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Post by Pedantry INC on Aug 29, 2013 2:49:15 GMT -5
In Suzail, outside the shrine of the Beastlord, several sets of Silver Raven armors, horrifically damaged and bloodied, are mounted, complete with cloaks, helms and shields. Defaced by etchings of the Beastlords Symbol, they stand a testament to horrific violence against the enemies of Cormyr.
Within the shrine half a dozen heads are posted on spikes, the pale blue cloaks of the silver ravens pinned to their stumpy necks to dangle like grisly pennants below.
For days the scent of burning flesh lingers in the shrine as additional heads are burned in the brazier, a dozen shining silver, bloodstained and empty helms lining the altar.
Beastmaster Acamas Oribasus and Mirrir Tharasvin are the two seen, described, or mentioned as the ones that place up the horrific trophies of war - and they tell any that inquire that the Beastlord has smiled upon their hunt of the weak that dare trespass upon Cormyrian soil.
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Post by hellscream123 on Aug 29, 2013 3:24:51 GMT -5
Every few nights a Hin walks in, says his prayers then leaves, every three nights or so, he does so covered in gore.
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Post by Hellwalker on Aug 31, 2013 19:54:23 GMT -5
Late at night following the Feast of Stags, the air in and even outside the shrine once again hangs thick with the fumes of burning flesh as gruesome offerings are sacrificed to the Beastlord. Some might have seen Acamas and Mirrir making their way through the streets of Suzail from the grounds of the Feast to the shrine, carrying a horrid assortment of various beasts' severed heads. Manticores, displacer beasts, owlbears, bugbears, mountain ogres, gnolls, worgs and more; all are sacrificed at the altar that eve with an accompanying ceremony, before they depart once again in the early morning.
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Post by Pedantry INC on Oct 17, 2013 7:30:00 GMT -5
A note was tacked up for a time, then removed. ( frc.proboards.com/thread/20811/addressed-high-huntsmaster-suzail-shrine ) Mirrir arrives with a hugely bulging, reddish brown, soggy looking sack, somewhat larger than her own torso. Leaving the doors propped open, anyone glancing within while passing would see the unveiled heart resting upon the altar. From the shrine wafts deep melodic verse in a harsh tongue, the language of dragons to those that recognize it. To those that understand and listen to the draconic song, she sings of strength and blood, the might of her foe, once a dragon, and now an offering to the beastlord. When evening arrives Mirrir burns the massive heart in a brazier, leaving what is left to simmer at the midnight hours.
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Post by Pedantry INC on Oct 23, 2013 5:36:14 GMT -5
Tacked up inside the shrine, and outside the shrine, written in flowing, bold letters.
Proclimation of Acceptable Practice
Know that those faithful of the Beastlord found beyond the edicts of this proclamation within the boarders of Cormyr will be considered prey for those that adhere to them.
Edicts of the Faith: ~ Cleanse the hunt: The sick will be purged or destroyed and disposed of. Seek sources and remove them. - Any undead found in wilderness areas where they might spread filth are to be destroyed. - The spread of lycanthropy is prohibited beyond willing faithful. It should only be transmitted by divine curse. Any found transmitting the gift through bite or claw as a disease will face persecution for tainting the hunt.
~ Allow strength to grow: Avoid killing the young. Do not kill the pregnant or unborn. The deepspawn are sacred, defend them, and attempt to herd them away from populated areas.
Traditions: ~ The High Hunts shall be performed with only the enemies of Cormyr. Recommended are: - Drow. - Remnant orcs from the Hullack or Arabel region. - Brigands. - While the war continues Silver Ravens of Sembia and their mercenaries found on Cormyrian Soil. The Wolf Head Band in particular prove interesting.
~ The Feast of Stags will be held every Highharvest tide in as many communities of Cormyr as possible. - In the Spirit of the Feast of Stags, while war continues, all excess edible meat from hunts is recommended to be offered to refugees with a focus on the pregnant and those with children. charitable faiths such as the Ilmatari who work with the impoverished youth of the cities.
Should you have questions or concerns regarding these edicts, as a member of clergy, laymen, or even as an outsider, seek me.
~ Mirrir Tharasvin, Voice of the Beastlord.
*A dragons paw is drawn in intricate detail, wreathed in flame. It mimics the clawing pose of the symbol of Malar*
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Post by Pedantry INC on Nov 26, 2013 4:16:01 GMT -5
Though rarely seen publicly these days, the Shrine of the Beastlord in Suzail often echos with the sound of Mirrir singing hunting ballads.
She offers hunting advice to visitors, marking trails on maps, locations where interesting beasts might be found, or tactics on how to see a hunt through, and also offers education in areas of skinning, tanning, as well as preservation of meat and trophies.
She continues her buying and selling of magical goods as well.
She disappears at times, returning with fresh bounty to offer in sacrifice, heads of ogres, paws of dire beasts, and the occasional sembian piece, but she rarely brings back anything exceptionally large.
// if anyone needs/wants to see mirrir 'real time' in the shrine, for rp or to buy/sell magical goods please just send me a pm and I can look into logging in - elsewise of course feel free to post here for any followups ^^
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Post by cloudeagle on Jan 13, 2014 6:42:02 GMT -5
The door to the Shrine opens and a red winged figure slowly walks in lingering in the doorway holding it open as she glances inside. She looks at the various decorations and offerings taking a moment to smell the scent. She turns to leave but stops at the sound of singing and just listens for some time.
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Post by Pedantry INC on Jan 16, 2014 9:09:45 GMT -5
The comings and goings of Mirrir and Acamas increase with the announcement of the Hunters Challenge. Mirrir comes and sorts through delivered notices, muttering about how ignominious it is to be made a secretary of. Seemingly in good humor however, she makes those mutters with a lazy smile on her face. She tends to the planted banner, occasionally adding names pronouncing the victories of those that have faced the beasts of hunters fury and earned their place in the proving to come. // the poster about the challenge within the shrine (and elsewhere) can be viewed here : frc.proboards.com/thread/21561/hunters-challenge// the banner listing challengers can be viewed here : frc.proboards.com/thread/21567/banner-raised-shrine-hunters-challenge
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Post by Hellwalker on Jan 22, 2014 19:28:15 GMT -5
At some point late in the night before the break of dawn two exhausted travelers enter the city carrying some sort of long, massive construction covered up in a large tent canvas on their shoulders. By the time they reach Suzail; the last stop on their long journey, exhaustion is plainly visible upon their faces, but they carry the veiled construction with impressive coordination. Shortly thereafter they arrive at the Shrine of the Beastlord, let in with the help of a friendly local. A few hours later, visitors to the shrine see a new addition to the trophies gathered there: a massive pike carved out of a felled tree with an impressive collection of gruesome trophies impaled upon it in order, having been pushed into place and stacked atop eachother like a giant kebab. The totem is raised and secured by force to the floor.
From the bottom up, the totem contains an owlbear's head followed by two clawed hands of the same beast, followed by another such head and two more claws. Gazing up, the head of an ogre follows next, before two larger heads belonging to ettins sandwiched between a large meaty mass that could be a similar creature's heart. Tipping the grizzly totem is the head of an enormous cave lizard.
Travelers and other witnesses attest that the journey carrying the heavy piece of tribute began somewhere west of Valkur's Roar, taking the tall, strongly built man with shaven head and the cowled, smaller woman through the city and along the coastal road all the way to Suzail on foot - a doubtlessly grueling journey.
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Post by Pedantry INC on Feb 9, 2014 17:38:59 GMT -5
Acamas visits the shrine, and spends some time within, until he's joined by Mirrir.
Mirrir departs shortly thereafter, with a visible anger about her. Visitors come and go while shes gone, but when she returns in a furious mood, the guests depart, leaving the Beastmaster and the Voice alone.
An extremely violent, very loud fight erupts within, beginning with merely yelling but quickly evolving to include flashes of divine light, feral screeches laced with magical energy, and bursts of fire. It comes to a quick and sudden end, until angry feminine yelling picks up again, followed shortly thereafter by Acamas leaving the shrine. It's a time later when Mirrir herself storms out, leaving the shrine in disarray, totems knocked over, scorch marks on the floors and walls, each a testament to released fury.
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Templar
Old School
A female dwarf?! No really! What do you play?
Posts: 585
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Post by Templar on Feb 10, 2014 0:52:21 GMT -5
*across some of the more obviously hard won trophies that are set outside the shrine, the word "PET" has been scrawled in blood with a crude crown around the word. none seem to have seen who did this, those that saw it first simply say that odd shadows seem to have been around the shrine for days but that they have not seen the shadows after the vandalism occurred.*
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Post by Pedantry INC on Feb 11, 2014 6:44:41 GMT -5
When Mirrir passes the vandalism by she issues a low laugh, and can be heard commenting in an amused tone;
.. "Oh yes, exactly, hmhmhmhm"
Inside the shrine, her further comments that she murmurs to herself are marked with a certain amount of self satisfied smugness.
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Post by Pedantry INC on Feb 12, 2014 20:45:39 GMT -5
The shrine proves exceptionally busy this day, with many visitors coming and going, Mirrir leading several of them out of the city after they enter. A host of new names added to the banner of the Hunters Challenge: - Boarslayer Zedok Mindspanner the Illusionist - Tigerslayer Elise, Frostwind of Auril - Bearslayer Elijah. - Bearslayer Havardr Gunnvor - Wyvernslayer Tequis Bellcopper. // the full list can be viewed here: frc.proboards.com/thread/21567/banner-raised-shrine-hunters-challenge
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Post by Pedantry INC on May 9, 2014 20:51:19 GMT -5
Having made her way through the streets of Suzail in a manner unlike her typical self, Mirrir returns to the Shrine of the Beastlord. Shivering violently, dry heaving with sickness, she fairly collapses before the altar, where she remains for a long while, offering nothing but a continual series of low growling words in draconic.
When she finally rises she moves to the braizer, where she sheds her own blood and flesh, sheering off several scales from her forearm, before raising her voice loudly in draconic yet still. Her speech continues for a time before she returns to the altar, where upon her knees, she falls into silence as she presses her brow to the floor.
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Post by Pedantry INC on Jun 13, 2014 17:59:45 GMT -5
Within the shrine Mirrir carries out duties near daily now, seeing to rites and blessings for common hunters and noble sportsmen alike.
Speaking words of bounty and strength over those that would hunt within the Forest Kingdom, she also offers up the gifts they bring from their forays : from simple hunters hearts of stag and boar, while from adventurers more unsavory bits, hands, ears, heads and hearts of all manner of sub-humanoids and beasts alike. With these she bids the favor of the Beastlord unto those that bring them.
On this day though, a letter arrives that breaks her from her attention to the details, leaving those that come to see to their tithes and sacrifices on their own. She paces off to the side of the shrine for some time, before finally departing.
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Post by DM Grizwald on Jun 17, 2014 13:10:48 GMT -5
*A tall hooded man approaches the shrine carefully. His features shadowed from his hood. He glances around warily. In a swift motion he enters the shrine and closes the gate behind him. He holds his breath and glances around the shrine. Seeing it quiet, he proceeds to leave a letter addressed to The Voice of the Beastlord and as quickly as he enters, he leaves.*
//pm sent
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Post by Pedantry INC on Jun 17, 2014 17:21:55 GMT -5
The letter received some time later when the Voice herself arrives at the shrine, an arrival that brooks an air of fury for her angry mien. She can be seen to smile coldly to herself as she reads it, issuing a murmur in draconic before feeding the paper to the central brazier. Whatever duties she came to see to, she leaves them undone, leaving again with the air of a storm about her, carried in her smouldering eyes and the unusual speed to her long legged stride.
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Post by Pedantry INC on Jun 18, 2014 9:29:27 GMT -5
Mirrir returns to the shrine some time later with a grizly trophy in hand. Wrapped around her palm and fingers are four long strips of meaty, torn flesh.
Standing over the central brazier she lifts her voice in a firm pitch that carries at times a not of supplication, but also notes of anger. As she speaks the draconic words, she curls her fingers into the flesh wrapped around her palm and digs her claws into her own flesh, adding her own blood to the mix before thrusting her entire hand into the fire.
There she remains, eyes falling shut and a vicious scowl on her face until all the flesh has burned away from her hand and the cuts she opened in her flesh are no longer bleeding.
Finally, with a snarl that suggest anger, though an expression more akin to a brief moment of misery, Mirrir turns away from the Brazier and stalks out of the shrine, slamming the door hard behind her.
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Post by Pedantry INC on Jul 15, 2014 13:13:54 GMT -5
Making one of her usual visits, the Voice of the Beastlord marks this as a different occasion by shooing away visitors, her airs irate and unfriendly. Covered in a smatter of blood and gore primarily she wears a thick coating of dried blood from hands to elbows.
She makes her way to the central braizer, and standing over it for a time, she withdraws a sack from her pouches, and from it comes up with a series of hearts, the first massive and bulbous, the second small and soft, the third a thick, muscly thing. She intones long commentary in draconic over each before depositing them into the flames. With the last heart burning she continues to orate, she then slices open her own palm with her claws, letting her blood flow freely into the fire as well. Her tone shifts from firm to one more supplicant as she carries on for a time, before she lowers her hand into the fire for several long minutes.
Once satisfied she moves on, settling herself, battered and bloody before the altar on her knees where she falls into silent prayer for a time. When she finally rises, she fills the tithe plate and moves away, scanning the shrine before muttering something to herself and settling down on the furs to the side to write a series of letters.
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Post by Hellwalker on Nov 21, 2014 19:55:03 GMT -5
In the evening, a savage man clad in a scaled cloak enters the shrine. The grin spreading upon his face as he surveys the various trophies scattered about the hall is one of sincere elation, sharp brown eyes flickering between the smashed helms once in the armory of the Silver Ravens of Sembia, now littering the foot of the altar as grisly spoils of conquest. A finger traces the surface of the helms, his gaze glazing over as if his mind's eye transports him elsewhere, to a place of memory, for a time. Finally snapping out of it, he looks around, noting his solitude in the shrine. He enters an animalistic chant, and as the chant reaches its climax, a hulking grey monstrosity materializes before him. Curiously, the beast wears the hollowed skull of a massive reptilian predator as a helmet, large enough to fit around the great Render. The man beckons, and the beast lowers onto one knee. With visible effort, the Beastmaster relieves his companion of the skull crown, carrying the massive trophy to the altar. With a thud, the monstrous skull falls onto the stone slab, its jaws hanging open in a baleful invitation to reveal rows of razorsharp teeth, each easily as long as a man's forearm. One of the massive reptile's hollow eye sockets is badly chipped, the skull graced with a long scar running vertical over the eye socket, carved into the very bone as though by a large axe. Judging by its depth, this very wound may have been the fatal blow that felled the great beast.
"For you, Great Beast; the greatest predator I could find in the steaming jungles of the south. May we one day meet again in the Huntlands beyond, to determine if the monstrosity has learned from our battle."
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docofmadness
Proven Member
a dwarf a elf and a ork walk into a bar........... wait that makes no sense
Posts: 162
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Post by docofmadness on Nov 24, 2014 15:32:54 GMT -5
as night gives way to dawn a half-ork wrapped in a bearskin moves like a shadow thouth the street of suzail, stopping ever-so-often to wrinkle his nose and growls *filth air*. he slids into the shrine of malar and places a large ork head, and worgs pelt and a trolls heart and the brazier and enchanting a prayer sets them ablaze. he then uses a bear claw to carve runes into his chest, dripitn the blood on the blaze. he then leaves before the sun conquers the sky, leave no prints nor any sound save a growl.
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docofmadness
Proven Member
a dwarf a elf and a ork walk into a bar........... wait that makes no sense
Posts: 162
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Post by docofmadness on Nov 25, 2014 21:50:23 GMT -5
as night gives way to dawn two cloaked figures, one large on small, slip into the shrine and construct a bear totem out of minator horns. Placing a ettin heart in the center of it they set it a blaze. the large one says to the smaller *this was a good hunt big brother, but i hope we can hunt some elfs soon.
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Post by kronosgranite1 on Nov 26, 2014 16:51:14 GMT -5
The smaller cloaked figure replies soon brother soon we must ready our selfs for the next hunt. As soon as he says this he slips into the shadows and they exit the altar. Making way to the safety of the wood.
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docofmadness
Proven Member
a dwarf a elf and a ork walk into a bar........... wait that makes no sense
Posts: 162
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Post by docofmadness on Dec 2, 2014 19:22:13 GMT -5
As the night is near its end a large cloaked figure and a small shadow slip into the temple. they are covered in fresh blood and stink of stale air and death. the small brother places the large head of a ettin, which has started to rot, onto the blazer. the lareger places the rib cage and robe of a undead wizard. 'i will get this brother' the larger one says and he intones a pray to foul gods. * the offerings will burst into green flames and be consumed* a new gift from bear brother. with their offering done the larger will cut is fingers and leave bloody claw marks around the walls.
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Post by kronosgranite1 on Dec 2, 2014 20:25:46 GMT -5
The small shadow steps into the little for a few moments to stand in front of the shrine. He pulls up his sleeve revealing several scares pulls out his hatchet and cuts his arm *seems he is keeping count of something* after he is done he drops some of his blood on the brazer. Says a silent prayer and steps into the shadows watching his little brother finish.
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Post by kronosgranite1 on Dec 3, 2014 18:54:58 GMT -5
As the sun falls the door cracks open the the shrine in darts a small shadow with his large brother not far behind. The small figure produces a small bear figurine and places it next to tge shrine. The pulls out several goblib heads from a bloody sack and 4 troll hearts . Places them in the fire and begins to chant to bear to send them on a great hunt soon.
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Post by Pedantry INC on Dec 3, 2014 19:12:38 GMT -5
Mirrir watches from the piled furs to the side of the room, catlike eyes following the figures as they make their way to the shrine and provide their offering. Smiling in satisfaction, she returns to her work with her pile of reports, leaving them to tend their rites without interference for the time being.
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Post by kronosgranite1 on Dec 4, 2014 5:14:20 GMT -5
After the beginning of the prayer the little figure has his brother produce the paws of an owl bear and the tail of a large lizard along with the head of a skulk. Having him put them to flame and thwy start chanting together. As this goes on he notices a figure in the corner and *grins* showing slightly filled down teeth to represent that of a bear.they finish the ceremony and bow to the figure before sliding into the shadows with a low growl they exit the shrine before dawn.
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Post by kronosgranite1 on Dec 9, 2014 9:22:58 GMT -5
As dusk falls on the land the door to the temple cracks. In slips a small shadow that heads to the altar. He kneesls at the altar and begins to pray as he does so he pulls a large heart and ork hands and places them in the fire. Then begins to chant. The figure seems to be showing up more of late usually with his little brother as there hunting has increased of late. At dawn he rises and slepts back out the door headed to the south out rhe gates into the wilderness.
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docofmadness
Proven Member
a dwarf a elf and a ork walk into a bar........... wait that makes no sense
Posts: 162
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Post by docofmadness on Dec 17, 2014 10:07:20 GMT -5
*in the hours just before day conquers night a pair of cloaked figues slip in* * they place crud stone staues of bears before malar alter and annoint them with their blood* Brother bear the hunt has been good and we share our bounty with you. * the organs of serveal goblins and the skin of massive worgs along with the tied hands of bugbears and place on the alter and burned* * as the fire burns the larger one melts and shifts until a large bear stands where he once did* *growling the bears races into the predawn streets*
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