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Post by Razgriz on Feb 19, 2019 18:12:29 GMT -5
I'm gonna break this down into small, easy to understand sentences. FRC is a level 40 cap server. FRC, as far as I know, is only set to cater to individuals between 25-30 as far as challenging dungeons go. Barely. FRC staff seem to now be against the amount of epics. The 40 level cap works, but the issue is the players trying to grind their way up to that level. How? By completing quests that stopped scaling in difficulty about 10 levels ago. What if I told you that new dungeons to cater characters of level 30+ are being planned, and some are built already, awaiting play-testing, reviews and eventual launch into the module? The migration to NWW-EE delayed this process, but the dungeons will be there. The issue is that the current dungeons do not support characters beyond 30 that well, save for perhaps Icingdwell, Hullack orcs, Shadow Spire and Rivior's Keep.
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tirelesstracker
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Post by tirelesstracker on Feb 19, 2019 18:12:38 GMT -5
MM already said that his epic dungeons were made and ready to be added, but he won't until he's sure powerbuilders can't do them.
So I guess you could tell me the sky is pink and the grass is purple, and you'd still just be 'telling me'. FRC is and has always been very slow to change. Even for obvious changes for the better, because it's stuck in it's ways despite times changing over the last 15 years. So, if there are new epic dungeons? Awesome. But I won't bank on them until they're a part of the server and live.
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Post by malclave on Feb 19, 2019 18:13:28 GMT -5
All that talk about why RPers are superior is okay, I guess, but at the end of the day I can only spend so much time in GG listening to junior high school gossip, or pretty much being told when I try to RP to join a group that my involvement isn't needed not wanted, if the RPers deign to answer at all. At least solo grinding lets me play the game more than once a week or so. If that’s what you think roleplaying is, then you’re doing it wrong. That might be why you prefer grinding solo. I'm just relating my experiences on this server. You say I was role-playing wrong when my cleric saw apparently level-appropriate groups forming, expressed interest and asked to join, only to be refused or outright ignored (the first is just frustrating, the second outright discouraging). I was role-playing wrong when characters were discussing a DM plot and my cleric was told to stay out of it when she asked some questions in a couple of instances. I don't prefer solo. But I pretty much only bring that cleric out when I know there will be something to do (as long as I can... given that grouping as a healer can easily cost a thousand gold or more per run, eventually I'll probably have to have her deleted due to poverty).
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tirelesstracker
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Post by tirelesstracker on Feb 19, 2019 18:15:04 GMT -5
I'm gonna break this down into small, easy to understand sentences. FRC is a level 40 cap server. FRC, as far as I know, is only set to cater to individuals between 25-30 as far as challenging dungeons go. Barely. FRC staff seem to now be against the amount of epics. The 40 level cap works, but the issue is the players trying to grind their way up to that level. How? By completing quests that stopped scaling in difficulty about 10 levels ago. Because everything they kill gives 1 single xp. You do what's available at that point. This is literally punishment for people doing the only that available to them to advance at an even slightly reasonable rate.
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Post by malclave on Feb 19, 2019 18:19:40 GMT -5
I think you have perfectly understandable reasons to be frustrated, but your fellow players probably aren't at the root of it. If you have trouble getting groups, there could be many potential reasons for that.
It's my natural 6 Charisma (to reference another thread). And I don't mean to blame other players... everyone should be allowed to play as they like, with whom they like. But that goes for solo play just as much as those who make friends more easily.
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Post by Razgriz on Feb 19, 2019 18:20:23 GMT -5
MM already said that his epic dungeons were made and ready to be added, but he won't until he's sure powerbuilders can't do them. So I guess you could tell me the sky is pink and the grass is purple, and you'd still just be 'telling me'. FRC is and has always been very slow to change. Even for obvious changes for the better, because it's stuck in it's ways despite times changing over the last 15 years. So, if there are new epic dungeons? Awesome. But I won't bank on them until they're a part of the server and live. Oh, I'm mechamonk (my builder account) The building and addition of dungeons and regions will be resumed as soon as they give us green lights, and when the new mini-mod to build is given to us builders. The build module we have does not work in NWN-EE, since it does not support NWN-X.
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Post by Animayhem on Feb 19, 2019 18:33:18 GMT -5
I'm gonna break this down into small, easy to understand sentences. FRC is a level 40 cap server. FRC, as far as I know, is only set to cater to individuals between 25-30 as far as challenging dungeons go. Barely. FRC staff seem to now be against the amount of epics. FRC staff reduced the xp rewards for the only things that give 25+ more than 1xp. FRC epics are now forced to become grinders if they want to see a level closer to the cap without taking RL years. FRC is a game and it shouldn't take years of our real lives just to get 3/4th's of the way to cap. FRC's bias against these levels means it should really consider dropping the cap to 30. Level 40 is fine. Some wish to get there and some do not. You wish to grind to the top then do so.
Challenging dungeons are everywhere . To be honest if you are over 21 level, at times it gets hard to find people to run with. The difficulty of a dungeon depends on how a player has their build. Some are power builders and some are rp and some a blend of of both. I consider all of my character's a blend.
I do not think FRC staff are bias against epics perse however I did notice many events after EE where catered more to the 12 and under set.
Frc is going through a rebirth, growing pains. New formats and new dm's. We have not been in ee for long. Also too our player base has increased with many players from elsewhere. I suggest we all take a deep breath and allow the dust to settle.
With respect Tireless I think you may have some issues which may be better answered via dms or player advocates.
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trauson
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Post by trauson on Feb 19, 2019 18:59:35 GMT -5
Btw Abi you can say it was me you dont need to conceal as i dont have anything to hide. Yes as i said earlier on this post , my goal is to become even more powerful so my character can do his mission easily. I love to Rp as well but i did not came to this game to sit around 2 3 h for non interesting social RP whit others... Like romantic... i am very into Rp and i accept its consecuences but i like to avoid it as a player.
Im here to be an adventurer , not someone really powerful who likes to sit by a tree doing nothing during hours and letting the dangers of the world roam unchekced even if those dangers are other Pcs....
Grinding helps? yes of course. Many people criticise that i am doing everything solo and i should ask people to come whit me , but when my RP is kind of demanding and the people who i used to go in a group we all started to have a "bad relationship" Ic then obviously some characters think that building up and getting close whit people just to be stabbed in the back when you dont realize is a waste of time , therefore , he prefers to keep training , keep perfecting his technique to help the world whit his abilities...
Because the world needs more people outside fighting against evil . Not people discussing and putting dresses for a dance for days. At least as my perspective Ic and OCC
And as they have stated above... a lvl 21 onwards they ... defy reality , they go to planes , they solve world ending scenarios. They fight things like.... Dracolichs.... Demilichs.... Terrasks.... Greater Demons.... so on so on.....
Maybe its a way from the Dm team to stop people from reaching high lvls that the server is not prepared to cope whit
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abby
Old School
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Post by abby on Feb 19, 2019 19:12:39 GMT -5
Yes when DMs tailor events to around level 12 that’s a good indication. It’s very hard to DM for epics. They have few flaws and have a mechanical solution for way to much crap. It’s vastly easier and more fun to DM for lower level PCs. I have no idea why everyone likes epic levels so much. They can be great on settings like Planescape though. In NWN 2 there’s a pretty good planescape server that did epic levels really well.
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trauson
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Post by trauson on Feb 19, 2019 19:39:54 GMT -5
Simple , because people likes to feel like a powerful hero or villain.
Being the "other one for the meat grinder" some people might actually like this mentality and Rp , there are plenty of examples of RP mentalities like this not only in this game but the others.
But we are talking about D&D , where people whit a conflictive past. Many of them they want to distance themselves from that, when you are lower lvls you can understand that there is no much difference between the average citizen and you... but as you say. Drizzt is lvl 17 and does a lot of things... Elminster is lvl 38....
Post Edit:
I want to acknowledge the frustration situation when you clearly crash in EE and basicallly have to get a huge chunk and hit of XP that are literally hours of your ingame time your realtime where you could be RP and doing whatever you want but you decide to get on the keyboard and go Koreanlike MMORPG style to get your lvl only to be running from a mob , getting into a safe distance from a city , a mob which was nearly dead a mob which pnp wise would have accepted that i wanted to retreat and would never ever went into the city to "finish it off" when there is guards who would have shot it , and my paladin would have defended himselft or kept running into safety.
And we want to be ask to be consecuent and logical whit Rp when clearly the "world" is not going in our favor when these kind of injust situations happens.
I would take the blow and be an sportman if i died in the middle of a dungeon , that is my risk , but not running towards the gate of a city , cross the city gate, even having the money to raise my character or whatever. now i am going to spend another 8 h 10 h risking my own health and life and potentially falling over the keyboard again because a dumb mistake by the game which i did not accept to take and yet i still do not accept it.
Warn me ban me whatever but whit the even the rule of "1 Visit per week" means that if i crash and die then? Oh yeah see you later until next week lose more of your lifetime investing on the game THANKS
I died 5 times in 2 days 5 times... 2 of them well deserved i did poor actions and i took them whit sportmanship and 3 of them due crashs and when my character clearly had the upper hand on the combat or it was already in a safe situation...
The response of the DM team? Oh its because you solo find some friends IC.. What happens if you character clearly haves difficulty to stablish new relationships IC whit other characters because of your way to RP it and do not want to betray it and metagame?
What we should do then? Just be merciless and keep grinding and grinding because "its our choice to be solo?" "Hours of my life invested in a game that i love and i am cleary getting denied of the fun that i want because of technical issues all the time?" So basically i am being punished here for something that i am not even guilty off i did the right thing , i was not going to get a good outcome of the fight so i run i run i run to safety even whit an Npc on sight and next to it.
But no , and to be honest , things like this makes me want to quit not the server but the game as a whole. We are not supposed to be a Korean MMORPG we are supposed to be a RP server as you said in every single situation.
EDIT 2:
I want to state that, not tackling this kind of situations properly you only encourage people to grind more and expend more hours doing it
If you dont want grinders dont want people to reach certain lvl , put lvl locks spanish fashion.
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abby
Old School
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Post by abby on Feb 19, 2019 20:17:39 GMT -5
Simple , because people likes to feel like a powerful hero or villain. Being the "other one for the meat grinder" some people might actually like this mentality and Rp , there are plenty of examples of RP mentalities like this not only in this game but the others. But we are talking about D&D , where people whit a conflictive past. Many of them they want to distance themselves from that, when you are lower lvls you can understand that there is no much difference between the average citizen and you... but as you say. Drizzt is lvl 17 and does a lot of things... Elminster is lvl 38.... But power is relative. If there's only 20 levels, you don't have to waste countless hours grinding to 40 to be as powerful a level as you can be. After 20, power comes from making alliances, accumulating influence and other forms of power. Eliminster and Gods are still powerful. Setting isn't quite a badly broken. Just... musing. Not asking for level caps. edit: you probably shouldn't spend unhealthy amounts of time doing that... there are defiantly servers with vastly easier XP on them. I like RPing with Dragon, but I don't want you to get killed trying to make a uber paladin. Maybe we should have a level cap at 10 with tokens earned via RP to move beyond 10 just to save Dragon's life. Or he'll kill himself trying to get to level 40 haha.
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trauson
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Post by trauson on Feb 19, 2019 20:19:15 GMT -5
Ive changed my post , re read it.
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Post by Animayhem on Feb 19, 2019 20:24:16 GMT -5
Yes when DMs tailor events to around level 12 that’s a good indication. It’s very hard to DM for epics. They have few flaws and have a mechanical solution for way to much crap. It’s vastly easier and more fun to DM for lower level PCs. I have no idea why everyone likes epic levels so much. They can be great on settings like Planescape though. In NWN 2 there’s a pretty good planescape server that did epic levels really well. When I think of epic I think of level 21. In most cases that is when the character's story and build usually at its peak. If people are multi-class they may need levels 21-25 to actually be a 21. With respect Abby you are lumping all epics into one group. Not all epics are power hungry power builds. We epics do not always have solutions or win. Marister is an epic rp character who is often sought for his skill with the bow and blades. Most of the time however he has role play with old and new characters. He is a member of the Guardians so has some nature purpose rp.
This place is for all types. Do I care if someone sky rockets to epic levels? No that's their way and style? It is not hard at all for DM's to create events for epics . I have been in events here which had three level groups and it went fine.
I have a level 13, 18 and 24. I have put much time and effort in them and to be honest I do not have the energy to make a low level 4th. At times I find people to run with and at times not. I do not like to solo. I did once play on a server where one could solo and further their story line. I missed interacting with others.
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Post by tingly on Feb 19, 2019 21:30:57 GMT -5
I want to acknowledge the frustration situation when you clearly crash in EE and basicallly have to get a huge chunk and hit of XP that are literally hours of your ingame time your realtime where you could be RP and doing whatever you want but you decide to get on the keyboard and go Koreanlike MMORPG style to get your lvl only to be running from a mob , getting into a safe distance from a city , a mob which was nearly dead a mob which pnp wise would have accepted that i wanted to retreat and would never ever went into the city to "finish it off" when there is guards who would have shot it , and my paladin would have defended himselft or kept running into safety. And we want to be ask to be consecuent and logical whit Rp when clearly the "world" is not going in our favor when these kind of injust situations happens. I would take the blow and be an sportman if i died in the middle of a dungeon , that is my risk , but not running towards the gate of a city , cross the city gate, even having the money to raise my character or whatever. now i am going to spend another 8 h 10 h risking my own health and life and potentially falling over the keyboard again because a dumb mistake by the game which i did not accept to take and yet i still do not accept it. Warn me ban me whatever but whit the even the rule of "1 Visit per week" means that if i crash and die then? Oh yeah see you later until next week lose more of your lifetime investing on the game THANKS I died 5 times in 2 days 5 times... 2 of them well deserved i did poor actions and i took them whit sportmanship and 3 of them due crashs and when my character clearly had the upper hand on the combat or it was already in a safe situation... The response of the DM team? Oh its because you solo find some friends IC.. What happens if you character clearly haves difficulty to stablish new relationships IC whit other characters because of your way to RP it and do not want to betray it and metagame? What we should do then? Just be merciless and keep grinding and grinding because "its our choice to be solo?" "Hours of my life invested in a game that i love and i am cleary getting denied of the fun that i want because of technical issues all the time?" So basically i am being punished here for something that i am not even guilty off i did the right thing , i was not going to get a good outcome of the fight so i run i run i run to safety even whit an Npc on sight and next to it.
I will grant that if I happened to be a DM, and saw things play out the way you describe, I'd probably be inclined to show mercy. There's stuff that NWN just doesn't account for by itself, after all.
But as to your latter statements, I do personally feel like that's working as intended. Adventuring is supposed to be extremely dangerous, doing it alone is supposed to be a bad idea, and having trouble making allies is supposed to generally be a bad thing. The confluence of all of those should mean an extremely brutal experience with adventuring.
That having been said, I do feel like there's some helpful perspective to consider; PCs are, from the get-go, generally very powerful people. A level 1 fighter has a good chance of fighting multiple ordinary people by themselves and winning, and this multiplies so much by the point your level is in the double digits. If you want to roleplay someone powerful, you're supposed to be there long before anything resembling the level cap. I understand the server doesn't always reflect that very well, but I think it might help to take this to heart.
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Eldok
Proven Member
Atonement is the way
Posts: 216
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Post by Eldok on Feb 19, 2019 21:38:27 GMT -5
I'm gonna break this down into small, easy to understand sentences. FRC is a level 40 cap server. FRC, as far as I know, is only set to cater to individuals between 25-30 as far as challenging dungeons go. Barely. FRC staff seem to now be against the amount of epics. FRC staff reduced the xp rewards for the only things that give 25+ more than 1xp. FRC epics are now forced to become grinders if they want to see a level closer to the cap without taking RL years. FRC is a game and it shouldn't take years of our real lives just to get 3/4th's of the way to cap. FRC's bias against these levels means it should really consider dropping the cap to 30.
Thank you.
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Post by stryker on Feb 19, 2019 22:04:31 GMT -5
Yes when DMs tailor events to around level 12 that’s a good indication. It’s very hard to DM for epics. They have few flaws and have a mechanical solution for way to much crap. It’s vastly easier and more fun to DM for lower level PCs. I have no idea why everyone likes epic levels so much. They can be great on settings like Planescape though. In NWN 2 there’s a pretty good planescape server that did epic levels really well. When I think of epic I think of level 21. In most cases that is when the character's story and build usually at its peak. If people are multi-class they may need levels 21-25 to actually be a 21. With respect Abby you are lumping all epics into one group. Not all epics are power hungry power builds. We epics do not always have solutions or win. Marister is an epic rp character who is often sought for his skill with the bow and blades. Most of the time however he has role play with old and new characters. He is a member of the Guardians so has some nature purpose rp.
This place is for all types. Do I care if someone sky rockets to epic levels? No that's their way and style? It is not hard at all for DM's to create events for epics . I have been in events here which had three level groups and it went fine.
I have a level 13, 18 and 24. I have but much time and effort in them and to be honest I do not have the energy to make a low level 4th. At times I find people to run with and at times not. I do not like to solo. I did once play on a server where one could solo and further their story line. I missed interacting with others.
One of the reasons i stear away from ravenloft is i find build variatiin extremely stale when limited in levels. My peak for any build is never going to be at 21 lol. The problem with people who are short on time is it takes sometimes just hours of RP before you even find a group. Oh and look time is up. See you all three days from now
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trauson
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Idk.... Alive?
Posts: 95
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Post by trauson on Feb 19, 2019 22:04:39 GMT -5
I will grant that if I happened to be a DM, and saw things play out the way you describe, I'd probably be inclined to show mercy. There's stuff that NWN just doesn't account for by itself, after all.
But as to your latter statements, I do personally feel like that's working as intended. Adventuring is supposed to be extremely dangerous, doing it alone is supposed to be a bad idea, and having trouble making allies is supposed to generally be a bad thing. The confluence of all of those should mean an extremely brutal experience with adventuring.
That having been said, I do feel like there's some helpful perspective to consider; PCs are, from the get-go, generally very powerful people. A level 1 fighter has a good chance of fighting multiple ordinary people by themselves and winning, and this multiplies so much by the point your level is in the double digits. If you want to roleplay someone powerful, you're supposed to be there long before anything resembling the level cap. I understand the server doesn't always reflect that very well, but I think it might help to take this to heart.
Dont worry i managed to get killed 4 times more in less than 1 hour...
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Post by MTGPackFoils on Feb 20, 2019 5:01:05 GMT -5
Why is there 7 pages on this topic?
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Post by sergeil on Feb 20, 2019 5:45:54 GMT -5
Why is there 7 pages on this topic? Because of overquoting. In fact, it is quite difficult to cut source message accurate on mobile.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 20, 2019 5:51:12 GMT -5
Why is there 7 pages on this topic? Because of overquoting. In fact, it is quite difficult to cut source message accurate on mobile. Pages are by post count, which is 30 per page.
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Post by sergeil on Feb 20, 2019 6:08:18 GMT -5
I think, discussion is very active, because few doubtful innovations in the same time bother people seriously and they participate here even if topic is not very important for them.
PS: Community looks as disturbed hive... No?
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tirelesstracker
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Post by tirelesstracker on Feb 20, 2019 6:27:46 GMT -5
MM already said that his epic dungeons were made and ready to be added, but he won't until he's sure powerbuilders can't do them. So I guess you could tell me the sky is pink and the grass is purple, and you'd still just be 'telling me'. FRC is and has always been very slow to change. Even for obvious changes for the better, because it's stuck in it's ways despite times changing over the last 15 years. So, if there are new epic dungeons? Awesome. But I won't bank on them until they're a part of the server and live. Oh, I'm mechamonk (my builder account) The building and addition of dungeons and regions will be resumed as soon as they give us green lights, and when the new mini-mod to build is given to us builders. The build module we have does not work in NWN-EE, since it does not support NWN-X. If that is the case, I'm glad to hear and it hope a soluion can be found. I was just going off a quote that seems to have disappeared, as the post in question has been edited to remove all powerbuilder hate.
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Post by Rane on Feb 20, 2019 16:24:29 GMT -5
That’s a tough one. Right now NW is booming because of EE, so the high levels aren’t so bad, but that giant gulf in levels has always seemed a game breaker to me when it “wasn’t” booming because older servers usually had mostly high level PCs, and new players would find themselves alone most of the time due to the immense power-gap between levels. Honestly it’s why I stopped playing in the first place. I could never find groups reliably and spent too much time sitting around alone because either no one was within 10 levels of Abby, or they’d take too much of an xp hit to bring her. Personally I love much much lower level caps (10ish) with only feats going up after a certain level, but I get most people would implode at the thought. But wow the ease of finding groups, the reasonable level of power between the strongest and weakest PCs, the easy with which DMs can tailor events for everyone, the vast larger array of dungeons everyone can visit... anyway... With NW booming and a huge influx of players,the gap probably isn’t terrible and the speed people advance isn’t as big a deal. I have characters of several ranges. Epic level characters, ESPECIALLY EVIL. Yes i’m shaking my fist at you goodies as usual, are extremely lonely. You won’t have problems finding people here as long as you attempt to include yourself. More often than not I see people attempt to roleplay the dark and mysterious type, who deem themselves above speaking up. Speak up or more often than not you will be left out. And no i’m not directing that towards you Abby. That was just a statement in general. I for one could care less about quest xp nerfs because I myself don’t find a lot of time for the grind style of play. I also don’t believe there will be, or should ever be a level cap. 40 is insane to reach. And I bring such a feat after having played this server for 10+ years into question. It is not plausible to do within several years if you follow the 7 day rule. But it seems to me for some that rule was a “soft rule.” Some have even admitted on the forum to breaking it. So an xp nerf? Sure, go ahead. Maybe some people will slow down. And those who where already slow won’t see any change.
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abby
Old School
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Post by abby on Feb 20, 2019 16:41:20 GMT -5
That’s a tough one. Right now NW is booming because of EE, so the high levels aren’t so bad, but that giant gulf in levels has always seemed a game breaker to me when it “wasn’t” booming because older servers usually had mostly high level PCs, and new players would find themselves alone most of the time due to the immense power-gap between levels. Honestly it’s why I stopped playing in the first place. I could never find groups reliably and spent too much time sitting around alone because either no one was within 10 levels of Abby, or they’d take too much of an xp hit to bring her. Personally I love much much lower level caps (10ish) with only feats going up after a certain level, but I get most people would implode at the thought. But wow the ease of finding groups, the reasonable level of power between the strongest and weakest PCs, the easy with which DMs can tailor events for everyone, the vast larger array of dungeons everyone can visit... anyway... With NW booming and a huge influx of players,the gap probably isn’t terrible and the speed people advance isn’t as big a deal. I have characters of several ranges. Epic level characters, ESPECIALLY EVIL. Yes i’m shaking my fist at you goodies as usual, are extremely lonely. You won’t have problems finding people here as long as you attempt to include yourself. More often than not I see people attempt to roleplay the dark and mysterious type, who deem themselves above speaking up. Speak up or more often than not you will be left out. And no i’m not directing that towards you Abby. That was just a statement in general. I for one could care less about quest xp nerfs because I myself don’t find a lot of time for the grind style of play. I also don’t believe there will be, or should ever be a level cap. 40 is insane to reach. And I bring such a feat after having played this server for 10+ years into question. It is not plausible to do within several years if you follow the 7 day rule. But it seems to me for some that rule was a “soft rule.” Some have even admitted on the forum to breaking it. So an xp nerf? Sure, go ahead. Maybe some people will slow down. And those who where already slow won’t see any change. At the moment I can agree that all you need to do is speak up and you can find a group "most" of the time. However that's not always been the case. Trust me, Abby is one of the most social characters you could ask for. I have never had a problem including myself in anything, whether its player stuff or DM stuff. As a PC, she's a good fit for nearly any group; she's non-threatening to everyone, costs nothing to bring as she doesn't take a share, and can only benefit the group by saving the money on healing supplies and even save their butts by healing them so they can fight; other than the odd chance she gets killed and needs to be raised, but that doesn't happen too often as she stays out of danger for the most part. However what I said isn't exaggeration, until EE, I found her nearly unplayble because of the 10 level rule and the massive power gap between levels. I would be completely unable to find groups 70+% of the time and just got sick to death of sitting around doing nothing. I'm sure there were plenty of old-guard players who did have lower level PCs, but they wanted to RP their favorites, not always cater to some low level noobs. As new players would rarely stick around because they couldn't find enough low levels to group with, that didn't leave me a lot of options. I tried asking them to change the 10 level rule so that ONLY the low level player lost out on XP so that at least I could accompany the almost exclusively high level PCs even if I didn't get XP, because if at least they got the normal XP, maybe they'd bring her just so I had something to do. However, I never got any response to this reasonable suggestion, and so none of these high levels would bring Abby. Some few were willing to give up all their XP to bring me on dungeon romps I'm sure, but then I'd feel like a jerk for ruining their XP and would elect not to. I just quit after a while. You can tell me why that won't happen for X reasons, but it DID happen... so its a little tough to argue with. And if it happened to Abby, who is super easy and proficient and joining groups, it'll happen to almost anyone who is new here. Now with EE, this is a none-issue FOR NOW. Once NWN fades in popularity a little bit though, I see no reason to expect we won't be right back where we were with the server gaining high levels and new players being left to either grind their way to the top so they can be a part of things, or if they're heavy role players like me, just get board and move on. It has GOT to be booming for these power gulfs to work.... well at least, if you want steady new blood coming in. If you're fine with a consistent group of older players, then no big.
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Post by stryker on Feb 20, 2019 20:05:47 GMT -5
I still think that 'slowing things' down causes the most change for those who are already slow. If you make 10 months 50% slower, it beomes 15 months. If you make 10 years 50% longer, you have add a whole freaking 5 years of your life.
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Eldok
Proven Member
Atonement is the way
Posts: 216
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Post by Eldok on Apr 24, 2019 13:06:01 GMT -5
*Bumps*
I wanted to bump this thread since I believe we have been seeing a significant drop of the regular player base for sometime now, which might be due to this specific update that has been done a few months ago.
Before the update was done, I used to see a lot of old players online playing their high level characters and I had close to no trouble finding me a group to venture out.
As of now, I have a very hard time finding anyone who is in my level range to venture out and I firmly believe it is due to the Quest Reward Rebalance, which makes it way to slow to see any progress WITHOUT a DM for any high level character.
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Post by Dobian on Apr 24, 2019 14:48:44 GMT -5
*Bumps* I wanted to bump this thread since I believe we have been seeing a significant drop of the regular player base for sometime now, which might be due to this specific update that has been done a few months ago. Before the update was done, I used to see a lot of old players online playing their high level characters and I had close to no trouble finding me a group to venture out. As of now, I have a very hard time finding anyone who is in my level range to venture out and I firmly believe it is due to the Quest Reward Rebalance, which makes it way to slow to see any progress WITHOUT a DM for any high level character. I don't know...I mean, I haven't been around much the past three weeks because I took a break to play and do other things, not because of server rules. Players can always get on their alts when they get tired of grinding on their epics. There was a huge spike in the player base when the FRC switched to EE around last Christmas. It stayed at a peak for a couple of months after that. Now it's dropped off some. I think that's just natural. I compare it to a TV show that gets monster ratings with the season premier, then by mid-season the numbers level off.
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Eldok
Proven Member
Atonement is the way
Posts: 216
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Post by Eldok on Apr 24, 2019 15:22:13 GMT -5
*Bumps* I wanted to bump this thread since I believe we have been seeing a significant drop of the regular player base for sometime now, which might be due to this specific update that has been done a few months ago. Before the update was done, I used to see a lot of old players online playing their high level characters and I had close to no trouble finding me a group to venture out. As of now, I have a very hard time finding anyone who is in my level range to venture out and I firmly believe it is due to the Quest Reward Rebalance, which makes it way to slow to see any progress WITHOUT a DM for any high level character. I don't know...I mean, I haven't been around much the past three weeks because I took a break to play and do other things, not because of server rules. Players can always get on their alts when they get tired of grinding on their epics. There was a huge spike in the player base when the FRC switched to EE around last Christmas. It stayed at a peak for a couple of months after that. Now it's dropped off some. I think that's just natural. I compare it to a TV show that gets monster ratings with the season premier, then by mid-season the numbers level off. It remained at its spike until the update arrived. I do not have numbers or whatsoever to prove what I am putting forward here, but I’m logging on FRC everyday and there has clearly been a player base drop, which is even more important concerning the old players of high level characters. Also,it is not a rule, but a change to the core settings. Might be wrong, but I don’t think a TV show like Game of Throne is having a drop of its viewers number.
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Post by CourtJester on Apr 24, 2019 18:40:50 GMT -5
I can tell you that I have logged in significantly less, specifically due to this update.
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Eldok
Proven Member
Atonement is the way
Posts: 216
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Post by Eldok on Apr 24, 2019 19:58:55 GMT -5
Same. And same thing for 3 other players I personally know in real life with which I used to play on a regular basis.
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