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Post by mandene on Feb 28, 2018 9:44:22 GMT -5
Just one nitpick. Please don't call Divinity original sin 2 for Divinity 2. There is a divinity 2 which I have played (almost 10 years old now). And played the expansion.. It's in the same universe, but much farther into the future. You get to play a dragon hunter that *cough* becomes a dragon! So you get to play as a dragon and fly around (!) and as a human.
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Post by sergeil on Mar 1, 2018 1:31:15 GMT -5
Wooo.. Um, guys.. EE isn't anything special 1. I agree, that EE can not bring any special. 2. I don't agree, that nwn1 is dead cow. I'm not waiting from EE a lot of, but it have to: 1. Fix well known nwm1 1.69 bugs. 2. Resolve well known limitations. 3. Improve server stability and, maybe, performance. In fact, it have to be bug fix and minor evolution of nwn1. Anybody, who want something quite new, have to looking for games from new generations. As for me, nwn1 is still enough good to play it as is, even without EE.
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Andros
Old School
I only know that I know nothing
Posts: 437
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Post by Andros on Mar 1, 2018 22:29:23 GMT -5
I'm always kind of cynical about these "enhanced editions", they are never really all they're cracked up to be. Skyrim's was just a cash grab. Yay, pay for mods! Other games like Baldur's Gate look a little better but are buggier than the original. How about...just a wild thought...someone come out with a new generation rpg in the spirit of NWN that supports PWs? Skyrim EE wasn't a cash grab it was a way for Bethesda to release mods for console owners. PC players like me that modded the crap out of it weren't the target demographic. I don't think anyone thinks NWN EE will be a new game. I'm expecting it to be a new coat of paint on the same old nwn I know and love. But that's what is exciting about it, the fact that against all expectations someone decided to stop by and apply that coat of paint after 16 years!. When I give a fresh coat of paint to my old door, I like it because it feels new even though I know it isn't. I don't think "damn what a waste of time is to paint this old door, I should get a new one instead"
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Post by Calliope on Mar 2, 2018 0:48:33 GMT -5
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Post by sergeil on Mar 2, 2018 1:38:30 GMT -5
You don't need EE to enhance your game So, we do not need wait anything. We have to live and enjoy. In case if EE will be better, as standard nwn1, we can migrate to it, slowly. In any case, I do not see any reason to wait and believe. :-)
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Post by darthweasel on Mar 2, 2018 2:24:54 GMT -5
You don't need EE to enhance your game So, we do not need wait anything. We have to live and enjoy. In case if EE will be better, as standard nwn1, we can migrate to it, slowly. In any case, I do not see any reason to wait and believe. :-) Still waiting on them to add a brightness adjustment option to EE.
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Post by mandene on Mar 2, 2018 4:45:37 GMT -5
I'm always kind of cynical about these "enhanced editions", they are never really all they're cracked up to be. Skyrim's was just a cash grab. Yay, pay for mods! Other games like Baldur's Gate look a little better but are buggier than the original. How about...just a wild thought...someone come out with a new generation rpg in the spirit of NWN that supports PWs? Skyrim EE wasn't a cash grab it was a way for Bethesda to release mods for console owners. PC players like me that modded the crap out of it weren't the target demographic. I don't think anyone thinks NWN EE will be a new game. I'm expecting it to be a new coat of paint on the same old nwn I know and love. But that's what is exciting about it, the fact that against all expectations someone decided to stop by and apply that coat of paint after 16 years!. When I give a fresh coat of paint to my old door, I like it because it feels new even though I know it isn't. I don't think "damn what a waste of time is to paint this old door, I should get a new one instead" I got my Skyrim EE for free - if you had the game on Steam and owned all expansion you got it automatically for free. I started 2 new games, one heavy modded original and one in EE - did't see much difference (in some cases graphical mods were much better). But I still ditched the old game and played EE. The one thing good with NWN becoming EE and coming to Steam is..... - bugfixes. Bugfixes and continued support. That's it for me! That's the only reason I'd find it interesting.
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Post by FlyingMidget on Mar 2, 2018 9:51:11 GMT -5
Skyrim EE wasn't a cash grab it was a way for Bethesda to release mods for console owners. PC players like me that modded the crap out of it weren't the target demographic. I don't think anyone thinks NWN EE will be a new game. I'm expecting it to be a new coat of paint on the same old nwn I know and love. But that's what is exciting about it, the fact that against all expectations someone decided to stop by and apply that coat of paint after 16 years!. When I give a fresh coat of paint to my old door, I like it because it feels new even though I know it isn't. I don't think "damn what a waste of time is to paint this old door, I should get a new one instead" I got my Skyrim EE for free - if you had the game on Steam and owned all expansion you got it automatically for free. I started 2 new games, one heavy modded original and one in EE - did't see much difference (in some cases graphical mods were much better). But I still ditched the old game and played EE. The one thing good with NWN becoming EE and coming to Steam is..... - bugfixes. Bugfixes and continued support. That's it for me! That's the only reason I'd find it interesting. The big things for me is steam and the future steam sales and reinterest in the game, alot of older custom content creators have already returned to EE that haven't been seen on the scene in years. But really there's a number of other things, alot of them tend to be back end or opening up new things for Custom Content creators and module builders to make better content for everyone to play. - The Improvements to NWServer's Performance and stability, something that is very difficult to actually do in 1.69 as it isn't just download something and copy paste and a significant amount of which has already been done in EE. (if you like your large scale DM events as laggy as possible, this one isn't for you)
- New Scripting Options.
- Greater access to the Engine for module builders with less hardcoded stuff blocking the ability to customise things to ones hearts desire.
- New Graphic's techniques for custom content creators (those fancy overrides people make use of, well even better ones could be made in time, not to mention they're adding some changes to the base games graphics, but it's slow additions)
- Continued Support for the game and new drivers/OS'.
- The max GPU memory used being upped from 16 MBytes to 2 GBytes, horses don't make my client cry when running max settings and areas with insane amounts of placables (Something like Shallybrook) don't give me such large FPS drops on EE.
- The preloading of the TLK files on character creation, allowing those with custom haks to let their players select custom skills, feats, classes, domains (eventually races/subraces as well when the GUI gets a overhaul, at least it's on the list).
- Something really important to me is that they're looking into on connecting to a server automatically acquiring all the haks required by auto-download and setup. This would make servers using custom content significantly less painful for new players that just want to get in and enjoy the game, only having to wait for the files to download and unpack yet allowing them to enjoy the benefits of all the custom content without the headaches.
- A team of active developers working on the base game (this ones important) as they continue to add updates to the base game over time that module developers can't really do.
I'll offer the same advice I always do when it comes to Early Access titles, purchase it if you like what you see, like what the future seems to hold and want to support the developer, but there is nothing, nothing at all wrong with the wait and see approach and picking the game up in twelve months, eighteen months or further off in the future when/if features or servers that draw your interest into spending $20 on the game comes about. FM.
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Post by sergeil on Mar 2, 2018 13:44:00 GMT -5
Today my EE was updated and after it was able to connect to server, because missing of some dialog tlk file...
So, EE is even not Betta... IMHO, it is still alpha.
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Fenix
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If you read this, send me a love note.
Posts: 2,183
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Post by Fenix on Mar 2, 2018 15:01:58 GMT -5
Today my EE was updated and after it was able to connect to server, because missing of some dialog tlk file... So, EE is even not Betta... IMHO, it is still alpha. Thats not the games fault. You need the files for the server.
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Post by sergeil on Mar 2, 2018 15:24:50 GMT -5
Today my EE was updated and after it was able to connect to server, because missing of some dialog tlk file... So, EE is even not Betta... IMHO, it is still alpha. Thats not the games fault. You need the files for the server. I have re-installed client from start. Server is from proposed list... So, no any notification, that CEP or any other is required... ;-)
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Post by Fluffy the Mad on Mar 2, 2018 16:06:47 GMT -5
Thats not the games fault. You need the files for the server. I have re-installed client from start. Server is from proposed list... So, no any notification, that CEP or any other is required... ;-) Automatic .tlk and .hak file downloads aren't in the EE yet. (though if FlyingMidget 's list above is accurate, it's in the works) The .tlk, or Talk file, is what the server uses to tell a player what .hak files they're missing to be able to log in. This is how every server using any .hak files (most notably the CEP) informs the user of what is needed.
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Post by FlyingMidget on Mar 2, 2018 18:30:31 GMT -5
Thats not the games fault. You need the files for the server. I have re-installed client from start. Server is from proposed list... So, no any notification, that CEP or any other is required... ;-) I'd suggest making use of the beamdog client or steam clients ability to verify the integrity of the games files and seeing if that solves your issue (might have been a corrupt download during a busy peak for their servers or your own isp). Also if you could list the full tlk files name that would be helpful, the dialog.tlk file is a standard NWN file, however there have been many servers in the past that have made use of a custom version of such by adding a number after the dialog and before the .tlk I'm not sure what you mean by server is from proposed list. Please also check if you run into issues creating a character for a single player module or campaign that doesn't require haks (the base campaign for example), if you can see (and do check the list for ones that don't make sense) the skill/feats/class names, various descriptions of things and a number of other things during character creation then you possess the base games dialog.tlk file as all of those things depend on such to set the games language to your selected language and it is likely that what you're trying to connect to is using custom content. Hope this helps, FM.
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Post by Calliope on Mar 2, 2018 20:18:21 GMT -5
At the moment Steam lists these as the only additional features the EE has over the original Enhanced Features: -Improved Display: Your portrait, combat bar, inventory, and other UI elements adjust in size based on your chosen resolution including 1080p and 4k. -Advanced Graphics Options: Pixel shaders and post-processing effects make for crisper, cleaner visuals. Enable contrast, vibrance, and depth of field options as preferred. -Community Endorsed: Original developers have teamed with key members of the Neverwinter Nights community to curate important fan-requested improvements to support players, storytellers, and modders. -Backwards Compatibility: Works with save games, modules, and mods from the original Neverwinter Nights. A galaxy of community created content awaits. store.steampowered.com/app/704450/Neverwinter_Nights_Enhanced_Edition/There might be more features later but this is it at the moment. <3 -Calliope
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Post by FlyingMidget on Mar 2, 2018 20:29:10 GMT -5
At the moment Steam lists these as the only additional features the EE has over the original Enhanced Features: -Improved Display: Your portrait, combat bar, inventory, and other UI elements adjust in size based on your chosen resolution including 1080p and 4k. -Advanced Graphics Options: Pixel shaders and post-processing effects make for crisper, cleaner visuals. Enable contrast, vibrance, and depth of field options as preferred. -Community Endorsed: Original developers have teamed with key members of the Neverwinter Nights community to curate important fan-requested improvements to support players, storytellers, and modders. -Backwards Compatibility: Works with save games, modules, and mods from the original Neverwinter Nights. A galaxy of community created content awaits. store.steampowered.com/app/704450/Neverwinter_Nights_Enhanced_Edition/There might be more features later but this is it at the moment. <3 -Calliope You can believe a small sales pitch of select features that has been out of date since the first roll out of updates they pushed are the only features that have been added if that is what you wish to do. Truthfully even when it was first released in early access there was more to it then just that exceptionally small high light of features. I've given a list of things that are important to me that have either already been added or is something that they are looking into (and that's just a highlight list, there are many things I skipped over because they don't interest me or are grouped together into things like more ways for custom content creators can do things). If you want more then that, your best bet is looking over all the various patch notes, the stream recaps and looking into what features have been requested and are being looked into ways of adding to the game, their trello boards and beamdog forum are a reasonable spot to look for further information as well. For those interested, todays release of the stream recap can be found at blog.beamdog.com/2018/03/march-2-livestream-recap.html and the most recent patch notes for EE (not including all the previous patch notes) can be found at blog.beamdog.com/2018/03/neverwinter-nights-enhanced-edition.htmlFM.
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Post by Calliope on Mar 2, 2018 20:42:57 GMT -5
Sounds like Steam needs to update their page XD. I'm glad to hear they actually have more features then just what they have listed on the game page.
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Post by Orchid on Mar 3, 2018 0:16:36 GMT -5
Allowing players in Neverwinter Nights: Enhanced Edition to buy more than one item at a time is something we can absolutely look at, but it’s tied up to the UI refactor work. *off-screen heavnly choir singing Hallelujah*
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Fenix
~
Sleepless Golem, aka Kenny
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Posts: 2,183
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Post by Fenix on Mar 3, 2018 9:55:28 GMT -5
Thats not the games fault. You need the files for the server. I have re-installed client from start. Server is from proposed list... So, no any notification, that CEP or any other is required... ;-) Thats still not the games fault. Thats you not checking with the servers to see whats needed.
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Deleted
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Post by Deleted on Mar 5, 2018 7:19:27 GMT -5
Just the idea that the game will again be supported by a developer is a nice upgrade. Take a look at the enhanced editions of Baldur's Gate, Icewind Dale, and Planescape Torment to get an idea of what sort of updates to expect. The game will be upgraded to run more smoothly on modern systems, hopefully after that half the posts on the forum won't be in a thread called 'server crashed'. Bug fixes and minor upgrades to graphics.
I remember when Baldur's Gate Enhanced first came out. People said similar things. "You can get all this using existing mods". Well that was not entirely true and I doubt it will be true for NWN EE either. Going forward I see a high probability of new features being added such as classes, races, feats, skills, spells, equipment, etc. Possibly an update to more 3.5 rules? The user interface will evolve into something we all like better. There may even be a new golden age of module design.
Bottom line is that those other D&D games mentioned above had a big resurgence of interest once the enhanced editions came out. No question that servers and people who do not upgrade will be left behind.
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Post by Warlord on Mar 5, 2018 10:20:55 GMT -5
I'd be really curious to see if they make any future changes to Stealthing.
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Post by sergeil on Mar 5, 2018 12:14:19 GMT -5
No question that servers and people who do not upgrade will be left behind. Not all so bad, Billy. If EE will be so good as planned and so compatible as promised, then migration will be smooth... In any case I do not see any reason to be beta tester of new game and take the risk to destroy existing server and existing community. Anybody, who want be in front of progress, can install EE and try to play.
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Deleted
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Post by Deleted on Mar 5, 2018 12:33:35 GMT -5
Oh yes, definitely wait for the release before you try playing online. They are still making changes that require updates on the server side. I only loaded up the OC with the beta version to see what it looked like.
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Post by StabbingNirvana on Mar 5, 2018 12:38:03 GMT -5
Is this supposed to bring a more touch friendly interface to the game? I know some of the other enhanced versions were brought to tablets.
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Post by FlyingMidget on Mar 5, 2018 13:01:54 GMT -5
Is this supposed to bring a more touch friendly interface to the game? I know some of the other enhanced versions were brought to tablets. That will be a wait and see what happens with their GUI rework (and adding support for modability of it), that's a pretty hefty bit of work that will take a while before we see much on. I seem to recall one of their early streams mentioning that if it goes to tablets or consoles it will be a long ways off after alot of other things including a GUI overhaul, there was no confirmation of if it will happen but rather what would have to happen before such was even considered, but I imagine they'll consider it when such is done seeing how well BG:EE did on tablet. FM.
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Post by sergeil on Mar 5, 2018 13:56:02 GMT -5
I only loaded up the OC with the beta version to see what it looked like. Yes, it is not bad idea to looking at from time to time to assess the current state and progress. but not more than that.
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Post by FlyingMidget on Mar 9, 2018 20:16:59 GMT -5
The newest beamdog stream recap can be found at blog.beamdog.com/2018/03/march-9-livestream-recap.htmlThose interested, I'd highly recommend looking at the pictures from the stream that show what they've done with the Hall of Justice's tileset in the original campaign as well as the pictures of an early appearance of a new player model. Or those wanting to watch a video of the differences can check out this first spoiler tag for the old Hall of Justice This spoiler tag for the new tileset / textures / player model etc etc. Persistent worlds being able to auto download their haks/tlks/2da etc etc info can be seen at this part of the stream (the too long to watch is they have ideas on how they want to do it but need to get around to doing it) For StabbingNirvana in particular about a possible mobile port and new interface (it isn't much but it's something official for ya to chew on) I was only skipping through the stream, I didn't watch all of it but picked out spots that looked interesting to me from my very quick skipping through. FM.
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Post by StabbingNirvana on Mar 9, 2018 21:58:13 GMT -5
Nice. Current NWN is actually kinda already playable in tablet form. I've done it a few times on the Surface Book. The only problem I have is moving the camera around and typing since the virtual keyboard doesn't pop up when going into the text. Two and three finger gestures would fix that.
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Deleted
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Post by Deleted on Mar 9, 2018 22:11:39 GMT -5
Just got the email from Beamdog - March 27 release!
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Post by sergeil on Mar 10, 2018 0:11:41 GMT -5
Just got the email from Beamdog - March 27 release! Billy, I have received email too, but found nothing about release date. Yes, EE will be available on Steam, but nothing more. --- The Beamdog team is very excited to announce Neverwinter Nights: Enhanced Edition will be available on Steam as of March 27, 2018. --- PS: Very often Marketing & PR prepare their annonces in special way to force customers make simple mistakes and mean more as really written.
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Post by Leviticus on Mar 29, 2018 21:51:55 GMT -5
NWN Enhanced Edition was released, but is Cormyr moving over?
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