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Post by DM Richard (Retired) on Oct 28, 2005 12:19:00 GMT -5
Many of you have been in dungeons at one time or another and have found things different than they normally were. Sometimes it is just to give you variety. Sometimes we are testing new creatures. Sometimes it is because we notice the AI of the creature is not doing its job. Other times it is because someone is farming, meta-gaming or for some other reason need a warning. So how do you know which is which? If you are doing something you know to be wrong or believe might be wrong then you know why it happened. If you really don't know then ask if you are doing something wrong.
There is another good reason why you may have spawns changed on you. Many times it is just because you are in an area where it is absolutely no challenge or risk to you. There are many areas that do not have a level limit check preventing you from going in them. Does that mean you should feel comfortable going there? No! We have not put level limits on many places because level limits do not look at all factors.
I could spend all day typing out clues on how you can tell if you are "overqualified" for an area. Most of them are so common sense that instead I'll turn this into a game.
Something like David Letterman's top ten list (except there is no limit to how many answers we come up with). I'll start it and everyone feel free to add to it.
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Post by DM Richard (Retired) on Oct 28, 2005 12:25:32 GMT -5
When you kill 45 creatures without taking any damage while afk for 15 minutes looking for replacement batteries for dead ones in your battery operated mouse.
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Foomanchu
Old School
The next 'Big Thing'
Posts: 299
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Post by Foomanchu on Oct 28, 2005 12:47:42 GMT -5
When you run ahead of the party into a group of creatures, then your PC crashes...and by the time you get back in the server you've single handedly killed all of them.
OR
When you are fighting creatures and can barely read the "Greater Cleave" messages above your head because they are all overlapping
LOL
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Post by DM Grizwald on Oct 28, 2005 13:27:45 GMT -5
LMAO
or
When you're in an area and the 2 Double Quarter pounders with cheese aka the double royals with cheese combo's sneak up on you and you have to rush for a quick break to the lavatory only to come back and find that the creatures still have not hit you yet.
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Post by thogrimur on Oct 28, 2005 13:34:04 GMT -5
When you take to 'spicing up' your own fights by wearing your favorite non-magical padded armor and practicing your unarmed combat skills just to make it sporting. ((I only do this en route to areas of actual challenge though! I paid the price last night when I forgot to suit up the full plate when exploring the enchanted grove! Had the snot knocked out of me! Rp-Wise my character was 'shocked' to learn that metal armor actually does better against the lighting elementals...))
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Post by kenny26 on Oct 28, 2005 14:58:09 GMT -5
when you don't equip any armour or weapons 'cause it's too much of a bother to hit the quickslot before leaving town, and still you don't take any damage...
i do this when i take mooi for a walk in the forest or out on the countryside... ;D
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henny
Proven Member
No Comparison. Period.
Posts: 218
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Post by henny on Oct 28, 2005 15:35:49 GMT -5
When your answer to "you want to go kill something?" is "anything but frost giants, I'm bored by frost giants"
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Post by heimdall on Oct 28, 2005 16:14:00 GMT -5
Ah well, see...this is good to know. I'll keep an eye peeled and see if I cannot help you in the spice dept. A surefire clue that you are "overqualified" for an area is when that Balor you summoned to do the dirty work for you breaks free of your command and is very...very....angry! ~ edit ~ In all seriousness, I would never again take for granted that ANY area will be the same as it has been the last 100 times you have run through. But just because you encounter something different does not necessarily mean that you should engage. frc.proboards37.com/index.cgi?board=roleplayideas&action=display&thread=1108905044
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Post by DM Valkyrie on Oct 28, 2005 17:30:46 GMT -5
Very wise words...and two parties just this evening learned the wisdom of not always taking on everything you find....
;D
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Post by StabbingNirvana on Oct 28, 2005 19:49:22 GMT -5
so lets say there was very good rp reason for going to a place... example: a low leveller tells you (a high leveller) that these angry angry kobolds were in the kobold caves so you (the high leveller) takes a walk through the caves with the low levellers but doesnt really kill anything, just keeps an eye out...
... not that this happened ...
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Post by Moloch on Oct 28, 2005 20:18:10 GMT -5
so lets say there was very good rp reason for going to a place... example: a low leveller tells you (a high leveller) that these angry angry kobolds were in the kobold caves so you (the high leveller) takes a walk through the caves with the low levellers but doesnt really kill anything, just keeps an eye out... ... not that this happened ... While it may appear that is a good RP reason, it puts the high level character in a difficult situation. Lets say for instance this high level PC who is Lawful Good is over level 15 and accompanies 2 level 5's too keep an eye out. What happens if the the 2 lower levels are quashed? Does the high level PC raise them? How could the High level PC leave them there and NOT do so... being LG that PC should want to save these two. Obviously helping the lower level PCs in any way crosses the line. Bottom line dont put yourself in this situation. Just my opinion...
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Post by soulfien on Oct 28, 2005 20:39:05 GMT -5
When your rogue jumps in and out of the shadows, darting behind trees, retreats, hides, and returns, while assassinating the large spawn one by one as they stand there and wait to be next.
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Post by kenny26 on Oct 28, 2005 21:04:10 GMT -5
when you didn't catch the name of the beast that just ran up to you before your character auto-attacked it and killed it instantly... ;D
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Post by heimdall on Oct 28, 2005 22:17:11 GMT -5
so lets say there was very good rp reason for going to a place... example: a low leveller tells you (a high leveller) that these angry angry kobolds were in the kobold caves so you (the high leveller) takes a walk through the caves with the low levellers but doesnt really kill anything, just keeps an eye out... ... not that this happened ... While it may appear that is a good RP reason, it puts the high level character in a difficult situation. Lets say for instance this high level PC who is Lawful Good is over level 15 and accompanies 2 level 5's too keep an eye out. What happens if the the 2 lower levels are quashed? Does the high level PC raise them? How could the High level PC leave them there and NOT do so... being LG that PC should want to save these two. Obviously helping the lower level PCs in any way crosses the line. Bottom line dont put yourself in this situation. Just my opinion... Actually, this opinion is shared amongst the DM staff. If you 'are' in this position for RP purposes, you are putting yourself in a difficult position. While not officially illegal for the purpose of RP, the moment you aid the 'lower levels', whether it be in combat or in healing, you have become a 'safety net' and you have crossed the line. Much easier to give them some tactical advice and a word to the wise. (Not to be confused with "The 'higher level' player taking the 'lower levels' out to an area of appropriate challenge to the 'higher level' player. This is allright in my book) To continue the game... Don't be suprised when a DM changes things when... "You are solo-running full boar through your favorite farm routes"
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henny
Proven Member
No Comparison. Period.
Posts: 218
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Post by henny on Oct 28, 2005 23:03:39 GMT -5
"You are solo-running full boar through your favorite farm routes"
I'm down with that. I love DM spawns even the ones that are too invincible to scratch. I've always wanted to be cornered by a Ancient Red Dragon and just say "HI!" and see what happens.....
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Post by DM Richard (Retired) on Oct 29, 2005 0:25:25 GMT -5
*makes mental note to lock henny's character in Hrothgars old cell if caught farming kobolds*
*evil grin*
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Post by Quadhund/Greenhouse on Oct 29, 2005 13:37:15 GMT -5
*shivers at the thought of his old cell*
The worst part is when the dm puts you there and then goes on vacation
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henny
Proven Member
No Comparison. Period.
Posts: 218
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Post by henny on Oct 30, 2005 3:47:38 GMT -5
whats more torturous? locking meri in a cell? or putting someone in the cell with him? LOL. After todays 'poofing' of Ranan, I should probably seek a cell to hide out in.
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Post by Grozer on Oct 30, 2005 22:36:23 GMT -5
whats more torturous? locking meri in a cell? or putting someone in the cell with him? LOL. After todays 'poofing' of Ranan, I should probably seek a cell to hide out in. I think putting Ranan in a cell you Meri and Griz would cure him of anything to get out! You guys were hilarious. That was a blast!
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Post by DM Grizwald on Oct 31, 2005 1:25:41 GMT -5
There is much more to come...FRC get ready
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avi
New Member
Posts: 6
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Post by avi on Nov 2, 2005 23:45:15 GMT -5
You are overqualified for an area if you faceplant the keyboard and wake up 7 hours later to find you have not only killed the spawns, but every respawn in that seven hours, two parties of appropriate level adventurers, and your PC is still sitting at barely injured.
((This happened to me on another server that ran a similar module to what this looks to be based off the "Dragon Mountain" boxset. I was in an area for level 17ish PCs in groups of 4 for a DM event when the caffine ran out. PC was level 39 at the time and I actually leveled to 40 while drooling into the keyboard))
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Post by DM Valkyrie on Nov 4, 2005 15:22:30 GMT -5
On the other end of the spectrum: Don't be surprised when, after having much OOC talk earlier in the dungeon, and hearing an earthquake, followed by another one later, when your party finally reaches near the end and the boss guy, your party's wizard is taking out the bad guys singlehandedly using Time Stop and your party's fighter says OOC //we're safe bro..... Now, to me, that just asking for a spawn or two.....(maybe it was three) Moral of the story: Refrain from OOC chat when the DM is nearby.....
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Post by Talus on Nov 4, 2005 16:09:54 GMT -5
AKA: ever, you never know when a DM is nearby.
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Post by kenny26 on Nov 4, 2005 18:56:12 GMT -5
oh i keep my ooc bragging in tells, like how easy this is 'cause i kick ass.... ;D uhh! i mean...! *eyes dart about nervously* err... i don't do ooc at all! i swear! seriously though, i'd do the same if i was a DM... ;D
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Post by DM Grizwald on Nov 5, 2005 1:39:21 GMT -5
*sighs* so it was cormacs fault?...or was it mine for running into the time stop (cause i definetly did when talus casts it and the rest of the party stays back and i run forward) haha yeah there was alot of ooc that night, it had to be 5 in the morning by the time i realized i was not getting out alive and only a matter of time before everything spawned again
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Post by heimdall on Nov 5, 2005 13:54:29 GMT -5
*sighs* so it was cormacs fault?...or was it mine for running into the time stop (cause i definetly did when talus casts it and the rest of the party stays back and i run forward) haha yeah there was alot of ooc that night, it had to be 5 in the morning by the time i realized i was not getting out alive and only a matter of time before everything spawned again Don't miss the point - the encounter was spiced not ONLY due to the OOC chatter, but also the specific OOC statement- //we're safe bro! Never a good idea to think/say/or act as though you are safe anywhere outside the walls of the village, much less within the halls of the Necropolis. And to say such a thing when you KNOW a DM is right there watching?!?!? hahaha. hahahahaha. bwahahahaha! I personally am going to begin docking XP when I witness excessive OOC chatter beyond the quick //afk or //gotta run in 10 minutes. As player and DM I get annoyed pretty quick when players are talking OOC around others who are doing their best to remain in character at all times. As I am not wholly evil (yet), I will issue one warning to you when I witness this in game, then your name is going on my list.
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Post by kenny26 on Nov 5, 2005 15:58:55 GMT -5
keep the OOC in tells and you'll look like a good boy... ;D i try to keep everything OOC in tells even if i have to tell the same thing to 3 people. at least i do that when it's not an emergency OOC message...
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Post by moulinous on Nov 5, 2005 16:06:58 GMT -5
dms have a list? great, between my wife, you guys, and the student loan dude, i think i am offically on everybodys list now. not to mention that damm colombia music house guy...
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Post by DM Richard (Retired) on Nov 21, 2005 11:12:46 GMT -5
Looks like it is time to bump this thread up. Someone hasn't read it and is about to be surprised!
When you have 10 points of damage removed from all attacks made with nonmagical weaponry you really shouldn't farm creatures that do less damage than that. Fight something that's a challenge.
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Post by Moloch on Dec 30, 2005 16:34:16 GMT -5
Anyone feel like adding to this? Here's mine... If you can loot while either a) creatures fail miserably trying to hit you or b) the rest of your party has no problem handling the onslaught, then dont be surprised.... just expect a DM to change things!
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