Post by DM Hawk on Dec 8, 2018 22:48:10 GMT -5
FRC Outlaw Rules
FRC's Outlaw system has In Character (IC) and Out of Character (OOC) reasons for its existence.
To be branded an Outlaw on FRC, a player character must be convicted of severe crimes, punished by the legal authorities of Cormyr (usually by execution), and subsequently emerge again to continue committing severe crimes. Only such characters officially named by the Crown are considered Outlaws. The official list of FRC's Player Character Outlaws will be maintained here.
The following provisions apply to Player Character Outlaws. As with other rules, disregarding Outlaw Rules when playing or encountering an Outlaw will result in temporary or permanent loss of player privileges.
1. Outlaws lose their rights as citizens of Cormyr or other realms - Killing an Outlaw is not a crime. However, FRC maintains that Player vs Player confrontations must be roleplayed at all times. Please refresh on FRC's PVP Rules here:
The FRC PVP policy continues to apply to all characters including Outlaws. Simply being or seeing an Outlaw does not justify PVP by itself. We expect more substance before an Outlaw PVP takes place. PVP action without roleplay substance is rule breaking.
2. Outlaw Player Characters emerging after execution are considered undead creatures by Cormyr - They are therefore dead to the law. If an Outlaw's status is officially revoked where he or she returns to good standing with the Crown, the character is considered to have undergone a Legal Resurrection in which their rights as a citizen are reinstated.
3. The adventuring charter of an Outlaw is revoked - The absence of an adventuring charter must be roleplayed as circumstances dictate. The removal/replacement of the charter will be managed by the DM Team.
4. Outlaws are banished from all of Cormyr's cities and towns indefinitely - Outlaw Characters may not openly enter a city or town without a DM present to manage the response. If a DM is not available to oversee the Outlaw character, the character may not openly enter the town or city. They may enter a city or town while in disguise. Please refresh on FRC's Disguise Rules here:
5. Outlaws may not openly transact with Cormyr's NPC Merchants - They may transact with NPC Merchants while in disguise.
6. Player Characters who transact with or assist an open Outlaw also commit a crime - Dealing with or aiding an Outlaw makes a character an accomplice and become subject to punishment under law if witnessed and caught.
7. Outlaws are always wanted Dead or Alive by the authorities of Cormyr - Outlaws must live with an indefinite bounty on their head. The sum of an Outlaw's bounty will reflect their crimes since their previous punishment by Cormyr's authorities.
8. Outlaws brought alive to the authorities of Cormyr will be held in jail before being executed - Jail time is a minimum of two weeks or more if the punishment for convicted crimes is longer. After execution, Outlaws may respawn or be resurrected by allied characters but will incur twice the normal execution penalty. An involved DM may elect to add more requirements to an Outlaw's return after a given execution.
9. Outlaws are not automatically banished from Thayan Enclaves or other place outside of Cormyr - Outlaws of Cormyr may enter these places openly. However, characters may become banished from these places as well if merited by committing severe crimes within their boundaries.
Please ask a DM if there are any questions about FRC Outlaw Rules or share your question in the DM Q&A section here:
Remember to use common sense and keep the spirit of FRC in mind when interacting with fellow players. The Golden Rule of FRC is to have fun but not at the expense of others.
The FRC Staff