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Post by Booze Hound on Dec 1, 2005 9:57:25 GMT -5
Hey gang
Who here is a computer retard? *raises hand*
Who here would come farther behind a hamster in a powergamer competetion? *raises hand*
Who here has no idea what a chat room other the one on Game Spy looks like? *raises hand*
Ok if I am the only one with three hands in the air then I will shut up. *counts his raised hands and makes a Leslie Nielson face*
BUT if there are others with their hands raised, then will someone with their hands down please start making some defenitions for us? I'll give an example or two:
1.) Does woot actually mean something? Padring is freaking me out with this.
2.) What exactly does Keen do?
3.) What is DC?
See how this works? anyone else feel free to ask questions for our knowledgable populace.
4.) where is my beer?...*ambles off to find one before class*
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Post by Moloch on Dec 1, 2005 10:13:49 GMT -5
1. Woot... not exactly sure. 2. Keen as in the spell keen? It doubles the critical hit range of a weapon. So if you use a weapon that crits on 20 and cast keen on it you would crit on 19-20. Make sense? 3. DC = dice check 4. *drinks down in one gulp* I have your beer...actually "had" your beer. Thanks!
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Kitiara
Proven Member
Player of Mooi, Isabelle Vantruy and Niamh
Posts: 103
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Post by Kitiara on Dec 1, 2005 10:34:55 GMT -5
Alright...at the risk of sounding like a nerd....(or an idiot if my following statement turns out to be wrong)...but ehhrmmm....DC does not mean dice check.... It is difficulty check....right?
Oh and.. 4. Beer? Yuk!
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Post by Talus on Dec 1, 2005 10:39:07 GMT -5
I believe it is Difficulty Challenge. But I could be wrong.
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Post by Thrym on Dec 1, 2005 10:46:26 GMT -5
1. It means 'wow, loot!' I think
2. Keen doubles the threat range
3. DC = Difficulty Class
4. Uhm... well, dunno. Just blame Gial for it. ;D
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Post by Quadhund/Greenhouse on Dec 1, 2005 10:55:09 GMT -5
1) Woot = Wow Loot (something that formed from old school PnP)
2) Keen = Supposed to be making your blade extra sharp. Moloch is right though, it just doubles the threat range. However, it must be a melee weapon (though i am unsure about thrown weapons). Now in PnP (that would be Pen and Paper for all you non nerds out there), keen can only be applied to piercing and slashing weapons, not bludgeoning. They had a different weapon ability to increase the threat range for bludgeoning (forget what is called).
Side Tangent: Threat range is the number that you have to roll in order to check to see if you score a critical hit. So say i have a rapier which has a threat range of 18-20. Now I keen it, it has a threat range of 15-20. Now say i am fighting a monster with an ac (armor class) of 16, and I have an ab (attack bonus) of 1. I stroll up to the monster and begin attacking. I roll a d20 (20 sided die). my roll ends up being a 15. Since this is within my threat range AND I beat the monsters ac (15+1 = 16 and tieing means beating) I must roll again to confirm if i got a critical hit. My second roll is a 17, which means I have 17+1 = 18 vs 16. I score a critical hit. Now, since the lowest possible threat range is 20, and you ALWAYS hit with a natural 20, this means you always THREATEN a critical hit on a natural 20. But it doesnt guarantee a critical hit since you must confirm beating the monsters ac (though if you roll a natural 20 in your confirmation roll then that will result in a critical hit).
3) DC actually stands for Difficulty Class. This is the number to beat in most cases. DCs are for skill checks, spell resists and many other things. As for the previous post of 38-40 DC, he was referring to the saving throw that accompanied Wail of the Banshee. When the spell is cast, characters in the surrounding area must make a fortitude saving throw (please tell me you know what this meands), or die. Thus, a 38-40 dc fort save is extremely high and not many people would survive it. A wizards DC is calculated as such: 10 + Spell Level + Wizards Intelligence modifier + Spell Focus Feats. However to get a DC 38 ... that is realitively unrealistic ... more like 35. And dont worry if you dont think you can survive. There is always an off chance that you will roll a Natural 20 and automatically succeed your save.
4)Your beer is right next to your computer. And Kitiara, arent you in europe where the beer is cleaner than the water (just messing euros).
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Post by Talus on Dec 1, 2005 10:59:22 GMT -5
*raises his three hands also to dougs questions* Dang, I thought I knew at least one.
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Post by Booze Hound on Dec 1, 2005 12:14:30 GMT -5
1) Woot = Wow Loot (something that formed from old school PnP) 2) Keen = Supposed to be making your blade extra sharp. Moloch is right though, it just doubles the threat range. However, it must be a melee weapon (though i am unsure about thrown weapons). Now in PnP (that would be Pen and Paper for all you non nerds out there), keen can only be applied to piercing and slashing weapons, not bludgeoning. They had a different weapon ability to increase the threat range for bludgeoning (forget what is called). Side Tangent: Threat range is the number that you have to roll in order to check to see if you score a critical hit. So say i have a rapier which has a threat range of 18-20. Now I keen it, it has a threat range of 15-20. Now say i am fighting a monster with an ac (armor class) of 16, and I have an ab (attack bonus) of 1. I stroll up to the monster and begin attacking. I roll a d20 (20 sided die). my roll ends up being a 15. Since this is within my threat range AND I beat the monsters ac (15+1 = 16 and tieing means beating) I must roll again to confirm if i got a critical hit. My second roll is a 17, which means I have 17+1 = 18 vs 16. I score a critical hit. Now, since the lowest possible threat range is 20, and you ALWAYS hit with a natural 20, this means you always THREATEN a critical hit on a natural 20. But it doesnt guarantee a critical hit since you must confirm beating the monsters ac (though if you roll a natural 20 in your confirmation roll then that will result in a critical hit). 3) DC actually stands for Difficulty Class. This is the number to beat in most cases. DCs are for skill checks, spell resists and many other things. As for the previous post of 38-40 DC, he was referring to the saving throw that accompanied Wail of the Banshee. When the spell is cast, characters in the surrounding area must make a fortitude saving throw (please tell me you know what this meands), or die. Thus, a 38-40 dc fort save is extremely high and not many people would survive it. A wizards DC is calculated as such: 10 + Spell Level + Wizards Intelligence modifier + Spell Focus Feats. However to get a DC 38 ... that is realitively unrealistic ... more like 35. And dont worry if you dont think you can survive. There is always an off chance that you will roll a Natural 20 and automatically succeed your save. 4)Your beer is right next to your computer. And Kitiara, arent you in europe where the beer is cleaner than the water (just messing euros). ... ... ... geez dude where do you keep all this information? I know you posted that at work...do you bring your source books to work with you? My god that is a lot of information stored in your head. But thanks buddy this is exactly what I was talking about...questions and answers as to how all this mumbo jumbo works oh and Kitiara...BLASPHEMER!!!! I have had the Dutch beer and know for a fact that it is like Ambrosia! BLASPHEMY!!!! HERETIC!!! *goes about wailing until he passes out*
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Post by Quadhund/Greenhouse on Dec 1, 2005 12:54:53 GMT -5
Dude, it isnt really that much info. Plus, I just beat kenny to the punch. But really, I dont spend my time doing much else, especially at work. Then again, I keep pushing my electrical engineering skillz out with D&D knowledge (no wonder i spend all my time at work doing this).
But see if i asked you anything about motorcycles or cigars, you would have all the answers. Now beer ... I had this Trapest beer called Delirium and it had an purple elephant on the label. The next morning I knew why it was called delirium, because when i woke up, i wasn't hungover, nor was i drunk, but i was somewhere in bewteen ... I was delirious.
Anyways, stop bothering my wife on im! And stop making me respond to your posts ;D
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Post by DM Richard (Retired) on Dec 1, 2005 13:05:20 GMT -5
1. An exclamation of joy. Origin unknown to me.
2. Comes from the 3rd edition spell Keen Edge. Does exactly what Moloch said. Quadhund's more in depth explanation is very close to accurate from PnP. I've not checked to see if his explanation is what NWN uses or if they follow PNP. In 3rd edition Keen was slashing weapons only yet the spell effected piercing and slashing weapons. The book Magic of Faerun is where they introduced the spell Weapon of Impact that did the same thing for blunt weapons.
Using Quad's numbers for the battle in PnP you would not have scored a critical hit under 3rd edition. I'm not sure about NWN or 3.5 edition. The first roll to hit is the only roll to hit unless you score in the threat range. For the previous example the player would hit on a roll of 15, 16, 17, 18, 19 and 20. He would only roll again to see if it was a critical on the 18, 19 or 20. Those were his weapons threat range numbers. On the follow up roll to see if it was really a critical all he has to do is hit. So to critically hit he would need the first roll to be 18-20 and the follow up check to be 15-20.
3. Quadhund got that one exactly right!!! Go Quad! One word of consolation. If the wizard has a DC that high and he forgets to protect himself... or his protections wear off... Well lets just say there are many spells that will harm the caster as well as others. And this is one of them.
4. Who needs beer. Bah.
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Post by Munroe on Dec 1, 2005 13:14:17 GMT -5
geez dude where do you keep all this information? I know you posted that at work...do you bring your source books to work with you? My god that is a lot of information stored in your head. Knowing how criticals work is one of those things that once you know it, you know it. When you're playing D&D and the computer isn't doing the work for you (as opposed to NWN), you are much more intimate with the rules, particularly the general combat rules. The term DC gets used almost exclusively and I tend to forget what the letters stand for. (I know it is Difficulty Cxxx but I couldn't tell you if it's Challenge or Class myself.) The important thing is to know it's the measure of how difficult a task is. Disarming a trap, throwing a rope, deciphering a script, saving throws for spells, and all that fun stuff you might do besides physical combat is a dice roll (plus modifiers) versus a DC. In the case of physical combat, it's a dice roll (plus modifiers) versus Armor Class (AC). Hmmm... using reasoning, I would say DC is Difficulty Class (and not Difficulty Challenge) because AC is Armor Class (and not Armor Challenge). Of course if he's at work and wants to look something up, the d20 SRD www.d20srd.org is a good place to start. Here is the page that talks about combat, and this is what it says about critical hits: The etymology of the word 'woot' is a bit more debatable. The oldest form is possibly from D&D but it is unlikely it entered popular culture from that source. Anyway, there's a good write-up on it at Wikipedia: en.wikipedia.org/wiki/Woot As far as I know, Keen doesn't work on bludgeoning weapons in NWN. It didn't work on bludgeoning weapons before but Bioware could have always broken it in a patch. The property that increases the critical threat range for bludgeoning weapons in D&D is called Impact and it isn't in the 3.5e DMG. I have it detailed in Faiths and Pantheons, but it likely appears elsewhere also.
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Post by kenny26 on Dec 1, 2005 14:01:19 GMT -5
Dude, it isnt really that much info. Plus, I just beat kenny to the punch. ... *cries* i knew all of those answers! except for the Woot part, but i'm gonna find the guy who said it first and kill him...
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Post by Munroe on Dec 2, 2005 2:16:41 GMT -5
Heh, just noticed the two responses posted while I was reading the thread and writing my response.
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Post by moulinous on Dec 2, 2005 4:50:06 GMT -5
hey logandoug, i have no idea what any of that means and luckily i drink enuff not to care. so let me go woot my pnp with a peachy keen in the DC while btw i am brbing on the real tip. Ummmm, yeah, so there.
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Post by DM Grizwald on Dec 2, 2005 5:23:20 GMT -5
WOW......never mind i though i knew what woot men...but i really dont! i'd really just rather play the game the worry about all this technical mumbo jumbo
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Post by Spooks on Dec 3, 2005 13:33:25 GMT -5
Blast!
I was about to explain all of that in my indecipherable text ramble! Blast you Quad!
But feel free to ask another question about DnD or NwN or some such Gaming subjects.
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