A new law has been passed as of today. Any Necromancer caught creating undead for any reason, no matter where or being escorted bu undead, will be charged with creating a hostile instrument of evil and slavery for forcing the creation into service. You will be punished to the full extent of the law under these new guidelines. Necromancers known to have done so in the past for personal use or to help Cormyr are ordered to cease their experiments and activity in this regard, failure to do so will result in extreme penalties under Cormyrian law and during this time of war it will be considered worse, a traitor to the crown and assumed an enemy in league with the Isle of the dead's army. During this time of war it is almost guaranteed the death penalty will result from such.
Violators will be charged under The Fourth Plaint: Crimes Against Citizens in most cases
Undead Slave Enforcement
- Offender is cursed
- Banishment: 20 days from all villages, town's, and cities
Tacked on to the charge of slavery will be the following sentence which will depend on what was created.
Animating the dead (Least*):- Imprisonment: 5 Days (in town creation)
- Imprisonment: 1 Day (wilderness creation)
- Destruction of the undead to be laid to rest properly and the Necromancer responsible for funeral costs and fines of 1,000 lions as an additional charge.
Create Undead (Lesser*):- Imprisonment: 10 Days (in town creation)
- Imprisonment: 5 Days (wilderness creation)
- Destruction of the undead to be laid to rest properly and the Necromancer responsible for funeral costs and fines of 2,500 lions as an additional charge
Create Greater Undead (Greater*):
- Imprisonment: 15 Days (in town creation)
- Imprisonment: 8 days (wilderness creation)
- Destruction of the undead to be laid to rest properly and the Necromancer responsible for funeral costs and fines of 5,000 lions as an additional charge
Mummy Dust or similar magics of such power (Greatest*):
- Death to caster (in town creation)
- Permanent Banishment from town if somehow returned to life (in town creation)
- Imprisonment: 20 days (wilderness creation)
- Banishment from all villages, towns, and cities upped from 20 days to 30 days (wilderness creation)
- Destruction of the undead to be laid to rest properly and the Necromancer responsible for funeral costs and fines of 10,000 lions as an additional charge regardless of in town or wilderness creation to be paid before Necromancers death if applicable.
All fines and funeral costs must be paid by the Necromancer themselves, failure to have the coin will result is selling off the Necromancer's assets until fine is paid. Extra jail time to pay off fine is only allowed as a result of the Necromancer having no coin or assets to sell. Items sold will only be valued at 20% their original worth for payment. The Necromancer may choose what items are to be sold as long as they meet the requirements.