards you, even if you have no IC reason to attack them yet. How should that be handled?
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Post by Quadhund/Greenhouse on Jan 30, 2007 15:05:18 GMT -5
That is a game mechanic issue we cannot control. Though I do recall that you should be able to issue some commands to a summoned creature ... though how well they respond may also be an issue.
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Post by grehmalkin on Jan 30, 2007 20:14:54 GMT -5
yes... Issueing a a command to 'stand ground' works... unless the hostile char comes to close...
But I agree, just because targeted hostile doesn't mean your char knows anything about that...
Unless the other is behaving in a manner to give hint to it...
*Grins with stained teeth*
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Post by quelunia on Feb 5, 2007 19:46:52 GMT -5
Just wondering..is it ok to kill someone for ahving a Imp as a familiar without saying much other than..." You keep foul company!" Then attacking?
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Post by Hackmaster on Feb 5, 2007 23:59:57 GMT -5
I suppose technically...yeah..you could do this. I would have to imagine though your character is either a crazy zealot, non law abiding, evil, or a combination of these though. As this would certainly land you in jail for murder, assault, or manslaughter if caught. The law would not side with you. At worst..assuming the person was even in a town at the time they might be fined or serve some jail time but citizens openly attacking other citizens without proper justification would not fly with the guards and an IMP is not a good reason.
If a DM sees it and you get away with it clean law wise as in no witnesses still don't be surprised if you take a hard hit to the alignment points. A good or lawful citizen would not react this way simply because of a familiar. They may act with disgust, openly ridicule the owner, ask the law to look into it, or shun a person but kill them? There is only one real justification for a good person to kill and thats in self defense.
So please keep all this in mind before you start hacking down wizards and their sometimes questionable familiars. Though if the familiar is in town and you hack down the familar only. Well the law will side with you. No familiar is legal within any towns limits and are considered dangerous. Guards will also attempt to kill the familiar or chase it off and fine the wizard who let it loose.
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Post by quelunia on Feb 7, 2007 10:09:03 GMT -5
The thing of it is that a good aligned fellow did this killing to my sorcerer...Wasnt me lol. I am not upset it seemed a valid reason for a Demon hunting Ranger..or something to that effect. However this was what I believe was a paladin. I am not sure..it wasnt RP long enough lol. He made a quick statement then attacked without warning or anything, an evil character wouldnt have been offended to that degree, and good aligned people wouldnt just outright murder someone for talking to an Imp...or would they?
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Post by DM Richard (Retired) on Feb 7, 2007 11:36:48 GMT -5
I believe that question has already been answered. ...A good or lawful citizen would not react this way simply because of a familiar. They may act with disgust, openly ridicule the owner, ask the law to look into it, or shun a person but kill them? There is only one real justification for a good person to kill and thats in self defense...
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