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Post by The Supreme Watcher on Feb 2, 2011 23:48:49 GMT -5
All dragons can stray from their alignment. I believe the Book of Exalted Deeds and the Book of Vile Darkness have templates for dragons that are opposed to their standard alignments.
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Post by kaltorac on Feb 2, 2011 23:55:38 GMT -5
can a Chromatic dragons Alignment change? or are they bound by the alignment of their color? or is there a range There are cases in both the sources and FR novels of chromatic dragons with alignments other than their normal ones and serving good humans or demihumans. I think all these cases involved the taking of their eggs before birth and raising them from a hatchling though.
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Post by Munroe on Feb 3, 2011 0:24:40 GMT -5
The Book of Exalted Deeds has a template to make creatures good-aligned that wouldn't be good-aligned otherwise. The restriction being that they can't have the Evil subtype. The example creature given is a redeemed Red Dragon. Chromatic dragons don't have the evil subtype, the only subtype they have is their elemental subtype.
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Post by EDM Neo on Feb 3, 2011 17:43:39 GMT -5
can a Chromatic dragons Alignment change? or are they bound by the alignment of their color? or is there a range In short, yes, it is possible, but not common. It would be only by unusual circumstances.
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Post by Levedara on Feb 4, 2011 23:37:02 GMT -5
I've become incredibly enamored of sorcerers! I've got a few ideas flitting around in my brain. I wanted to however, check on a few things. Thanks for tuning in!
Sorcerers are referred to as 'blood mages' due to their magical powers often being based on some past intermingling between human and magical being. This is most often seen represented by the dragon disciple class. However, I wanted to touch on some other sources of potential sorcerous blood.
Fey blooded seem to be common, so I'm assuming that's all good. Dragon blooded, obviously!
What about different things, like celestial blooded, or abyssal blooded? I'm not talking half angels or tieflings, I'm speaking many generations down the line. Could such bloodlines make sorcerers? Are there any limits to what kind of magical coupling results in magical heritage? (I mean, I assume it somehow has to breed with humanoids) Is there a generational limit? I've been told that as far as dragon bloods go it can cross a dozen generations, is it different for different kind of bloodlines?
I realize this is kind of vague, but if there's any source thats at all enlightening on the subject, I'd love to hear about it. I enjoy playing characters that know about their lineage, in the form of stories passed down through the family, taking appropriate languages to support it, and the like, but with that, I think it'd be better to know what's appropriate, if there's even anything specified!
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Post by ancientempathy on Feb 5, 2011 2:09:28 GMT -5
Plan on posting at-length material on sorcerers and wizards in due time. Some inquiries might be answered there. if someone of the house, or other community member, wishes to post first though, then by all means!
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Post by catmage on Feb 5, 2011 3:20:03 GMT -5
In the mean time, there are multiple references in source books to non-draconic sorcerers, including Exalted Arcanist, a prestige class that makes direct mention in it's flavor descriptions to aasimar and their descendants owing sorcerous abilities to celestial blood, and other sources implying sorcerers can get their power from fey, abberation, fiendish or even genie and mephit blood. The possibility seems to be limited to "Is it supernatural?" and "Can it, through aid of magic or through natural equipment matching, breed with a mortal?"
A copule of people have played fiend blooded sorcerers, and myself and others have played fey blooded mages with no negative from the DM team.
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Templar
Old School
A female dwarf?! No really! What do you play?
Posts: 585
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Post by Templar on Feb 6, 2011 11:37:21 GMT -5
Is it possible to have a monk gain the prestige class of Dwarven defender? I've looked at the monistaries. ( frc.proboards.com/index.cgi?board=lore&action=display&thread=7580 ) and I know in order to multi class you have to follow those guidlines but none say anything about a monk DD. Is there any book out there that does give the Monk DD combo a possibility? (Or a monk red dragon disciple? )
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Post by ancientempathy on Feb 6, 2011 13:55:33 GMT -5
Is it possible to have a monk gain the prestige class of Dwarven defender? I've looked at the monistaries. ( frc.proboards.com/index.cgi?board=lore&action=display&thread=7580 ) and I know in order to multi class you have to follow those guidlines but none say anything about a monk DD. Is there any book out there that does give the Monk DD combo a possibility? (Or a monk red dragon disciple? ) There's a link within that link. That leads to this information (Taken from Deity's Do's and Dont's Web Supplement from the Wizards website): If a class isn't listed to take for multiclassing purposes, in the above listing for orders, then you can't take it. If youre in an order in the above and want to take a class not in the order, then the PC wouldn't be in the order anymore I believe, and you can't multiclass freely between monk and said class in question. If you -do- take the Dwarven Defender class, you couldn't level-up as a monk anymore, so you'd forefit that opportunity. Using repitition as best I can here LOL In other words, no multiclassing freely between dwarven defender and monk. The above orders are the only ones that allow free multiclassing between monk and another class.
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Post by Munroe on Feb 6, 2011 16:26:07 GMT -5
The Sun Soul monk entry allows multi-classing as any one other class, but it's a Lathander/Selune/Sune monk order.
That would rule out red dragon disciple (because RDD would require also taking a spontaneous arcane class before RDD) but would technically allow dwarven defender if the dwarf monk in question could qualify for dwarven defender if the dwarf could take the class without taking any other classes and worshiped one of those three deities.
Of course being a Sun Soul monk would probably mean the dwarf in question wouldn't be inclined to become a Dwarven Defender anyway since it's something of a cultural class and a Sun Soul monk would be deviating from that culture by deviating from worship of the Mordinsamman.
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Post by EDM Neo on Feb 6, 2011 18:51:37 GMT -5
It is possible for a monk to multiclass outside of the listed options, but they are then considered an ex-monk. They retain all class features gained thus far, but they can't take new monk levels. From www.d20srd.org/srd/classes/monk.htm
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Post by ancientempathy on Feb 6, 2011 19:39:41 GMT -5
Yeah...I had mentioned that. I just didn't call it "ex-monks." So feel free to take the class, just note that you wont be able to take monk levels ever again Short of belonging to the Sun Soul order it seems, but as munroe explained...
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Post by ancientempathy on Mar 30, 2011 21:48:17 GMT -5
What is/are a(n) Ferrumach & Aurumach Rilmani?
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epicspire
Proven Member
Its not whether you win or lose; it's where you play the game -FRC for life.
Posts: 202
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Post by epicspire on Mar 31, 2011 0:01:11 GMT -5
What is/are a(n) Ferrumach & Aurumach Rilmani? Excellent Question, I have just stumbled upon this during my studies here, and as Monster Lore is my Sage Study Major, I am honored to give this answer. First off, rilmani are the exemplar race of the Concordant Domain of the Outlands. These outsiders represent true neutrality and focus on maintaining a balance throughout the multiverse. They are the only beings other than Major Deities that are completely unhindered on the second level of magic cancellation near the Spire. Rilmani names are based on the alchemical sequence of metals. Ferrumach: (ferrum, iron) The countless minions of the rilmani. Aurumach: (aurum, gold) The most powerful rilmani and the de facto leaders of the race on a related note,.. there are more Rilmani that also exist. Abiorach: (a- bio: no life, maybe mercury) Agents that watch over the various elemental planes. Argenach: (argentum, silver) Maintain the Balance, particularly on the Material Plane. Cuprilach: (cuprum, copper) The spies and assassins of the rilmani. Plumach: (plumbum, lead) The common citizen of the Outlands, they are least powerful of the rilmani. They are a craft-oriented people, and are hard workers. there is said to be a seventh Rilmani, a Stanach, or Tin (Stannum)
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Post by ancientempathy on Mar 31, 2011 9:39:20 GMT -5
Holy crap...ok, I wasn't able to come up with -any- of that. Can you tell me the source to this all? I'm guessing it's a real old material?
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epicspire
Proven Member
Its not whether you win or lose; it's where you play the game -FRC for life.
Posts: 202
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Post by epicspire on Mar 31, 2011 10:10:27 GMT -5
Holy crap...ok, I wasn't able to come up with -any- of that. Can you tell me the source to this all? I'm guessing it's a real old material? 1st and 2nd edition planescape and the almighty Wikipedia en.wikipedia.org/wiki/Rilmani
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Post by EDM Neo on May 13, 2011 23:09:18 GMT -5
Is there any source material on the Cowled Wizards of Amn, besides from Lands of Intrigue and Baldur's Gate II? The former is second edition, and the latter is a computer game (and therefore not necessarily canon), I was just wondering if anything else existed.
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Spells
Proven Member
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Post by Spells on Jun 20, 2011 17:36:08 GMT -5
Question I have had for a while, but haven't yet had answered. I have heard there are rules for a "honorable" duel between mages, held by the the church of mystra, and tradition. However I have never seen what exactly these rules are to a duel where both mages face one another with the understanding of doing battle with the other over a matter (rather than the nasty trap there spellbook, throw a fireball at them in anger, ect that is common among them).
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Post by EDM Neo on Jun 20, 2011 18:28:15 GMT -5
That would be the Mageduel, detailed on pages 14-17 of Magic of Faerûn. Unfortunately, the section is too long for me to copy it all easily, so I'll just give the first bit of it. Basically, it's a way of having a formal duel in which all damage is converted to non-lethal, and upon which formal restrictions are placed so as to make it both more fair and more interesting. Pre-battle preparations are limited to a specific number of spells, as agreed upon by the combatants, instant death effects instead do 50% of maximum HP as damage, and all participants get an extra "counterspell action," thus allowing them to both attempt to cast and to counter a spell in the same round.
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Deleted
Deleted Member
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Post by Deleted on Aug 12, 2013 18:35:33 GMT -5
This thread is open for business again! Please ask and maybe I'll answer.
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