|
Post by Lady Frost on Jul 18, 2019 21:40:13 GMT -5
Soo, curious question, something I've not researched.
In lore or table-top, how is casting from scrolls handled? Are scrolls written at certain strengths and anyone that can figure them out can cast them? Are scrolls only able to be cast up to the CL of the one attempting it? Something that's always been curious to me is that one level of a class is all it takes to automatically cast any scroll that the class allows. Is that how it works in table-top too?
Secondly, I don't know how hard it would be to script in EE, but allowing scrolls to be created with the CL of the maker would be wonderful, or even better, allow a caster to make a scroll of any CL up to their own level. It might also be a chance to reset the prices (and xp costs) of scrolls that should cost more. It would definitely take quite a spreadsheet to lay it all out and make sure its balanced, but someone may be willing to do some of that grunt work to then have it polished up by the build/DM team.
Just some thoughts.
|
|
unas
New Member
Discord: unas #8223
Posts: 90
|
Post by unas on Jul 18, 2019 22:23:22 GMT -5
For table-top I use house-rules wich consists of DC 15+Circle of Magic. Then a Fireball would be DC18 for a level 1 wizard to cast from a scroll. IDK if it can be apllyed to the server build though.
|
|
|
Post by malclave on Jul 18, 2019 22:48:00 GMT -5
It's been a while, but IIRC the character using the scroll has to have the spell on his class list, have a high enough stat to cast the spell, and either have at least as high a CL as the scroll or make a successful CL check.
|
|
|
Post by EDM Entori on Jul 18, 2019 23:44:44 GMT -5
I played on a server a long time ago,
it had custom wand, scroll crafting.
it opened a dialogue box much like our teleportation.
it then, asked you what spell in your list, you wanted to craft, and then it asked you what CL you wanted it at. certain ones required special parts to go beyond certain levels etc. but I could make a level 20 TS scroll or I could make a level 11. the cost would vari, therefore if you were making a scroll for apprentices, you could make it cheaper. this system was copied for craft wand/potion. it made craft potion very useful, because you could give your allies, say 6 powerful stat potions instead of memorizing the spells. wands you had the option of charges as well, want 25, charges. no sweat. 1/2 cost.
but if you wanted a scroll that was an unholy power on paper, you had to pay the piper in xp and Gold. I liked it, but at present without having a script that alters spell level on items, I don't see how this adjusts.
|
|
|
Post by Munroe on Jul 19, 2019 10:53:37 GMT -5
Soo, curious question, something I've not researched. In lore or table-top, how is casting from scrolls handled? Are scrolls written at certain strengths and anyone that can figure them out can cast them? Are scrolls only able to be cast up to the CL of the one attempting it? Something that's always been curious to me is that one level of a class is all it takes to automatically cast any scroll that the class allows. Is that how it works in table-top too? Secondly, I don't know how hard it would be to script in EE, but allowing scrolls to be created with the CL of the maker would be wonderful, or even better, allow a caster to make a scroll of any CL up to their own level. It might also be a chance to reset the prices (and xp costs) of scrolls that should cost more. It would definitely take quite a spreadsheet to lay it all out and make sure its balanced, but someone may be willing to do some of that grunt work to then have it polished up by the build/DM team. Just some thoughts. When a scribe creates a scroll in D&D 3.x, the caster level is defined at the time of the scroll's creation. The caster level is one of the multipliers (along with spell level) in determining the cost of the scroll to create, so creating a scroll below your actual caster level means the scroll will cost less. A scroll's minimum caster level is the minimum caster level required to cast the spell. If a scroll is for a spell that is of a higher level than the caster level of the caster attempting to use it--even if it is on their class spell list--the caster must make a caster level check (d20+caster level vs the caster level of the spell, if my memory serves) to cast the spell. Spell scrolls are also divided between divine and arcane scrolls, and arcane casters cannot cast from divine scrolls (without UMD) and divine casters cannot use arcane scrolls (without UMD), even if the spell is normally on their spell list. So a divine scroll of Bull's Strength can't be used by a wizard, even though that same wizard might know and cast Bull's Strength himself.
|
|
|
Post by shivers on Jul 20, 2019 9:49:32 GMT -5
i have come to discover that the cost of spells is different. even for spells at the same level. raise dead is exceptionally expensive - but a scroll at that same level ( of higher even) is super cheap. much cheaper than buying potions even.
with practice and a pen and paper, you can track it yourself.
|
|
|
Post by hellscream123 on Jul 20, 2019 10:36:50 GMT -5
That'd be because bioware set every scroll to a specific cost/level shivers.
On the note of the thematics of scrolls themselves one game i played had scrolls as prayer chants for divine and magical thesis for arcana.
I'd love a level based system over the set costs. It'd adjust several "meta factors" and improve options for everyone. However as higlighted. Would require in a small ball park of several hundred 2da. Files which while individualy small would prolly take a large chunk of resources. For something that isn't of itself broken.
|
|
|
Post by Marriah on Jul 20, 2019 10:40:21 GMT -5
Raise dead may not be a high level spell, but it is godly divine magic.
It should come at a cost to do so with a scroll, especially from use of a non-cleric in my opinion. the costs are fine, one can shop around for a better price.
|
|
|
Post by hellscream123 on Jul 20, 2019 11:00:19 GMT -5
Raise dead may not be a high level spell, but it is godly divine magic. It should come at a cost to do so with a scroll, especially from use of a non-cleric in my opinion. the costs are fine, one can shop around for a better price. Material component cost when? Sudden outcries of havoc at the fact rez's require giant earth rocks. Every adventurer becoming a dragon level diamond hoarder ensues.
|
|
|
Post by FlyingMidget on Jul 20, 2019 13:21:01 GMT -5
Material component cost when? Sudden outcries of havoc at the fact rez's require giant earth rocks. Every adventurer becoming a dragon level diamond hoarder ensues. The material cost gets added in the creation of the magical item based on the materials costs market value, scrolls/rods should be more expensive to create/buy but not require diamonds to activate.
i have come to discover that the cost of spells is different. even for spells at the same level. raise dead is exceptionally expensive - but a scroll at that same level ( of higher even) is super cheap. much cheaper than buying potions even. with practice and a pen and paper, you can track it yourself.
NWN actually uses the following formula for scribing scrolls, they make use of the spells innate level, rather then the spell level, for example Greater Magic is a level 3 Wizard Spell & a level 4 Cleric spell, but due to it being accessible to wizards at level 3 it's got an innate level of 3 which is used for crafting costs. There are bugs due to Bioware reasons where some scrolls are cheaper then their CL x Innate level x 25 and some are more expensive, but the majority follow the formula.
GP: caster level (of an item) × innate level × 25 XP: caster level (of an item) × innate level × 1 (FRC made all the XP costs half)
If you ever want to know the price of crafting a scroll ahead of time you can see them all here (just remember to half the XP cost shown on the page).
Wands can be seen at the following link (just remember to half the XP cost shown on the page).
And potions here (just remember to half the XP cost shown on the page).
|
|
|
Post by malclave on Jul 20, 2019 13:22:52 GMT -5
Sudden outcries of havoc at the fact rez's require giant earth rocks. Every adventurer becoming a dragon level diamond hoarder ensues. Time to buy up the market on Nyssa! *Hoards all the diamonds* And after those cries of havoc, the dogs of war are slipped once those scrolls are set to 3E standard... cleric only. <evil grin>
|
|
|
Post by malclave on Jul 20, 2019 14:25:07 GMT -5
And after those cries of havoc, the dogs of war are slipped once those scrolls are set to 3E standard... cleric only. <evil grin> *Laughs in UMD* True, it's only DC30 for Raise Dead.
|
|